mirror of
https://github.com/cemu-project/DS4Windows.git
synced 2024-12-27 00:51:48 +01:00
2497ced5d5
Remove the need to box and unbox data every gamepad poll. Seems to help with performance.
1511 lines
58 KiB
C#
1511 lines
58 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Threading;
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using System.Runtime.InteropServices;
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using System.Diagnostics;
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using System.Linq;
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using System.Drawing;
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using DS4Windows.DS4Library;
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namespace DS4Windows
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{
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public struct DS4Color : IEquatable<DS4Color>
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{
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public byte red;
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public byte green;
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public byte blue;
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public DS4Color(Color c)
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{
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red = c.R;
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green = c.G;
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blue = c.B;
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}
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public DS4Color(byte r, byte g, byte b)
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{
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red = r;
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green = g;
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blue = b;
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}
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public bool Equals(DS4Color other)
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{
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return this.red == other.red && this.green == other.green && this.blue == other.blue;
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}
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public Color ToColor => Color.FromArgb(red, green, blue);
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public Color ToColorA
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{
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get
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{
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byte alphacolor = Math.Max(red, Math.Max(green, blue));
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Color reg = Color.FromArgb(red, green, blue);
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Color full = HuetoRGB(reg.GetHue(), reg.GetBrightness(), ref reg);
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return Color.FromArgb((alphacolor > 205 ? 255 : (alphacolor + 50)), full);
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}
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}
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private Color HuetoRGB(float hue, float light, ref Color rgb)
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{
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float L = (float)Math.Max(.5, light);
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float C = (1 - Math.Abs(2 * L - 1));
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float X = (C * (1 - Math.Abs((hue / 60) % 2 - 1)));
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float m = L - C / 2;
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float R = 0, G = 0, B = 0;
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if (light == 1) return Color.White;
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else if (rgb.R == rgb.G && rgb.G == rgb.B) return Color.White;
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else if (0 <= hue && hue < 60) { R = C; G = X; }
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else if (60 <= hue && hue < 120) { R = X; G = C; }
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else if (120 <= hue && hue < 180) { G = C; B = X; }
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else if (180 <= hue && hue < 240) { G = X; B = C; }
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else if (240 <= hue && hue < 300) { R = X; B = C; }
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else if (300 <= hue && hue < 360) { R = C; B = X; }
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return Color.FromArgb((int)((R + m) * 255), (int)((G + m) * 255), (int)((B + m) * 255));
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}
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public static bool TryParse(string value, ref DS4Color ds4color)
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{
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try
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{
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string[] ss = value.Split(',');
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return byte.TryParse(ss[0], out ds4color.red) && byte.TryParse(ss[1], out ds4color.green) && byte.TryParse(ss[2], out ds4color.blue);
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}
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catch { return false; }
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}
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public override string ToString() => $"Red: {red} Green: {green} Blue: {blue}";
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}
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public enum ConnectionType : byte { BT, SONYWA, USB }; // Prioritize Bluetooth when both BT and USB are connected.
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/**
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* The haptics engine uses a stack of these states representing the light bar and rumble motor settings.
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* It (will) handle composing them and the details of output report management.
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*/
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public struct DS4HapticState
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{
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public DS4Color LightBarColor;
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public bool LightBarExplicitlyOff;
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public byte LightBarFlashDurationOn, LightBarFlashDurationOff;
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public byte RumbleMotorStrengthLeftHeavySlow, RumbleMotorStrengthRightLightFast;
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public bool RumbleMotorsExplicitlyOff;
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public bool IsLightBarSet()
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{
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return LightBarExplicitlyOff || LightBarColor.red != 0 || LightBarColor.green != 0 || LightBarColor.blue != 0;
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}
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public bool IsRumbleSet()
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{
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const byte zero = 0;
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return RumbleMotorsExplicitlyOff || RumbleMotorStrengthLeftHeavySlow != zero || RumbleMotorStrengthRightLightFast != zero;
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}
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}
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public class DS4Device
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{
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internal const int BT_OUTPUT_REPORT_LENGTH = 78;
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internal const int BT_INPUT_REPORT_LENGTH = 547;
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internal const int BT_OUTPUT_CHANGE_LENGTH = 13;
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internal const int USB_OUTPUT_CHANGE_LENGTH = 11;
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// Use large value for worst case scenario
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internal const int READ_STREAM_TIMEOUT = 3000;
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// Isolated BT report can have latency as high as 15 ms
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// due to hardware.
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internal const int WARN_INTERVAL_BT = 20;
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internal const int WARN_INTERVAL_USB = 10;
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// Maximum values for battery level when no USB cable is connected
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// and when a USB cable is connected
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internal const int BATTERY_MAX = 8;
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internal const int BATTERY_MAX_USB = 11;
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public const string blankSerial = "00:00:00:00:00:00";
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private HidDevice hDevice;
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private string Mac;
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private DS4State cState = new DS4State();
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private DS4State pState = new DS4State();
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private ConnectionType conType;
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private byte[] accel = new byte[6];
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private byte[] gyro = new byte[6];
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private byte[] inputReport;
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private byte[] btInputReport = null;
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private byte[] outReportBuffer, outputReport;
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private readonly DS4Touchpad touchpad = null;
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private readonly DS4SixAxis sixAxis = null;
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private Thread ds4Input, ds4Output;
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private int battery;
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private DS4Audio audio = null;
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private DS4Audio micAudio = null;
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public DateTime lastActive = DateTime.UtcNow;
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public DateTime firstActive = DateTime.UtcNow;
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private bool charging;
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private int warnInterval = WARN_INTERVAL_USB;
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public int getWarnInterval()
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{
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return warnInterval;
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}
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public Int32 wheelPrevPhysicalAngle = 0;
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public Int32 wheelPrevFullAngle = 0;
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public Int32 wheelFullTurnCount = 0;
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public Point wheelCenterPoint;
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public Point wheel90DegPointLeft;
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public Point wheelCircleCenterPointLeft;
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public Point wheel90DegPointRight;
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public Point wheelCircleCenterPointRight;
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public DateTime wheelPrevRecalibrateTime;
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private int wheelRecalibrateActiveState = 0;
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public int WheelRecalibrateActiveState
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{
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get { return wheelRecalibrateActiveState; }
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set
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{
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wheelRecalibrateActiveState = value;
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}
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}
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public enum WheelCalibrationPoint
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{
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None = 0,
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Center = 1,
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Right90 = 2,
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Left90 = 4,
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All = Center | Right90 | Left90
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}
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public WheelCalibrationPoint wheelCalibratedAxisBitmask;
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private bool exitOutputThread = false;
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public bool ExitOutputThread => exitOutputThread;
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private bool exitInputThread = false;
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private object exitLocker = new object();
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public delegate void ReportHandler<TEventArgs>(DS4Device sender, TEventArgs args);
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//public event EventHandler<EventArgs> Report = null;
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public event ReportHandler<EventArgs> Report = null;
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public event EventHandler<EventArgs> Removal = null;
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public event EventHandler<EventArgs> SyncChange = null;
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public event EventHandler<EventArgs> SerialChange = null;
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//public EventHandler<EventArgs> MotionEvent = null;
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public ReportHandler<EventArgs> MotionEvent = null;
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public HidDevice HidDevice => hDevice;
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public bool IsExclusive => HidDevice.IsExclusive;
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public bool isExclusive()
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{
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return HidDevice.IsExclusive;
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}
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private bool isDisconnecting = false;
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public bool IsDisconnecting
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{
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get { return isDisconnecting; }
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private set
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{
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this.isDisconnecting = value;
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}
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}
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public bool isDisconnectingStatus()
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{
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return this.isDisconnecting;
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}
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private bool isRemoving = false;
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public bool IsRemoving
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{
