cemu-DS4Windows/DS4Windows/DS4Control/ControlService.cs
Travis Nickles cba6a09f68 Disable force feedback for now.
Related to issue #616
2019-04-03 20:39:30 -05:00

1486 lines
60 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Media;
using System.Threading.Tasks;
using static DS4Windows.Global;
using System.Threading;
using System.Diagnostics;
using Nefarius.ViGEm.Client;
using Nefarius.ViGEm.Client.Targets;
using Nefarius.ViGEm.Client.Targets.Xbox360;
namespace DS4Windows
{
public class ControlService
{
public ViGEmClient vigemTestClient = null;
private const int inputResolution = 127 - (-128);
private const float reciprocalInputResolution = 1 / (float)inputResolution;
private const int outputResolution = 32767 - (-32768);
public const int DS4_CONTROLLER_COUNT = 4;
public DS4Device[] DS4Controllers = new DS4Device[DS4_CONTROLLER_COUNT];
public Mouse[] touchPad = new Mouse[DS4_CONTROLLER_COUNT];
private bool running = false;
private DS4State[] MappedState = new DS4State[DS4_CONTROLLER_COUNT];
private DS4State[] CurrentState = new DS4State[DS4_CONTROLLER_COUNT];
private DS4State[] PreviousState = new DS4State[DS4_CONTROLLER_COUNT];
private DS4State[] TempState = new DS4State[DS4_CONTROLLER_COUNT];
public DS4StateExposed[] ExposedState = new DS4StateExposed[DS4_CONTROLLER_COUNT];
public bool recordingMacro = false;
public event EventHandler<DebugEventArgs> Debug = null;
bool[] buttonsdown = new bool[4] { false, false, false, false };
bool[] held = new bool[DS4_CONTROLLER_COUNT];
int[] oldmouse = new int[DS4_CONTROLLER_COUNT] { -1, -1, -1, -1 };
public Xbox360Controller[] x360controls = new Xbox360Controller[4] { null, null, null, null };
private Xbox360Report[] x360reports = new Xbox360Report[4] { new Xbox360Report(), new Xbox360Report(),
new Xbox360Report(), new Xbox360Report()
};
Thread tempThread;
public List<string> affectedDevs = new List<string>()
{
@"HID\VID_054C&PID_05C4",
@"HID\VID_054C&PID_09CC&MI_03",
@"HID\VID_054C&PID_0BA0&MI_03",
@"HID\{00001124-0000-1000-8000-00805f9b34fb}_VID&0002054c_PID&05c4",
@"HID\{00001124-0000-1000-8000-00805f9b34fb}_VID&0002054c_PID&09cc",
};
public bool suspending;
//SoundPlayer sp = new SoundPlayer();
private UdpServer _udpServer;
private class X360Data
{
public byte[] Report = new byte[28];
public byte[] Rumble = new byte[8];
}
private X360Data[] processingData = new X360Data[4];
void GetPadDetailForIdx(int padIdx, ref DualShockPadMeta meta)
{
//meta = new DualShockPadMeta();
meta.PadId = (byte) padIdx;
meta.Model = DsModel.DS4;
var d = DS4Controllers[padIdx];
if (d == null)
{
meta.PadMacAddress = null;
meta.PadState = DsState.Disconnected;
meta.ConnectionType = DsConnection.None;
meta.Model = DsModel.None;
meta.BatteryStatus = 0;
meta.IsActive = false;
return;
//return meta;
}
bool isValidSerial = false;
//if (d.isValidSerial())
//{
string stringMac = d.getMacAddress();
if (!string.IsNullOrEmpty(stringMac))
{
stringMac = string.Join("", stringMac.Split(':'));
//stringMac = stringMac.Replace(":", "").Trim();
meta.PadMacAddress = System.Net.NetworkInformation.PhysicalAddress.Parse(stringMac);
isValidSerial = d.isValidSerial();
}
//}
if (!isValidSerial)
{
//meta.PadMacAddress = null;
meta.PadState = DsState.Disconnected;
}
else
{
if (d.isSynced() || d.IsAlive())
meta.PadState = DsState.Connected;
else
meta.PadState = DsState.Reserved;
}
meta.ConnectionType = (d.getConnectionType() == ConnectionType.USB) ? DsConnection.Usb : DsConnection.Bluetooth;
meta.IsActive = !d.isDS4Idle();
if (d.isCharging() && d.getBattery() >= 100)
meta.BatteryStatus = DsBattery.Charged;
else
{
if (d.getBattery() >= 95)
meta.BatteryStatus = DsBattery.Full;
else if (d.getBattery() >= 70)
meta.BatteryStatus = DsBattery.High;
else if (d.getBattery() >= 50)
meta.BatteryStatus = DsBattery.Medium;
else if (d.getBattery() >= 20)
meta.BatteryStatus = DsBattery.Low;
else if (d.getBattery() >= 5)
meta.BatteryStatus = DsBattery.Dying;
else
meta.BatteryStatus = DsBattery.None;
}
//return meta;
}
private object busThrLck = new object();
private bool busThrRunning = false;
private Queue<Action> busEvtQueue = new Queue<Action>();
private object busEvtQueueLock = new object();
public ControlService()
{
//sp.Stream = Properties.Resources.EE;
// Cause thread affinity to not be tied to main GUI thread
tempThread = new Thread(() => {
//_udpServer = new UdpServer(GetPadDetailForIdx);
busThrRunning = true;
while (busThrRunning)
{
lock (busEvtQueueLock)
{
Action tempAct = null;
for (int actInd = 0, actLen = busEvtQueue.Count; actInd < actLen; actInd++)
{
tempAct = busEvtQueue.Dequeue();
tempAct.Invoke();
}
}
lock (busThrLck)
