cemu-DS4Windows/DS4Windows
2019-04-11 18:01:06 -05:00
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DS4Control Tweak sensitivity axis scaling to reach max values 2019-04-11 18:01:06 -05:00
DS4Forms Allow saving and editing loadProfile special action without unload trigger definition (ie. don't crash when editing specAction without unload trigger and allow saving an empty list of unload trigger keys for loadProfile action type). 2019-04-07 16:01:41 +03:00
DS4Library Brute force timer fix to the "stuck rumble motor" bug in ViGem virtual gamepad driver. This rumble autostop timer should be removed when a signed ViGem driver has a fix to this issue. Existing autostop timer is 2 secs, so this assumes that game keeps on updating a rumble values at least once in 2 secs. If rumble-0 event is lost or game doesn't send a new rumble value within 2 secs then rumble motor is automagically stopped (=assumed it is stuck). Usually games keep on sending rumble values as long an effect needs it, so this autostop timer works reasonable good in most games. 2019-04-06 15:04:21 +03:00
HidLibrary Get rid of more ElementAt usage 2019-02-16 02:41:13 -06:00
libs Updated runtime library option for DLL files 2019-04-04 00:29:20 -05:00
Properties Version 1.7.3 2019-04-04 02:20:12 -05:00
Resources Images optimized lossless 2017-03-28 20:55:44 -03:00
VJoyFeeder Changed class name to remove VS name violation warning 2019-02-22 01:50:50 -06:00
app.config Now target .NET Framework 4.6.2 2019-02-18 18:33:36 -06:00
app.manifest Revert to using asInvoker in manifest file 2018-11-17 18:45:23 -06:00
DS4Windows.csproj Revert to older ViGEm client API 2019-04-03 18:12:21 -05:00
newest.txt Updated newest file 2019-04-04 02:19:56 -05:00
packages.config Updated TaskScheduler 2018-04-09 02:17:42 -05:00
Program.cs Force Normal IO and Page Priority 2019-03-12 16:34:24 -05:00
Settings.cs Remove Settings class 2018-12-10 21:33:14 -06:00