mirror of
https://github.com/cemu-project/DS4Windows.git
synced 2024-12-03 06:24:20 +01:00
7d7d5d7391
Extended range needed for touchpad swipes actions to register UI adjustments in profile settings, such as a color box for flashing color, alignment adjustments, and the Sixaxis reading dot staying in bounds of the box Recording a macro for special actions now open up in a new window, allowing for ctrl+tab to be used When controller's latency passes 10ms, the log will show and the controller will flash red until the latency is under 10ms Hovering over the mac address shows the latency of said controller, if it's connected via bluetooth Option to choose when at low battery for the light to flash or pulse Much cleaner/neater hotkeys/about window Option to download language packs if your PC is not set to an english language Finished Italian Translations (Thanks again Giulio) Finished German Translations (Thanks Ammonjak) Updated Italian & Russian Translations Reorganized the the code so all cs files are under the same project
846 lines
39 KiB
C#
846 lines
39 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.IO;
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using System.Reflection;
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using System.Media;
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using System.Threading.Tasks;
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namespace DS4Windows
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{
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public class ControlService
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{
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public X360Device x360Bus;
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public DS4Device[] DS4Controllers = new DS4Device[4];
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//TPadModeSwitcher[] modeSwitcher = new TPadModeSwitcher[4];
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public Mouse[] touchPad = new Mouse[4];
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private bool running = false;
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private DS4State[] MappedState = new DS4State[4];
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private DS4State[] CurrentState = new DS4State[4];
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private DS4State[] PreviousState = new DS4State[4];
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public DS4StateExposed[] ExposedState = new DS4StateExposed[4];
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public bool recordingMacro = false;
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public event EventHandler<DebugEventArgs> Debug = null;
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public bool eastertime = false;
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private int eCode = 0;
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bool[] buttonsdown = { false, false, false, false };
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List<DS4Controls> dcs = new List<DS4Controls>();
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bool[] held = new bool[4];
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int[] oldmouse = new int[4] { -1, -1, -1, -1 };
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SoundPlayer sp = new SoundPlayer();
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private class X360Data
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{
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public byte[] Report = new byte[28];
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public byte[] Rumble = new byte[8];
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}
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private X360Data[] processingData = new X360Data[4];
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public ControlService()
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{
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sp.Stream = Properties.Resources.EE;
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x360Bus = new X360Device();
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AddtoDS4List();
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for (int i = 0; i < DS4Controllers.Length; i++)
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{
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processingData[i] = new X360Data();
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MappedState[i] = new DS4State();
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CurrentState[i] = new DS4State();
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PreviousState[i] = new DS4State();
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ExposedState[i] = new DS4StateExposed(CurrentState[i]);
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}
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}
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void AddtoDS4List()
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{
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dcs.Add(DS4Controls.Cross);
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dcs.Add(DS4Controls.Cross);
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dcs.Add(DS4Controls.Circle);
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dcs.Add(DS4Controls.Square);
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dcs.Add(DS4Controls.Triangle);
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dcs.Add(DS4Controls.Options);
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dcs.Add(DS4Controls.Share);
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dcs.Add(DS4Controls.DpadUp);
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dcs.Add(DS4Controls.DpadDown);
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dcs.Add(DS4Controls.DpadLeft);
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dcs.Add(DS4Controls.DpadRight);
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dcs.Add(DS4Controls.PS);
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dcs.Add(DS4Controls.L1);
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dcs.Add(DS4Controls.R1);
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dcs.Add(DS4Controls.L2);
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dcs.Add(DS4Controls.R2);
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dcs.Add(DS4Controls.L3);
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dcs.Add(DS4Controls.R3);
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dcs.Add(DS4Controls.LXPos);
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dcs.Add(DS4Controls.LXNeg);
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dcs.Add(DS4Controls.LYPos);
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dcs.Add(DS4Controls.LYNeg);
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dcs.Add(DS4Controls.RXPos);
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dcs.Add(DS4Controls.RXNeg);
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dcs.Add(DS4Controls.RYPos);
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dcs.Add(DS4Controls.RYNeg);
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dcs.Add(DS4Controls.SwipeUp);
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dcs.Add(DS4Controls.SwipeDown);
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dcs.Add(DS4Controls.SwipeLeft);
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dcs.Add(DS4Controls.SwipeRight);
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}
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private async void WarnExclusiveModeFailure(DS4Device device)
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{
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if (DS4Devices.isExclusiveMode && !device.IsExclusive)
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{
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await System.Threading.Tasks.Task.Delay(5);
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String message = Properties.Resources.CouldNotOpenDS4.Replace("*Mac address*", device.MacAddress) + " " + Properties.Resources.QuitOtherPrograms;
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LogDebug(message, true);
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Log.LogToTray(message);
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}
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}
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public bool Start(bool showlog = true)
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{
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if (x360Bus.Open() && x360Bus.Start())
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{
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if (showlog)
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LogDebug(Properties.Resources.Starting);
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DS4Devices.isExclusiveMode = Global.UseExclusiveMode;
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if (showlog)
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{
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LogDebug(Properties.Resources.SearchingController);
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LogDebug(DS4Devices.isExclusiveMode ? Properties.Resources.UsingExclusive: Properties.Resources.UsingShared);
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}
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try
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{
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DS4Devices.findControllers();
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IEnumerable<DS4Device> devices = DS4Devices.getDS4Controllers();
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int ind = 0;
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DS4LightBar.defualtLight = false;
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foreach (DS4Device device in devices)
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{
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if (showlog)
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LogDebug(Properties.Resources.FoundController + device.MacAddress + " (" + device.ConnectionType + ")");
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WarnExclusiveModeFailure(device);
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DS4Controllers[ind] = device;
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device.Removal -= DS4Devices.On_Removal;
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device.Removal += this.On_DS4Removal;
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device.Removal += DS4Devices.On_Removal;
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touchPad[ind] = new Mouse(ind, device);