Monitor.Wait(busThrLck);
}
});
tempThread.Priority = ThreadPriority.Normal;
tempThread.IsBackground = true;
tempThread.Start();
//while (_udpServer == null)
//{
// Thread.SpinWait(500);
//}
if (Global.IsHidGuardianInstalled())
{
ProcessStartInfo startInfo =
new ProcessStartInfo(Global.exepath + "\\HidGuardHelper.exe");
startInfo.Verb = "runas";
startInfo.Arguments = Process.GetCurrentProcess().Id.ToString();
startInfo.WorkingDirectory = Global.exepath;
try
{ Process tempProc = Process.Start(startInfo); tempProc.Dispose(); }
catch { }
}
for (int i = 0, arlength = DS4Controllers.Length; i < arlength; i++)
{
processingData[i] = new X360Data();
MappedState[i] = new DS4State();
CurrentState[i] = new DS4State();
TempState[i] = new DS4State();
PreviousState[i] = new DS4State();
ExposedState[i] = new DS4StateExposed(CurrentState[i]);
}
}
private void TestQueueBus(Action temp)
{
lock (busEvtQueueLock)
{
busEvtQueue.Enqueue(temp);
}
lock (busThrLck)
Monitor.Pulse(busThrLck);
}
public void ChangeUDPStatus(bool state, bool openPort=true)
{
if (state && _udpServer == null)
{
udpChangeStatus = true;
TestQueueBus(() =>
{
_udpServer = new UdpServer(GetPadDetailForIdx);
if (openPort)
{
// Change thread affinity of object to have normal priority
Task.Run(() =>
{
var UDP_SERVER_PORT = Global.getUDPServerPortNum();
try
{
_udpServer.Start(UDP_SERVER_PORT);
LogDebug("UDP server listening on port " + UDP_SERVER_PORT);
}
catch (System.Net.Sockets.SocketException ex)
{
var errMsg = String.Format("Couldn't start UDP server on port {0}, outside applications won't be able to access pad data ({1})", UDP_SERVER_PORT, ex.SocketErrorCode);
LogDebug(errMsg, true);
AppLogger.LogToTray(errMsg, true, true);
}
}).Wait();
}
udpChangeStatus = false;
});
}
else if (!state && _udpServer != null)
{
TestQueueBus(() =>
{
udpChangeStatus = true;
_udpServer.Stop();
_udpServer = null;
AppLogger.LogToGui("Closed UDP server", false);
udpChangeStatus = false;
});
}
}
public void ChangeMotionEventStatus(bool state)
{
IEnumerable<DS4Device> devices = DS4Devices.getDS4Controllers();
if (state)
{
foreach (DS4Device dev in devices)
{
dev.queueEvent(() =>
{
dev.Report += dev.MotionEvent;
});
}
}
else
{
foreach (DS4Device dev in devices)
{
dev.queueEvent(() =>
{
dev.Report -= dev.MotionEvent;
});
}
}
}
private bool udpChangeStatus = false;
public bool changingUDPPort = false;
public async void UseUDPPort()
{
changingUDPPort = true;
IEnumerable<DS4Device> devices = DS4Devices.getDS4Controllers();
foreach (DS4Device dev in devices)
{
dev.queueEvent(() =>
{
dev.Report -= dev.MotionEvent;
});
}
await Task.Delay(100);
var UDP_SERVER_PORT = Global.getUDPServerPortNum();
try
{
_udpServer.Start(UDP_SERVER_PORT);
foreach (DS4Device dev in devices)
{
dev.queueEvent(() =>
{
dev.Report += dev.MotionEvent;
});
}
LogDebug("UDP server listening on port " + UDP_SERVER_PORT);
}
catch (System.Net.Sockets.SocketException ex)
{
var errMsg = String.Format("Couldn't start UDP server on port {0}, outside applications won't be able to access pad data ({1})", UDP_SERVER_PORT, ex.SocketErrorCode);
LogDebug(errMsg, true);
AppLogger.LogToTray(errMsg, true, true);
}
changingUDPPort = false;
}
private void WarnExclusiveModeFailure(DS4Device device)
{
if (DS4Devices.isExclusiveMode && !device.isExclusive())
{
string message = Properties.Resources.CouldNotOpenDS4.Replace("*Mac address*", device.getMacAddress()) + " " +
Properties.Resources.QuitOtherPrograms;
LogDebug(message, true);
AppLogger.LogToTray(message, true);
}
}
private void startViGEm()
{
tempThread = new Thread(() => { try { vigemTestClient = new ViGEmClient(); } catch { } });
tempThread.Priority = ThreadPriority.AboveNormal;
tempThread.IsBackground = true;
tempThread.Start();
while (tempThread.IsAlive)
{
Thread.SpinWait(500);
}
}
private void stopViGEm()
{
if (tempThread != null)
{
tempThread.Interrupt();
tempThread.Join();
tempThread = null;
}
if (vigemTestClient != null)
{
vigemTestClient.Dispose();
vigemTestClient = null;
}
}
private SynchronizationContext uiContext = null;
public bool Start(object tempui, bool showlog = true)
{
startViGEm();
if (vigemTestClient != null)
//if (x360Bus.Open() && x360Bus.Start())
{
if (showlog)
LogDebug(Properties.Resources.Starting);
LogDebug("Connection to ViGEmBus established");
DS4Devices.isExclusiveMode = getUseExclusiveMode();
uiContext = tempui as SynchronizationContext;
if (showlog)
{
LogDebug(Properties.Resources.SearchingController);
LogDebug(DS4Devices.isExclusiveMode ? Properties.Resources.UsingExclusive : Properties.Resources.UsingShared);
}
if (isUsingUDPServer() && _udpServer == null)
{
ChangeUDPStatus(true, false);