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get { return isRemoving; }
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set
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{
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this.isRemoving = value;
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}
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}
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private bool isRemoved = false;
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public bool IsRemoved
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{
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get { return isRemoved; }
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set
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{
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this.isRemoved = value;
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}
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}
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public object removeLocker = new object();
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public string MacAddress => Mac;
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public string getMacAddress()
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{
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return this.Mac;
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}
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public ConnectionType ConnectionType => conType;
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public ConnectionType getConnectionType()
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{
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return this.conType;
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}
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// behavior only active when > 0
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private int idleTimeout = 0;
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public int IdleTimeout
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{
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get { return idleTimeout; }
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set
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{
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idleTimeout = value;
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}
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}
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public int getIdleTimeout()
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{
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return idleTimeout;
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}
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public void setIdleTimeout(int value)
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{
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if (idleTimeout != value)
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{
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idleTimeout = value;
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}
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}
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public int Battery => battery;
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public int getBattery()
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{
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return battery;
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}
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public bool Charging => charging;
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public bool isCharging()
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{
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return charging;
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}
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private long lastTimeElapsed = 0;
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public long getLastTimeElapsed()
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{
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return lastTimeElapsed;
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}
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public double lastTimeElapsedDouble = 0.0;
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public double getLastTimeElapsedDouble()
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{
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return lastTimeElapsedDouble;
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}
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public byte RightLightFastRumble
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{
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get { return currentHap.RumbleMotorStrengthRightLightFast; }
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set
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{
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if (currentHap.RumbleMotorStrengthRightLightFast != value)
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currentHap.RumbleMotorStrengthRightLightFast = value;
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}
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}
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public byte LeftHeavySlowRumble
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{
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get { return currentHap.RumbleMotorStrengthLeftHeavySlow; }
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set
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{
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if (currentHap.RumbleMotorStrengthLeftHeavySlow != value)
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currentHap.RumbleMotorStrengthLeftHeavySlow = value;
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}
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}
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public byte getLeftHeavySlowRumble()
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{
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return currentHap.RumbleMotorStrengthLeftHeavySlow;
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}
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public DS4Color LightBarColor
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{
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get { return currentHap.LightBarColor; }
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set
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{
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if (currentHap.LightBarColor.red != value.red || currentHap.LightBarColor.green != value.green || currentHap.LightBarColor.blue != value.blue)
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{
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currentHap.LightBarColor = value;
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}
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}
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}
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public byte getLightBarOnDuration()
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{
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return currentHap.LightBarFlashDurationOn;
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}
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// Specify the poll rate interval used for the DS4 hardware when
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// connected via Bluetooth
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private int btPollRate = 0;
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public int BTPollRate
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{
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get { return btPollRate; }
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set
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{
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if (btPollRate != value && value >= 0 && value <= 16)
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{
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btPollRate = value;
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}
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}
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}
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public int getBTPollRate()
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{
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return btPollRate;
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}
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public void setBTPollRate(int value)
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{
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if (btPollRate != value && value >= 0 && value <= 16)
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{
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btPollRate = value;
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}
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}
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public DS4Touchpad Touchpad { get { return touchpad; } }
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public DS4SixAxis SixAxis { get { return sixAxis; } }
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public static ConnectionType HidConnectionType(HidDevice hidDevice)
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{
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ConnectionType result = ConnectionType.USB;
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if (hidDevice.Capabilities.InputReportByteLength == 64)
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{
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if (hidDevice.Capabilities.NumberFeatureDataIndices == 22)
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{
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result = ConnectionType.SONYWA;
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}
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}
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else
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{
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result = ConnectionType.BT;
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}
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return result;
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}
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private Queue<Action> eventQueue = new Queue<Action>();
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private object eventQueueLock = new object();
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private Thread timeoutCheckThread = null;
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private bool timeoutExecuted = false;
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private bool timeoutEvent = false;
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private bool runCalib;
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private bool hasInputEvts = false;
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public bool ShouldRunCalib()
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{
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return runCalib;
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}
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public DS4Device(HidDevice hidDevice)
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{
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hDevice = hidDevice;
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conType = HidConnectionType(hDevice);
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Mac = hDevice.readSerial();
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runCalib = true;
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if (conType == ConnectionType.USB || conType == ConnectionType.SONYWA)
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{
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inputReport = new byte[64];
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outputReport = new byte[hDevice.Capabilities.OutputReportByteLength];
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outReportBuffer = new byte[hDevice.Capabilities.OutputReportByteLength];
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if (conType == ConnectionType.USB)
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{
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warnInterval = WARN_INTERVAL_USB;
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HidDeviceAttributes tempAttr = hDevice.Attributes;
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if (tempAttr.VendorId == 0x054C && tempAttr.ProductId == 0x09CC)
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{
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audio = new DS4Audio();
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micAudio = new DS4Audio(DS4Library.CoreAudio.DataFlow.Capture);
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}
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else if (tempAttr.VendorId == 0x146B)
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{
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runCalib = false;
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}
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synced = true;
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}
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else
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{
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warnInterval = WARN_INTERVAL_BT;
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audio = new DS4Audio();
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micAudio = new DS4Audio(DS4Library.CoreAudio.DataFlow.Capture);
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runCalib = synced = isValidSerial();
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}
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}
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else
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{
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btInputReport = new byte[BT_INPUT_REPORT_LENGTH];
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inputReport = new byte[BT_INPUT_REPORT_LENGTH - 2];
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outputReport = new byte[BT_OUTPUT_REPORT_LENGTH];
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outReportBuffer = new byte[BT_OUTPUT_REPORT_LENGTH];
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warnInterval = WARN_INTERVAL_BT;
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synced = isValidSerial();
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}
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touchpad = new DS4Touchpad();
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sixAxis = new DS4SixAxis();
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Crc32Algorithm.InitializeTable(DefaultPolynomial);
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if (runCalib)
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RefreshCalibration();
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if (!hDevice.IsFileStreamOpen())
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{
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hDevice.OpenFileStream(inputReport.Length);
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}
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sendOutputReport(true, true); // initialize the output report
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}
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private void TimeoutTestThread()
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{
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while (!timeoutExecuted)
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{
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if (timeoutEvent)
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{
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timeoutExecuted = true;
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this.sendOutputReport(true, true); // Kick Windows into noticing the disconnection.