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device.LightBarColor = Global.MainColor[ind];
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if (!Global.DinputOnly[ind])
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x360Bus.Plugin(ind);
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device.Report += this.On_Report;
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TouchPadOn(ind, device);
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//string filename = Global.ProfilePath[ind];
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ind++;
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if (showlog)
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if (System.IO.File.Exists(Global.appdatapath + "\\Profiles\\" + Global.ProfilePath[ind-1] + ".xml"))
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{
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string prolog = Properties.Resources.UsingProfile.Replace("*number*", ind.ToString()).Replace("*Profile name*", Global.ProfilePath[ind-1]);
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LogDebug(prolog);
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Log.LogToTray(prolog);
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}
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else
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{
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string prolog = Properties.Resources.NotUsingProfile.Replace("*number*", (ind).ToString());
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LogDebug(prolog);
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Log.LogToTray(prolog);
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}
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if (ind >= 4) // out of Xinput devices!
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break;
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}
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}
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catch (Exception e)
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{
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LogDebug(e.Message);
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Log.LogToTray(e.Message);
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}
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running = true;
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}
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return true;
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}
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public bool Stop(bool showlog = true)
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{
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if (running)
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{
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running = false;
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if (showlog)
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LogDebug(Properties.Resources.StoppingX360);
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bool anyUnplugged = false;
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for (int i = 0; i < DS4Controllers.Length; i++)
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{
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if (DS4Controllers[i] != null)
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{
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if (Global.DCBTatStop && !DS4Controllers[i].Charging && showlog)
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DS4Controllers[i].DisconnectBT();
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else
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{
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DS4LightBar.forcelight[i] = false;
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DS4LightBar.forcedFlash[i] = 0;
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DS4LightBar.defualtLight = true;
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DS4LightBar.updateLightBar(DS4Controllers[i], i, CurrentState[i], ExposedState[i], touchPad[i]);
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System.Threading.Thread.Sleep(50);
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}
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CurrentState[i].Battery = PreviousState[i].Battery = 0; // Reset for the next connection's initial status change.
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x360Bus.Unplug(i);
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anyUnplugged = true;
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DS4Controllers[i] = null;
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touchPad[i] = null;
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}
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}
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if (anyUnplugged)
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System.Threading.Thread.Sleep(XINPUT_UNPLUG_SETTLE_TIME);
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x360Bus.UnplugAll();
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x360Bus.Stop();
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if (showlog)
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LogDebug(Properties.Resources.StoppingDS4);
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DS4Devices.stopControllers();
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if (showlog)
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LogDebug(Properties.Resources.StoppedDS4Windows);
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Global.ControllerStatusChanged(this);
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}
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return true;
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}
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public bool HotPlug()
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{
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if (running)
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{
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DS4Devices.findControllers();
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IEnumerable<DS4Device> devices = DS4Devices.getDS4Controllers();
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foreach (DS4Device device in devices)
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{
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if (device.IsDisconnecting)
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continue;
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if (((Func<bool>)delegate
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{
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for (Int32 Index = 0; Index < DS4Controllers.Length; Index++)
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if (DS4Controllers[Index] != null && DS4Controllers[Index].MacAddress == device.MacAddress)
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return true;
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return false;
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})())
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continue;
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for (Int32 Index = 0; Index < DS4Controllers.Length; Index++)
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if (DS4Controllers[Index] == null)
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{
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LogDebug(Properties.Resources.FoundController + device.MacAddress + " (" + device.ConnectionType + ")");
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WarnExclusiveModeFailure(device);
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DS4Controllers[Index] = device;
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device.Removal -= DS4Devices.On_Removal;
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device.Removal += this.On_DS4Removal;
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device.Removal += DS4Devices.On_Removal;
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touchPad[Index] = new Mouse(Index, device);
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device.LightBarColor = Global.MainColor[Index];
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device.Report += this.On_Report;
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if (!Global.DinputOnly[Index])
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x360Bus.Plugin(Index);
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TouchPadOn(Index, device);
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//string filename = Path.GetFileName(Global.ProfilePath[Index]);
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if (System.IO.File.Exists(Global.appdatapath + "\\Profiles\\" + Global.ProfilePath[Index] + ".xml"))
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{
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string prolog = Properties.Resources.UsingProfile.Replace("*number*", (Index + 1).ToString()).Replace("*Profile name*", Global.ProfilePath[Index]);
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LogDebug(prolog);
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Log.LogToTray(prolog);
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}
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else
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{
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string prolog = Properties.Resources.NotUsingProfile.Replace("*number*", (Index + 1).ToString());
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LogDebug(prolog);
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Log.LogToTray(prolog);
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}
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break;
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}
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}
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}
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return true;
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}
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public void TouchPadOn(int ind, DS4Device device)
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{
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ITouchpadBehaviour tPad = touchPad[ind];
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device.Touchpad.TouchButtonDown += tPad.touchButtonDown;
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device.Touchpad.TouchButtonUp += tPad.touchButtonUp;
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device.Touchpad.TouchesBegan += tPad.touchesBegan;
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device.Touchpad.TouchesMoved += tPad.touchesMoved;