while (udpChangeStatus == true)
{
Thread.SpinWait(500);
}
}
try
{
DS4Devices.findControllers();
IEnumerable<DS4Device> devices = DS4Devices.getDS4Controllers();
//int ind = 0;
DS4LightBar.defaultLight = false;
//foreach (DS4Device device in devices)
//for (int i = 0, devCount = devices.Count(); i < devCount; i++)
int i = 0;
for (var devEnum = devices.GetEnumerator(); devEnum.MoveNext(); i++)
{
DS4Device device = devEnum.Current;
//DS4Device device = devices.ElementAt(i);
if (showlog)
LogDebug(Properties.Resources.FoundController + device.getMacAddress() + " (" + device.getConnectionType() + ")");
Task task = new Task(() => { Thread.Sleep(5); WarnExclusiveModeFailure(device); });
task.Start();
DS4Controllers[i] = device;
device.Removal += this.On_DS4Removal;
device.Removal += DS4Devices.On_Removal;
device.SyncChange += this.On_SyncChange;
device.SyncChange += DS4Devices.UpdateSerial;
device.SerialChange += this.On_SerialChange;
if (!useTempProfile[i])
{
if (device.isValidSerial() && containsLinkedProfile(device.getMacAddress()))
{
ProfilePath[i] = getLinkedProfile(device.getMacAddress());
}
else
{
ProfilePath[i] = OlderProfilePath[i];
}
LoadProfile(i, false, this, false, false);
}
touchPad[i] = new Mouse(i, device);
device.LightBarColor = getMainColor(i);
if (!getDInputOnly(i) && device.isSynced())
{
LogDebug("Plugging in X360 Controller #" + (i + 1));
useDInputOnly[i] = false;
x360controls[i] = new Xbox360Controller(vigemTestClient);
int devIndex = i;
/*x360controls[i].FeedbackReceived += (sender, args) =>
{
SetDevRumble(device, args.LargeMotor, args.SmallMotor, devIndex);
};
*/
x360controls[i].Connect();
LogDebug("X360 Controller #" + (i + 1) + " connected");
}
else
{
useDInputOnly[i] = true;
}
int tempIdx = i;
device.Report += (sender, e) =>
{
this.On_Report(sender, e, tempIdx);
};
DS4Device.ReportHandler<EventArgs> tempEvnt = (sender, args) =>
{
DualShockPadMeta padDetail = new DualShockPadMeta();
GetPadDetailForIdx(tempIdx, ref padDetail);
_udpServer.NewReportIncoming(ref padDetail, CurrentState[tempIdx]);
};
device.MotionEvent = tempEvnt;
if (_udpServer != null)
{
device.Report += tempEvnt;
}
TouchPadOn(i, device);
CheckProfileOptions(i, device, true);
device.StartUpdate();
//string filename = ProfilePath[ind];
//ind++;
if (showlog)
{
if (File.Exists(appdatapath + "\\Profiles\\" + ProfilePath[i] + ".xml"))
{
string prolog = Properties.Resources.UsingProfile.Replace("*number*", (i + 1).ToString()).Replace("*Profile name*", ProfilePath[i]);
LogDebug(prolog);
AppLogger.LogToTray(prolog);
}
else
{
string prolog = Properties.Resources.NotUsingProfile.Replace("*number*", (i + 1).ToString());
LogDebug(prolog);
AppLogger.LogToTray(prolog);
}
}
if (i >= 4) // out of Xinput devices!
break;
}
}
catch (Exception e)
{
LogDebug(e.Message);
AppLogger.LogToTray(e.Message);
}
running = true;
if (_udpServer != null)
{
//var UDP_SERVER_PORT = 26760;
var UDP_SERVER_PORT = Global.getUDPServerPortNum();
try
{
_udpServer.Start(UDP_SERVER_PORT);
LogDebug("UDP server listening on port " + UDP_SERVER_PORT);
}
catch (System.Net.Sockets.SocketException ex)
{
var errMsg = String.Format("Couldn't start UDP server on port {0}, outside applications won't be able to access pad data ({1})", UDP_SERVER_PORT, ex.SocketErrorCode);
LogDebug(errMsg, true);
AppLogger.LogToTray(errMsg, true, true);
}
}
}
else
{
string logMessage = "Could not connect to ViGEmBus. Please check the status of the System device in Device Manager";
LogDebug(logMessage);
AppLogger.LogToTray(logMessage);
}
runHotPlug = true;
return true;
}
public bool Stop(bool showlog = true)
{
if (running)
{
running = false;
runHotPlug = false;
if (showlog)
LogDebug(Properties.Resources.StoppingX360);
LogDebug("Closing connection to ViGEmBus");
for (int i = 0, arlength = DS4Controllers.Length; i < arlength; i++)
{
DS4Device tempDevice = DS4Controllers[i];
if (tempDevice != null)
{
if ((DCBTatStop && !tempDevice.isCharging()) || suspending)
{
if (tempDevice.getConnectionType() == ConnectionType.BT)
{
tempDevice.StopUpdate();
tempDevice.DisconnectBT(true);
}
else if (tempDevice.getConnectionType() == ConnectionType.SONYWA)
{
tempDevice.StopUpdate();
tempDevice.DisconnectDongle(true);
}
else
{
tempDevice.StopUpdate();
}
}
else
{
DS4LightBar.forcelight[i] = false;
DS4LightBar.forcedFlash[i] = 0;
DS4LightBar.defaultLight = true;
DS4LightBar.updateLightBar(DS4Controllers[i], i);
tempDevice.IsRemoved = true;
tempDevice.StopUpdate();
DS4Devices.RemoveDevice(tempDevice);
Thread.Sleep(50);
}
CurrentState[i].Battery = PreviousState[i].Battery = 0; // Reset for the next connection's initial status change.