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}
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else
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{
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timeoutEvent = true;
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Thread.Sleep(READ_STREAM_TIMEOUT);
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}
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}
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}
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const int DS4_FEATURE_REPORT_5_LEN = 41;
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const int DS4_FEATURE_REPORT_5_CRC32_POS = DS4_FEATURE_REPORT_5_LEN - 4;
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public void RefreshCalibration()
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{
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byte[] calibration = new byte[41];
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calibration[0] = conType == ConnectionType.BT ? (byte)0x05 : (byte)0x02;
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if (conType == ConnectionType.BT)
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{
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bool found = false;
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for (int tries = 0; !found && tries < 5; tries++)
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{
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hDevice.readFeatureData(calibration);
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uint recvCrc32 = calibration[DS4_FEATURE_REPORT_5_CRC32_POS] |
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(uint)(calibration[DS4_FEATURE_REPORT_5_CRC32_POS + 1] << 8) |
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(uint)(calibration[DS4_FEATURE_REPORT_5_CRC32_POS + 2] << 16) |
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(uint)(calibration[DS4_FEATURE_REPORT_5_CRC32_POS + 3] << 24);
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uint calcCrc32 = ~Crc32Algorithm.Compute(new byte[] { 0xA3 });
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calcCrc32 = ~Crc32Algorithm.CalculateBasicHash(ref calcCrc32, ref calibration, 0, DS4_FEATURE_REPORT_5_LEN - 4);
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bool validCrc = recvCrc32 == calcCrc32;
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if (!validCrc && tries >= 5)
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{
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AppLogger.LogToGui("Gyro Calibration Failed", true);
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continue;
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}
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else if (validCrc)
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{
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found = true;
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}
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}
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sixAxis.setCalibrationData(ref calibration, conType == ConnectionType.USB);
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}
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else
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{
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hDevice.readFeatureData(calibration);
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sixAxis.setCalibrationData(ref calibration, conType == ConnectionType.USB);
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}
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}
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public void StartUpdate()
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{
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if (ds4Input == null)
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{
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if (conType == ConnectionType.BT)
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{
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ds4Output = new Thread(performDs4Output);
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ds4Output.Priority = ThreadPriority.Normal;
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ds4Output.Name = "DS4 Output thread: " + Mac;
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ds4Output.IsBackground = true;
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ds4Output.Start();
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timeoutCheckThread = new Thread(TimeoutTestThread);
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timeoutCheckThread.Priority = ThreadPriority.BelowNormal;
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timeoutCheckThread.Name = "DS4 Timeout thread: " + Mac;
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timeoutCheckThread.IsBackground = true;
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timeoutCheckThread.Start();
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}
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else
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{
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ds4Output = new Thread(OutReportCopy);
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ds4Output.Priority = ThreadPriority.Normal;
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ds4Output.Name = "DS4 Arr Copy thread: " + Mac;
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ds4Output.IsBackground = true;
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ds4Output.Start();
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}
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ds4Input = new Thread(performDs4Input);
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ds4Input.Priority = ThreadPriority.AboveNormal;
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ds4Input.Name = "DS4 Input thread: " + Mac;
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ds4Input.IsBackground = true;
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ds4Input.Start();
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}
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else
|
|
Console.WriteLine("Thread already running for DS4: " + Mac);
|
|
}
|
|
|
|
public void StopUpdate()
|
|
{
|
|
if (ds4Input != null &&
|
|
ds4Input.IsAlive && !ds4Input.ThreadState.HasFlag(System.Threading.ThreadState.Stopped) &&
|
|
!ds4Input.ThreadState.HasFlag(System.Threading.ThreadState.AbortRequested))
|
|
{
|
|
try
|
|
{
|
|
exitInputThread = true;
|
|
//ds4Input.Abort();
|
|
ds4Input.Join();
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
Console.WriteLine(e.Message);
|
|
}
|
|
}
|
|
|
|
