mirror of
https://github.com/cemu-project/DS4Windows.git
synced 2024-11-23 01:39:17 +01:00
853 lines
39 KiB
C#
853 lines
39 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.IO;
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using System.Reflection;
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using System.Media;
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using System.Threading.Tasks;
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using static DS4Windows.Global;
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namespace DS4Windows
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{
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public class ControlService
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{
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public X360Device x360Bus;
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public DS4Device[] DS4Controllers = new DS4Device[4];
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public Mouse[] touchPad = new Mouse[4];
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private bool running = false;
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private DS4State[] MappedState = new DS4State[4];
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private DS4State[] CurrentState = new DS4State[4];
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private DS4State[] PreviousState = new DS4State[4];
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public DS4StateExposed[] ExposedState = new DS4StateExposed[4];
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public bool recordingMacro = false;
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public event EventHandler<DebugEventArgs> Debug = null;
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public bool eastertime = false;
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private int eCode = 0;
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bool[] buttonsdown = { false, false, false, false };
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List<DS4Controls> dcs = new List<DS4Controls>();
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bool[] held = new bool[4];
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int[] oldmouse = new int[4] { -1, -1, -1, -1 };
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SoundPlayer sp = new SoundPlayer();
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private class X360Data
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{
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public byte[] Report = new byte[28];
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public byte[] Rumble = new byte[8];
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}
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private X360Data[] processingData = new X360Data[4];
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public ControlService()
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{
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sp.Stream = Properties.Resources.EE;
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x360Bus = new X360Device();
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AddtoDS4List();
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for (int i = 0; i < DS4Controllers.Length; i++)
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{
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processingData[i] = new X360Data();
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MappedState[i] = new DS4State();
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CurrentState[i] = new DS4State();
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PreviousState[i] = new DS4State();
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ExposedState[i] = new DS4StateExposed(CurrentState[i]);
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}
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}
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void AddtoDS4List()
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{
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dcs.Add(DS4Controls.Cross);
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dcs.Add(DS4Controls.Cross);
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dcs.Add(DS4Controls.Circle);
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dcs.Add(DS4Controls.Square);
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dcs.Add(DS4Controls.Triangle);
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dcs.Add(DS4Controls.Options);
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dcs.Add(DS4Controls.Share);
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dcs.Add(DS4Controls.DpadUp);
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dcs.Add(DS4Controls.DpadDown);
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dcs.Add(DS4Controls.DpadLeft);
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dcs.Add(DS4Controls.DpadRight);
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dcs.Add(DS4Controls.PS);
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dcs.Add(DS4Controls.L1);
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dcs.Add(DS4Controls.R1);
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dcs.Add(DS4Controls.L2);
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dcs.Add(DS4Controls.R2);
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dcs.Add(DS4Controls.L3);
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dcs.Add(DS4Controls.R3);
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dcs.Add(DS4Controls.LXPos);
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dcs.Add(DS4Controls.LXNeg);
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dcs.Add(DS4Controls.LYPos);
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dcs.Add(DS4Controls.LYNeg);
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dcs.Add(DS4Controls.RXPos);
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dcs.Add(DS4Controls.RXNeg);
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dcs.Add(DS4Controls.RYPos);
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dcs.Add(DS4Controls.RYNeg);
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dcs.Add(DS4Controls.SwipeUp);
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dcs.Add(DS4Controls.SwipeDown);
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dcs.Add(DS4Controls.SwipeLeft);
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dcs.Add(DS4Controls.SwipeRight);
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}
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private async void WarnExclusiveModeFailure(DS4Device device)
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{
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if (DS4Devices.isExclusiveMode && !device.IsExclusive)
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{
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await System.Threading.Tasks.Task.Delay(5);
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String message = Properties.Resources.CouldNotOpenDS4.Replace("*Mac address*", device.MacAddress) + " " + Properties.Resources.QuitOtherPrograms;
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LogDebug(message, true);
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Log.LogToTray(message, true);
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}
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}
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public bool Start(bool showlog = true)
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{
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if (x360Bus.Open() && x360Bus.Start())
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{
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if (showlog)
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LogDebug(Properties.Resources.Starting);
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DS4Devices.isExclusiveMode = UseExclusiveMode;
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if (showlog)
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{
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LogDebug(Properties.Resources.SearchingController);
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LogDebug(DS4Devices.isExclusiveMode ? Properties.Resources.UsingExclusive: Properties.Resources.UsingShared);
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}
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try
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{
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DS4Devices.findControllers();
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IEnumerable<DS4Device> devices = DS4Devices.getDS4Controllers();
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int ind = 0;
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DS4LightBar.defualtLight = false;
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foreach (DS4Device device in devices)
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{
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if (showlog)
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LogDebug(Properties.Resources.FoundController + device.MacAddress + " (" + device.ConnectionType + ")");
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WarnExclusiveModeFailure(device);
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DS4Controllers[ind] = device;