x360controls[i]?.Disconnect();
x360controls[i] = null;
useDInputOnly[i] = true;
DS4Controllers[i] = null;
touchPad[i] = null;
lag[i] = false;
inWarnMonitor[i] = false;
}
}
if (showlog)
LogDebug(Properties.Resources.StoppingDS4);
DS4Devices.stopControllers();
if (_udpServer != null)
ChangeUDPStatus(false);
//_udpServer.Stop();
if (showlog)
LogDebug(Properties.Resources.StoppedDS4Windows);
stopViGEm();
}
runHotPlug = false;
return true;
}
public bool HotPlug()
{
if (running)
{
DS4Devices.findControllers();
IEnumerable<DS4Device> devices = DS4Devices.getDS4Controllers();
//foreach (DS4Device device in devices)
//for (int i = 0, devlen = devices.Count(); i < devlen; i++)
for (var devEnum = devices.GetEnumerator(); devEnum.MoveNext();)
{
DS4Device device = devEnum.Current;
//DS4Device device = devices.ElementAt(i);
if (device.isDisconnectingStatus())
continue;
if (((Func<bool>)delegate
{
for (Int32 Index = 0, arlength = DS4Controllers.Length; Index < arlength; Index++)
{
if (DS4Controllers[Index] != null &&
DS4Controllers[Index].getMacAddress() == device.getMacAddress())
return true;
}
return false;
})())
{
continue;
}
for (Int32 Index = 0, arlength = DS4Controllers.Length; Index < arlength; Index++)
{
if (DS4Controllers[Index] == null)
{
LogDebug(Properties.Resources.FoundController + device.getMacAddress() + " (" + device.getConnectionType() + ")");
Task task = new Task(() => { Thread.Sleep(5); WarnExclusiveModeFailure(device); });
task.Start();
DS4Controllers[Index] = device;
device.Removal += this.On_DS4Removal;
device.Removal += DS4Devices.On_Removal;
device.SyncChange += this.On_SyncChange;
device.SyncChange += DS4Devices.UpdateSerial;
device.SerialChange += this.On_SerialChange;
if (!useTempProfile[Index])
{
if (device.isValidSerial() && containsLinkedProfile(device.getMacAddress()))
{
ProfilePath[Index] = getLinkedProfile(device.getMacAddress());
}
else
{
ProfilePath[Index] = OlderProfilePath[Index];
}
LoadProfile(Index, false, this, false, false);
}
touchPad[Index] = new Mouse(Index, device);
device.LightBarColor = getMainColor(Index);
int tempIdx = Index;
device.Report += (sender, e) =>
{
this.On_Report(sender, e, tempIdx);
};
DS4Device.ReportHandler<EventArgs> tempEvnt = (sender, args) =>
{
DualShockPadMeta padDetail = new DualShockPadMeta();
GetPadDetailForIdx(tempIdx, ref padDetail);
_udpServer.NewReportIncoming(ref padDetail, CurrentState[tempIdx]);
};
device.MotionEvent = tempEvnt;
if (_udpServer != null)
{
device.Report += tempEvnt;
}
if (!getDInputOnly(Index) && device.isSynced())
{
LogDebug("Plugging in X360 Controller #" + (Index + 1));
useDInputOnly[Index] = false;
x360controls[Index] = new Xbox360Controller(vigemTestClient);
int devIndex = Index;
/*x360controls[Index].FeedbackReceived += (sender, args) =>
{
SetDevRumble(device, args.LargeMotor, args.SmallMotor, devIndex);
};
*/
x360controls[Index].Connect();
LogDebug("X360 Controller #" + (Index + 1) + " connected");
}
else
{
useDInputOnly[Index] = true;
}
TouchPadOn(Index, device);
CheckProfileOptions(Index, device);
device.StartUpdate();
//string filename = Path.GetFileName(ProfilePath[Index]);
if (File.Exists(appdatapath + "\\Profiles\\" + ProfilePath[Index] + ".xml"))
{
string prolog = Properties.Resources.UsingProfile.Replace("*number*", (Index + 1).ToString()).Replace("*Profile name*", ProfilePath[Index]);
LogDebug(prolog);
AppLogger.LogToTray(prolog);
}
else
{
string prolog = Properties.Resources.NotUsingProfile.Replace("*number*", (Index + 1).ToString());
LogDebug(prolog);
AppLogger.LogToTray(prolog);
}
break;
}
}
}
}
return true;
}
private void testNewReport(ref Xbox360Report xboxreport, DS4State state,
int device)
{
Xbox360Buttons tempButtons = 0;
unchecked
{
if (state.Share) tempButtons |= Xbox360Buttons.Back;
if (state.L3) tempButtons |= Xbox360Buttons.LeftThumb;
if (state.R3) tempButtons |= Xbox360Buttons.RightThumb;
if (state.Options) tempButtons |= Xbox360Buttons.Start;
if (state.DpadUp) tempButtons |= Xbox360Buttons.Up;
if (state.DpadRight) tempButtons |= Xbox360Buttons.Right;
if (state.DpadDown) tempButtons |= Xbox360Buttons.Down;
if (state.DpadLeft) tempButtons |= Xbox360Buttons.Left;
if (state.L1) tempButtons |= Xbox360Buttons.LeftShoulder;
if (state.R1) tempButtons |= Xbox360Buttons.RightShoulder;
if (state.Triangle) tempButtons |= Xbox360Buttons.Y;
if (state.Circle) tempButtons |= Xbox360Buttons.B;
if (state.Cross) tempButtons |= Xbox360Buttons.A;
if (state.Square) tempButtons |= Xbox360Buttons.X;
if (state.PS) tempButtons |= Xbox360Buttons.Guide;
xboxreport.SetButtonsFull(tempButtons);
}
xboxreport.LeftTrigger = state.L2;
xboxreport.RightTrigger = state.R2;