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device.Touchpad.TouchesEnded += tPad.touchesEnded;
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device.Touchpad.TouchUnchanged += tPad.touchUnchanged;
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//LogDebug("Touchpad mode for " + device.MacAddress + " is now " + tmode.ToString());
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//Log.LogToTray("Touchpad mode for " + device.MacAddress + " is now " + tmode.ToString());
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Global.ControllerStatusChanged(this);
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}
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public void TimeoutConnection(DS4Device d)
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{
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try
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{
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System.Diagnostics.Stopwatch sw = new System.Diagnostics.Stopwatch();
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sw.Start();
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while (!d.IsAlive())
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{
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if (sw.ElapsedMilliseconds < 1000)
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System.Threading.Thread.SpinWait(500);
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//If weve been waiting less than 1 second let the thread keep its processing chunk
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else
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System.Threading.Thread.Sleep(500);
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//If weve been waiting more than 1 second give up some resources
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if (sw.ElapsedMilliseconds > 5000) throw new TimeoutException(); //Weve waited long enough
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}
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sw.Reset();
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}
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catch (TimeoutException)
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{
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Stop(false);
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Start(false);
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}
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}
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public string getDS4ControllerInfo(int index)
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{
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if (DS4Controllers[index] != null)
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{
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DS4Device d = DS4Controllers[index];
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if (!d.IsAlive())
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//return "Connecting..."; // awaiting the first battery charge indication
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{
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var TimeoutThread = new System.Threading.Thread(() => TimeoutConnection(d));
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TimeoutThread.IsBackground = true;
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TimeoutThread.Name = "TimeoutFor" + d.MacAddress.ToString();
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TimeoutThread.Start();
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return Properties.Resources.Connecting;
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}
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String battery;
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if (d.Charging)
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{
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if (d.Battery >= 100)
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battery = Properties.Resources.Charged;
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else
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battery = Properties.Resources.Charging.Replace("*number*", d.Battery.ToString());
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}
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else
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{
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battery = Properties.Resources.Battery.Replace("*number*", d.Battery.ToString());
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}
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return d.MacAddress + " (" + d.ConnectionType + "), " + battery;
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//return d.MacAddress + " (" + d.ConnectionType + "), Battery is " + battery + ", Touchpad in " + modeSwitcher[index].ToString();
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}
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else
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return String.Empty;
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}
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public string getDS4MacAddress(int index)
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{
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if (DS4Controllers[index] != null)
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{
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DS4Device d = DS4Controllers[index];
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if (!d.IsAlive())
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//return "Connecting..."; // awaiting the first battery charge indication
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{
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var TimeoutThread = new System.Threading.Thread(() => TimeoutConnection(d));
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TimeoutThread.IsBackground = true;
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TimeoutThread.Name = "TimeoutFor" + d.MacAddress.ToString();
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TimeoutThread.Start();
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return Properties.Resources.Connecting;
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}
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return d.MacAddress;
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}
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else
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return String.Empty;
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}
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public string getShortDS4ControllerInfo(int index)
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{
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if (DS4Controllers[index] != null)
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{
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DS4Device d = DS4Controllers[index];
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String battery;
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if (!d.IsAlive())
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battery = "...";
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if (d.Charging)
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{
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if (d.Battery >= 100)
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battery = Properties.Resources.Full;
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else
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battery = d.Battery + "%+";
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}
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else
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{
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battery = d.Battery + "%";
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}
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return (d.ConnectionType + " " + battery);
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}
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else
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return Properties.Resources.NoneText;
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}
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public string getDS4Battery(int index)
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{
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if (DS4Controllers[index] != null)
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{
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DS4Device d = DS4Controllers[index];
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String battery;
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if (!d.IsAlive())
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battery = "...";
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if (d.Charging)
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{
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if (d.Battery >= 100)
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battery = Properties.Resources.Full;
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else
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battery = d.Battery + "%+";
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}
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else
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{
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battery = d.Battery + "%";
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}
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return battery;
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}
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else
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return Properties.Resources.NA;
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}
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public string getDS4Status(int index)
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{
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if (DS4Controllers[index] != null)
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{
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DS4Device d = DS4Controllers[index];
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return d.ConnectionType+"";
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}
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else
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return Properties.Resources.NoneText;
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}
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private int XINPUT_UNPLUG_SETTLE_TIME = 250; // Inhibit races that occur with the asynchronous teardown of ScpVBus -> X360 driver instance.