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device.Removal -= DS4Devices.On_Removal;
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device.Removal += this.On_DS4Removal;
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device.Removal += DS4Devices.On_Removal;
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touchPad[ind] = new Mouse(ind, device);
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device.LightBarColor = MainColor[ind];
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if (!DinputOnly[ind])
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x360Bus.Plugin(ind);
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device.Report += this.On_Report;
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TouchPadOn(ind, device);
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//string filename = ProfilePath[ind];
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ind++;
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if (showlog)
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if (System.IO.File.Exists(appdatapath + "\\Profiles\\" + ProfilePath[ind-1] + ".xml"))
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{
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string prolog = Properties.Resources.UsingProfile.Replace("*number*", ind.ToString()).Replace("*Profile name*", ProfilePath[ind-1]);
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LogDebug(prolog);
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Log.LogToTray(prolog);
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}
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else
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{
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string prolog = Properties.Resources.NotUsingProfile.Replace("*number*", (ind).ToString());
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LogDebug(prolog);
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Log.LogToTray(prolog);
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}
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if (ind >= 4) // out of Xinput devices!
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break;
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}
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}
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catch (Exception e)
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{
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LogDebug(e.Message);
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Log.LogToTray(e.Message);
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}
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running = true;
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}
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return true;
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}
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public bool Stop(bool showlog = true)
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{
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if (running)
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{
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running = false;
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if (showlog)
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LogDebug(Properties.Resources.StoppingX360);
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bool anyUnplugged = false;
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for (int i = 0; i < DS4Controllers.Length; i++)
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{
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if (DS4Controllers[i] != null)
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{
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if (DCBTatStop && !DS4Controllers[i].Charging && showlog)
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DS4Controllers[i].DisconnectBT();
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else
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{
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DS4LightBar.forcelight[i] = false;
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DS4LightBar.forcedFlash[i] = 0;
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DS4LightBar.defualtLight = true;
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DS4LightBar.updateLightBar(DS4Controllers[i], i, CurrentState[i], ExposedState[i], touchPad[i]);
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System.Threading.Thread.Sleep(50);
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}
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CurrentState[i].Battery = PreviousState[i].Battery = 0; // Reset for the next connection's initial status change.
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x360Bus.Unplug(i);
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anyUnplugged = true;
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DS4Controllers[i] = null;
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touchPad[i] = null;
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}
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}
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if (anyUnplugged)
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System.Threading.Thread.Sleep(XINPUT_UNPLUG_SETTLE_TIME);
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x360Bus.UnplugAll();
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x360Bus.Stop();
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if (showlog)
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LogDebug(Properties.Resources.StoppingDS4);
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DS4Devices.stopControllers();
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if (showlog)
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LogDebug(Properties.Resources.StoppedDS4Windows);
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ControllerStatusChanged(this);
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}
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return true;
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}
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public bool HotPlug()
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{
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if (running)
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{
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DS4Devices.findControllers();
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IEnumerable<DS4Device> devices = DS4Devices.getDS4Controllers();
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foreach (DS4Device device in devices)
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{
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if (device.IsDisconnecting)
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continue;
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if (((Func<bool>)delegate
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{
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for (Int32 Index = 0; Index < DS4Controllers.Length; Index++)
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if (DS4Controllers[Index] != null && DS4Controllers[Index].MacAddress == device.MacAddress)
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return true;
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return false;
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})())
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continue;
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for (Int32 Index = 0; Index < DS4Controllers.Length; Index++)
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if (DS4Controllers[Index] == null)
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{
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LogDebug(Properties.Resources.FoundController + device.MacAddress + " (" + device.ConnectionType + ")");
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WarnExclusiveModeFailure(device);
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DS4Controllers[Index] = device;
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device.Removal -= DS4Devices.On_Removal;
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device.Removal += this.On_DS4Removal;
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device.Removal += DS4Devices.On_Removal;
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touchPad[Index] = new Mouse(Index, device);
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device.LightBarColor = MainColor[Index];
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device.Report += this.On_Report;
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if (!DinputOnly[Index])
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x360Bus.Plugin(Index);
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TouchPadOn(Index, device);
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//string filename = Path.GetFileName(ProfilePath[Index]);
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if (System.IO.File.Exists(appdatapath + "\\Profiles\\" + ProfilePath[Index] + ".xml"))
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{
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string prolog = Properties.Resources.UsingProfile.Replace("*number*", (Index + 1).ToString()).Replace("*Profile name*", ProfilePath[Index]);
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LogDebug(prolog);