SASteeringWheelEmulationAxisType steeringWheelMappedAxis = Global.GetSASteeringWheelEmulationAxis(device);
switch (steeringWheelMappedAxis)
{
case SASteeringWheelEmulationAxisType.None:
xboxreport.LeftThumbX = AxisScale(state.LX, false);
xboxreport.LeftThumbY = AxisScale(state.LY, true);
xboxreport.RightThumbX = AxisScale(state.RX, false);
xboxreport.RightThumbY = AxisScale(state.RY, true);
break;
case SASteeringWheelEmulationAxisType.LX:
xboxreport.LeftThumbX = (short)state.SASteeringWheelEmulationUnit;
xboxreport.LeftThumbY = AxisScale(state.LY, true);
xboxreport.RightThumbX = AxisScale(state.RX, false);
xboxreport.RightThumbY = AxisScale(state.RY, true);
break;
case SASteeringWheelEmulationAxisType.LY:
xboxreport.LeftThumbX = AxisScale(state.LX, false);
xboxreport.LeftThumbY = (short)state.SASteeringWheelEmulationUnit;
xboxreport.RightThumbX = AxisScale(state.RX, false);
xboxreport.RightThumbY = AxisScale(state.RY, true);
break;
case SASteeringWheelEmulationAxisType.RX:
xboxreport.LeftThumbX = AxisScale(state.LX, false);
xboxreport.LeftThumbY = AxisScale(state.LY, true);
xboxreport.RightThumbX = (short)state.SASteeringWheelEmulationUnit;
xboxreport.RightThumbY = AxisScale(state.RY, true);
break;
case SASteeringWheelEmulationAxisType.RY:
xboxreport.LeftThumbX = AxisScale(state.LX, false);
xboxreport.LeftThumbY = AxisScale(state.LY, true);
xboxreport.RightThumbX = AxisScale(state.RX, false);
xboxreport.RightThumbY = (short)state.SASteeringWheelEmulationUnit;
break;
case SASteeringWheelEmulationAxisType.L2R2:
xboxreport.LeftTrigger = xboxreport.RightTrigger = 0;
if (state.SASteeringWheelEmulationUnit >= 0) xboxreport.LeftTrigger = (Byte)state.SASteeringWheelEmulationUnit;
else xboxreport.RightTrigger = (Byte)state.SASteeringWheelEmulationUnit;
goto case SASteeringWheelEmulationAxisType.None;
case SASteeringWheelEmulationAxisType.VJoy1X:
case SASteeringWheelEmulationAxisType.VJoy2X:
DS4Windows.VJoyFeeder.vJoyFeeder.FeedAxisValue(state.SASteeringWheelEmulationUnit, ((((uint)steeringWheelMappedAxis) - ((uint)SASteeringWheelEmulationAxisType.VJoy1X)) / 3) + 1, DS4Windows.VJoyFeeder.HID_USAGES.HID_USAGE_X);
goto case SASteeringWheelEmulationAxisType.None;
case SASteeringWheelEmulationAxisType.VJoy1Y:
case SASteeringWheelEmulationAxisType.VJoy2Y:
DS4Windows.VJoyFeeder.vJoyFeeder.FeedAxisValue(state.SASteeringWheelEmulationUnit, ((((uint)steeringWheelMappedAxis) - ((uint)SASteeringWheelEmulationAxisType.VJoy1X)) / 3) + 1, DS4Windows.VJoyFeeder.HID_USAGES.HID_USAGE_Y);
goto case SASteeringWheelEmulationAxisType.None;
case SASteeringWheelEmulationAxisType.VJoy1Z:
case SASteeringWheelEmulationAxisType.VJoy2Z:
DS4Windows.VJoyFeeder.vJoyFeeder.FeedAxisValue(state.SASteeringWheelEmulationUnit, ((((uint)steeringWheelMappedAxis) - ((uint)SASteeringWheelEmulationAxisType.VJoy1X)) / 3) + 1, DS4Windows.VJoyFeeder.HID_USAGES.HID_USAGE_Z);
goto case SASteeringWheelEmulationAxisType.None;
default:
// Should never come here but just in case use the NONE case as default handler....
goto case SASteeringWheelEmulationAxisType.None;
}
}
private short AxisScale(Int32 Value, Boolean Flip)
{
unchecked
{
Value -= 0x80;
//float temp = (Value - (-128)) / (float)inputResolution;
float temp = (Value - (-128)) * reciprocalInputResolution;
if (Flip) temp = (temp - 0.5f) * -1.0f + 0.5f;
return (short)(temp * outputResolution + (-32768));
}
}
private void CheckProfileOptions(int ind, DS4Device device, bool startUp=false)
{
device.setIdleTimeout(getIdleDisconnectTimeout(ind));
device.setBTPollRate(getBTPollRate(ind));
touchPad[ind].ResetTrackAccel(getTrackballFriction(ind));
if (!startUp)
{
CheckLauchProfileOption(ind, device);
}
}
private void CheckLauchProfileOption(int ind, DS4Device device)
{
string programPath = LaunchProgram[ind];
if (programPath != string.Empty)
{
System.Diagnostics.Process[] localAll = System.Diagnostics.Process.GetProcesses();
bool procFound = false;
for (int procInd = 0, procsLen = localAll.Length; !procFound && procInd < procsLen; procInd++)
{
try
{
string temp = localAll[procInd].MainModule.FileName;
if (temp == programPath)
{
procFound = true;
}
}
// Ignore any process for which this information
// is not exposed
catch { }
}
if (!procFound)
{
Task processTask = new Task(() =>
{
Thread.Sleep(5000);
System.Diagnostics.Process tempProcess = new System.Diagnostics.Process();
tempProcess.StartInfo.FileName = programPath;
tempProcess.StartInfo.WorkingDirectory = new FileInfo(programPath).Directory.ToString();
//tempProcess.StartInfo.UseShellExecute = false;
try { tempProcess.Start(); }
catch { }
});
processTask.Start();
}
}
}
public void TouchPadOn(int ind, DS4Device device)