StopOutputUpdate();
|
|
}
|
|
|
|
private void StopOutputUpdate()
|
|
{
|
|
lock (exitLocker)
|
|
{
|
|
if (ds4Output != null &&
|
|
ds4Output.IsAlive && !ds4Output.ThreadState.HasFlag(System.Threading.ThreadState.Stopped) &&
|
|
!ds4Output.ThreadState.HasFlag(System.Threading.ThreadState.AbortRequested))
|
|
{
|
|
try
|
|
{
|
|
exitOutputThread = true;
|
|
ds4Output.Interrupt();
|
|
ds4Output.Join();
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
Console.WriteLine(e.Message);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private bool writeOutput()
|
|
{
|
|
if (conType == ConnectionType.BT)
|
|
{
|
|
return hDevice.WriteOutputReportViaControl(outputReport);
|
|
}
|
|
else
|
|
{
|
|
return hDevice.WriteOutputReportViaInterrupt(outReportBuffer, READ_STREAM_TIMEOUT);
|
|
}
|
|
}
|
|
|
|
private byte outputPendCount = 0;
|
|
private readonly Stopwatch standbySw = new Stopwatch();
|
|
private unsafe void performDs4Output()
|
|
{
|
|
try
|
|
{
|
|
int lastError = 0;
|
|
bool result = false, currentRumble = false;
|
|
while (!exitOutputThread)
|
|
{
|
|
if (currentRumble)
|
|
{
|
|
lock(outputReport)
|
|
{
|
|
result = writeOutput();
|
|
}
|
|
|
|
currentRumble = false;
|
|
if (!result)
|
|
{
|
|
currentRumble = true;
|
|
exitOutputThread = true;
|
|
int thisError = Marshal.GetLastWin32Error();
|
|
if (lastError != thisError)
|
|
{
|
|
Console.WriteLine(Mac.ToString() + " " + System.DateTime.UtcNow.ToString("o") + "> encountered write failure: " + thisError);
|
|
//Log.LogToGui(Mac.ToString() + " encountered write failure: " + thisError, true);
|
|
lastError = thisError;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!currentRumble)
|
|
{
|
|
lastError = 0;
|
|
lock (outReportBuffer)
|
|
{
|
|
Monitor.Wait(outReportBuffer);
|
|
fixed (byte* byteR = outputReport, byteB = outReportBuffer)
|
|
{
|
|
for (int i = 0, arlen = BT_OUTPUT_CHANGE_LENGTH; i < arlen; i++)
|
|
byteR[i] = byteB[i];
|
|
}
|
|
//outReportBuffer.CopyTo(outputReport, 0);
|
|
if (outputPendCount > 1)
|
|
outputPendCount--;
|
|
else if (outputPendCount == 1)
|
|
{
|
|
outputPendCount--;
|
|
standbySw.Restart();
|
|
}
|
|
else
|
|
standbySw.Restart();
|
|
}
|
|
|
|
currentRumble = true;
|
|
}
|
|
}
|
|
}
|
|
catch (ThreadInterruptedException) { }
|
|
}
|
|
|
|
/** Is the device alive and receiving valid sensor input reports? */
|
|
public bool IsAlive()
|
|
{
|
|
return priorInputReport30 != 0xff;
|
|
}
|
|
|
|
private byte priorInputReport30 = 0xff;
|
|
|
|
private bool synced = false;
|
|
public bool Synced
|
|
{
|
|
get { return synced; }
|
|
set
|
|
{
|
|
if (synced != value)
|
|
{
|
|
synced = value;
|
|
}
|
|
}
|
|
}
|
|
|
|
public bool isSynced()
|
|
{
|
|
return synced;
|
|
}
|
|
|
|
public double Latency = 0.0;
|
|
public string error;
|
|
public bool firstReport = true;
|
|
public bool oldCharging = false;
|
|
double curTimeDouble = 0.0;
|
|
double oldTimeDouble = 0.0;
|
|
DateTime utcNow = DateTime.UtcNow;
|
|
bool ds4InactiveFrame = true;
|
|
bool idleInput = true;
|
|
|
|
bool timeStampInit = false;
|
|
uint timeStampPrevious = 0;
|
|
uint deltaTimeCurrent = 0;
|
|
|
|
|
|
const int BT_INPUT_REPORT_CRC32_POS = BT_OUTPUT_REPORT_LENGTH - 4; //last 4 bytes of the 78-sized input report are crc32
|
|
const uint DefaultPolynomial = 0xedb88320u;
|
|
uint HamSeed = 2351727372;
|
|
|
|
private unsafe void performDs4Input()
|
|
{
|
|
unchecked
|
|
{
|
|
firstActive = DateTime.UtcNow;
|
|
NativeMethods.HidD_SetNumInputBuffers(hDevice.safeReadHandle.DangerousGetHandle(), 2);
|
|
Queue<long> latencyQueue = new Queue<long>(21); // Set capacity at max + 1 to avoid any resizing
|
|
int tempLatencyCount = 0;
|
|
long oldtime = 0;
|
|
string currerror = string.Empty;
|
|
long curtime = 0;
|
|
Stopwatch sw = new Stopwatch();
|
|
sw.Start();
|
|
timeoutEvent = false;
|
|
ds4InactiveFrame = true;
|
|
idleInput = true;
|
|
bool syncWriteReport = conType != ConnectionType.BT;
|
|
|
|
int maxBatteryValue = 0;
|
|
int tempBattery = 0;
|
|
uint tempStamp = 0;
|
|
double elapsedDeltaTime = 0.0;
|
|
uint tempDelta = 0;
|
|
byte tempByte = 0;
|
|
int CRC32_POS_1 = BT_INPUT_REPORT_CRC32_POS + 1,
|
|
CRC32_POS_2 = BT_INPUT_REPORT_CRC32_POS + 2,
|
|
CRC32_POS_3 = BT_INPUT_REPORT_CRC32_POS + 3;
|
|
int crcpos = BT_INPUT_REPORT_CRC32_POS;
|
|
int crcoffset = 0;
|
|
long latencySum = 0;
|
|
standbySw.Start();
|
|
|
|
while (!exitInputThread)
|
|
{
|
|
oldCharging = charging;
|
|
currerror = string.Empty;
|
|
|
|
if (tempLatencyCount >= 20)
|
|
{
|
|
latencySum -= latencyQueue.Dequeue();
|
|
tempLatencyCount--;
|
|
}
|
|
|
|
latencySum += this.lastTimeElapsed;
|
|
latencyQueue.Enqueue(this.lastTimeElapsed);
|
|
tempLatencyCount++;
|
|
|
|
//Latency = latencyQueue.Average();
|
|
Latency = latencySum / tempLatencyCount;
|
|
|
|
if (conType == ConnectionType.BT)
|
|
{
|
|
//HidDevice.ReadStatus res = hDevice.ReadFile(btInputReport);
|
|
//HidDevice.ReadStatus res = hDevice.ReadAsyncWithFileStream(btInputReport, READ_STREAM_TIMEOUT);
|
|
HidDevice.ReadStatus res = hDevice.ReadWithFileStream(btInputReport);
|
|
timeoutEvent = false;
|
|
if (res == HidDevice.ReadStatus.Success)
|
|
{
|
|
//Array.Copy(btInputReport, 2, inputReport, 0, inputReport.Length);
|
|
fixed (byte* byteP = &btInputReport[2], imp = inputReport)
|
|
{
|
|
for (int j = 0; j < BT_INPUT_REPORT_LENGTH - 2; j++)
|
|
{
|
|
imp[j] = byteP[j];
|
|
}
|
|
}
|
|
|
|
//uint recvCrc32 = BitConverter.ToUInt32(btInputReport, BT_INPUT_REPORT_CRC32_POS);
|
|
uint recvCrc32 = btInputReport[BT_INPUT_REPORT_CRC32_POS] |
|
|
(uint)(btInputReport[CRC32_POS_1] << 8) |
|
|
(uint)(btInputReport[CRC32_POS_2] << 16) |
|
|
(uint)(btInputReport[CRC32_POS_3] << 24);
|
|
|
|
uint calcCrc32 = ~Crc32Algorithm.CalculateFasterBTHash(ref HamSeed, ref btInputReport, ref crcoffset, ref crcpos);
|
|
if (recvCrc32 != calcCrc32)
|
|
{
|
|
//Log.LogToGui("Crc check failed", true);
|
|
//Console.WriteLine(MacAddress.ToString() + " " + System.DateTime.UtcNow.ToString("o") + "" +
|
|
// "> invalid CRC32 in BT input report: 0x" + recvCrc32.ToString("X8") + " expected: 0x" + calcCrc32.ToString("X8"));
|
|
|
|
cState.PacketCounter = pState.PacketCounter + 1; //still increase so we know there were lost packets
|
|
continue;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (res == HidDevice.ReadStatus.WaitTimedOut)
|
|
{
|
|
AppLogger.LogToGui(Mac.ToString() + " disconnected due to timeout", true);
|
|
}
|
|
else
|
|
{
|
|
int winError = Marshal.GetLastWin32Error();
|
|
Console.WriteLine(Mac.ToString() + " " + DateTime.UtcNow.ToString("o") + "> disconnect due to read failure: " + winError);
|
|
//Log.LogToGui(Mac.ToString() + " disconnected due to read failure: " + winError, true);
|
|
}
|
|
|
|
sendOutputReport(true, true); // Kick Windows into noticing the disconnection.