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Log.LogToTray(prolog);
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}
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else
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{
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string prolog = Properties.Resources.NotUsingProfile.Replace("*number*", (Index + 1).ToString());
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LogDebug(prolog);
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Log.LogToTray(prolog);
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}
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break;
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}
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}
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}
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return true;
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}
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public void TouchPadOn(int ind, DS4Device device)
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{
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ITouchpadBehaviour tPad = touchPad[ind];
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device.Touchpad.TouchButtonDown += tPad.touchButtonDown;
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device.Touchpad.TouchButtonUp += tPad.touchButtonUp;
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device.Touchpad.TouchesBegan += tPad.touchesBegan;
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device.Touchpad.TouchesMoved += tPad.touchesMoved;
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device.Touchpad.TouchesEnded += tPad.touchesEnded;
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device.Touchpad.TouchUnchanged += tPad.touchUnchanged;
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device.SixAxis.SixAccelMoved += tPad.sixaxisMoved;
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//LogDebug("Touchpad mode for " + device.MacAddress + " is now " + tmode.ToString());
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//Log.LogToTray("Touchpad mode for " + device.MacAddress + " is now " + tmode.ToString());
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ControllerStatusChanged(this);
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}
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public void TimeoutConnection(DS4Device d)
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{
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try
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{
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System.Diagnostics.Stopwatch sw = new System.Diagnostics.Stopwatch();
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sw.Start();
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while (!d.IsAlive())
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{
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if (sw.ElapsedMilliseconds < 1000)
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System.Threading.Thread.SpinWait(500);
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//If weve been waiting less than 1 second let the thread keep its processing chunk
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else
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System.Threading.Thread.Sleep(500);
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//If weve been waiting more than 1 second give up some resources
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if (sw.ElapsedMilliseconds > 5000) throw new TimeoutException(); //Weve waited long enough
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}
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sw.Reset();
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}
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catch (TimeoutException)
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{
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Stop(false);
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Start(false);
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}
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}
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public string getDS4ControllerInfo(int index)
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{
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if (DS4Controllers[index] != null)
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{
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DS4Device d = DS4Controllers[index];
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if (!d.IsAlive())
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//return "Connecting..."; // awaiting the first battery charge indication
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{
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var TimeoutThread = new System.Threading.Thread(() => TimeoutConnection(d));
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TimeoutThread.IsBackground = true;
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TimeoutThread.Name = "TimeoutFor" + d.MacAddress.ToString();
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TimeoutThread.Start();
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return Properties.Resources.Connecting;
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}
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String battery;
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if (d.Charging)
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{
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if (d.Battery >= 100)
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battery = Properties.Resources.Charged;
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else
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battery = Properties.Resources.Charging.Replace("*number*", d.Battery.ToString());
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}
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else
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{
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battery = Properties.Resources.Battery.Replace("*number*", d.Battery.ToString());
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}
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return d.MacAddress + " (" + d.ConnectionType + "), " + battery;
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//return d.MacAddress + " (" + d.ConnectionType + "), Battery is " + battery + ", Touchpad in " + modeSwitcher[index].ToString();
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}
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else
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return String.Empty;
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}
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public string getDS4MacAddress(int index)
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{
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if (DS4Controllers[index] != null)
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{
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DS4Device d = DS4Controllers[index];
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if (!d.IsAlive())
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//return "Connecting..."; // awaiting the first battery charge indication
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{
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var TimeoutThread = new System.Threading.Thread(() => TimeoutConnection(d));
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TimeoutThread.IsBackground = true;
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TimeoutThread.Name = "TimeoutFor" + d.MacAddress.ToString();
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TimeoutThread.Start();
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return Properties.Resources.Connecting;
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}
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return d.MacAddress;
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}
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else
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return String.Empty;
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}
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public string getShortDS4ControllerInfo(int index)
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{
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if (DS4Controllers[index] != null)
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{
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DS4Device d = DS4Controllers[index];
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String battery;
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if (!d.IsAlive())
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battery = "...";
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if (d.Charging)
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{
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if (d.Battery >= 100)
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battery = Properties.Resources.Full;
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else
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battery = d.Battery + "%+";
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}
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else