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//Called when DS4 is disconnected or timed out
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protected virtual void On_DS4Removal(object sender, EventArgs e)
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{
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DS4Device device = (DS4Device)sender;
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int ind = -1;
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for (int i = 0; i < DS4Controllers.Length; i++)
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if (DS4Controllers[i] != null && device.MacAddress == DS4Controllers[i].MacAddress)
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ind = i;
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if (ind != -1)
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{
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CurrentState[ind].Battery = PreviousState[ind].Battery = 0; // Reset for the next connection's initial status change.
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x360Bus.Unplug(ind);
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LogDebug(Properties.Resources.ControllerWasRemoved.Replace("*Mac address*", device.MacAddress));
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Log.LogToTray(Properties.Resources.ControllerWasRemoved.Replace("*Mac address*", device.MacAddress));
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System.Threading.Thread.Sleep(XINPUT_UNPLUG_SETTLE_TIME);
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DS4Controllers[ind] = null;
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touchPad[ind] = null;
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Global.ControllerStatusChanged(this);
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}
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}
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public bool[] lag = { false, false, false, false };
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//Called every time the new input report has arrived
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protected virtual void On_Report(object sender, EventArgs e)
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{
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DS4Device device = (DS4Device)sender;
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int ind = -1;
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for (int i = 0; i < DS4Controllers.Length; i++)
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if (device == DS4Controllers[i])
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ind = i;
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if (ind != -1)
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{
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if (Global.FlushHIDQueue[ind])
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device.FlushHID();
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if (!string.IsNullOrEmpty(device.error))
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{
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LogDebug(device.error);
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}
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if (DateTime.UtcNow - device.firstActive > TimeSpan.FromSeconds(5))
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{
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if (device.Latency >= 10 && !lag[ind])
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LagFlashWarning(ind, true);
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else if (device.Latency < 10 && lag[ind])
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LagFlashWarning(ind, false);
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}
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device.getExposedState(ExposedState[ind], CurrentState[ind]);
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DS4State cState = CurrentState[ind];
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device.getPreviousState(PreviousState[ind]);
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DS4State pState = PreviousState[ind];
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if (pState.Battery != cState.Battery)
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Global.ControllerStatusChanged(this);
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CheckForHotkeys(ind, cState, pState);
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if (eastertime)
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EasterTime(ind);
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GetInputkeys(ind);
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if (Global.LSCurve[ind] + Global.RSCurve[ind] + Global.LSDeadzone[ind] + Global.RSDeadzone[ind] +
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Global.L2Deadzone[ind] + Global.R2Deadzone[ind] > 0) //if a curve or deadzone is in place
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cState = Mapping.SetCurveAndDeadzone(ind, cState);
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if (!recordingMacro && (!string.IsNullOrEmpty(Global.tempprofilename[ind]) ||
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Global.getHasCustomKeysorButtons(ind) || Global.getHasShiftCustomKeysorButtons(ind) || Global.ProfileActions[ind].Count > 0))
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{
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Mapping.MapCustom(ind, cState, MappedState[ind], ExposedState[ind], touchPad[ind], this);
|
|
cState = MappedState[ind];
|
|
}
|
|
if (Global.getHasCustomExtras(ind))
|
|
DoExtras(ind);
|
|
|
|
// Update the GUI/whatever.
|
|
DS4LightBar.updateLightBar(device, ind, cState, ExposedState[ind], touchPad[ind]);
|
|
|
|
x360Bus.Parse(cState, processingData[ind].Report, ind);
|
|
// We push the translated Xinput state, and simultaneously we
|
|
// pull back any possible rumble data coming from Xinput consumers.
|
|
if (x360Bus.Report(processingData[ind].Report, processingData[ind].Rumble))
|
|
{
|
|
Byte Big = (Byte)(processingData[ind].Rumble[3]);
|
|
Byte Small = (Byte)(processingData[ind].Rumble[4]);
|
|
|
|
if (processingData[ind].Rumble[1] == 0x08)
|
|
{
|
|
setRumble(Big, Small, ind);
|
|
}
|
|
}
|
|
|
|
// Output any synthetic events.
|
|
Mapping.Commit(ind);
|
|
// Pull settings updates.