|
|
StopOutputUpdate();
|
|
isDisconnecting = true;
|
|
Removal?.Invoke(this, EventArgs.Empty);
|
|
|
|
timeoutExecuted = true;
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//HidDevice.ReadStatus res = hDevice.ReadFile(inputReport);
|
|
//Array.Clear(inputReport, 0, inputReport.Length);
|
|
//HidDevice.ReadStatus res = hDevice.ReadAsyncWithFileStream(inputReport, READ_STREAM_TIMEOUT);
|
|
HidDevice.ReadStatus res = hDevice.ReadWithFileStream(inputReport);
|
|
if (res != HidDevice.ReadStatus.Success)
|
|
{
|
|
if (res == HidDevice.ReadStatus.WaitTimedOut)
|
|
{
|
|
AppLogger.LogToGui(Mac.ToString() + " disconnected due to timeout", true);
|
|
}
|
|
else
|
|
{
|
|
int winError = Marshal.GetLastWin32Error();
|
|
Console.WriteLine(Mac.ToString() + " " + DateTime.UtcNow.ToString("o") + "> disconnect due to read failure: " + winError);
|
|
//Log.LogToGui(Mac.ToString() + " disconnected due to read failure: " + winError, true);
|
|
}
|
|
|
|
StopOutputUpdate();
|
|
isDisconnecting = true;
|
|
Removal?.Invoke(this, EventArgs.Empty);
|
|
|
|
timeoutExecuted = true;
|
|
return;
|
|
}
|
|
}
|
|
|
|
curTimeDouble = sw.Elapsed.TotalMilliseconds;
|
|
curtime = sw.ElapsedMilliseconds;
|
|
|
|
lastTimeElapsed = curtime - oldtime;
|
|
lastTimeElapsedDouble = (curTimeDouble - oldTimeDouble);
|
|
|
|
oldtime = curtime;
|
|
oldTimeDouble = curTimeDouble;
|
|
|
|
if (conType == ConnectionType.BT && btInputReport[0] != 0x11)
|
|
{
|
|
//Received incorrect report, skip it
|
|
continue;
|
|
}
|
|
|
|
utcNow = DateTime.UtcNow; // timestamp with UTC in case system time zone changes
|
|
|
|
cState.PacketCounter = pState.PacketCounter + 1;
|
|
cState.ReportTimeStamp = utcNow;
|
|
cState.LX = inputReport[1];
|
|
cState.LY = inputReport[2];
|
|
cState.RX = inputReport[3];
|
|
cState.RY = inputReport[4];
|
|
cState.L2 = inputReport[8];
|
|
cState.R2 = inputReport[9];
|
|
|
|
tempByte = inputReport[5];
|
|
cState.Triangle = (tempByte & (1 << 7)) != 0;
|
|
cState.Circle = (tempByte & (1 << 6)) != 0;
|
|
cState.Cross = (tempByte & (1 << 5)) != 0;
|
|
cState.Square = (tempByte & (1 << 4)) != 0;
|
|
|
|
// First 4 bits denote dpad state. Clock representation
|
|
// with 8 meaning centered and 0 meaning DpadUp.
|
|
byte dpad_state = (byte)(tempByte & 0x0F);
|
|
|
|
switch (dpad_state)
|
|
{
|
|
case 0: cState.DpadUp = true; cState.DpadDown = false; cState.DpadLeft = false; cState.DpadRight = false; break;
|
|
case 1: cState.DpadUp = true; cState.DpadDown = false; cState.DpadLeft = false; cState.DpadRight = true; break;
|
|
case 2: cState.DpadUp = false; cState.DpadDown = false; cState.DpadLeft = false; cState.DpadRight = true; break;
|
|
case 3: cState.DpadUp = false; cState.DpadDown = true; cState.DpadLeft = false; cState.DpadRight = true; break;
|
|
case 4: cState.DpadUp = false; cState.DpadDown = true; cState.DpadLeft = false; cState.DpadRight = false; break;
|
|
case 5: cState.DpadUp = false; cState.DpadDown = true; cState.DpadLeft = true; cState.DpadRight = false; break;
|
|
case 6: cState.DpadUp = false; cState.DpadDown = false; cState.DpadLeft = true; cState.DpadRight = false; break;
|
|
case 7: cState.DpadUp = true; cState.DpadDown = false; cState.DpadLeft = true; cState.DpadRight = false; break;
|
|
case 8:
|
|
default: cState.DpadUp = false; cState.DpadDown = false; cState.DpadLeft = false; cState.DpadRight = false; break;
|
|
}
|
|
|
|
tempByte = inputReport[6];
|
|
cState.R3 = (tempByte & (1 << 7)) != 0;
|
|
cState.L3 = (tempByte & (1 << 6)) != 0;
|
|
cState.Options = (tempByte & (1 << 5)) != 0;
|
|
cState.Share = (tempByte & (1 << 4)) != 0;
|
|
cState.R2Btn = (inputReport[6] & (1 << 3)) != 0;
|
|
cState.L2Btn = (inputReport[6] & (1 << 2)) != 0;
|
|
cState.R1 = (tempByte & (1 << 1)) != 0;
|
|
cState.L1 = (tempByte & (1 << 0)) != 0;
|
|
|
|
tempByte = inputReport[7];
|
|
cState.PS = (tempByte & (1 << 0)) != 0;
|
|
cState.TouchButton = (tempByte & 0x02) != 0;
|
|
cState.FrameCounter = (byte)(tempByte >> 2);
|
|
|
|
tempByte = inputReport[30];
|
|
charging = (tempByte & 0x10) != 0;
|
|
maxBatteryValue = charging ? BATTERY_MAX_USB : BATTERY_MAX;
|
|
tempBattery = (tempByte & 0x0f) * 100 / maxBatteryValue;
|
|
battery = Math.Min((byte)tempBattery, (byte)100);
|
|
cState.Battery = (byte)battery;
|
|
//System.Diagnostics.Debug.WriteLine("CURRENT BATTERY: " + (inputReport[30] & 0x0f) + " | " + tempBattery + " | " + battery);
|
|
if (tempByte != priorInputReport30)
|
|
{
|
|
priorInputReport30 = tempByte;
|
|
//Console.WriteLine(MacAddress.ToString() + " " + System.DateTime.UtcNow.ToString("o") + "> power subsystem octet: 0x" + inputReport[30].ToString("x02"));
|
|
}
|
|
|
|
tempStamp = (uint)((ushort)(inputReport[11] << 8) | inputReport[10]);
|
|
if (timeStampInit == false)
|
|
{
|
|
timeStampInit = true;
|
|
deltaTimeCurrent = tempStamp * 16u / 3u;
|
|
}
|
|
else if (timeStampPrevious > tempStamp)
|
|
{
|
|
tempDelta = ushort.MaxValue - timeStampPrevious + tempStamp + 1u;
|
|
deltaTimeCurrent = tempDelta * 16u / 3u;
|
|
}
|
|
else
|
|
{
|
|
tempDelta = tempStamp - timeStampPrevious;
|
|
deltaTimeCurrent = tempDelta * 16u / 3u;
|
|
}
|
|
|
|
timeStampPrevious = tempStamp;
|
|
elapsedDeltaTime = 0.000001 * deltaTimeCurrent; // Convert from microseconds to seconds
|
|
cState.elapsedTime = elapsedDeltaTime;
|
|
cState.totalMicroSec = pState.totalMicroSec + deltaTimeCurrent;
|
|
|
|
//Simpler touch storing
|
|
cState.TrackPadTouch0.Id = (byte)(inputReport[35] & 0x7f);
|
|
cState.TrackPadTouch0.IsActive = (inputReport[35] & 0x80) == 0;
|
|
cState.TrackPadTouch0.X = (short)(((ushort)(inputReport[37] & 0x0f) << 8) | (ushort)(inputReport[36]));
|
|
cState.TrackPadTouch0.Y = (short)(((ushort)(inputReport[38]) << 4) | ((ushort)(inputReport[37] & 0xf0) >> 4));
|
|
|
|
cState.TrackPadTouch1.Id = (byte)(inputReport[39] & 0x7f);
|
|
cState.TrackPadTouch1.IsActive = (inputReport[39] & 0x80) == 0;
|
|
cState.TrackPadTouch1.X = (short)(((ushort)(inputReport[41] & 0x0f) << 8) | (ushort)(inputReport[40]));
|
|
cState.TrackPadTouch1.Y = (short)(((ushort)(inputReport[42]) << 4) | ((ushort)(inputReport[41] & 0xf0) >> 4));
|
|
|
|
// XXX DS4State mapping needs fixup, turn touches into an array[4] of structs. And include the touchpad details there instead.
