mirror of
https://github.com/cemu-project/DS4Windows.git
synced 2024-11-30 04:54:20 +01:00
df43fd0d74
I kinda just felt like doing it :P wanted to test myself, trying to make a cleaner UI
256 lines
10 KiB
C#
256 lines
10 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Runtime.InteropServices;
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namespace DS4Control
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{
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class InputMethods
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{
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private static INPUT[] sendInputs = new INPUT[2]; // will allow for keyboard + mouse/tablet input within one SendInput call, or two mouse events
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private static object lockob = new object();
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public static void MoveCursorBy(int x, int y)
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{
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lock (lockob)
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{
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if (x != 0 || y != 0)
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{
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sendInputs[0].Type = INPUT_MOUSE;
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sendInputs[0].Data.Mouse.ExtraInfo = IntPtr.Zero;
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sendInputs[0].Data.Mouse.Flags = MOUSEEVENTF_MOVE;
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sendInputs[0].Data.Mouse.MouseData = 0;
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sendInputs[0].Data.Mouse.Time = 0;
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sendInputs[0].Data.Mouse.X = x;
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sendInputs[0].Data.Mouse.Y = y;
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uint result = SendInput(1, sendInputs, Marshal.SizeOf(sendInputs[0]));
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}
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}
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}
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public static void MouseWheel(int vertical, int horizontal)
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{
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lock (lockob)
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{
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uint inputs = 0;
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if (vertical != 0)
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{
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sendInputs[inputs].Type = INPUT_MOUSE;
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sendInputs[inputs].Data.Mouse.ExtraInfo = IntPtr.Zero;
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sendInputs[inputs].Data.Mouse.Flags = MOUSEEVENTF_WHEEL;
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sendInputs[inputs].Data.Mouse.MouseData = (uint)vertical;
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sendInputs[inputs].Data.Mouse.Time = 0;
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sendInputs[inputs].Data.Mouse.X = 0;
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sendInputs[inputs].Data.Mouse.Y = 0;
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inputs++;
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}
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if (horizontal != 0)
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{
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sendInputs[inputs].Type = INPUT_MOUSE;
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sendInputs[inputs].Data.Mouse.ExtraInfo = IntPtr.Zero;
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sendInputs[inputs].Data.Mouse.Flags = MOUSEEVENTF_HWHEEL;
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sendInputs[inputs].Data.Mouse.MouseData = (uint)horizontal;
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sendInputs[inputs].Data.Mouse.Time = 0;
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sendInputs[inputs].Data.Mouse.X = 0;
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sendInputs[inputs].Data.Mouse.Y = 0;
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inputs++;
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}
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SendInput(inputs, sendInputs, (int)inputs * Marshal.SizeOf(sendInputs[0]));
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}
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}
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public static void MouseEvent(uint mouseButton)
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{
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lock (lockob)
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{
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sendInputs[0].Type = INPUT_MOUSE;
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sendInputs[0].Data.Mouse.ExtraInfo = IntPtr.Zero;
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sendInputs[0].Data.Mouse.Flags = mouseButton;
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sendInputs[0].Data.Mouse.MouseData = 0;
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sendInputs[0].Data.Mouse.Time = 0;
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sendInputs[0].Data.Mouse.X = 0;
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sendInputs[0].Data.Mouse.Y = 0;
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uint result = SendInput(1, sendInputs, Marshal.SizeOf(sendInputs[0]));
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}
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}
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public static void performLeftClick()
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{
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lock (lockob)
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{
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sendInputs[0].Type = INPUT_MOUSE;
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sendInputs[0].Data.Mouse.ExtraInfo = IntPtr.Zero;
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sendInputs[0].Data.Mouse.Flags = 0;
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sendInputs[0].Data.Mouse.Flags |= MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_LEFTUP;
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sendInputs[0].Data.Mouse.MouseData = 0;
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sendInputs[0].Data.Mouse.Time = 0;
