cemu-DS4Windows/DS4Tool/Properties/AssemblyInfo.cs
jays2kings 7929e12d84 Version 1.4.161
Version 1.4.161
By default Xinput ports 1-4 are used, this can be changed back in
settings to 11-14 and anything in between
Better handling of moving appdata folder to %Appdata%/DS4Windows
2014-12-03 17:36:54 -05:00

37 lines
1.5 KiB
C#

using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("DS4Windows")]
[assembly: AssemblyDescription("Sony DualShock 4 to Microsoft Xinput controller mapper")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("DS4Windows")]
[assembly: AssemblyCopyright("Copyright © Scarlet.Crush Productions 2012, 2013; Copyright © InhexSTER, HecticSeptic, electrobrains, Jays2Kings 2013, 2014")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("a52b5b20-d9ee-4f32-8518-307fa14aa0c6")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.4.161")]
[assembly: AssemblyFileVersion("1.4.161")]