mirror of
https://github.com/cemu-project/DS4Windows.git
synced 2024-11-23 09:49:16 +01:00
c0a2dccedf
Added start/stop to notification icon Right click on the status icon in the main window to disconnect the controller (BT only) Rumble testing actually varies as the boost value changes (you won't noticea change with testing past 100%) Better lightbar flashing, color has a better chance of changing back after not flashing etc. Moved source code to Github, the link is on the about page of DS4Windows and my sig on pcsx2.net Special feature (beta) for those who have a profile for Distance and use the controller in X360 mode.
372 lines
15 KiB
XML
372 lines
15 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<root>
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
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<data name="button1.Location" type="System.Drawing.Point, System.Drawing">
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<value>300, 410</value>
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</data>
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<data name="button1.Text" xml:space="preserve">
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<value>Fait</value>
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</data>
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<data name="linkElectro.Location" type="System.Drawing.Point, System.Drawing">
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<value>357, 385</value>
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</data>
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<data name="linkJays2Kings.Location" type="System.Drawing.Point, System.Drawing">
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<value>102, 385</value>
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</data>
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<data name="label2.Location" type="System.Drawing.Point, System.Drawing">
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<value>288, 363</value>
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</data>
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<data name="label2.Size" type="System.Drawing.Size, System.Drawing">
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<value>112, 13</value>
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</data>
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<data name="label2.Text" xml:space="preserve">
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<value>Crédits/Code Source: </value>
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</data>
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<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
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<data name="lbAbout.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
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<value>Top, Left, Right</value>
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</data>
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<data name="lbAbout.Size" type="System.Drawing.Size, System.Drawing">
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<value>684, 19</value>
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</data>
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<data name="linkInhexSTER.Location" type="System.Drawing.Point, System.Drawing">
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<value>180, 385</value>
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</data>
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<data name="linkInhexSTER.Size" type="System.Drawing.Size, System.Drawing">
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<value>180, 13</value>
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</data>
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<data name="linkInhexSTER.Text" xml:space="preserve">
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<value>InhexSTER (Démarreur de DS4Tool)</value>
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</data>
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<data name="linkJhebbel.Location" type="System.Drawing.Point, System.Drawing">
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<value>514, 385</value>
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</data>
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<data name="label23.Size" type="System.Drawing.Size, System.Drawing">
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<value>51, 13</value>
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</data>
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<data name="label23.Text" xml:space="preserve">
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<value>*si Activé</value>
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</data>
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<data name="label26.Size" type="System.Drawing.Size, System.Drawing">
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<value>74, 13</value>
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</data>
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<data name="label26.Text" xml:space="preserve">
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<value>Scan du code</value>
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</data>
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<data name="label27.Location" type="System.Drawing.Point, System.Drawing">
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<value>277, 263</value>
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</data>
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<data name="label29.Location" type="System.Drawing.Point, System.Drawing">
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<value>277, 301</value>
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</data>
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<data name="label29.Size" type="System.Drawing.Size, System.Drawing">
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<value>398, 13</value>
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</data>
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<data name="label29.Text" xml:space="preserve">
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<value>Les touches sont interprétées différemment. Peut-être nécessaire pour certains jeux</value>
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</data>
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<data name="label28.Location" type="System.Drawing.Point, System.Drawing">
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<value>277, 282</value>
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</data>
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<data name="label28.Size" type="System.Drawing.Size, System.Drawing">
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<value>195, 13</value>
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</data>
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<data name="label28.Text" xml:space="preserve">
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<value>Assigner plusieurs touches à une entrée</value>
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</data>
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<data name="label14.Location" type="System.Drawing.Point, System.Drawing">
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<value>277, 108</value>
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</data>
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<data name="label14.Size" type="System.Drawing.Size, System.Drawing">
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<value>226, 13</value>
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</data>
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<data name="label14.Text" xml:space="preserve">
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<value>Déconnecter la manette (Bluetooth seulement)</value>
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</data>
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<data name="label8.Location" type="System.Drawing.Point, System.Drawing">
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<value>277, 146</value>
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</data>
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<data name="label8.Size" type="System.Drawing.Size, System.Drawing">
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<value>392, 13</value>
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</data>
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<data name="label8.Text" xml:space="preserve">
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<value>Clic droit (conseillé d'utiliser quand le côté droit est utilisé comme bouton de souris)</value>
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</data>
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<data name="label16.Location" type="System.Drawing.Point, System.Drawing">
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<value>277, 89</value>
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</data>
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<data name="label15.Size" type="System.Drawing.Size, System.Drawing">
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<value>252, 13</value>
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</data>
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<data name="label15.Text" xml:space="preserve">
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<value>PS + Options ou maintenir PS pendant 10 secondes</value>
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</data>
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<data name="label4.Size" type="System.Drawing.Size, System.Drawing">
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<value>245, 13</value>
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</data>
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<data name="label4.Text" xml:space="preserve">
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<value>Clic sur la partie inférieure et droite du pavé tactile*</value>
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</data>
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<data name="label7.Location" type="System.Drawing.Point, System.Drawing">
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<value>277, 184</value>
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</data>
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<data name="label7.Size" type="System.Drawing.Size, System.Drawing">
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<value>167, 13</value>
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</data>
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<data name="label7.Text" xml:space="preserve">
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<value>Glisser du clic gauche de la souris</value>
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</data>
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<data name="label21.Size" type="System.Drawing.Size, System.Drawing">
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<value>223, 13</value>
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</data>
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<data name="label21.Text" xml:space="preserve">
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<value>Cliquez sur la partie supérieure du pavé tactile</value>
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</data>
