cemu-DS4Windows/DS4Windows/DS4Control
2020-03-31 21:49:40 -05:00
..
ControllerSlotManager.cs Import DS4WindowsWPF code 2019-12-18 15:33:23 -06:00
ControlService.cs Temporarily establish main lightbar color after turning off lag flashing 2020-03-31 19:49:11 -05:00
DS4LightBar.cs Added DS4 feedback event workaround for lightbar color 2020-02-22 18:40:14 -06:00
DS4OutDevice.cs Store force feedback delegate and unsubscribe before virtual controller disconnect 2020-03-29 17:20:24 -05:00
DS4StateFieldMapping.cs Migrate status of TouchButton 2019-04-29 21:26:24 -05:00
InputMethods.cs Use ref locals to curb array access for KB+M routines 2019-04-16 16:37:11 -05:00
ITouchpadBehaviour.cs Removed more boxing 2019-02-24 17:11:52 -06:00
Log.cs Resolve name collision with Log class and Diagnostics namespace 2018-09-29 04:42:22 -05:00
MacroParser.cs Import DS4WindowsWPF code 2019-12-18 15:33:23 -06:00
Mapping.cs Loosened enhanced precision curves 2020-03-27 04:12:18 -05:00
Mouse.cs Add clamping to Gyro Mouse Joystick vertical scale 2020-03-11 19:28:42 -05:00
MouseCursor.cs Implemented user defined gyro mouse dead zone 2019-01-31 10:59:00 -06:00
MouseWheel.cs Code clean up. Reset xinput mapping for more bound actions. 2017-05-12 07:48:58 -07:00
OutputDevice.cs Added device type strings to output devices 2019-04-23 21:53:41 -05:00
OutputSlotManager.cs Added extra delay for ViGEm stop 2020-03-29 22:11:42 -05:00
ProfilePropGroups.cs Make small comment about flashAt change 2020-02-22 14:51:14 -06:00
Program.cs Import DS4WindowsWPF code 2019-12-18 15:33:23 -06:00
ScpUtil.cs Added extra profile flag caching to load profile 2020-03-30 23:08:13 -05:00
UdpServer.cs Use pre-allocated buffer in UDP server 2019-07-02 02:06:32 -05:00
Util.cs Make wrapper for un-elevated process start 2020-03-31 21:49:40 -05:00
Xbox360OutDevice.cs Store force feedback delegate and unsubscribe before virtual controller disconnect 2020-03-29 17:20:24 -05:00