cemu-DS4Windows/DS4Windows/DS4Control/Mapping.cs
Jays2Kings 8d9f69db44 Version 1.4.3
Complete rehaul of the profile settings, bigger workspace to edit
controls, and all the settings are on the side now
Added option to change the lightbar color, regardless of the profile's
lightbar setting (useful for using one profile on the same controller).
to change click the colored button beside edit in the main tab
Can now set the Gyro as an 1:1 absolute mouse, in this mode the mouse
now moves as the controller is moved
Removed the experimental exclusive connection button if on the newest
Windows 10 build (1511/TH2)
Finally updated all the translations and added some new ones (such as
Chinese and Polish, the translations sheets have been merged to one so
it's easier for me to update
2015-11-28 00:47:26 -05:00

2184 lines
123 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Diagnostics;
namespace DS4Windows
{
public class Mapping
{
/*
* Represent the synthetic keyboard and mouse events. Maintain counts for each so we don't duplicate events.
*/
public class SyntheticState
{
public struct MouseClick
{
public int leftCount, middleCount, rightCount, fourthCount, fifthCount, wUpCount, wDownCount, toggleCount;
public bool toggle;
}
public MouseClick previousClicks, currentClicks;
public struct KeyPress
{
public int vkCount, scanCodeCount, repeatCount, toggleCount; // repeat takes priority over non-, and scancode takes priority over non-
public bool toggle;
}
public class KeyPresses
{
public KeyPress previous, current;
}
public Dictionary<UInt16, KeyPresses> keyPresses = new Dictionary<UInt16, KeyPresses>();
public void SavePrevious(bool performClear)
{
previousClicks = currentClicks;
if (performClear)
currentClicks.leftCount = currentClicks.middleCount = currentClicks.rightCount = currentClicks.fourthCount = currentClicks.fifthCount = currentClicks.wUpCount = currentClicks.wDownCount = currentClicks.toggleCount = 0;
foreach (KeyPresses kp in keyPresses.Values)
{
kp.previous = kp.current;
if (performClear)
{
kp.current.repeatCount = kp.current.scanCodeCount = kp.current.vkCount = kp.current.toggleCount = 0;
//kp.current.toggle = false;
}
}
}
}
public static SyntheticState globalState = new SyntheticState();
public static SyntheticState[] deviceState = { new SyntheticState(), new SyntheticState(), new SyntheticState(), new SyntheticState() };
// TODO When we disconnect, process a null/dead state to release any keys or buttons.
public static DateTime oldnow = DateTime.UtcNow;
private static bool pressagain = false;
private static int wheel = 0, keyshelddown = 0;
//mapcustom
public static bool[] pressedonce = new bool[261], macrodone = new bool[34];
static bool[] macroControl = new bool[25];
//actions
public static int[] fadetimer = { 0, 0, 0, 0 };
public static int[] prevFadetimer = { 0, 0, 0, 0 };
public static DS4Color[] lastColor = new DS4Color[4];
public static bool[,] actionDone = new bool[4, 50];
public static SpecialAction[] untriggeraction = new SpecialAction[4];
public static DateTime[] nowAction = { DateTime.MinValue, DateTime.MinValue, DateTime.MinValue, DateTime.MinValue };
public static DateTime[] oldnowAction = { DateTime.MinValue, DateTime.MinValue, DateTime.MinValue, DateTime.MinValue };
public static int[] untriggerindex = { -1, -1, -1, -1 };
public static DateTime[] oldnowKeyAct = { DateTime.MinValue, DateTime.MinValue, DateTime.MinValue, DateTime.MinValue };
private static bool tappedOnce = false, firstTouch = false, secondtouchbegin = false;
private static DateTime pastTime, firstTap, TimeofEnd;
//special macros
static bool altTabDone = true;
static DateTime altTabNow = DateTime.UtcNow, oldAltTabNow = DateTime.UtcNow - TimeSpan.FromSeconds(1);
//mouse
public static int mcounter = 34;
public static int mouseaccel = 0;
public static int prevmouseaccel = 0;
private static double horizontalRemainder = 0.0, verticalRemainder = 0.0;
public static void Commit(int device)
{
SyntheticState state = deviceState[device];
lock (globalState)
{
globalState.currentClicks.leftCount += state.currentClicks.leftCount - state.previousClicks.leftCount;
globalState.currentClicks.middleCount += state.currentClicks.middleCount - state.previousClicks.middleCount;
globalState.currentClicks.rightCount += state.currentClicks.rightCount - state.previousClicks.rightCount;
globalState.currentClicks.fourthCount += state.currentClicks.fourthCount - state.previousClicks.fourthCount;
globalState.currentClicks.fifthCount += state.currentClicks.fifthCount - state.previousClicks.fifthCount;