|
|
try
|
|
{
|
|
// Only care if one touch packet is detected. Other touch packets
|
|
// don't seem to contain relevant data. ds4drv does not use them either.
|
|
for (int touches = Math.Max((int)(inputReport[-1 + DS4Touchpad.TOUCHPAD_DATA_OFFSET - 1]), 1), touchOffset = 0; touches > 0; touches--, touchOffset += 9)
|
|
//for (int touches = inputReport[-1 + DS4Touchpad.TOUCHPAD_DATA_OFFSET - 1], touchOffset = 0; touches > 0; touches--, touchOffset += 9)
|
|
{
|
|
cState.TouchPacketCounter = inputReport[-1 + DS4Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset];
|
|
cState.Touch1 = (inputReport[0 + DS4Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] >> 7) != 0 ? false : true; // finger 1 detected
|
|
cState.Touch1Identifier = (byte)(inputReport[0 + DS4Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] & 0x7f);
|
|
cState.Touch2 = (inputReport[4 + DS4Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] >> 7) != 0 ? false : true; // finger 2 detected
|
|
cState.Touch2Identifier = (byte)(inputReport[4 + DS4Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] & 0x7f);
|
|
cState.Touch1Finger = cState.Touch1 || cState.Touch2; // >= 1 touch detected
|
|
cState.Touch2Fingers = cState.Touch1 && cState.Touch2; // 2 touches detected
|
|
int touchX = (((inputReport[2 + DS4Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] & 0xF) << 8) | inputReport[1 + DS4Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset]);
|
|
cState.TouchLeft = touchX >= 1920 * 2 / 5 ? false : true;
|
|
cState.TouchRight = touchX < 1920 * 2 / 5 ? false : true;
|
|
// Even when idling there is still a touch packet indicating no touch 1 or 2
|
|
touchpad.handleTouchpad(inputReport, cState, touchOffset);
|
|
}
|
|
}
|
|
catch { currerror = "Index out of bounds: touchpad"; }
|
|
|
|
// Store Gyro and Accel values
|
|
//Array.Copy(inputReport, 13, gyro, 0, 6);
|
|
//Array.Copy(inputReport, 19, accel, 0, 6);
|
|
fixed (byte* pbInput = &inputReport[13], pbGyro = gyro, pbAccel = accel)
|
|
{
|
|
for (int i = 0; i < 6; i++)
|
|
{
|
|
pbGyro[i] = pbInput[i];
|
|
}
|
|
|
|
for (int i = 6; i < 12; i++)
|
|
{
|
|
pbAccel[i - 6] = pbInput[i];
|
|
}
|
|
|
|
sixAxis.handleSixaxis(pbGyro, pbAccel, cState, elapsedDeltaTime);
|
|
}
|
|
|
|
/* Debug output of incoming HID data:
|
|
if (cState.L2 == 0xff && cState.R2 == 0xff)
|
|
{
|
|
Console.Write(MacAddress.ToString() + " " + System.DateTime.UtcNow.ToString("o") + ">");
|
|
for (int i = 0; i < inputReport.Length; i++)
|
|
Console.Write(" " + inputReport[i].ToString("x2"));
|
|
Console.WriteLine();
|
|
}
|
|
*/
|
|
|
|
if (conType == ConnectionType.SONYWA)
|
|
{
|
|
bool controllerSynced = inputReport[31] == 0;
|
|
if (controllerSynced != synced)
|
|
{
|
|
runCalib = synced = controllerSynced;
|
|
SyncChange?.Invoke(this, EventArgs.Empty);
|
|
sendOutputReport(true, true);
|
|
}
|
|
}
|
|
|
|
ds4InactiveFrame = cState.FrameCounter == pState.FrameCounter;
|
|
if (!ds4InactiveFrame)
|
|
{
|
|
isRemoved = false;
|
|
}
|
|
|
|
if (conType == ConnectionType.USB)
|
|
{
|
|
if (idleTimeout == 0)
|
|
{
|
|
lastActive = utcNow;
|
|
}
|
|
else
|
|
{
|
|
idleInput = isDS4Idle();
|
|
if (!idleInput)
|
|
{
|
|
lastActive = utcNow;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
bool shouldDisconnect = false;
|
|
if (!isRemoved && idleTimeout > 0)
|
|
{
|
|
idleInput = isDS4Idle();
|
|
if (idleInput)
|
|
{
|
|
DateTime timeout = lastActive + TimeSpan.FromSeconds(idleTimeout);
|
|
if (!charging)
|
|
shouldDisconnect = utcNow >= timeout;
|
|
}
|
|
else
|
|
{
|
|
lastActive = utcNow;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
lastActive = utcNow;
|
|
}
|
|
|
|
if (shouldDisconnect)
|
|
{
|
|
AppLogger.LogToGui(Mac.ToString() + " disconnecting due to idle disconnect", false);
|
|
|
|
if (conType == ConnectionType.BT)
|
|
{
|
|
if (DisconnectBT(true))
|
|
{
|
|
timeoutExecuted = true;
|
|
return; // all done
|
|
}
|
|
}
|
|
else if (conType == ConnectionType.SONYWA)
|
|
{
|
|
DisconnectDongle();
|
|
}
|
|
}
|
|
}
|
|
|
|
if (conType == ConnectionType.BT && oldCharging != charging)
|
|
{
|
|
if (Global.getQuickCharge() && charging)
|
|
{
|
|
DisconnectBT(true);
|
|
timeoutExecuted = true;
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (Report != null)
|
|
Report(this, EventArgs.Empty);
|
|
|
|
sendOutputReport(syncWriteReport);
|
|
|
|
if (!string.IsNullOrEmpty(currerror))
|
|
error = currerror;
|
|
else if (!string.IsNullOrEmpty(error))
|
|
error = string.Empty;
|
|
|
|
cState.CopyTo(pState);
|
|
|
|
if (hasInputEvts)
|
|
{
|
|
lock (eventQueueLock)
|
|
{
|
|
Action tempAct = null;
|
|
for (int actInd = 0, actLen = eventQueue.Count; actInd < actLen; actInd++)
|
|
{
|
|
tempAct = eventQueue.Dequeue();
|
|
tempAct.Invoke();
|
|
}
|
|
|
|
hasInputEvts = false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
timeoutExecuted = true;
|
|
}
|
|
|
|
public void FlushHID()
|
|
{
|
|
hDevice.flush_Queue();
|
|
}
|
|
|
|
private unsafe void sendOutputReport(bool synchronous, bool force = false)
|
|
{
|
|
MergeStates();
|
|
//setTestRumble();
|
|
//setHapticState();
|
|
|
|
bool quitOutputThread = false;
|
|
bool usingBT = conType == ConnectionType.BT;
|
|
|
|
lock (outReportBuffer)
|
|
{
|
|
bool output = outputPendCount > 0, change = force;