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{
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battery = d.Battery + "%";
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}
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return (d.ConnectionType + " " + battery);
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}
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else
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return Properties.Resources.NoneText;
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}
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public string getDS4Battery(int index)
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{
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if (DS4Controllers[index] != null)
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{
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DS4Device d = DS4Controllers[index];
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String battery;
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if (!d.IsAlive())
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battery = "...";
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if (d.Charging)
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{
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if (d.Battery >= 100)
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battery = Properties.Resources.Full;
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else
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battery = d.Battery + "%+";
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}
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else
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{
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battery = d.Battery + "%";
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}
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return battery;
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}
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else
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return Properties.Resources.NA;
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}
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public string getDS4Status(int index)
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{
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if (DS4Controllers[index] != null)
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{
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DS4Device d = DS4Controllers[index];
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return d.ConnectionType+"";
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}
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else
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return Properties.Resources.NoneText;
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}
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private int XINPUT_UNPLUG_SETTLE_TIME = 250; // Inhibit races that occur with the asynchronous teardown of ScpVBus -> X360 driver instance.
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//Called when DS4 is disconnected or timed out
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protected virtual void On_DS4Removal(object sender, EventArgs e)
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{
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DS4Device device = (DS4Device)sender;
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int ind = -1;
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for (int i = 0; i < DS4Controllers.Length; i++)
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if (DS4Controllers[i] != null && device.MacAddress == DS4Controllers[i].MacAddress)
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ind = i;
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if (ind != -1)
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{
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CurrentState[ind].Battery = PreviousState[ind].Battery = 0; // Reset for the next connection's initial status change.
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x360Bus.Unplug(ind);
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string removed = Properties.Resources.ControllerWasRemoved.Replace("*Mac address*", (ind +1).ToString());
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if (DS4Controllers[ind].Battery <= 20 &&
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DS4Controllers[ind].ConnectionType == ConnectionType.BT && !DS4Controllers[ind].Charging)
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removed += ". " + Properties.Resources.ChargeController;
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LogDebug(removed);
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Log.LogToTray(removed);
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System.Threading.Thread.Sleep(XINPUT_UNPLUG_SETTLE_TIME);
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DS4Controllers[ind] = null;
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touchPad[ind] = null;
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ControllerStatusChanged(this);
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}
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}
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public bool[] lag = { false, false, false, false };
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//Called every time the new input report has arrived
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protected virtual void On_Report(object sender, EventArgs e)
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{
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DS4Device device = (DS4Device)sender;
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int ind = -1;
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for (int i = 0; i < DS4Controllers.Length; i++)
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if (device == DS4Controllers[i])
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ind = i;
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if (ind != -1)
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{
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if (FlushHIDQueue[ind])
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device.FlushHID();
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if (!string.IsNullOrEmpty(device.error))
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{
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LogDebug(device.error);
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}
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if (DateTime.UtcNow - device.firstActive > TimeSpan.FromSeconds(5))
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{
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if (device.Latency >= FlashWhenLateAt && !lag[ind])
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LagFlashWarning(ind, true);
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else if (device.Latency < FlashWhenLateAt && lag[ind])
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LagFlashWarning(ind, false);
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}
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device.getExposedState(ExposedState[ind], CurrentState[ind]);
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DS4State cState = CurrentState[ind];
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device.getPreviousState(PreviousState[ind]);
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DS4State pState = PreviousState[ind];
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if (pState.Battery != cState.Battery)
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ControllerStatusChanged(this);
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CheckForHotkeys(ind, cState, pState);
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if (eastertime)
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EasterTime(ind);
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GetInputkeys(ind);
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/*if (LSCurve[ind] != 0 || RSCurve[ind] != 0 || LSDeadzone[ind] != 0 || RSDeadzone[ind] != 0 ||
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L2Deadzone[ind] != 0 || R2Deadzone[ind] != 0 || LSSens[ind] != 0 || RSSens[ind] != 0 ||
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L2Sens[ind] != 0 || R2Sens[ind] != 0) //if a curve or deadzone is in place
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*/
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cState = Mapping.SetCurveAndDeadzone(ind, cState);
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if (!recordingMacro && (!string.IsNullOrEmpty(tempprofilename[ind]) ||
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HasCustomAction(ind) || HasCustomExtras(ind) || ProfileActions[ind].Count > 0))
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{
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Mapping.MapCustom(ind, cState, MappedState[ind], ExposedState[ind], touchPad[ind], this);
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cState = MappedState[ind];
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}
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//if (HasCustomExtras(ind))
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// DoExtras(ind);
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// Update the GUI/whatever.