|
|
device.IdleTimeout = Global.IdleDisconnectTimeout[ind];
|
|
}
|
|
}
|
|
|
|
public void LagFlashWarning(int ind, bool on)
|
|
{
|
|
if (on)
|
|
{
|
|
lag[ind] = true;
|
|
LogDebug(Properties.Resources.LatencyOverTen.Replace("*number*", (ind + 1).ToString()), true);
|
|
DS4Color color = new DS4Color { red = 50, green = 0, blue = 0 };
|
|
DS4LightBar.forcedColor[ind] = color;
|
|
DS4LightBar.forcedFlash[ind] = 2;
|
|
DS4LightBar.forcelight[ind] = true;
|
|
}
|
|
else
|
|
{
|
|
lag[ind] = false;
|
|
LogDebug(Properties.Resources.LatencyNotOverTen.Replace("*number*", (ind + 1).ToString()));
|
|
DS4LightBar.forcelight[ind] = false;
|
|
DS4LightBar.forcedFlash[ind] = 0;
|
|
}
|
|
}
|
|
|
|
private void DoExtras(int ind)
|
|
{
|
|
DS4State cState = CurrentState[ind];
|
|
DS4StateExposed eState = ExposedState[ind];
|
|
Mouse tp = touchPad[ind];
|
|
DS4Controls helddown = DS4Controls.None;
|
|
foreach (KeyValuePair<DS4Controls, string> p in Global.getCustomExtras(ind))
|
|
{
|
|
if (Mapping.getBoolMapping(p.Key, cState, eState, tp))
|
|
{
|
|
helddown = p.Key;
|
|
break;
|
|
}
|
|
}
|
|
if (helddown != DS4Controls.None)
|
|
{
|
|
string p = Global.getCustomExtras(ind)[helddown];
|
|
string[] extraS = p.Split(',');
|
|
int[] extras = new int[extraS.Length];
|
|
for (int i = 0; i < extraS.Length; i++)
|
|
{
|
|
int b;
|
|
if (int.TryParse(extraS[i], out b))
|
|
extras[i] = b;
|
|
}
|
|
held[ind] = true;
|
|
try
|
|
{
|
|
if (!(extras[0] == extras[1] && extras[1] == 0))
|
|
setRumble((byte)extras[0], (byte)extras[1], ind);
|
|
if (extras[2] == 1)
|
|
{
|
|
DS4Color color = new DS4Color { red = (byte)extras[3], green = (byte)extras[4], blue = (byte)extras[5] };
|
|
DS4LightBar.forcedColor[ind] = color;
|
|
DS4LightBar.forcedFlash[ind] = (byte)extras[6];
|
|
DS4LightBar.forcelight[ind] = true;
|
|
}
|
|
if (extras[7] == 1)
|
|
{
|
|
if (oldmouse[ind] == -1)
|
|
oldmouse[ind] = Global.ButtonMouseSensitivity[ind];
|
|
Global.ButtonMouseSensitivity[ind] = extras[8];
|
|
}
|
|
}
|
|
catch { }
|
|
}
|
|
else if (held[ind])
|
|
{
|
|
DS4LightBar.forcelight[ind] = false;
|
|
DS4LightBar.forcedFlash[ind] = 0;
|
|
//Console.WriteLine(p.Key + " is done");
|
|
Global.ButtonMouseSensitivity[ind] = oldmouse[ind];
|
|
oldmouse[ind] = -1;
|
|
setRumble(0, 0, ind);
|
|
held[ind] = false;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
public void EasterTime(int ind)
|
|
{
|
|
DS4State cState = CurrentState[ind];
|
|
DS4StateExposed eState = ExposedState[ind];
|
|
Mouse tp = touchPad[ind];
|
|
|
|
bool pb = false;
|
|
foreach (DS4Controls dc in dcs)
|
|
{
|
|
if (Mapping.getBoolMapping(dc, cState, eState, tp))
|
|
{
|
|
pb = true;
|
|
break;
|
|
}
|
|
}
|
|
int temp = eCode;
|
|
//Looks like you found the easter egg code, since you're already cheating,
|
|
//I scrambled the code for you :)
|
|
if (pb && !buttonsdown[ind])
|
|
{
|
|
if (cState.Cross && eCode == 9)
|
|
eCode++;
|
|
else if (!cState.Cross && eCode == 9)
|
|
eCode = 0;
|
|
else if (cState.DpadLeft && eCode == 6)
|
|
eCode++;
|
|
else if (!cState.DpadLeft && eCode == 6)
|
|
eCode = 0;
|
|
else if (cState.DpadRight && eCode == 7)
|
|
eCode++;
|
|
else if (!cState.DpadRight && eCode == 7)
|
|
eCode = 0;
|
|
else if (cState.DpadLeft && eCode == 4)
|
|
eCode++;
|
|
else if (!cState.DpadLeft && eCode == 4)
|
|
eCode = 0;
|
|
else if (cState.DpadDown && eCode == 2)
|
|
eCode++;
|
|
else if (!cState.DpadDown && eCode == 2)
|
|
eCode = 0;
|
|
else if (cState.DpadRight && eCode == 5)
|
|
eCode++;
|
|
