mirror of
https://github.com/cemu-project/DS4Windows.git
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46 lines
1.0 KiB
C#
46 lines
1.0 KiB
C#
using System;
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namespace DS4Windows
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{
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public class SquareStickInfo
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{
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public bool lsMode;
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public bool rsMode;
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public double lsRoundness = 5.0;
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public double rsRoundness = 5.0;
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}
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public class StickDeadZoneInfo
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{
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public int deadZone;
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public int antiDeadZone;
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public int maxZone = 100;
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public double maxOutput = 100.0;
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}
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public class TriggerDeadZoneZInfo
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{
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public byte deadZone; // Trigger deadzone is expressed in axis units
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public int antiDeadZone;
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public int maxZone = 100;
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public double maxOutput = 100.0;
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}
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public class GyroMouseInfo
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{
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}
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public class GyroMouseStickInfo
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{
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public int deadZone;
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public int maxZone;
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public double antiDeadX;
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public double antiDeadY;
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public int vertScale;
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// Flags representing invert axis choices
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public uint inverted;
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public bool useSmoothing;
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public double smoothWeight;
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}
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} |