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DS4LightBar.updateLightBar(device, ind, cState, ExposedState[ind], touchPad[ind]);
|
|
|
|
x360Bus.Parse(cState, processingData[ind].Report, ind);
|
|
// We push the translated Xinput state, and simultaneously we
|
|
// pull back any possible rumble data coming from Xinput consumers.
|
|
if (x360Bus.Report(processingData[ind].Report, processingData[ind].Rumble))
|
|
{
|
|
Byte Big = (Byte)(processingData[ind].Rumble[3]);
|
|
Byte Small = (Byte)(processingData[ind].Rumble[4]);
|
|
|
|
if (processingData[ind].Rumble[1] == 0x08)
|
|
{
|
|
setRumble(Big, Small, ind);
|
|
}
|
|
}
|
|
|
|
// Output any synthetic events.
|
|
Mapping.Commit(ind);
|
|
// Pull settings updates.
|
|
device.IdleTimeout = IdleDisconnectTimeout[ind];
|
|
}
|
|
}
|
|
|
|
public void LagFlashWarning(int ind, bool on)
|
|
{
|
|
if (on)
|
|
{
|
|
lag[ind] = true;
|
|
LogDebug(Properties.Resources.LatencyOverTen.Replace("*number*", (ind + 1).ToString()), true);
|
|
if (FlashWhenLate)
|
|
{
|
|
DS4Color color = new DS4Color { red = 50, green = 0, blue = 0 };
|
|
DS4LightBar.forcedColor[ind] = color;
|
|
DS4LightBar.forcedFlash[ind] = 2;
|
|
DS4LightBar.forcelight[ind] = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
lag[ind] = false;
|
|
LogDebug(Properties.Resources.LatencyNotOverTen.Replace("*number*", (ind + 1).ToString()));
|
|
DS4LightBar.forcelight[ind] = false;
|
|
DS4LightBar.forcedFlash[ind] = 0;
|
|
}
|
|
}
|
|
|
|
/* private void DoExtras(int ind)
|
|
{
|
|
DS4State cState = CurrentState[ind];
|
|
DS4StateExposed eState = ExposedState[ind];
|
|
Mouse tp = touchPad[ind];
|
|
DS4Controls helddown = DS4Controls.None;
|
|
foreach (KeyValuePair<DS4Controls, string> p in getCustomExtras(ind))
|
|
{
|
|
if (Mapping.getBoolMapping(ind, p.Key, cState, eState, tp))
|
|
{
|
|
helddown = p.Key;
|
|
break;
|
|
}
|
|
}
|
|
if (helddown != DS4Controls.None)
|
|
{
|
|
string p = getCustomExtras(ind)[helddown];
|
|
string[] extraS = p.Split(',');
|
|
int[] extras = new int[extraS.Length];
|
|
for (int i = 0; i < extraS.Length; i++)
|
|
{
|
|
int b;
|
|
if (int.TryParse(extraS[i], out b))
|
|
extras[i] = b;
|
|
}
|
|
held[ind] = true;
|
|
try
|
|
{
|
|
if (!(extras[0] == extras[1] && extras[1] == 0))
|
|
setRumble((byte)extras[0], (byte)extras[1], ind);
|
|
if (extras[2] == 1)
|
|
{
|
|
DS4Color color = new DS4Color { red = (byte)extras[3], green = (byte)extras[4], blue = (byte)extras[5] };
|
|
DS4LightBar.forcedColor[ind] = color;
|
|
DS4LightBar.forcedFlash[ind] = (byte)extras[6];
|
|
DS4LightBar.forcelight[ind] = true;
|
|
}
|
|
if (extras[7] == 1)
|
|
{
|
|
if (oldmouse[ind] == -1)
|
|
oldmouse[ind] = ButtonMouseSensitivity[ind];
|
|
ButtonMouseSensitivity[ind] = extras[8];
|
|
}
|
|
}
|
|
catch { }
|
|
}
|
|
else if (held[ind])
|
|
{
|
|
DS4LightBar.forcelight[ind] = false;
|
|
DS4LightBar.forcedFlash[ind] = 0;
|
|
ButtonMouseSensitivity[ind] = oldmouse[ind];
|
|
oldmouse[ind] = -1;
|
|
setRumble(0, 0, ind);
|
|
held[ind] = false;
|
|
}
|
|
}*/
|
|
|
|
|
|
|
|
public void EasterTime(int ind)
|
|
{
|
|
DS4State cState = CurrentState[ind];
|
|
DS4StateExposed eState = ExposedState[ind];
|
|
Mouse tp = touchPad[ind];
|
|
|
|
bool pb = false;
|
|
foreach (DS4Controls dc in dcs)
|
|
{
|
|
if (Mapping.getBoolMapping(ind, dc, cState, eState, tp))
|
|
{
|
|
pb = true;
|
|
break;
|
|
}
|
|
}
|
|
int temp = eCode;
|
|
//Looks like you found the easter egg code, since you're already cheating,
|
|
//I scrambled the code for you :)
|
|
if (pb && !buttonsdown[ind])
|
|
{
|
|
if (cState.Cross && eCode == 9)
|
|
eCode++;
|
|
else if (!cState.Cross && eCode == 9)
|
|
eCode = 0;
|
|
else if (cState.DpadLeft && eCode == 6)
|
|
eCode++;
|
|
else if (!cState.DpadLeft && eCode == 6)