else if (!cState.DpadRight && eCode == 5)
|
|
eCode = 0;
|
|
else if (cState.DpadUp && eCode == 1)
|
|
eCode++;
|
|
else if (!cState.DpadUp && eCode == 1)
|
|
eCode = 0;
|
|
else if (cState.DpadDown && eCode == 3)
|
|
eCode++;
|
|
else if (!cState.DpadDown && eCode == 3)
|
|
eCode = 0;
|
|
else if (cState.Circle && eCode == 8)
|
|
eCode++;
|
|
else if (!cState.Circle && eCode == 8)
|
|
eCode = 0;
|
|
|
|
if (cState.DpadUp && eCode == 0)
|
|
eCode++;
|
|
|
|
if (eCode == 10)
|
|
{
|
|
string message = "(!)";
|
|
sp.Play();
|
|
LogDebug(message, true);
|
|
eCode = 0;
|
|
}
|
|
|
|
if (temp != eCode)
|
|
Console.WriteLine(eCode);
|
|
buttonsdown[ind] = true;
|
|
}
|
|
else if (!pb)
|
|
buttonsdown[ind] = false;
|
|
}
|
|
|
|
public string GetInputkeys(int ind)
|
|
{
|
|
DS4State cState = CurrentState[ind];
|
|
DS4StateExposed eState = ExposedState[ind];
|
|
Mouse tp = touchPad[ind];
|
|
if (DS4Controllers[ind] != null)
|
|
if (Mapping.getBoolMapping(DS4Controls.Cross, cState, eState, tp)) return "Cross";
|
|
else if (Mapping.getBoolMapping(DS4Controls.Circle, cState, eState, tp)) return "Circle";
|
|
else if (Mapping.getBoolMapping(DS4Controls.Triangle, cState, eState, tp)) return "Triangle";
|
|
else if (Mapping.getBoolMapping(DS4Controls.Square, cState, eState, tp)) return "Square";
|
|
else if (Mapping.getBoolMapping(DS4Controls.L1, cState, eState, tp)) return "L1";
|
|
else if (Mapping.getBoolMapping(DS4Controls.R1, cState, eState, tp)) return "R1";
|
|
else if (Mapping.getBoolMapping(DS4Controls.L2, cState, eState, tp)) return "L2";
|
|
else if (Mapping.getBoolMapping(DS4Controls.R2, cState, eState, tp)) return "R2";
|
|
else if (Mapping.getBoolMapping(DS4Controls.L3, cState, eState, tp)) return "L3";
|
|
else if (Mapping.getBoolMapping(DS4Controls.R3, cState, eState, tp)) return "R3";
|
|
else if (Mapping.getBoolMapping(DS4Controls.DpadUp, cState, eState, tp)) return "Up";
|
|
else if (Mapping.getBoolMapping(DS4Controls.DpadDown, cState, eState, tp)) return "Down";
|
|
else if (Mapping.getBoolMapping(DS4Controls.DpadLeft, cState, eState, tp)) return "Left";
|
|
else if (Mapping.getBoolMapping(DS4Controls.DpadRight, cState, eState, tp)) return "Right";
|
|
else if (Mapping.getBoolMapping(DS4Controls.Share, cState, eState, tp)) return "Share";
|
|
else if (Mapping.getBoolMapping(DS4Controls.Options, cState, eState, tp)) return "Options";
|
|
else if (Mapping.getBoolMapping(DS4Controls.PS, cState, eState, tp)) return "PS";
|
|
else if (Mapping.getBoolMapping(DS4Controls.LXPos, cState, eState, tp)) return "LS Right";
|
|
else if (Mapping.getBoolMapping(DS4Controls.LXNeg, cState, eState, tp)) return "LS Left";
|
|
else if (Mapping.getBoolMapping(DS4Controls.LYPos, cState, eState, tp)) return "LS Down";
|
|
else if (Mapping.getBoolMapping(DS4Controls.LYNeg, cState, eState, tp)) return "LS Up";
|
|
else if (Mapping.getBoolMapping(DS4Controls.RXPos, cState, eState, tp)) return "RS Right";
|
|
else if (Mapping.getBoolMapping(DS4Controls.RXNeg, cState, eState, tp)) return "RS Left";
|
|
else if (Mapping.getBoolMapping(DS4Controls.RYPos, cState, eState, tp)) return "RS Down";
|
|
else if (Mapping.getBoolMapping(DS4Controls.RYNeg, cState, eState, tp)) return "RS Up";
|
|
else if (Mapping.getBoolMapping(DS4Controls.TouchLeft, cState, eState, tp)) return "Touch Left";
|
|
else if (Mapping.getBoolMapping(DS4Controls.TouchRight, cState, eState, tp)) return "Touch Right";
|
|
else if (Mapping.getBoolMapping(DS4Controls.TouchMulti, cState, eState, tp)) return "Touch Multi";
|
|