globalState.currentClicks.wUpCount += state.currentClicks.wUpCount - state.previousClicks.wUpCount;
globalState.currentClicks.wDownCount += state.currentClicks.wDownCount - state.previousClicks.wDownCount;
globalState.currentClicks.toggleCount += state.currentClicks.toggleCount - state.previousClicks.toggleCount;
globalState.currentClicks.toggle = state.currentClicks.toggle;
if (globalState.currentClicks.toggleCount != 0 && globalState.previousClicks.toggleCount == 0 && globalState.currentClicks.toggle)
{
if (globalState.currentClicks.leftCount != 0 && globalState.previousClicks.leftCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTDOWN);
if (globalState.currentClicks.rightCount != 0 && globalState.previousClicks.rightCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTDOWN);
if (globalState.currentClicks.middleCount != 0 && globalState.previousClicks.middleCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEDOWN);
if (globalState.currentClicks.fourthCount != 0 && globalState.previousClicks.fourthCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONDOWN, 1);
if (globalState.currentClicks.fifthCount != 0 && globalState.previousClicks.fifthCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONDOWN, 2);
}
else if (globalState.currentClicks.toggleCount != 0 && globalState.previousClicks.toggleCount == 0 && !globalState.currentClicks.toggle)
{
if (globalState.currentClicks.leftCount != 0 && globalState.previousClicks.leftCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTUP);
if (globalState.currentClicks.rightCount != 0 && globalState.previousClicks.rightCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTUP);
if (globalState.currentClicks.middleCount != 0 && globalState.previousClicks.middleCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEUP);
if (globalState.currentClicks.fourthCount != 0 && globalState.previousClicks.fourthCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 1);
if (globalState.currentClicks.fifthCount != 0 && globalState.previousClicks.fifthCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 2);
}
if (globalState.currentClicks.toggleCount == 0 && globalState.previousClicks.toggleCount == 0)
{
if (globalState.currentClicks.leftCount != 0 && globalState.previousClicks.leftCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTDOWN);
else if (globalState.currentClicks.leftCount == 0 && globalState.previousClicks.leftCount != 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTUP);
if (globalState.currentClicks.middleCount != 0 && globalState.previousClicks.middleCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEDOWN);
else if (globalState.currentClicks.middleCount == 0 && globalState.previousClicks.middleCount != 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEUP);
if (globalState.currentClicks.rightCount != 0 && globalState.previousClicks.rightCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTDOWN);
else if (globalState.currentClicks.rightCount == 0 && globalState.previousClicks.rightCount != 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTUP);
if (globalState.currentClicks.fourthCount != 0 && globalState.previousClicks.fourthCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONDOWN, 1);
else if (globalState.currentClicks.fourthCount == 0 && globalState.previousClicks.fourthCount != 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 1);
if (globalState.currentClicks.fifthCount != 0 && globalState.previousClicks.fifthCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONDOWN, 2);
else if (globalState.currentClicks.fifthCount == 0 && globalState.previousClicks.fifthCount != 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 2);
if (globalState.currentClicks.wUpCount != 0 && globalState.previousClicks.wUpCount == 0)
{
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_WHEEL, 100);
oldnow = DateTime.UtcNow;
wheel = 100;
}
else if (globalState.currentClicks.wUpCount == 0 && globalState.previousClicks.wUpCount != 0)
wheel = 0;
if (globalState.currentClicks.wDownCount != 0 && globalState.previousClicks.wDownCount == 0)
{
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_WHEEL, -100);
oldnow = DateTime.UtcNow;
wheel = -100;
}
if (globalState.currentClicks.wDownCount == 0 && globalState.previousClicks.wDownCount != 0)
wheel = 0;
}
if (wheel != 0) //Continue mouse wheel movement
{
DateTime now = DateTime.UtcNow;
if (now >= oldnow + TimeSpan.FromMilliseconds(100) && !pressagain)
{
oldnow = now;
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_WHEEL, wheel);
}
}
// Merge and synthesize all key presses/releases that are present in this device's mapping.