|
|
eCode = 0;
|
|
else if (cState.DpadRight && eCode == 7)
|
|
eCode++;
|
|
else if (!cState.DpadRight && eCode == 7)
|
|
eCode = 0;
|
|
else if (cState.DpadLeft && eCode == 4)
|
|
eCode++;
|
|
else if (!cState.DpadLeft && eCode == 4)
|
|
eCode = 0;
|
|
else if (cState.DpadDown && eCode == 2)
|
|
eCode++;
|
|
else if (!cState.DpadDown && eCode == 2)
|
|
eCode = 0;
|
|
else if (cState.DpadRight && eCode == 5)
|
|
eCode++;
|
|
else if (!cState.DpadRight && eCode == 5)
|
|
eCode = 0;
|
|
else if (cState.DpadUp && eCode == 1)
|
|
eCode++;
|
|
else if (!cState.DpadUp && eCode == 1)
|
|
eCode = 0;
|
|
else if (cState.DpadDown && eCode == 3)
|
|
eCode++;
|
|
else if (!cState.DpadDown && eCode == 3)
|
|
eCode = 0;
|
|
else if (cState.Circle && eCode == 8)
|
|
eCode++;
|
|
else if (!cState.Circle && eCode == 8)
|
|
eCode = 0;
|
|
|
|
if (cState.DpadUp && eCode == 0)
|
|
eCode++;
|
|
|
|
if (eCode == 10)
|
|
{
|
|
string message = "(!)";
|
|
sp.Play();
|
|
LogDebug(message, true);
|
|
eCode = 0;
|
|
}
|
|
|
|
if (temp != eCode)
|
|
Console.WriteLine(eCode);
|
|
buttonsdown[ind] = true;
|
|
}
|
|
else if (!pb)
|
|
buttonsdown[ind] = false;
|
|
}
|
|
|
|
public string GetInputkeys(int ind)
|
|
{
|
|
DS4State cState = CurrentState[ind];
|
|
DS4StateExposed eState = ExposedState[ind];
|
|
Mouse tp = touchPad[ind];
|
|
if (DS4Controllers[ind] != null)
|
|
if (Mapping.getBoolMapping(ind, DS4Controls.Cross, cState, eState, tp)) return "Cross";
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.Circle, cState, eState, tp)) return "Circle";
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.Triangle, cState, eState, tp)) return "Triangle";
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.Square, cState, eState, tp)) return "Square";
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.L1, cState, eState, tp)) return "L1";
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.R1, cState, eState, tp)) return "R1";
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.L2, cState, eState, tp)) return "L2";
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.R2, cState, eState, tp)) return "R2";
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.L3, cState, eState, tp)) return "L3";
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.R3, cState, eState, tp)) return "R3";
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.DpadUp, cState, eState, tp)) return "Up";
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.DpadDown, cState, eState, tp)) return "Down";
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.DpadLeft, cState, eState, tp)) return "Left";
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.DpadRight, cState, eState, tp)) return "Right";
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.Share, cState, eState, tp)) return "Share";
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.Options, cState, eState, tp)) return "Options";
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.PS, cState, eState, tp)) return "PS";
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.LXPos, cState, eState, tp)) return "LS Right";
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.LXNeg, cState, eState, tp)) return "LS Left";
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.LYPos, cState, eState, tp)) return "LS Down";
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.LYNeg, cState, eState, tp)) return "LS Up";
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.RXPos, cState, eState, tp)) return "RS Right";
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.RXNeg, cState, eState, tp)) return "RS Left";
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.RYPos, cState, eState, tp)) return "RS Down";
