cemu-DS4Windows/DS4Control/InputMethods.cs
jays2kings c52929f5fa Made keystrokes more akin to phyiscally pressing (holding down actually repeats the key), removed repeat option due to this
Edit Profile button shows new if controller has no profile, other small UI changes
2014-05-06 14:49:18 -04:00

306 lines
12 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.InteropServices;
namespace DS4Control
{
class InputMethods
{
private static INPUT[] sendInputs = new INPUT[2]; // will allow for keyboard + mouse/tablet input within one SendInput call, or two mouse events
private static object lockob = new object();
public static void MoveCursorBy(int x, int y)
{
lock (lockob)
{
if (x != 0 || y != 0)
{
sendInputs[0].Type = INPUT_MOUSE;
sendInputs[0].Data.Mouse.ExtraInfo = IntPtr.Zero;
sendInputs[0].Data.Mouse.Flags = MOUSEEVENTF_MOVE;
sendInputs[0].Data.Mouse.MouseData = 0;
sendInputs[0].Data.Mouse.Time = 0;
sendInputs[0].Data.Mouse.X = x;
sendInputs[0].Data.Mouse.Y = y;
uint result = SendInput(1, sendInputs, Marshal.SizeOf(sendInputs[0]));
}
}
}
public static void MouseWheel(int vertical, int horizontal)
{
lock (lockob)
{
uint inputs = 0;
if (vertical != 0)
{
sendInputs[inputs].Type = INPUT_MOUSE;
sendInputs[inputs].Data.Mouse.ExtraInfo = IntPtr.Zero;
sendInputs[inputs].Data.Mouse.Flags = MOUSEEVENTF_WHEEL;
sendInputs[inputs].Data.Mouse.MouseData = (uint)vertical;
sendInputs[inputs].Data.Mouse.Time = 0;
sendInputs[inputs].Data.Mouse.X = 0;
sendInputs[inputs].Data.Mouse.Y = 0;
inputs++;
}
if (horizontal != 0)
{
sendInputs[inputs].Type = INPUT_MOUSE;
sendInputs[inputs].Data.Mouse.ExtraInfo = IntPtr.Zero;
sendInputs[inputs].Data.Mouse.Flags = MOUSEEVENTF_HWHEEL;
sendInputs[inputs].Data.Mouse.MouseData = (uint)horizontal;
sendInputs[inputs].Data.Mouse.Time = 0;
sendInputs[inputs].Data.Mouse.X = 0;
sendInputs[inputs].Data.Mouse.Y = 0;
inputs++;
}
SendInput(inputs, sendInputs, (int)inputs * Marshal.SizeOf(sendInputs[0]));
}
}
public static void MouseEvent(uint mouseButton)
{
lock (lockob)
{
sendInputs[0].Type = INPUT_MOUSE;
sendInputs[0].Data.Mouse.ExtraInfo = IntPtr.Zero;
sendInputs[0].Data.Mouse.Flags = mouseButton;
sendInputs[0].Data.Mouse.MouseData = 0;
sendInputs[0].Data.Mouse.Time = 0;
sendInputs[0].Data.Mouse.X = 0;
sendInputs[0].Data.Mouse.Y = 0;
uint result = SendInput(1, sendInputs, Marshal.SizeOf(sendInputs[0]));
}
}
public static void MouseEvent(uint mouseButton, int type)
{
lock (lockob)
{
sendInputs[0].Type = INPUT_MOUSE;
sendInputs[0].Data.Mouse.ExtraInfo = IntPtr.Zero;
sendInputs[0].Data.Mouse.Flags = mouseButton;
sendInputs[0].Data.Mouse.MouseData = (uint)type;
sendInputs[0].Data.Mouse.Time = 0;
sendInputs[0].Data.Mouse.X = 0;
sendInputs[0].Data.Mouse.Y = 0;
uint result = SendInput(1, sendInputs, Marshal.SizeOf(sendInputs[0]));
}
}
public static void performLeftClick()
{
lock (lockob)
{
sendInputs[0].Type = INPUT_MOUSE;
sendInputs[0].Data.Mouse.ExtraInfo = IntPtr.Zero;
sendInputs[0].Data.Mouse.Flags = 0;
sendInputs[0].Data.Mouse.Flags |= MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_LEFTUP;