// TODO what about the rest? e.g. repeat keys really ought to be on some set schedule
foreach (KeyValuePair<UInt16, SyntheticState.KeyPresses> kvp in state.keyPresses)
{
SyntheticState.KeyPresses gkp;
if (globalState.keyPresses.TryGetValue(kvp.Key, out gkp))
{
gkp.current.vkCount += kvp.Value.current.vkCount - kvp.Value.previous.vkCount;
gkp.current.scanCodeCount += kvp.Value.current.scanCodeCount - kvp.Value.previous.scanCodeCount;
gkp.current.repeatCount += kvp.Value.current.repeatCount - kvp.Value.previous.repeatCount;
gkp.current.toggle = kvp.Value.current.toggle;
gkp.current.toggleCount += kvp.Value.current.toggleCount - kvp.Value.previous.toggleCount;
}
else
{
gkp = new SyntheticState.KeyPresses();
gkp.current = kvp.Value.current;
globalState.keyPresses[kvp.Key] = gkp;
}
if (gkp.current.toggleCount != 0 && gkp.previous.toggleCount == 0 && gkp.current.toggle)
{
if (gkp.current.scanCodeCount != 0)
InputMethods.performSCKeyPress(kvp.Key);
else
InputMethods.performKeyPress(kvp.Key);
}
else if (gkp.current.toggleCount != 0 && gkp.previous.toggleCount == 0 && !gkp.current.toggle)
{
if (gkp.previous.scanCodeCount != 0) // use the last type of VK/SC
InputMethods.performSCKeyRelease(kvp.Key);
else
InputMethods.performKeyRelease(kvp.Key);
}
else if (gkp.current.vkCount + gkp.current.scanCodeCount != 0 && gkp.previous.vkCount + gkp.previous.scanCodeCount == 0)
{
if (gkp.current.scanCodeCount != 0)
{
oldnow = DateTime.UtcNow;
InputMethods.performSCKeyPress(kvp.Key);
pressagain = false;
keyshelddown = kvp.Key;
}
else
{
oldnow = DateTime.UtcNow;
InputMethods.performKeyPress(kvp.Key);
pressagain = false;
keyshelddown = kvp.Key;
}
}
else if (gkp.current.toggleCount != 0 || gkp.previous.toggleCount != 0 || gkp.current.repeatCount != 0 || // repeat or SC/VK transition
((gkp.previous.scanCodeCount == 0) != (gkp.current.scanCodeCount == 0))) //repeat keystroke after 500ms
{
if (keyshelddown == kvp.Key)
{
DateTime now = DateTime.UtcNow;
if (now >= oldnow + TimeSpan.FromMilliseconds(500) && !pressagain)
{
oldnow = now;
pressagain = true;
}
if (pressagain && gkp.current.scanCodeCount != 0)
{
now = DateTime.UtcNow;
if (now >= oldnow + TimeSpan.FromMilliseconds(25) && pressagain)
{
oldnow = now;
InputMethods.performSCKeyPress(kvp.Key);
}
}
else if (pressagain)
{
now = DateTime.UtcNow;
if (now >= oldnow + TimeSpan.FromMilliseconds(25) && pressagain)
{
oldnow = now;
InputMethods.performKeyPress(kvp.Key);
}
}
}
}
if ((gkp.current.toggleCount == 0 && gkp.previous.toggleCount == 0) && gkp.current.vkCount + gkp.current.scanCodeCount == 0 && gkp.previous.vkCount + gkp.previous.scanCodeCount != 0)
{
if (gkp.previous.scanCodeCount != 0) // use the last type of VK/SC
{
InputMethods.performSCKeyRelease(kvp.Key);
pressagain = false;
}
else
{
InputMethods.performKeyRelease(kvp.Key);
pressagain = false;
}
}
}
globalState.SavePrevious(false);
}
state.SavePrevious(true);
}
public enum Click { None, Left, Middle, Right, Fourth, Fifth, WUP, WDOWN };
public static void MapClick(int device, Click mouseClick)
{
switch (mouseClick)
{
case Click.Left:
deviceState[device].currentClicks.leftCount++;
break;
case Click.Middle:
deviceState[device].currentClicks.middleCount++;
break;
case Click.Right:
deviceState[device].currentClicks.rightCount++;
break;
case Click.Fourth:
deviceState[device].currentClicks.fourthCount++;
break;
case Click.Fifth:
deviceState[device].currentClicks.fifthCount++;
break;
case Click.WUP:
deviceState[device].currentClicks.wUpCount++;
break;
case Click.WDOWN:
deviceState[device].currentClicks.wDownCount++;
break;
}
}
public static int DS4ControltoInt(DS4Controls ctrl)
{
switch (ctrl)
{
case DS4Controls.Share: return 1;
case DS4Controls.Options: return 2;
case DS4Controls.L1: return 3;
case DS4Controls.R1: return 4;
case DS4Controls.L3: return 5;
case DS4Controls.R3: return 6;
case DS4Controls.DpadUp: return 7;
case DS4Controls.DpadDown: return 8;
case DS4Controls.DpadLeft: return 9;
case DS4Controls.DpadRight: return 10;
case DS4Controls.PS: return 11;
case DS4Controls.Cross: return 12;
case DS4Controls.Square: return 13;
case DS4Controls.Triangle: return 14;
case DS4Controls.Circle: return 15;
case DS4Controls.LXNeg: return 16;
case DS4Controls.LYNeg: return 17;
case DS4Controls.RXNeg: return 18;
case DS4Controls.RYNeg: return 19;
case DS4Controls.LXPos: return 20;
case DS4Controls.LYPos: return 21;
case DS4Controls.RXPos: return 22;
case DS4Controls.RYPos: return 23;
case DS4Controls.L2: return 24;
case DS4Controls.R2: return 25;
case DS4Controls.TouchMulti: return 26;
case DS4Controls.TouchLeft: return 27;
case DS4Controls.TouchRight: return 28;
case DS4Controls.TouchUpper: return 29;
case DS4Controls.GyroXNeg: return 30;
case DS4Controls.GyroXPos: return 31;
case DS4Controls.GyroZNeg: return 32;
case DS4Controls.GyroZPos: return 33;
}
return 0;
}
static double TValue(double value1, double value2, double percent)
{
percent /= 100f;
return value1 * percent + value2 * (1 - percent);
}
public static DS4State SetCurveAndDeadzone(int device, DS4State cState)
{
DS4State dState = new DS4State(cState);
int x;
int y;
int curve;
if (Global.LSCurve[device] > 0)
{
x = cState.LX;
y = cState.LY;
float max = x + y;
double curvex;
double curvey;
curve = Global.LSCurve[device];
double multimax = TValue(382.5, max, curve);
double multimin = TValue(127.5, max, curve);
if ((x > 127.5f && y > 127.5f) || (x < 127.5f && y < 127.5f))
{
curvex = (x > 127.5f ? Math.Min(x, (x / max) * multimax) : Math.Max(x, (x / max) * multimin));
curvey = (y > 127.5f ? Math.Min(y, (y / max) * multimax) : Math.Max(y, (y / max) * multimin));
//btnLSTrack.Location = new Point((int)(dpix * curvex / 2.09 + lbLSTrack.Location.X), (int)(dpiy * curvey / 2.09 + lbLSTrack.Location.Y));
}
else
{
if (x < 127.5f)
{
curvex = Math.Min(x, (x / max) * multimax);
curvey = Math.Min(y, (-(y / max) * multimax + 510));
}
else
{
curvex = Math.Min(x, (-(x / max) * multimax + 510));
curvey = Math.Min(y, (y / max) * multimax);
}
}
dState.LX = (byte)Math.Round(curvex, 0);
dState.LY = (byte)Math.Round(curvey, 0);
}
if (Global.RSCurve[device] > 0)
{
x = cState.RX;
y = cState.RY;
float max = x + y;
double curvex;
double curvey;
curve = Global.RSCurve[device];
double multimax = TValue(382.5, max, curve);
double multimin = TValue(127.5, max, curve);
if ((x > 127.5f && y > 127.5f) || (x < 127.5f && y < 127.5f))
{
curvex = (x > 127.5f ? Math.Min(x, (x / max) * multimax) : Math.Max(x, (x / max) * multimin));
curvey = (y > 127.5f ? Math.Min(y, (y / max) * multimax) : Math.Max(y, (y / max) * multimin));
}
else
{
if (x < 127.5f)
{
curvex = Math.Min(x, (x / max) * multimax);
curvey = Math.Min(y, (-(y / max) * multimax + 510));
}
else
{
curvex = Math.Min(x, (-(x / max) * multimax + 510));
