mirror of
https://github.com/cemu-project/DS4Windows.git
synced 2024-12-25 08:01:49 +01:00
2846a0389f
Revised the Profile settings UI to fit all the settings on the screen. Fixed not being able to have a negative scroll value for the touchpad Less lag when opening/reopening profile settings Added Arabic Translation (Thanks K.F), updated French, Polish, and Portuguese translations
198 lines
8.9 KiB
XML
198 lines
8.9 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:element name="resheader">
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<data name="bnStep1.Text" xml:space="preserve">
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<value>Passo 1: Instalar Driver DS4</value>
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</data>
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<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
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<data name="button2.Location" type="System.Drawing.Point, System.Drawing">
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<value>29, 77</value>
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</data>
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<data name="button2.Text" xml:space="preserve">
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<value>Passo 2: Windows 7 ou Inferior, Instalar Driver 360</value>
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</data>
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<data name="pictureBox1.Location" type="System.Drawing.Point, System.Drawing">
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<value>36, 224</value>
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</data>
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<data name="labelBluetooth.Location" type="System.Drawing.Point, System.Drawing">
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<value>1, 181</value>
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</data>
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<data name="labelBluetooth.Text" xml:space="preserve">
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<value>Para configurar Bluetooth (opcional):
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Segure o botões PS e Share por 3 segundos
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A barra de luzes começara a piscar</value>
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</data>
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<data name="labelUSB.Location" type="System.Drawing.Point, System.Drawing">
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<value>0, 132</value>
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</data>
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<data name="labelUSB.Text" xml:space="preserve">
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<value>Passo 3: Ligue o controle DualShock 4
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Para configurar wired / usb:
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Basta ligar um micro USB no seu PC e DualShock 4</value>
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</data>
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<data name="labelBluetooth2.Location" type="System.Drawing.Point, System.Drawing">
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<value>1, 359</value>
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</data>
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<data name="labelBluetooth2.Text" xml:space="preserve">
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<value>Uma vez que piscar vá para Configurações de Bluetooth
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e conecte " Wireless Controller "
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Se solicitado, digite o código par " 0000 "
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Uma vez emparelhado, você está pronto. Diverta-se!</value>
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</data>
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<data name="label1.Size" type="System.Drawing.Size, System.Drawing">
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<value>314, 42</value>
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</data>
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<data name="label1.Text" xml:space="preserve">
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<value>Se esta janela reaparece após a instalação, você pode precisar reiniciar seu pc ou esperar 10-15min para Windows Reconhecer os Drivers</value>
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</data>
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<data name="label2.Location" type="System.Drawing.Point, System.Drawing">
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<value>1, 103</value>
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</data>
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<data name="label2.Size" type="System.Drawing.Size, System.Drawing">
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<value>315, 29</value>
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</data>
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<data name="label2.Text" xml:space="preserve">
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<value>Se você já usou um controlador 360 neste PC, você pode pular esta parte</value>
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</data>
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<data name="bnFinish.Location" type="System.Drawing.Point, System.Drawing">
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<value>121, 413</value>
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</data>
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<data name="bnFinish.Text" xml:space="preserve">
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<value>Finalizar</value>
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</data>
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<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
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<data name="linkBluetoothSettings.ImeMode" type="System.Windows.Forms.ImeMode, System.Windows.Forms">
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<value>NoControl</value>
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</data>
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<data name="linkBluetoothSettings.Location" type="System.Drawing.Point, System.Drawing">
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<value>156, 359</value>
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</data>
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<data name="linkBluetoothSettings.Size" type="System.Drawing.Size, System.Drawing">
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<value>138, 13</value>
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</data>
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<data name="linkBluetoothSettings.Text" xml:space="preserve">
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<value>Configurações Bluetooth</value>
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</data>
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<data name="$this.ClientSize" type="System.Drawing.Size, System.Drawing">
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<value>315, 439</value>
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</data>
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<data name="$this.Text" xml:space="preserve">
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<value>Bem Vindo ao DS4Windows</value>
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</data>
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</root> |