|
|
bool haptime = output || standbySw.ElapsedMilliseconds >= 4000L;
|
|
|
|
if (usingBT)
|
|
{
|
|
outReportBuffer[0] = 0x11;
|
|
outReportBuffer[1] = (byte)(0x80 | btPollRate); // input report rate
|
|
// enable rumble (0x01), lightbar (0x02), flash (0x04)
|
|
outReportBuffer[3] = 0xf7;
|
|
outReportBuffer[6] = currentHap.RumbleMotorStrengthRightLightFast; // fast motor
|
|
outReportBuffer[7] = currentHap.RumbleMotorStrengthLeftHeavySlow; // slow motor
|
|
outReportBuffer[8] = currentHap.LightBarColor.red; // red
|
|
outReportBuffer[9] = currentHap.LightBarColor.green; // green
|
|
outReportBuffer[10] = currentHap.LightBarColor.blue; // blue
|
|
outReportBuffer[11] = currentHap.LightBarFlashDurationOn; // flash on duration
|
|
outReportBuffer[12] = currentHap.LightBarFlashDurationOff; // flash off duration
|
|
|
|
fixed (byte* byteR = outputReport, byteB = outReportBuffer)
|
|
{
|
|
for (int i = 0, arlen = BT_OUTPUT_CHANGE_LENGTH; !change && i < arlen; i++)
|
|
change = byteR[i] != byteB[i];
|
|
}
|
|
|
|
haptime = haptime || change;
|
|
}
|
|
else
|
|
{
|
|
outReportBuffer[0] = 0x05;
|
|
// enable rumble (0x01), lightbar (0x02), flash (0x04)
|
|
outReportBuffer[1] = 0xf7;
|
|
outReportBuffer[4] = currentHap.RumbleMotorStrengthRightLightFast; // fast motor
|
|
outReportBuffer[5] = currentHap.RumbleMotorStrengthLeftHeavySlow; // slow motor
|
|
outReportBuffer[6] = currentHap.LightBarColor.red; // red
|
|
outReportBuffer[7] = currentHap.LightBarColor.green; // green
|
|
outReportBuffer[8] = currentHap.LightBarColor.blue; // blue
|
|
outReportBuffer[9] = currentHap.LightBarFlashDurationOn; // flash on duration
|
|
outReportBuffer[10] = currentHap.LightBarFlashDurationOff; // flash off duration
|
|
|
|
fixed (byte* byteR = outputReport, byteB = outReportBuffer)
|
|
{
|
|
for (int i = 0, arlen = USB_OUTPUT_CHANGE_LENGTH; !change && i < arlen; i++)
|
|
change = byteR[i] != byteB[i];
|
|
}
|
|
|
|
haptime = haptime || change;
|
|
if (haptime && audio != null)
|
|
{
|
|
// Headphone volume levels
|
|
outReportBuffer[19] = outReportBuffer[20] =
|
|
Convert.ToByte(audio.getVolume());
|
|
// Microphone volume level
|
|
outReportBuffer[21] = Convert.ToByte(micAudio.getVolume());
|
|
}
|
|
}
|
|
|
|
if (synchronous)
|
|
{
|
|
if (output || haptime)
|
|
{
|
|
if (change)
|
|
{
|
|
outputPendCount = 3;
|
|
standbySw.Reset();
|
|
}
|
|
else if (outputPendCount > 1)
|
|
outputPendCount--;
|
|
else if (outputPendCount == 1)
|
|
{
|
|
outputPendCount--;
|
|
standbySw.Restart();
|
|
}
|
|
else
|
|
standbySw.Restart();
|
|
|
|
if (usingBT)
|
|
{
|
|
Monitor.Enter(outputReport);
|
|
outReportBuffer.CopyTo(outputReport, 0);
|
|
}
|
|
|
|
try
|
|
{
|
|
if (!writeOutput())
|
|
{
|
|
int winError = Marshal.GetLastWin32Error();
|
|
quitOutputThread = true;
|
|
}
|
|
}
|
|
catch { } // If it's dead already, don't worry about it.
|
|
|
|
if (usingBT)
|
|
{
|
|
Monitor.Exit(outputReport);
|
|
}
|
|
else
|
|
{
|
|
Monitor.Pulse(outReportBuffer);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//for (int i = 0, arlen = outputReport.Length; !change && i < arlen; i++)
|
|
// change = outputReport[i] != outReportBuffer[i];
|
|
|
|
if (output || haptime)
|
|
{
|
|
if (change)
|
|
{
|
|
outputPendCount = 3;
|
|
standbySw.Reset();
|
|
}
|
|
|
|
Monitor.Pulse(outReportBuffer);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (quitOutputThread)
|
|
{
|
|
StopOutputUpdate();
|
|
exitOutputThread = true;
|
|
}
|
|
}
|
|
|
|
public void OutReportCopy()
|
|
{
|
|
try
|
|
{
|
|
while (!exitOutputThread)
|
|
{
|
|
lock (outReportBuffer)
|
|
{
|
|
outReportBuffer.CopyTo(outputReport, 0);
|
|
Monitor.Wait(outReportBuffer);
|
|
}
|
|
}
|
|
}
|
|
catch (ThreadInterruptedException) { }
|
|
}
|
|
|
|
public bool DisconnectBT(bool callRemoval = false)
|
|
{
|
|
if (Mac != null)
|
|
{
|
|
// Wait for output report to be written
|
|
StopOutputUpdate();
|
|
Console.WriteLine("Trying to disconnect BT device " + Mac);
|
|
IntPtr btHandle = IntPtr.Zero;
|
|
int IOCTL_BTH_DISCONNECT_DEVICE = 0x41000c;
|
|
|
|
byte[] btAddr = new byte[8];
|
|
string[] sbytes = Mac.Split(':');
|
|
for (int i = 0; i < 6; i++)
|
|
{
|
|
// parse hex byte in reverse order
|
|
btAddr[5 - i] = Convert.ToByte(sbytes[i], 16);
|
|
}
|
|
|
|
long lbtAddr = BitConverter.ToInt64(btAddr, 0);
|
|
|
|
bool success = false;
|
|
|
|
lock (outputReport)
|
|
{
|
|
NativeMethods.BLUETOOTH_FIND_RADIO_PARAMS p = new NativeMethods.BLUETOOTH_FIND_RADIO_PARAMS();
|
|
p.dwSize = Marshal.SizeOf(typeof(NativeMethods.BLUETOOTH_FIND_RADIO_PARAMS));
|
|
IntPtr searchHandle = NativeMethods.BluetoothFindFirstRadio(ref p, ref btHandle);
|
|
int bytesReturned = 0;
|
|
|
|
while (!success && btHandle != IntPtr.Zero)
|
|
{
|
|
success = NativeMethods.DeviceIoControl(btHandle, IOCTL_BTH_DISCONNECT_DEVICE, ref lbtAddr, 8, IntPtr.Zero, 0, ref bytesReturned, IntPtr.Zero);
|
|
NativeMethods.CloseHandle(btHandle);
|
|
if (!success)
|
|
{
|
|
if (!NativeMethods.BluetoothFindNextRadio(searchHandle, ref btHandle))
|
|
btHandle = IntPtr.Zero;
|
|
}
|
|
}
|
|
|
|
NativeMethods.BluetoothFindRadioClose(searchHandle);
|
|
Console.WriteLine("Disconnect successful: " + success);
|
|
}
|
|
|
|
success = true; // XXX return value indicates failure, but it still works?