{
ITouchpadBehaviour tPad = touchPad[ind];
device.Touchpad.TouchButtonDown += tPad.touchButtonDown;
device.Touchpad.TouchButtonUp += tPad.touchButtonUp;
device.Touchpad.TouchesBegan += tPad.touchesBegan;
device.Touchpad.TouchesMoved += tPad.touchesMoved;
device.Touchpad.TouchesEnded += tPad.touchesEnded;
device.Touchpad.TouchUnchanged += tPad.touchUnchanged;
//device.Touchpad.PreTouchProcess += delegate { touchPad[ind].populatePriorButtonStates(); };
device.Touchpad.PreTouchProcess += (sender, args) => { touchPad[ind].populatePriorButtonStates(); };
device.SixAxis.SixAccelMoved += tPad.sixaxisMoved;
//LogDebug("Touchpad mode for " + device.MacAddress + " is now " + tmode.ToString());
//Log.LogToTray("Touchpad mode for " + device.MacAddress + " is now " + tmode.ToString());
}
public string getDS4ControllerInfo(int index)
{
DS4Device d = DS4Controllers[index];
if (d != null)
{
if (!d.IsAlive())
{
return Properties.Resources.Connecting;
}
string battery;
if (d.isCharging())
{
if (d.getBattery() >= 100)
battery = Properties.Resources.Charged;
else
battery = Properties.Resources.Charging.Replace("*number*", d.getBattery().ToString());
}
else
{
battery = Properties.Resources.Battery.Replace("*number*", d.getBattery().ToString());
}
return d.getMacAddress() + " (" + d.getConnectionType() + "), " + battery;
//return d.MacAddress + " (" + d.ConnectionType + "), Battery is " + battery + ", Touchpad in " + modeSwitcher[index].ToString();
}
else
return string.Empty;
}
public string getDS4MacAddress(int index)
{
DS4Device d = DS4Controllers[index];
if (d != null)
{
if (!d.IsAlive())
{
return Properties.Resources.Connecting;
}
return d.getMacAddress();
}
else
return string.Empty;
}
public string getShortDS4ControllerInfo(int index)
{
DS4Device d = DS4Controllers[index];
if (d != null)
{
string battery;
if (!d.IsAlive())
battery = "...";
if (d.isCharging())
{
if (d.getBattery() >= 100)
battery = Properties.Resources.Full;
else
battery = d.getBattery() + "%+";
}
else
{
battery = d.getBattery() + "%";
}
return (d.getConnectionType() + " " + battery);
}
else
return Properties.Resources.NoneText;
}
public string getDS4Battery(int index)
{
DS4Device d = DS4Controllers[index];
if (d != null)
{
string battery;
if (!d.IsAlive())
battery = "...";
if (d.isCharging())
{
if (d.getBattery() >= 100)
battery = Properties.Resources.Full;
else
battery = d.getBattery() + "%+";
}
else
{
battery = d.getBattery() + "%";
}
return battery;
}
else
return Properties.Resources.NA;
}
public string getDS4Status(int index)
{
DS4Device d = DS4Controllers[index];
if (d != null)
{
return d.getConnectionType() + "";
}
else
return Properties.Resources.NoneText;
}
protected void On_SerialChange(object sender, EventArgs e)
{
DS4Device device = (DS4Device)sender;
int ind = -1;
for (int i = 0, arlength = DS4_CONTROLLER_COUNT; ind == -1 && i < arlength; i++)
{
DS4Device tempDev = DS4Controllers[i];
if (tempDev != null && device == tempDev)
ind = i;
}
if (ind >= 0)
{
OnDeviceSerialChange(this, ind, device.getMacAddress());
}
}
protected void On_SyncChange(object sender, EventArgs e)
{
DS4Device device = (DS4Device)sender;
int ind = -1;
for (int i = 0, arlength = DS4_CONTROLLER_COUNT; ind == -1 && i < arlength; i++)
{
DS4Device tempDev = DS4Controllers[i];
if (tempDev != null && device == tempDev)
ind = i;
}
if (ind >= 0)
{
bool synced = device.isSynced();
if (!synced)
{
if (!useDInputOnly[ind])
{
x360controls[ind].Disconnect();
x360controls[ind] = null;
useDInputOnly[ind] = true;
LogDebug("X360 Controller #" + (ind + 1) + " unplugged");
}
}
else
{
if (!getDInputOnly(ind))
{
LogDebug("Plugging in X360 Controller #" + (ind + 1));
x360controls[ind] = new Xbox360Controller(vigemTestClient);
/*x360controls[ind].FeedbackReceived += (eventsender, args) =>
{
SetDevRumble(device, args.LargeMotor, args.SmallMotor, ind);
};
*/
x360controls[ind].Connect();
useDInputOnly[ind] = false;
LogDebug("X360 Controller #" + (ind + 1) + " connected");
}
}
}
}
//Called when DS4 is disconnected or timed out
protected virtual void On_DS4Removal(object sender, EventArgs e)
{
DS4Device device = (DS4Device)sender;
int ind = -1;
for (int i = 0, arlength = DS4Controllers.Length; ind == -1 && i < arlength; i++)
{
if (DS4Controllers[i] != null && device.getMacAddress() == DS4Controllers[i].getMacAddress())
ind = i;
}
if (ind != -1)
{
bool removingStatus = false;
lock (device.removeLocker)
{
if (!device.IsRemoving)
{
removingStatus = true;
device.IsRemoving = true;
}
}
if (removingStatus)
{
CurrentState[ind].Battery = PreviousState[ind].Battery = 0; // Reset for the next connection's initial status change.
