mirror of
https://github.com/cemu-project/DS4Windows.git
synced 2024-11-23 09:49:16 +01:00
123 lines
4.1 KiB
C#
123 lines
4.1 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using DS4Windows;
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using DS4WinWPF.DS4Forms.ViewModels.Util;
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namespace DS4WinWPF.DS4Forms.ViewModels.SpecialActions
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{
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public class MacroViewModel : NotifyDataErrorBase
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{
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private bool useScanCode;
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private bool runTriggerRelease;
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private bool syncRun;
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private bool keepKeyState;
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private bool repeatHeld;
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private List<int> macro = new List<int>(1);
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private string macrostring;
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public bool UseScanCode { get => useScanCode; set => useScanCode = value; }
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public bool RunTriggerRelease { get => runTriggerRelease; set => runTriggerRelease = value; }
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public bool SyncRun { get => syncRun; set => syncRun = value; }
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public bool KeepKeyState { get => keepKeyState; set => keepKeyState = value; }
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public bool RepeatHeld { get => repeatHeld; set => repeatHeld = value; }
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public List<int> Macro { get => macro; set => macro = value; }
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public string Macrostring { get => macrostring;
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set
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{
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macrostring = value;
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MacrostringChanged?.Invoke(this, EventArgs.Empty);
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}
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}
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public event EventHandler MacrostringChanged;
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public void LoadAction(SpecialAction action)
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{
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macro = action.macro;
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if (action.macro.Count > 0)
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{
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MacroParser macroParser = new MacroParser(action.macro.ToArray());
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macroParser.LoadMacro();
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macrostring = string.Join(", ", macroParser.GetMacroStrings());
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}
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useScanCode = action.keyType.HasFlag(DS4KeyType.ScanCode);
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runTriggerRelease = action.pressRelease;
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syncRun = action.synchronized;
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keepKeyState = action.keepKeyState;
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repeatHeld = action.keyType.HasFlag(DS4KeyType.RepeatMacro);
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}
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public DS4ControlSettings PrepareSettings()
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{
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DS4ControlSettings settings = new DS4ControlSettings(DS4Controls.None);
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settings.action = macro.ToArray();
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settings.actionType = DS4ControlSettings.ActionType.Macro;
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settings.keyType = DS4KeyType.Macro;
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if (repeatHeld)
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{
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settings.keyType |= DS4KeyType.RepeatMacro;
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}
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return settings;
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}
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public void SaveAction(SpecialAction action, bool edit = false)
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{
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List<string> extrasList = new List<string>();
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extrasList.Add(useScanCode ? "Scan Code" : null);
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extrasList.Add(runTriggerRelease ? "RunOnRelease" : null);
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extrasList.Add(syncRun ? "Sync" : null);
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extrasList.Add(keepKeyState ? "KeepKeyState" : null);
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extrasList.Add(repeatHeld ? "Repeat" : null);
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Global.SaveAction(action.name, action.controls, 1, string.Join("/", macro), edit,
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string.Join("/", extrasList.Where(s => !string.IsNullOrEmpty(s))));
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}
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public void UpdateMacroString()
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{
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string temp = "";
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if (macro.Count > 0)
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{
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MacroParser macroParser = new MacroParser(macro.ToArray());
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macroParser.LoadMacro();
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temp = string.Join(", ", macroParser.GetMacroStrings());
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}
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Macrostring = temp;
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}
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public override bool IsValid(SpecialAction action)
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{
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ClearOldErrors();
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bool valid = true;
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List<string> macroErrors = new List<string>();
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if (macro.Count == 0)
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{
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valid = false;
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macroErrors.Add("No macro defined");
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errors["Macro"] = macroErrors;
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RaiseErrorsChanged("Macro");
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}
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return valid;
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}
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public override void ClearOldErrors()
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{
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if (errors.Count > 0)
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{
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errors.Clear();
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RaiseErrorsChanged("Macro");
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}
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}
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}
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}
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