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.RYNeg, cState, eState, tp)) return "RS Up";
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.TouchLeft, cState, eState, tp)) return "Touch Left";
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.TouchRight, cState, eState, tp)) return "Touch Right";
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.TouchMulti, cState, eState, tp)) return "Touch Multi";
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.TouchUpper, cState, eState, tp)) return "Touch Upper";
|
|
return "nothing";
|
|
}
|
|
|
|
public DS4Controls GetInputkeysDS4(int ind)
|
|
{
|
|
DS4State cState = CurrentState[ind];
|
|
DS4StateExposed eState = ExposedState[ind];
|
|
Mouse tp = touchPad[ind];
|
|
if (DS4Controllers[ind] != null)
|
|
if (Mapping.getBoolMapping(ind, DS4Controls.Cross, cState, eState, tp)) return DS4Controls.Cross;
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.Circle, cState, eState, tp)) return DS4Controls.Circle;
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.Triangle, cState, eState, tp)) return DS4Controls.Triangle;
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.Square, cState, eState, tp)) return DS4Controls.Square;
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.L1, cState, eState, tp)) return DS4Controls.L1;
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.R1, cState, eState, tp)) return DS4Controls.R1;
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.L2, cState, eState, tp)) return DS4Controls.L2;
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.R2, cState, eState, tp)) return DS4Controls.R2;
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.L3, cState, eState, tp)) return DS4Controls.L3;
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.R3, cState, eState, tp)) return DS4Controls.R3;
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.DpadUp, cState, eState, tp)) return DS4Controls.DpadUp;
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.DpadDown, cState, eState, tp)) return DS4Controls.DpadDown;
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.DpadLeft, cState, eState, tp)) return DS4Controls.DpadLeft;
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.DpadRight, cState, eState, tp)) return DS4Controls.DpadRight;
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.Share, cState, eState, tp)) return DS4Controls.Share;
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.Options, cState, eState, tp)) return DS4Controls.Options;
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.PS, cState, eState, tp)) return DS4Controls.PS;
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.LXPos, cState, eState, tp)) return DS4Controls.LXPos;
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.LXNeg, cState, eState, tp)) return DS4Controls.LXNeg;
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.LYPos, cState, eState, tp)) return DS4Controls.LYPos;
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.LYNeg, cState, eState, tp)) return DS4Controls.LYNeg;
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.RXPos, cState, eState, tp)) return DS4Controls.RXPos;
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.RXNeg, cState, eState, tp)) return DS4Controls.RXNeg;
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.RYPos, cState, eState, tp)) return DS4Controls.RYPos;
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.RYNeg, cState, eState, tp)) return DS4Controls.RYNeg;
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.TouchLeft, cState, eState, tp)) return DS4Controls.TouchLeft;
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.TouchRight, cState, eState, tp)) return DS4Controls.TouchRight;
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.TouchMulti, cState, eState, tp)) return DS4Controls.TouchMulti;