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<data name="label3.Size" type="System.Drawing.Size, System.Drawing">
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<value>186, 13</value>
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</data>
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<data name="label3.Text" xml:space="preserve">
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<value>Appuyer puis maintenir le pavé tactile*</value>
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</data>
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<data name="label12.Location" type="System.Drawing.Point, System.Drawing">
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<value>277, 70</value>
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</data>
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<data name="label9.Location" type="System.Drawing.Point, System.Drawing">
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<value>277, 165</value>
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</data>
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<data name="label9.Size" type="System.Drawing.Size, System.Drawing">
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<value>120, 13</value>
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</data>
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<data name="label9.Text" xml:space="preserve">
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<value>Défiler vers le Haut/Bas</value>
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</data>
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<data name="label19.Size" type="System.Drawing.Size, System.Drawing">
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<value>194, 13</value>
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</data>
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<data name="label19.Text" xml:space="preserve">
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<value>Cliquez sur le pavé tactile avec 2 doigts</value>
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</data>
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<data name="label10.Size" type="System.Drawing.Size, System.Drawing">
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<value>199, 13</value>
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</data>
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<data name="label10.Text" xml:space="preserve">
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<value>Deux doigts haut/bas sur la pavé tactile*</value>
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</data>
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<data name="label11.Location" type="System.Drawing.Point, System.Drawing">
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<value>277, 51</value>
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</data>
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<data name="label18.Size" type="System.Drawing.Size, System.Drawing">
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<value>189, 13</value>
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</data>
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<data name="label18.Text" xml:space="preserve">
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<value>Cliquez sur le côté droit du pavé tactile</value>
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</data>
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<data name="label6.Location" type="System.Drawing.Point, System.Drawing">
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<value>277, 32</value>
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</data>
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<data name="label6.Size" type="System.Drawing.Size, System.Drawing">
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<value>66, 13</value>
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</data>
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<data name="label6.Text" xml:space="preserve">
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<value>Right Touch</value>
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</data>
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<data name="label5.Location" type="System.Drawing.Point, System.Drawing">
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<value>277, 127</value>
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</data>
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<data name="label5.Size" type="System.Drawing.Size, System.Drawing">
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<value>358, 13</value>
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</data>
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<data name="label5.Text" xml:space="preserve">
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<value>Désactiver les glissements sur le pavé tactile (le clique fonctionne toujours)</value>
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</data>
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<data name="label17.Size" type="System.Drawing.Size, System.Drawing">
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<value>205, 13</value>
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</data>
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<data name="label17.Text" xml:space="preserve">
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<value>Cliquez sur le côté gauche du pavé tactile</value>
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</data>
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<data name="label1.Size" type="System.Drawing.Size, System.Drawing">
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<value>89, 13</value>
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</data>
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<data name="label1.Text" xml:space="preserve">
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<value>Pavé tactile + PS</value>
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</data>
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<data name="label22.Location" type="System.Drawing.Point, System.Drawing">
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<value>277, 203</value>
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</data>
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<data name="label20.Size" type="System.Drawing.Size, System.Drawing">
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<value>268, 13</value>
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</data>
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<data name="label20.Text" xml:space="preserve">
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<value>Glisser gauche ou droit avec 2 doigts sur le pavé tactile</value>
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</data>
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<data name="tableLayoutPanel1.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
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<value>Top, Left, Right</value>
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</data>
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<data name="label30.Size" type="System.Drawing.Size, System.Drawing">
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<value>106, 13</value>
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</data>
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<data name="label30.Text" xml:space="preserve">
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<value>Cacher manette DS4</value>
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</data>
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<data name="label31.Location" type="System.Drawing.Point, System.Drawing">
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<value>277, 3</value>
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</data>
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<data name="label31.Size" type="System.Drawing.Size, System.Drawing">
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<value>421, 26</value>
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</data>
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<data name="label31.Text" xml:space="preserve">
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<value>Cacher les entrées de base (Dinput) de la DS4 de la vérification des autres programmes
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si vous observez des entrées doubles en plein jeu ou si R2 met le jeu en pause </value>
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</data>
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<data name="label33.Location" type="System.Drawing.Point, System.Drawing">
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<value>277, 225</value>
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</data>
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<data name="label33.Size" type="System.Drawing.Size, System.Drawing">
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<value>324, 13</value>
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</data>
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<data name="label33.Text" xml:space="preserve">
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<value>Maintenir une action pour utiliser un autre ensemble de commandes</value>
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</data>
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<data name="tableLayoutPanel1.Size" type="System.Drawing.Size, System.Drawing">
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<value>684, 318</value>
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</data>
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<data name="lLChangelog.Size" type="System.Drawing.Size, System.Drawing">
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<value>103, 13</value>
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</data>
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<data name="lLChangelog.Text" xml:space="preserve">
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<value>Liste de nouveautés</value>
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</data>
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<data name="linkDonate.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
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<value>Top, Right</value>
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</data>
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<data name="linkDonate.Location" type="System.Drawing.Point, System.Drawing">
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<value>593, 9</value>
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</data>
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<data name="linkDonate.Size" type="System.Drawing.Size, System.Drawing">
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<value>95, 13</value>
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</data>
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<data name="linkDonate.Text" xml:space="preserve">
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<value>Donner via PayPal</value>
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</data>
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<data name="$this.ClientSize" type="System.Drawing.Size, System.Drawing">
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<value>691, 434</value>
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</data>
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</root> |