else if (Mapping.getBoolMapping(DS4Controls.TouchUpper, cState, eState, tp)) return "Touch Upper";
|
|
return "nothing";
|
|
}
|
|
|
|
public DS4Controls GetInputkeysDS4(int ind)
|
|
{
|
|
DS4State cState = CurrentState[ind];
|
|
DS4StateExposed eState = ExposedState[ind];
|
|
Mouse tp = touchPad[ind];
|
|
if (DS4Controllers[ind] != null)
|
|
if (Mapping.getBoolMapping(DS4Controls.Cross, cState, eState, tp)) return DS4Controls.Cross;
|
|
else if (Mapping.getBoolMapping(DS4Controls.Circle, cState, eState, tp)) return DS4Controls.Circle;
|
|
else if (Mapping.getBoolMapping(DS4Controls.Triangle, cState, eState, tp)) return DS4Controls.Triangle;
|
|
else if (Mapping.getBoolMapping(DS4Controls.Square, cState, eState, tp)) return DS4Controls.Square;
|
|
else if (Mapping.getBoolMapping(DS4Controls.L1, cState, eState, tp)) return DS4Controls.L1;
|
|
else if (Mapping.getBoolMapping(DS4Controls.R1, cState, eState, tp)) return DS4Controls.R1;
|
|
else if (Mapping.getBoolMapping(DS4Controls.L2, cState, eState, tp)) return DS4Controls.L2;
|
|
else if (Mapping.getBoolMapping(DS4Controls.R2, cState, eState, tp)) return DS4Controls.R2;
|
|
else if (Mapping.getBoolMapping(DS4Controls.L3, cState, eState, tp)) return DS4Controls.L3;
|
|
else if (Mapping.getBoolMapping(DS4Controls.R3, cState, eState, tp)) return DS4Controls.R3;
|
|
else if (Mapping.getBoolMapping(DS4Controls.DpadUp, cState, eState, tp)) return DS4Controls.DpadUp;
|
|
else if (Mapping.getBoolMapping(DS4Controls.DpadDown, cState, eState, tp)) return DS4Controls.DpadDown;
|
|
else if (Mapping.getBoolMapping(DS4Controls.DpadLeft, cState, eState, tp)) return DS4Controls.DpadLeft;
|
|
else if (Mapping.getBoolMapping(DS4Controls.DpadRight, cState, eState, tp)) return DS4Controls.DpadRight;
|
|
else if (Mapping.getBoolMapping(DS4Controls.Share, cState, eState, tp)) return DS4Controls.Share;
|
|
else if (Mapping.getBoolMapping(DS4Controls.Options, cState, eState, tp)) return DS4Controls.Options;
|
|
else if (Mapping.getBoolMapping(DS4Controls.PS, cState, eState, tp)) return DS4Controls.PS;
|
|
else if (Mapping.getBoolMapping(DS4Controls.LXPos, cState, eState, tp)) return DS4Controls.LXPos;
|
|
else if (Mapping.getBoolMapping(DS4Controls.LXNeg, cState, eState, tp)) return DS4Controls.LXNeg;
|
|
else if (Mapping.getBoolMapping(DS4Controls.LYPos, cState, eState, tp)) return DS4Controls.LYPos;
|
|
else if (Mapping.getBoolMapping(DS4Controls.LYNeg, cState, eState, tp)) return DS4Controls.LYNeg;
|
|
else if (Mapping.getBoolMapping(DS4Controls.RXPos, cState, eState, tp)) return DS4Controls.RXPos;
|
|
else if (Mapping.getBoolMapping(DS4Controls.RXNeg, cState, eState, tp)) return DS4Controls.RXNeg;
|
|
else if (Mapping.getBoolMapping(DS4Controls.RYPos, cState, eState, tp)) return DS4Controls.RYPos;
|
|
else if (Mapping.getBoolMapping(DS4Controls.RYNeg, cState, eState, tp)) return DS4Controls.RYNeg;
|
|
else if (Mapping.getBoolMapping(DS4Controls.TouchLeft, cState, eState, tp)) return DS4Controls.TouchLeft;
|
|
else if (Mapping.getBoolMapping(DS4Controls.TouchRight, cState, eState, tp)) return DS4Controls.TouchRight;
|
|
else if (Mapping.getBoolMapping(DS4Controls.TouchMulti, cState, eState, tp)) return DS4Controls.TouchMulti;
|
|
else if (Mapping.getBoolMapping(DS4Controls.TouchUpper, cState, eState, tp)) return DS4Controls.TouchUpper;
|
|
return DS4Controls.None;
|
|
}
|
|
|
|
public bool[] touchreleased = { true, true, true, true }, touchslid = { false, false, false, false };
|
|
public byte[] oldtouchvalue = { 0, 0, 0, 0 };