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sendInputs[0].Data.Mouse.X = 0;
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sendInputs[0].Data.Mouse.Y = 0;
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uint result = SendInput(1, sendInputs, Marshal.SizeOf(sendInputs[0]));
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}
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}
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public static void performRightClick()
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{
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lock (lockob)
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{
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sendInputs[0].Type = INPUT_MOUSE;
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sendInputs[0].Data.Mouse.ExtraInfo = IntPtr.Zero;
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sendInputs[0].Data.Mouse.Flags = 0;
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sendInputs[0].Data.Mouse.Flags |= MOUSEEVENTF_RIGHTDOWN | MOUSEEVENTF_RIGHTUP;
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sendInputs[0].Data.Mouse.MouseData = 0;
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sendInputs[0].Data.Mouse.Time = 0;
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sendInputs[0].Data.Mouse.X = 0;
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sendInputs[0].Data.Mouse.Y = 0;
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uint result = SendInput(1, sendInputs, Marshal.SizeOf(sendInputs[0]));
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}
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}
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public static void performMiddleClick()
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{
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lock (lockob)
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{
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sendInputs[0].Type = INPUT_MOUSE;
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sendInputs[0].Data.Mouse.ExtraInfo = IntPtr.Zero;
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sendInputs[0].Data.Mouse.Flags = 0;
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sendInputs[0].Data.Mouse.Flags |= MOUSEEVENTF_MIDDLEDOWN | MOUSEEVENTF_MIDDLEUP;
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sendInputs[0].Data.Mouse.MouseData = 0;
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sendInputs[0].Data.Mouse.Time = 0;
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sendInputs[0].Data.Mouse.X = 0;
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sendInputs[0].Data.Mouse.Y = 0;
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uint result = SendInput(1, sendInputs, Marshal.SizeOf(sendInputs[0]));
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}
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}
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public static void performSCKeyPress(ushort key)
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{
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lock (lockob)
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{
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sendInputs[0].Type = INPUT_KEYBOARD;
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sendInputs[0].Data.Keyboard.ExtraInfo = IntPtr.Zero;
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sendInputs[0].Data.Keyboard.Flags = KEYEVENTF_SCANCODE;
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sendInputs[0].Data.Keyboard.Scan = MapVirtualKey(key, MAPVK_VK_TO_VSC); ;
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sendInputs[0].Data.Keyboard.Time = 0;
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sendInputs[0].Data.Keyboard.Vk = key;
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uint result = SendInput(1, sendInputs, Marshal.SizeOf(sendInputs[0]));
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}
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}
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public static void performKeyPress(ushort key)
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{
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lock (lockob)
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{
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sendInputs[0].Type = INPUT_KEYBOARD;
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sendInputs[0].Data.Keyboard.ExtraInfo = IntPtr.Zero;
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sendInputs[0].Data.Keyboard.Flags = 0;
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sendInputs[0].Data.Keyboard.Scan = 0;
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sendInputs[0].Data.Keyboard.Time = 0;
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sendInputs[0].Data.Keyboard.Vk = key;
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uint result = SendInput(1, sendInputs, Marshal.SizeOf(sendInputs[0]));
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}
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}
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public static void performSCKeyRelease(ushort key)
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{
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lock (lockob)
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{
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sendInputs[0].Type = INPUT_KEYBOARD;
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sendInputs[0].Data.Keyboard.ExtraInfo = IntPtr.Zero;
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sendInputs[0].Data.Keyboard.Flags = KEYEVENTF_SCANCODE | KEYEVENTF_KEYUP;
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sendInputs[0].Data.Keyboard.Scan = MapVirtualKey(key, MAPVK_VK_TO_VSC);
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sendInputs[0].Data.Keyboard.Time = 0;
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sendInputs[0].Data.Keyboard.Vk = key;
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uint result = SendInput(1, sendInputs, Marshal.SizeOf(sendInputs[0]));
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}
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}
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public static void performKeyRelease(ushort key)
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{
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lock (lockob)
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{
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sendInputs[0].Type = INPUT_KEYBOARD;