curvey = Math.Min(y, (y / max) * multimax);
}
}
dState.RX = (byte)Math.Round(curvex, 0);
dState.RY = (byte)Math.Round(curvey, 0);
}
double ls = Math.Sqrt(Math.Pow(cState.LX - 127.5f, 2) + Math.Pow(cState.LY - 127.5f, 2));
//deadzones
if (Global.LSDeadzone[device] > 0 && ls < Global.LSDeadzone[device])
{
dState.LX = 127;
dState.LY = 127;
}
else if (Global.LSDeadzone[device] < 0 && ls > 127.5f + Global.LSDeadzone[device])
{
double r = Math.Atan2((dState.LY - 127.5f), (dState.LX - 127.5f));
dState.LX = (byte)(Math.Cos(r) * (127.5f + Global.LSDeadzone[device]) + 127.5f);
dState.LY = (byte)(Math.Sin(r) * (127.5f + Global.LSDeadzone[device]) + 127.5f);
}
//Console.WriteLine
double rs = Math.Sqrt(Math.Pow(cState.RX - 127.5f, 2) + Math.Pow(cState.RY - 127.5f, 2));
if (Global.RSDeadzone[device] > 0 && rs < Global.LSDeadzone[device])
{
dState.RX = 127;
dState.RY = 127;
}
else if (Global.RSDeadzone[device] < 0 && rs > 127.5f + Global.RSDeadzone[device])
{
double r = Math.Atan2((dState.RY - 127.5f), (dState.RX - 127.5f));
dState.RX = (byte)(Math.Cos(r) * (127.5f + Global.RSDeadzone[device]) + 127.5f);
dState.RY = (byte)(Math.Sin(r) * (127.5f + Global.RSDeadzone[device]) + 127.5f);
}
if (Global.L2Deadzone[device] > 0 && cState.L2 < Global.L2Deadzone[device])
dState.L2 = 0;
if (Global.R2Deadzone[device] > 0 && cState.R2 < Global.R2Deadzone[device])
dState.R2 = 0;
return dState;
}
/// <summary>
/// Map DS4 Buttons/Axes to other DS4 Buttons/Axes (largely the same as Xinput ones) and to keyboard and mouse buttons.
/// </summary>
public static void MapCustom(int device, DS4State cState, DS4State MappedState, DS4StateExposed eState, Mouse tp, ControlService ctrl)
{
bool shift;
MappedState.LX = 127;
MappedState.LY = 127;
MappedState.RX = 127;
MappedState.RY = 127;
int MouseDeltaX = 0;
int MouseDeltaY = 0;
SyntheticState deviceState = Mapping.deviceState[device];
if (Global.GetActions().Count > 0 && (Global.ProfileActions[device].Count > 0 ||
!string.IsNullOrEmpty(Global.tempprofilename[device])))
MapCustomAction(device, cState, MappedState, eState, tp, ctrl);
if (ctrl.DS4Controllers[device] == null) return;
switch (Global.ShiftModifier[device])
{
case 1: shift = getBoolMapping(device, DS4Controls.Cross, cState, eState, tp); break;
case 2: shift = getBoolMapping(device, DS4Controls.Circle, cState, eState, tp); break;
case 3: shift = getBoolMapping(device, DS4Controls.Square, cState, eState, tp); break;
case 4: shift = getBoolMapping(device, DS4Controls.Triangle, cState, eState, tp); break;
case 5: shift = getBoolMapping(device, DS4Controls.Options, cState, eState, tp); break;
case 6: shift = getBoolMapping(device, DS4Controls.Share, cState, eState, tp); break;
case 7: shift = getBoolMapping(device, DS4Controls.DpadUp, cState, eState, tp); break;
case 8: shift = getBoolMapping(device, DS4Controls.DpadDown, cState, eState, tp); break;
case 9: shift = getBoolMapping(device, DS4Controls.DpadLeft, cState, eState, tp); break;
case 10: shift = getBoolMapping(device, DS4Controls.DpadRight, cState, eState, tp); break;
case 11: shift = getBoolMapping(device, DS4Controls.PS, cState, eState, tp); break;
case 12: shift = getBoolMapping(device, DS4Controls.L1, cState, eState, tp); break;
case 13: shift = getBoolMapping(device, DS4Controls.R1, cState, eState, tp); break;
case 14: shift = getBoolMapping(device, DS4Controls.L2, cState, eState, tp); break;