if (!useDInputOnly[ind])
{
x360controls[ind].Disconnect();
x360controls[ind] = null;
LogDebug("X360 Controller # " + (ind + 1) + " unplugged");
}
// Use Task to reset device synth state and commit it
Task.Run(() =>
{
Mapping.Commit(ind);
}).Wait();
string removed = Properties.Resources.ControllerWasRemoved.Replace("*Mac address*", (ind + 1).ToString());
if (device.getBattery() <= 20 &&
device.getConnectionType() == ConnectionType.BT && !device.isCharging())
{
removed += ". " + Properties.Resources.ChargeController;
}
LogDebug(removed);
AppLogger.LogToTray(removed);
/*Stopwatch sw = new Stopwatch();
sw.Start();
while (sw.ElapsedMilliseconds < XINPUT_UNPLUG_SETTLE_TIME)
{
// Use SpinWait to keep control of current thread. Using Sleep could potentially
// cause other events to get run out of order
System.Threading.Thread.SpinWait(500);
}
sw.Stop();
*/
device.IsRemoved = true;
device.Synced = false;
DS4Controllers[ind] = null;
touchPad[ind] = null;
lag[ind] = false;
inWarnMonitor[ind] = false;
useDInputOnly[ind] = true;
uiContext?.Post(new SendOrPostCallback((state) =>
{
OnControllerRemoved(this, ind);
}), null);
//Thread.Sleep(XINPUT_UNPLUG_SETTLE_TIME);
}
}
}
public bool[] lag = new bool[4] { false, false, false, false };
public bool[] inWarnMonitor = new bool[4] { false, false, false, false };
private byte[] currentBattery = new byte[4] { 0, 0, 0, 0 };
private bool[] charging = new bool[4] { false, false, false, false };
private string[] tempStrings = new string[4] { string.Empty, string.Empty, string.Empty, string.Empty };
// Called every time a new input report has arrived
//protected virtual void On_Report(object sender, EventArgs e, int ind)
protected virtual void On_Report(DS4Device device, EventArgs e, int ind)
{
//DS4Device device = (DS4Device)sender;
if (ind != -1)
{
if (getFlushHIDQueue(ind))
device.FlushHID();
string devError = tempStrings[ind] = device.error;
if (!string.IsNullOrEmpty(devError))
{
uiContext?.Post(new SendOrPostCallback(delegate (object state)
{
LogDebug(devError);
}), null);
}
if (inWarnMonitor[ind])
{
int flashWhenLateAt = getFlashWhenLateAt();
if (!lag[ind] && device.Latency >= flashWhenLateAt)
{
lag[ind] = true;
uiContext?.Post(new SendOrPostCallback(delegate (object state)
{
LagFlashWarning(ind, true);
}), null);
}
else if (lag[ind] && device.Latency < flashWhenLateAt)
{
lag[ind] = false;
uiContext?.Post(new SendOrPostCallback(delegate (object state)
{
LagFlashWarning(ind, false);
}), null);
}
}
else
{
if (DateTime.UtcNow - device.firstActive > TimeSpan.FromSeconds(5))
{
inWarnMonitor[ind] = true;
}
}
device.getCurrentState(CurrentState[ind]);
DS4State cState = CurrentState[ind];
DS4State pState = device.getPreviousStateRef();
//device.getPreviousState(PreviousState[ind]);
//DS4State pState = PreviousState[ind];
if (device.firstReport && device.IsAlive())
{
device.firstReport = false;
uiContext?.Post(new SendOrPostCallback(delegate (object state)
{
OnDeviceStatusChanged(this, ind);
}), null);
}
else if (pState.Battery != cState.Battery || device.oldCharging != device.isCharging())
{
byte tempBattery = currentBattery[ind] = cState.Battery;
bool tempCharging = charging[ind] = device.isCharging();
uiContext?.Post(new SendOrPostCallback(delegate (object state)
{
OnBatteryStatusChange(this, ind, tempBattery, tempCharging);
}), null);
}
if (getEnableTouchToggle(ind))
CheckForTouchToggle(ind, cState, pState);
cState = Mapping.SetCurveAndDeadzone(ind, cState, TempState[ind]);
if (!recordingMacro && (useTempProfile[ind] ||
containsCustomAction(ind) || containsCustomExtras(ind) ||
getProfileActionCount(ind) > 0))
{
Mapping.MapCustom(ind, cState, MappedState[ind], ExposedState[ind], touchPad[ind], this);
cState = MappedState[ind];
}
if (!useDInputOnly[ind])
{
testNewReport(ref x360reports[ind], cState, ind);
x360controls[ind]?.SendReport(x360reports[ind]);
//x360Bus.Parse(cState, processingData[ind].Report, ind);
// We push the translated Xinput state, and simultaneously we
// pull back any possible rumble data coming from Xinput consumers.
/*if (x360Bus.Report(processingData[ind].Report, processingData[ind].Rumble))
{
byte Big = processingData[ind].Rumble[3];
byte Small = processingData[ind].Rumble[4];
if (processingData[ind].Rumble[1] == 0x08)
{
SetDevRumble(device, Big, Small, ind);
}
}
*/
}
// Output any synthetic events.
Mapping.Commit(ind);
// Update the GUI/whatever.