|
|
public int[] oldscrollvalue = { 0, 0, 0, 0 };
|
|
protected virtual void CheckForHotkeys(int deviceID, DS4State cState, DS4State pState)
|
|
{
|
|
if (!Global.UseTPforControls[deviceID] && cState.Touch1 && pState.PS)
|
|
{
|
|
if (Global.TouchSensitivity[deviceID] > 0 && touchreleased[deviceID])
|
|
{
|
|
oldtouchvalue[deviceID] = Global.TouchSensitivity[deviceID];
|
|
oldscrollvalue[deviceID] = Global.ScrollSensitivity[deviceID];
|
|
Global.TouchSensitivity[deviceID] = 0;
|
|
Global.ScrollSensitivity[deviceID] = 0;
|
|
LogDebug(Global.TouchSensitivity[deviceID] > 0 ? Properties.Resources.TouchpadMovementOn : Properties.Resources.TouchpadMovementOff);
|
|
Log.LogToTray(Global.TouchSensitivity[deviceID] > 0 ? Properties.Resources.TouchpadMovementOn : Properties.Resources.TouchpadMovementOff);
|
|
touchreleased[deviceID] = false;
|
|
}
|
|
else if (touchreleased[deviceID])
|
|
{
|
|
Global.TouchSensitivity[deviceID] = oldtouchvalue[deviceID];
|
|
Global.ScrollSensitivity[deviceID] = oldscrollvalue[deviceID];
|
|
LogDebug(Global.TouchSensitivity[deviceID] > 0 ? Properties.Resources.TouchpadMovementOn : Properties.Resources.TouchpadMovementOff);
|
|
Log.LogToTray(Global.TouchSensitivity[deviceID] > 0 ? Properties.Resources.TouchpadMovementOn : Properties.Resources.TouchpadMovementOff);
|
|
touchreleased[deviceID] = false;
|
|
}
|
|
}
|
|
else
|
|
touchreleased[deviceID] = true;
|
|
}
|
|
|
|
public virtual void StartTPOff(int deviceID)
|
|
{
|
|
if (deviceID > 4)
|
|
{
|
|
oldtouchvalue[deviceID] = Global.TouchSensitivity[deviceID];
|
|
oldscrollvalue[deviceID] = Global.ScrollSensitivity[deviceID];
|
|
Global.TouchSensitivity[deviceID] = 0;
|
|
Global.ScrollSensitivity[deviceID] = 0;
|
|
}
|
|
}
|
|
|
|
public virtual string TouchpadSlide(int ind)
|
|
{
|
|
DS4State cState = CurrentState[ind];
|
|
string slidedir = "none";
|
|
if (DS4Controllers[ind] != null)
|
|
if (cState.Touch2)
|
|
if (DS4Controllers[ind] != null)
|
|
if (touchPad[ind].slideright && !touchslid[ind])
|
|
{
|
|
slidedir = "right";
|
|
touchslid[ind] = true;
|
|
}
|
|
else if (touchPad[ind].slideleft && !touchslid[ind])
|
|
{
|
|
slidedir = "left";
|
|
touchslid[ind] = true;
|
|
}
|
|
else if (!touchPad[ind].slideleft && !touchPad[ind].slideright)
|
|
{
|
|
slidedir = "";
|
|
touchslid[ind] = false;
|
|
}
|
|
return slidedir;
|
|
}
|
|
public virtual void LogDebug(String Data, bool warning = false)
|
|
{
|
|
Console.WriteLine(System.DateTime.Now.ToString("G") + "> " + Data);
|
|
if (Debug != null)
|
|
{
|
|
DebugEventArgs args = new DebugEventArgs(Data, warning);
|
|
OnDebug(this, args);
|
|
}
|
|
}
|
|
|
|
public virtual void OnDebug(object sender, DebugEventArgs args)
|
|
{
|
|
if (Debug != null)
|
|
Debug(this, args);
|
|
}
|
|
|
|
//sets the rumble adjusted with rumble boost
|
|
public virtual void setRumble(byte heavyMotor, byte lightMotor, int deviceNum)
|
|
{
|
|
byte boost = Global.RumbleBoost[deviceNum];
|
|
uint lightBoosted = ((uint)lightMotor * (uint)boost) / 100;
|
|
if (lightBoosted > 255)
|
|
lightBoosted = 255;
|
|
uint heavyBoosted = ((uint)heavyMotor * (uint)boost) / 100;
|
|
if (heavyBoosted > 255)
|
|
heavyBoosted = 255;
|
|
if (deviceNum < 4)
|
|
if (DS4Controllers[deviceNum] != null)
|
|
DS4Controllers[deviceNum].setRumble((byte)lightBoosted, (byte)heavyBoosted);
|
|
}
|
|
|
|
public DS4State getDS4State(int ind)
|
|
{
|
|
return CurrentState[ind];
|
|
}
|
|
public DS4State getDS4StateMapped(int ind)
|
|
{
|
|
return MappedState[ind];
|
|
}
|
|
}
|
|
}
|