|
|
if (success)
|
|
{
|
|
IsDisconnecting = true;
|
|
|
|
if (callRemoval)
|
|
{
|
|
Removal?.Invoke(this, EventArgs.Empty);
|
|
|
|
//System.Threading.Tasks.Task.Factory.StartNew(() => { Removal?.Invoke(this, EventArgs.Empty); });
|
|
}
|
|
}
|
|
|
|
return success;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public bool DisconnectDongle(bool remove = false)
|
|
{
|
|
bool result = false;
|
|
byte[] disconnectReport = new byte[65];
|
|
disconnectReport[0] = 0xe2;
|
|
disconnectReport[1] = 0x02;
|
|
Array.Clear(disconnectReport, 2, 63);
|
|
|
|
if (remove)
|
|
StopOutputUpdate();
|
|
|
|
lock (outputReport)
|
|
{
|
|
result = hDevice.WriteFeatureReport(disconnectReport);
|
|
}
|
|
|
|
if (result && remove)
|
|
{
|
|
isDisconnecting = true;
|
|
|
|
Removal?.Invoke(this, EventArgs.Empty);
|
|
|
|
//System.Threading.Tasks.Task.Factory.StartNew(() => { Removal?.Invoke(this, EventArgs.Empty); });
|
|
//Removal?.Invoke(this, EventArgs.Empty);
|
|
}
|
|
else if (result && !remove)
|
|
{
|
|
isRemoved = true;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
private DS4HapticState testRumble = new DS4HapticState();
|
|
|
|
public void setRumble(byte rightLightFastMotor, byte leftHeavySlowMotor)
|
|
{
|
|
testRumble.RumbleMotorStrengthRightLightFast = rightLightFastMotor;
|
|
testRumble.RumbleMotorStrengthLeftHeavySlow = leftHeavySlowMotor;
|
|
testRumble.RumbleMotorsExplicitlyOff = rightLightFastMotor == 0 && leftHeavySlowMotor == 0;
|
|
}
|
|
|
|
private void MergeStates()
|
|
{
|
|
if (testRumble.IsRumbleSet())
|
|
{
|
|
if (testRumble.RumbleMotorsExplicitlyOff)
|
|
testRumble.RumbleMotorsExplicitlyOff = false;
|
|
|
|
currentHap.RumbleMotorStrengthLeftHeavySlow = testRumble.RumbleMotorStrengthLeftHeavySlow;
|
|
currentHap.RumbleMotorStrengthRightLightFast = testRumble.RumbleMotorStrengthRightLightFast;
|
|
}
|
|
}
|
|
|
|
public DS4State getCurrentState()
|
|
{
|
|
return cState.Clone();
|
|
}
|
|
|
|
public DS4State getPreviousState()
|
|
{
|
|
return pState.Clone();
|
|
}
|
|
|
|
public void getCurrentState(DS4State state)
|
|
{
|
|
cState.CopyTo(state);
|
|
}
|
|
|
|
public void getPreviousState(DS4State state)
|
|
{
|
|
pState.CopyTo(state);
|
|
}
|
|
|
|
public DS4State getCurrentStateRef()
|
|
{
|
|
return cState;
|
|
}
|
|
|
|
public DS4State getPreviousStateRef()
|
|
{
|
|
return pState;
|
|
}
|
|
|
|
public bool isDS4Idle()
|
|
{
|
|
if (cState.Square || cState.Cross || cState.Circle || cState.Triangle)
|
|
return false;
|
|
if (cState.DpadUp || cState.DpadLeft || cState.DpadDown || cState.DpadRight)
|
|
return false;
|
|
if (cState.L3 || cState.R3 || cState.L1 || cState.R1 || cState.Share || cState.Options)
|
|
return false;
|
|
if (cState.L2 != 0 || cState.R2 != 0)
|
|
return false;
|
|
// TODO calibrate to get an accurate jitter and center-play range and centered position
|
|
const int slop = 64;
|
|
if (cState.LX <= 127 - slop || cState.LX >= 128 + slop || cState.LY <= 127 - slop || cState.LY >= 128 + slop)
|
|
return false;
|
|
if (cState.RX <= 127 - slop || cState.RX >= 128 + slop || cState.RY <= 127 - slop || cState.RY >= 128 + slop)
|
|
return false;
|
|
if (cState.Touch1 || cState.Touch2 || cState.TouchButton)
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
private DS4HapticState currentHap = new DS4HapticState();
|
|
public void SetHapticState(ref DS4HapticState hs)
|
|
{
|
|
currentHap = hs;
|
|
}
|
|
|
|
override
|
|
public string ToString()
|
|
{
|
|
return Mac;
|
|
}
|
|
|
|
public void runRemoval()
|
|
{
|
|
Removal?.Invoke(this, EventArgs.Empty);
|
|
}
|
|
|
|
public void removeReportHandlers()
|
|
{
|
|
this.Report = null;
|
|
}
|
|
|
|
public void queueEvent(Action act)
|
|
{
|
|
lock (eventQueueLock)
|
|
{
|
|
eventQueue.Enqueue(act);
|
|
hasInputEvts = true;
|
|
}
|
|
}
|
|
|
|
public void updateSerial()
|
|
{
|
|
hDevice.resetSerial();
|
|
string tempMac = hDevice.readSerial();
|
|
if (tempMac != Mac)
|
|
{
|
|
Mac = tempMac;
|
|
SerialChange?.Invoke(this, EventArgs.Empty);
|
|
}
|
|
}
|
|
|
|
public bool isValidSerial()
|
|
{
|
|
return !Mac.Equals(blankSerial);
|
|
}
|
|
|
|
public static bool isValidSerial(string test)
|
|
{
|
|
return !test.Equals(blankSerial);
|
|
}
|
|
}
|
|
}
|