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sendInputs[0].Data.Keyboard.ExtraInfo = IntPtr.Zero;
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sendInputs[0].Data.Keyboard.Flags = KEYEVENTF_KEYUP;
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sendInputs[0].Data.Keyboard.Scan = 0;
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sendInputs[0].Data.Keyboard.Time = 0;
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sendInputs[0].Data.Keyboard.Vk = key;
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uint result = SendInput(1, sendInputs, Marshal.SizeOf(sendInputs[0]));
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}
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}
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/// <summary>
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/// http://msdn.microsoft.com/en-us/library/windows/desktop/ms646270(v=vs.85).aspx
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/// </summary>
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[StructLayout(LayoutKind.Sequential)]
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internal struct INPUT
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{
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public uint Type;
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public MOUSEKEYBDHARDWAREINPUT Data;
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}
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internal const uint INPUT_MOUSE = 0, INPUT_KEYBOARD = 1, INPUT_HARDWARE = 2;
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/// <summary>
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/// http://social.msdn.microsoft.com/Forums/en/csharplanguage/thread/f0e82d6e-4999-4d22-b3d3-32b25f61fb2a
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/// </summary>
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[StructLayout(LayoutKind.Explicit)]
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internal struct MOUSEKEYBDHARDWAREINPUT
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{
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[FieldOffset(0)]
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public HARDWAREINPUT Hardware;
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[FieldOffset(0)]
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public KEYBDINPUT Keyboard;
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[FieldOffset(0)]
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public MOUSEINPUT Mouse;
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}
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/// <summary>
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/// http://msdn.microsoft.com/en-us/library/windows/desktop/ms646310(v=vs.85).aspx
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/// </summary>
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[StructLayout(LayoutKind.Sequential)]
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internal struct HARDWAREINPUT
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{
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public uint Msg;
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public ushort ParamL;
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public ushort ParamH;
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}
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/// <summary>
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/// http://msdn.microsoft.com/en-us/library/windows/desktop/ms646310(v=vs.85).aspx
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/// </summary>
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[StructLayout(LayoutKind.Sequential)]
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internal struct KEYBDINPUT
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{
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public ushort Vk;
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public ushort Scan;
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public uint Flags;
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public uint Time;
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public IntPtr ExtraInfo;
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}
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/// <summary>
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/// http://social.msdn.microsoft.com/forums/en-US/netfxbcl/thread/2abc6be8-c593-4686-93d2-89785232dacd
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/// </summary>
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[StructLayout(LayoutKind.Sequential)]
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internal struct MOUSEINPUT
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{
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public int X;
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public int Y;
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public uint MouseData;
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public uint Flags;
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public uint Time;
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public IntPtr ExtraInfo;
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}
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internal const uint MOUSEEVENTF_MOVE = 1, // just apply X/Y (delta due to not setting absolute flag)
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MOUSEEVENTF_LEFTDOWN = 2, MOUSEEVENTF_LEFTUP = 4,
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MOUSEEVENTF_RIGHTDOWN = 8, MOUSEEVENTF_RIGHTUP = 16,
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MOUSEEVENTF_MIDDLEDOWN = 32, MOUSEEVENTF_MIDDLEUP = 64,
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KEYEVENTF_KEYUP = 2, MOUSEEVENTF_WHEEL = 0x0800, MOUSEEVENTF_HWHEEL = 0x1000,
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KEYEVENTF_SCANCODE = 0x0008, MAPVK_VK_TO_VSC = 0;
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[DllImport("user32.dll", SetLastError = true)]
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private static extern uint SendInput(uint numberOfInputs, INPUT[] inputs, int sizeOfInputs);
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[DllImport("user32.dll", CharSet = CharSet.Auto)]
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private static extern ushort MapVirtualKey(uint uCode, uint uMapType);
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}
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}
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