mirror of
https://github.com/cemu-project/DS4Windows.git
synced 2024-11-27 03:24:20 +01:00
88cf1bdc5b
View input of controls in profiles, see exactly when a deadzone is passed and check the input delay for controllers (special thanks to jhebbel), click the on sixaxis panel Click the Empty text on in the lightbar box to copy the lightbar color from full to empty. While opened, option to keep the window size after closing the profile's settings Old profiles are automatically upgraded if it's missing new settings, such as how colors are now saved, sixaxis deadzones, and shift controls Other UI changes for profile settings, flipped touchpad and other settings boxes Others: Fix for when clicking the semicolon in the select an action screen Fix assigning Sixaxis action to a key minor UI changes and bug fixes, such as auto resize of the log listview DS4Updater: Also now works for the new numbering system, can read the version number right from the exe instead of in profiles.xml, UI additions to better notify users of errors, Bug fixes for non-portable users
581 lines
21 KiB
C#
581 lines
21 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.34209
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace ScpServer.Properties {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ScpServer.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap _360_fades {
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get {
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object obj = ResourceManager.GetObject("_360_fades", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap _checked {
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get {
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object obj = ResourceManager.GetObject("_checked", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap A {
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get {
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object obj = ResourceManager.GetObject("A", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap B {
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get {
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object obj = ResourceManager.GetObject("B", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap BACK {
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get {
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object obj = ResourceManager.GetObject("BACK", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap BT {
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get {
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object obj = ResourceManager.GetObject("BT", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap copy {
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get {
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object obj = ResourceManager.GetObject("copy", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap delete {
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get {
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object obj = ResourceManager.GetObject("delete", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Disconnected.
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/// </summary>
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internal static string Disconnected {
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get {
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return ResourceManager.GetString("Disconnected", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap DOWN {
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get {
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object obj = ResourceManager.GetObject("DOWN", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
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/// </summary>
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internal static System.Drawing.Icon DS4 {
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get {
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object obj = ResourceManager.GetObject("DS4", resourceCulture);
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return ((System.Drawing.Icon)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap DS4_Controller {
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get {
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object obj = ResourceManager.GetObject("DS4_Controller", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap edit {
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get {
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object obj = ResourceManager.GetObject("edit", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap export {
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get {
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object obj = ResourceManager.GetObject("export", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap import {
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get {
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object obj = ResourceManager.GetObject("import", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap LB {
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get {
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object obj = ResourceManager.GetObject("LB", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap LEFT {
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get {
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object obj = ResourceManager.GetObject("LEFT", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap LeftTouch {
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get {
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object obj = ResourceManager.GetObject("LeftTouch", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap LS {
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get {
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object obj = ResourceManager.GetObject("LS", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap LSD {
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get {
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object obj = ResourceManager.GetObject("LSD", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap LSL {
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get {
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object obj = ResourceManager.GetObject("LSL", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap LSR {
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get {
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object obj = ResourceManager.GetObject("LSR", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap LSU {
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get {
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object obj = ResourceManager.GetObject("LSU", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap LT {
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get {
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object obj = ResourceManager.GetObject("LT", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap mouse {
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get {
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object obj = ResourceManager.GetObject("mouse", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap MultiTouch {
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get {
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object obj = ResourceManager.GetObject("MultiTouch", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap newprofile {
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get {
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object obj = ResourceManager.GetObject("newprofile", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap none {
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get {
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object obj = ResourceManager.GetObject("none", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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|
}
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|
/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Pairmode {
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get {
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object obj = ResourceManager.GetObject("Pairmode", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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|
/// <summary>
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|
/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
|
|
internal static System.Drawing.Bitmap rainbow {
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get {
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object obj = ResourceManager.GetObject("rainbow", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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|
}
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|
}
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|
/// <summary>
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|
/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
|
|
internal static System.Drawing.Bitmap rainbowC {
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get {
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object obj = ResourceManager.GetObject("rainbowC", resourceCulture);
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|
return ((System.Drawing.Bitmap)(obj));
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|
}
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|
}
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|
/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap RB {
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get {
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object obj = ResourceManager.GetObject("RB", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
|
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internal static System.Drawing.Bitmap Red_Circle {
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get {
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object obj = ResourceManager.GetObject("Red_Circle", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap RIGHT {
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get {
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object obj = ResourceManager.GetObject("RIGHT", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
|
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internal static System.Drawing.Bitmap RightTouch {
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get {
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object obj = ResourceManager.GetObject("RightTouch", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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|
/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
|
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internal static System.Drawing.Bitmap RS {
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get {
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object obj = ResourceManager.GetObject("RS", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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|
}
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|
/// <summary>
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|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap RSD {
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get {
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object obj = ResourceManager.GetObject("RSD", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
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/// </summary>
|
|
internal static System.Drawing.Bitmap RSL {
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get {
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object obj = ResourceManager.GetObject("RSL", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap RSR {
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get {
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|
object obj = ResourceManager.GetObject("RSR", resourceCulture);
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|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap RSU {
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get {
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|
object obj = ResourceManager.GetObject("RSU", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap RT {
|
|
get {
|
|
object obj = ResourceManager.GetObject("RT", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap saveprofile {
|
|
get {
|
|
object obj = ResourceManager.GetObject("saveprofile", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap size {
|
|
get {
|
|
object obj = ResourceManager.GetObject("size", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap START {
|
|
get {
|
|
object obj = ResourceManager.GetObject("START", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Start.
|
|
/// </summary>
|
|
internal static string StartText {
|
|
get {
|
|
return ResourceManager.GetString("StartText", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap sticks {
|
|
get {
|
|
object obj = ResourceManager.GetObject("sticks", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Stop.
|
|
/// </summary>
|
|
internal static string StopText {
|
|
get {
|
|
return ResourceManager.GetString("StopText", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap UP {
|
|
get {
|
|
object obj = ResourceManager.GetObject("UP", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap UpperTouch {
|
|
get {
|
|
object obj = ResourceManager.GetObject("UpperTouch", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap USB {
|
|
get {
|
|
object obj = ResourceManager.GetObject("USB", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap X {
|
|
get {
|
|
object obj = ResourceManager.GetObject("X", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Y {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Y", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
}
|
|
}
|