sendInputs[0].Data.Mouse.MouseData = 0;
sendInputs[0].Data.Mouse.Time = 0;
sendInputs[0].Data.Mouse.X = 0;
sendInputs[0].Data.Mouse.Y = 0;
uint result = SendInput(1, sendInputs, Marshal.SizeOf(sendInputs[0]));
}
}
public static void performRightClick()
{
lock (lockob)
{
sendInputs[0].Type = INPUT_MOUSE;
sendInputs[0].Data.Mouse.ExtraInfo = IntPtr.Zero;
sendInputs[0].Data.Mouse.Flags = 0;
sendInputs[0].Data.Mouse.Flags |= MOUSEEVENTF_RIGHTDOWN | MOUSEEVENTF_RIGHTUP;
sendInputs[0].Data.Mouse.MouseData = 0;
sendInputs[0].Data.Mouse.Time = 0;
sendInputs[0].Data.Mouse.X = 0;
sendInputs[0].Data.Mouse.Y = 0;
uint result = SendInput(1, sendInputs, Marshal.SizeOf(sendInputs[0]));
}
}
public static void performMiddleClick()
{
lock (lockob)
{
sendInputs[0].Type = INPUT_MOUSE;
sendInputs[0].Data.Mouse.ExtraInfo = IntPtr.Zero;
sendInputs[0].Data.Mouse.Flags = 0;
sendInputs[0].Data.Mouse.Flags |= MOUSEEVENTF_MIDDLEDOWN | MOUSEEVENTF_MIDDLEUP;
sendInputs[0].Data.Mouse.MouseData = 0;
sendInputs[0].Data.Mouse.Time = 0;
sendInputs[0].Data.Mouse.X = 0;
sendInputs[0].Data.Mouse.Y = 0;
uint result = SendInput(1, sendInputs, Marshal.SizeOf(sendInputs[0]));
}
}
public static void performFourthClick()
{
lock (lockob)
{
sendInputs[0].Type = INPUT_MOUSE;
sendInputs[0].Data.Mouse.ExtraInfo = IntPtr.Zero;
sendInputs[0].Data.Mouse.Flags = 0;
sendInputs[0].Data.Mouse.Flags |= MOUSEEVENTF_XBUTTONDOWN | MOUSEEVENTF_XBUTTONUP;
sendInputs[0].Data.Mouse.MouseData = 1;
sendInputs[0].Data.Mouse.Time = 0;
sendInputs[0].Data.Mouse.X = 0;
sendInputs[0].Data.Mouse.Y = 0;
uint result = SendInput(1, sendInputs, Marshal.SizeOf(sendInputs[0]));
}
}
public static void performSCKeyPress(ushort key)
{
lock (lockob)
{
sendInputs[0].Type = INPUT_KEYBOARD;
sendInputs[0].Data.Keyboard.ExtraInfo = IntPtr.Zero;
sendInputs[0].Data.Keyboard.Flags = KEYEVENTF_SCANCODE;
sendInputs[0].Data.Keyboard.Scan = MapVirtualKey(key, MAPVK_VK_TO_VSC);
sendInputs[0].Data.Keyboard.Time = 0;
sendInputs[0].Data.Keyboard.Vk = key;
uint result = SendInput(1, sendInputs, Marshal.SizeOf(sendInputs[0]));
}
}
public static void performKeyPress(ushort key)
{
lock (lockob)
{
sendInputs[0].Type = INPUT_KEYBOARD;
sendInputs[0].Data.Keyboard.ExtraInfo = IntPtr.Zero;
sendInputs[0].Data.Keyboard.Flags = 1;
sendInputs[0].Data.Keyboard.Scan = 0;
sendInputs[0].Data.Keyboard.Time = 0;
sendInputs[0].Data.Keyboard.Vk = key;
uint result = SendInput(1, sendInputs, Marshal.SizeOf(sendInputs[0]));
}
}
public static void performSCKeyRelease(ushort key)
{
lock (lockob)
{
sendInputs[0].Type = INPUT_KEYBOARD;
sendInputs[0].Data.Keyboard.ExtraInfo = IntPtr.Zero;
sendInputs[0].Data.Keyboard.Flags = KEYEVENTF_SCANCODE | KEYEVENTF_KEYUP;
sendInputs[0].Data.Keyboard.Scan = MapVirtualKey(key, MAPVK_VK_TO_VSC);
sendInputs[0].Data.Keyboard.Time = 0;
sendInputs[0].Data.Keyboard.Vk = key;
uint result = SendInput(1, sendInputs, Marshal.SizeOf(sendInputs[0]));
}
}
public static void performKeyRelease(ushort key)
{
lock (lockob)
{
sendInputs[0].Type = INPUT_KEYBOARD;
sendInputs[0].Data.Keyboard.ExtraInfo = IntPtr.Zero;