DS4LightBar.updateLightBar(device, ind);
}
}
public void LagFlashWarning(int ind, bool on)
{
if (on)
{
lag[ind] = true;
LogDebug(Properties.Resources.LatencyOverTen.Replace("*number*", (ind + 1).ToString()), true);
if (getFlashWhenLate())
{
DS4Color color = new DS4Color { red = 50, green = 0, blue = 0 };
DS4LightBar.forcedColor[ind] = color;
DS4LightBar.forcedFlash[ind] = 2;
DS4LightBar.forcelight[ind] = true;
}
}
else
{
lag[ind] = false;
LogDebug(Properties.Resources.LatencyNotOverTen.Replace("*number*", (ind + 1).ToString()));
DS4LightBar.forcelight[ind] = false;
DS4LightBar.forcedFlash[ind] = 0;
}
}
public DS4Controls GetActiveInputControl(int ind)
{
DS4State cState = CurrentState[ind];
DS4StateExposed eState = ExposedState[ind];
Mouse tp = touchPad[ind];
DS4Controls result = DS4Controls.None;
if (DS4Controllers[ind] != null)
{
if (Mapping.getBoolButtonMapping(cState.Cross))
result = DS4Controls.Cross;
else if (Mapping.getBoolButtonMapping(cState.Circle))
result = DS4Controls.Circle;
else if (Mapping.getBoolButtonMapping(cState.Triangle))
result = DS4Controls.Triangle;
else if (Mapping.getBoolButtonMapping(cState.Square))
result = DS4Controls.Square;
else if (Mapping.getBoolButtonMapping(cState.L1))
result = DS4Controls.L1;
else if (Mapping.getBoolTriggerMapping(cState.L2))
result = DS4Controls.L2;
else if (Mapping.getBoolButtonMapping(cState.L3))
result = DS4Controls.L3;
else if (Mapping.getBoolButtonMapping(cState.R1))
result = DS4Controls.R1;
else if (Mapping.getBoolTriggerMapping(cState.R2))
result = DS4Controls.R2;
else if (Mapping.getBoolButtonMapping(cState.R3))
result = DS4Controls.R3;
else if (Mapping.getBoolButtonMapping(cState.DpadUp))
result = DS4Controls.DpadUp;
else if (Mapping.getBoolButtonMapping(cState.DpadDown))
result = DS4Controls.DpadDown;
else if (Mapping.getBoolButtonMapping(cState.DpadLeft))
result = DS4Controls.DpadLeft;
else if (Mapping.getBoolButtonMapping(cState.DpadRight))
result = DS4Controls.DpadRight;
else if (Mapping.getBoolButtonMapping(cState.Share))
result = DS4Controls.Share;
else if (Mapping.getBoolButtonMapping(cState.Options))
result = DS4Controls.Options;
else if (Mapping.getBoolButtonMapping(cState.PS))
result = DS4Controls.PS;
else if (Mapping.getBoolAxisDirMapping(cState.LX, true))
result = DS4Controls.LXPos;
else if (Mapping.getBoolAxisDirMapping(cState.LX, false))
result = DS4Controls.LXNeg;
else if (Mapping.getBoolAxisDirMapping(cState.LY, true))
result = DS4Controls.LYPos;
else if (Mapping.getBoolAxisDirMapping(cState.LY, false))
result = DS4Controls.LYNeg;
else if (Mapping.getBoolAxisDirMapping(cState.RX, true))
result = DS4Controls.RXPos;
else if (Mapping.getBoolAxisDirMapping(cState.RX, false))
result = DS4Controls.RXNeg;
else if (Mapping.getBoolAxisDirMapping(cState.RY, true))
result = DS4Controls.RYPos;
else if (Mapping.getBoolAxisDirMapping(cState.RY, false))
result = DS4Controls.RYNeg;
else if (Mapping.getBoolTouchMapping(tp.leftDown))
result = DS4Controls.TouchLeft;
else if (Mapping.getBoolTouchMapping(tp.rightDown))
result = DS4Controls.TouchRight;
else if (Mapping.getBoolTouchMapping(tp.multiDown))
result = DS4Controls.TouchMulti;
else if (Mapping.getBoolTouchMapping(tp.upperDown))
result = DS4Controls.TouchUpper;
}
return result;
}
public bool[] touchreleased = new bool[4] { true, true, true, true },
touchslid = new bool[4] { false, false, false, false };
protected virtual void CheckForTouchToggle(int deviceID, DS4State cState, DS4State pState)
{
if (!getUseTPforControls(deviceID) && cState.Touch1 && pState.PS)
{
if (GetTouchActive(deviceID) && touchreleased[deviceID])
{
TouchActive[deviceID] = false;
LogDebug(Properties.Resources.TouchpadMovementOff);
AppLogger.LogToTray(Properties.Resources.TouchpadMovementOff);
touchreleased[deviceID] = false;
}
else if (touchreleased[deviceID])
{
TouchActive[deviceID] = true;
LogDebug(Properties.Resources.TouchpadMovementOn);
AppLogger.LogToTray(Properties.Resources.TouchpadMovementOn);
touchreleased[deviceID] = false;
}
}
else
touchreleased[deviceID] = true;
}
public virtual void StartTPOff(int deviceID)
{
if (deviceID < 4)
{
TouchActive[deviceID] = false;
}
}
public virtual string TouchpadSlide(int ind)
{
DS4State cState = CurrentState[ind];
string slidedir = "none";
if (DS4Controllers[ind] != null && cState.Touch2 &&
!(touchPad[ind].dragging || touchPad[ind].dragging2))
{
if (touchPad[ind].slideright && !touchslid[ind])
{
slidedir = "right";
touchslid[ind] = true;
}
else if (touchPad[ind].slideleft && !touchslid[ind])
{
slidedir = "left";
touchslid[ind] = true;
}
else if (!touchPad[ind].slideleft && !touchPad[ind].slideright)
{
slidedir = "";
touchslid[ind] = false;
}
}
return slidedir;
}
public virtual void LogDebug(String Data, bool warning = false)
{
//Console.WriteLine(System.DateTime.Now.ToString("G") + "> " + Data);
if (Debug != null)
{
DebugEventArgs args = new DebugEventArgs(Data, warning);
OnDebug(this, args);
}
}
public virtual void OnDebug(object sender, DebugEventArgs args)
{
if (Debug != null)
Debug(this, args);
}
// sets the rumble adjusted with rumble boost. General use method
public virtual void setRumble(byte heavyMotor, byte lightMotor, int deviceNum)
{
if (deviceNum < 4)
{
DS4Device device = DS4Controllers[deviceNum];
if (device != null)
SetDevRumble(device, heavyMotor, lightMotor, deviceNum);
//device.setRumble((byte)lightBoosted, (byte)heavyBoosted);
}
}
// sets the rumble adjusted with rumble boost. Method more used for
// report handling. Avoid constant checking for a device.
public void SetDevRumble(DS4Device device,
byte heavyMotor, byte lightMotor, int deviceNum)
{
byte boost = getRumbleBoost(deviceNum);
uint lightBoosted = ((uint)lightMotor * (uint)boost) / 100;
if (lightBoosted > 255)
lightBoosted = 255;
uint heavyBoosted = ((uint)heavyMotor * (uint)boost) / 100;
if (heavyBoosted > 255)
heavyBoosted = 255;
device.setRumble((byte)lightBoosted, (byte)heavyBoosted);
}
public DS4State getDS4State(int ind)
{
return CurrentState[ind];
}
public DS4State getDS4StateMapped(int ind)
{
return MappedState[ind];
}
public DS4State getDS4StateTemp(int ind)
{
return TempState[ind];
}
}
}