|
|
else if (Mapping.getBoolMapping(ind, DS4Controls.TouchUpper, cState, eState, tp)) return DS4Controls.TouchUpper;
|
|
return DS4Controls.None;
|
|
}
|
|
|
|
public bool[] touchreleased = { true, true, true, true }, touchslid = { false, false, false, false };
|
|
public byte[] oldtouchvalue = { 0, 0, 0, 0 };
|
|
public int[] oldscrollvalue = { 0, 0, 0, 0 };
|
|
protected virtual void CheckForHotkeys(int deviceID, DS4State cState, DS4State pState)
|
|
{
|
|
if (!UseTPforControls[deviceID] && cState.Touch1 && pState.PS)
|
|
{
|
|
if (TouchSensitivity[deviceID] > 0 && touchreleased[deviceID])
|
|
{
|
|
oldtouchvalue[deviceID] = TouchSensitivity[deviceID];
|
|
oldscrollvalue[deviceID] = ScrollSensitivity[deviceID];
|
|
TouchSensitivity[deviceID] = 0;
|
|
ScrollSensitivity[deviceID] = 0;
|
|
LogDebug(TouchSensitivity[deviceID] > 0 ? Properties.Resources.TouchpadMovementOn : Properties.Resources.TouchpadMovementOff);
|
|
Log.LogToTray(TouchSensitivity[deviceID] > 0 ? Properties.Resources.TouchpadMovementOn : Properties.Resources.TouchpadMovementOff);
|
|
touchreleased[deviceID] = false;
|
|
}
|
|
else if (touchreleased[deviceID])
|
|
{
|
|
TouchSensitivity[deviceID] = oldtouchvalue[deviceID];
|
|
ScrollSensitivity[deviceID] = oldscrollvalue[deviceID];
|
|
LogDebug(TouchSensitivity[deviceID] > 0 ? Properties.Resources.TouchpadMovementOn : Properties.Resources.TouchpadMovementOff);
|
|
Log.LogToTray(TouchSensitivity[deviceID] > 0 ? Properties.Resources.TouchpadMovementOn : Properties.Resources.TouchpadMovementOff);
|
|
touchreleased[deviceID] = false;
|
|
}
|
|
}
|
|
else
|
|
touchreleased[deviceID] = true;
|
|
}
|
|
|
|
public virtual void StartTPOff(int deviceID)
|
|
{
|
|
if (deviceID < 4)
|
|
{
|
|
oldtouchvalue[deviceID] = TouchSensitivity[deviceID];
|
|
oldscrollvalue[deviceID] = ScrollSensitivity[deviceID];
|
|
TouchSensitivity[deviceID] = 0;
|
|
ScrollSensitivity[deviceID] = 0;
|
|
}
|
|
}
|
|
|
|
public virtual string TouchpadSlide(int ind)
|
|
{
|
|
DS4State cState = CurrentState[ind];
|
|
string slidedir = "none";
|
|
if (DS4Controllers[ind] != null && cState.Touch2 && !(touchPad[ind].dragging || touchPad[ind].dragging2))
|
|
if (touchPad[ind].slideright && !touchslid[ind])
|
|
{
|
|
slidedir = "right";
|
|
touchslid[ind] = true;
|
|
}
|
|
else if (touchPad[ind].slideleft && !touchslid[ind])
|
|
{
|
|
slidedir = "left";
|
|
touchslid[ind] = true;
|
|
}
|
|
else if (!touchPad[ind].slideleft && !touchPad[ind].slideright)
|
|
{
|
|
slidedir = "";
|
|
touchslid[ind] = false;
|
|
}
|
|
return slidedir;
|
|
}
|
|
public virtual void LogDebug(String Data, bool warning = false)
|
|
{
|
|
Console.WriteLine(System.DateTime.Now.ToString("G") + "> " + Data);
|
|
if (Debug != null)
|
|
{
|
|
DebugEventArgs args = new DebugEventArgs(Data, warning);
|
|
OnDebug(this, args);
|
|
}
|
|
}
|
|
|
|
public virtual void OnDebug(object sender, DebugEventArgs args)
|
|
{
|
|
if (Debug != null)
|
|
Debug(this, args);
|
|
}
|
|
|
|
//sets the rumble adjusted with rumble boost
|
|
public virtual void setRumble(byte heavyMotor, byte lightMotor, int deviceNum)
|
|
{
|
|
byte boost = RumbleBoost[deviceNum];
|
|
uint lightBoosted = ((uint)lightMotor * (uint)boost) / 100;
|
|
if (lightBoosted > 255)
|
|
lightBoosted = 255;
|
|
uint heavyBoosted = ((uint)heavyMotor * (uint)boost) / 100;
|
|
if (heavyBoosted > 255)
|
|
heavyBoosted = 255;
|
|
if (deviceNum < 4)
|
|
if (DS4Controllers[deviceNum] != null)
|
|
DS4Controllers[deviceNum].setRumble((byte)lightBoosted, (byte)heavyBoosted);
|
|
}
|
|
|
|
public DS4State getDS4State(int ind)
|
|
{
|
|
return CurrentState[ind];
|
|
}
|
|
public DS4State getDS4StateMapped(int ind)
|
|
{
|
|
return MappedState[ind];
|
|
}
|
|
}
|
|
}
|