sendInputs[0].Data.Keyboard.Flags = KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP;
sendInputs[0].Data.Keyboard.Scan = 0;
sendInputs[0].Data.Keyboard.Time = 0;
sendInputs[0].Data.Keyboard.Vk = key;
uint result = SendInput(1, sendInputs, Marshal.SizeOf(sendInputs[0]));
}
}
/// <summary>
/// http://msdn.microsoft.com/en-us/library/windows/desktop/ms646270(v=vs.85).aspx
/// </summary>
[StructLayout(LayoutKind.Sequential)]
internal struct INPUT
{
public uint Type;
public MOUSEKEYBDHARDWAREINPUT Data;
}
internal const uint INPUT_MOUSE = 0, INPUT_KEYBOARD = 1, INPUT_HARDWARE = 2;
/// <summary>
/// http://social.msdn.microsoft.com/Forums/en/csharplanguage/thread/f0e82d6e-4999-4d22-b3d3-32b25f61fb2a
/// </summary>
[StructLayout(LayoutKind.Explicit)]
internal struct MOUSEKEYBDHARDWAREINPUT
{
[FieldOffset(0)]
public HARDWAREINPUT Hardware;
[FieldOffset(0)]
public KEYBDINPUT Keyboard;
[FieldOffset(0)]
public MOUSEINPUT Mouse;
}
/// <summary>
/// http://msdn.microsoft.com/en-us/library/windows/desktop/ms646310(v=vs.85).aspx
/// </summary>
[StructLayout(LayoutKind.Sequential)]
internal struct HARDWAREINPUT
{
public uint Msg;
public ushort ParamL;
public ushort ParamH;
}
/// <summary>
/// http://msdn.microsoft.com/en-us/library/windows/desktop/ms646310(v=vs.85).aspx
/// </summary>
[StructLayout(LayoutKind.Sequential)]
internal struct KEYBDINPUT
{
public ushort Vk;
public ushort Scan;
public uint Flags;
public uint Time;
public IntPtr ExtraInfo;
}
/// <summary>
/// http://social.msdn.microsoft.com/forums/en-US/netfxbcl/thread/2abc6be8-c593-4686-93d2-89785232dacd
/// </summary>
[StructLayout(LayoutKind.Sequential)]
internal struct MOUSEINPUT
{
public int X;
public int Y;
public uint MouseData;
public uint Flags;
public uint Time;
public IntPtr ExtraInfo;
}
internal const uint MOUSEEVENTF_MOVE = 1, // just apply X/Y (delta due to not setting absolute flag)
MOUSEEVENTF_LEFTDOWN = 2, MOUSEEVENTF_LEFTUP = 4,
MOUSEEVENTF_RIGHTDOWN = 8, MOUSEEVENTF_RIGHTUP = 16,
MOUSEEVENTF_MIDDLEDOWN = 32, MOUSEEVENTF_MIDDLEUP = 64,
MOUSEEVENTF_XBUTTONDOWN = 128, MOUSEEVENTF_XBUTTONUP = 256,
KEYEVENTF_EXTENDEDKEY = 1, KEYEVENTF_KEYUP = 2, MOUSEEVENTF_WHEEL = 0x0800, MOUSEEVENTF_HWHEEL = 0x1000,
MOUSEEVENTF_MIDDLEWDOWN = 0x0020, MOUSEEVENTF_MIDDLEWUP = 0x0040,
KEYEVENTF_SCANCODE = 0x0008, MAPVK_VK_TO_VSC = 0, KEYEVENTF_UNICODE = 0x0004;
[DllImport("user32.dll", SetLastError = true)]
private static extern uint SendInput(uint numberOfInputs, INPUT[] inputs, int sizeOfInputs);
[DllImport("user32.dll", CharSet = CharSet.Auto)]
private static extern ushort MapVirtualKey(uint uCode, uint uMapType);
[DllImport("user32.dll", SetLastError = true)]
static extern void keybd_event(byte bVk, byte bScan, int dwFlags, int dwExtraInfo);
//Not used, just here
public static void DownKeys(ushort key)
{
keybd_event((byte)key, 0, (int)0, 0);
}
public static void PressKeys(ushort key)
{
keybd_event((byte)key, 0, (int)KEYEVENTF_EXTENDEDKEY, 0);
}
public static void ReleaseKeys(ushort key)
{
keybd_event((byte)key, 0, (int)KEYEVENTF_KEYUP, 0);
}
}
}