case 15: shift = getBoolMapping(device, DS4Controls.R2, cState, eState, tp); break;
case 16: shift = getBoolMapping(device, DS4Controls.L3, cState, eState, tp); break;
case 17: shift = getBoolMapping(device, DS4Controls.R3, cState, eState, tp); break;
case 18: shift = getBoolMapping(device, DS4Controls.TouchLeft, cState, eState, tp); break;
case 19: shift = getBoolMapping(device, DS4Controls.TouchUpper, cState, eState, tp); break;
case 20: shift = getBoolMapping(device, DS4Controls.TouchMulti, cState, eState, tp); break;
case 21: shift = getBoolMapping(device, DS4Controls.TouchRight, cState, eState, tp); break;
case 22: shift = getBoolMapping(device, DS4Controls.GyroZNeg, cState, eState, tp); break;
case 23: shift = getBoolMapping(device, DS4Controls.GyroZPos, cState, eState, tp); break;
case 24: shift = getBoolMapping(device, DS4Controls.GyroXPos, cState, eState, tp); break;
case 25: shift = getBoolMapping(device, DS4Controls.GyroXNeg, cState, eState, tp); break;
case 26: shift = cState.Touch1; break;
default: shift = false; break;
}
cState.CopyTo(MappedState);
if (shift)
MapShiftCustom(device, cState, MappedState, eState, tp);
foreach (KeyValuePair<DS4Controls, string> customKey in Global.getCustomMacros(device))
{
if (shift == false ||
(Global.getShiftCustomMacro(device, customKey.Key) == "0" &&
Global.getShiftCustomKey(device, customKey.Key) == 0 &&
Global.getShiftCustomButton(device, customKey.Key) == X360Controls.None))
{
DS4KeyType keyType = Global.getCustomKeyType(device, customKey.Key);
if (getBoolMapping(device, customKey.Key, cState, eState, tp))
{
resetToDefaultValue(customKey.Key, MappedState);
PlayMacro(device, macroControl, customKey.Value, customKey.Key, keyType);
}
else if (!getBoolMapping(device, customKey.Key, cState, eState, tp))
{
EndMacro(device, macroControl, customKey.Value, customKey.Key);
}
}
}
foreach (KeyValuePair<DS4Controls, ushort> customKey in Global.getCustomKeys(device))
{
if (shift == false ||
(Global.getShiftCustomMacro(device, customKey.Key) == "0" &&
Global.getShiftCustomKey(device, customKey.Key) == 0 &&
Global.getShiftCustomButton(device, customKey.Key) == X360Controls.None))
{
DS4KeyType keyType = Global.getCustomKeyType(device, customKey.Key);
if (getBoolMapping(device, customKey.Key, cState, eState, tp))
{
resetToDefaultValue(customKey.Key, MappedState);
SyntheticState.KeyPresses kp;
if (!deviceState.keyPresses.TryGetValue(customKey.Value, out kp))
deviceState.keyPresses[customKey.Value] = kp = new SyntheticState.KeyPresses();
if (keyType.HasFlag(DS4KeyType.ScanCode))
kp.current.scanCodeCount++;
else
kp.current.vkCount++;
if (keyType.HasFlag(DS4KeyType.Toggle))
{
if (!pressedonce[customKey.Value])
{
kp.current.toggle = !kp.current.toggle;
pressedonce[customKey.Value] = true;
}
kp.current.toggleCount++;
}
kp.current.repeatCount++;
}
else
pressedonce[customKey.Value] = false;
}
}
//Dictionary<DS4Controls, X360Controls> customButtons = Global.getCustomButtons(device);
//foreach (KeyValuePair<DS4Controls, X360Controls> customButton in customButtons)
List<DS4Controls> Cross = new List<DS4Controls>();
List<DS4Controls> Circle = new List<DS4Controls>();
List<DS4Controls> Square = new List<DS4Controls>();
List<DS4Controls> Triangle = new List<DS4Controls>();
List<DS4Controls> Options = new List<DS4Controls>();
List<DS4Controls> Share = new List<DS4Controls>();
List<DS4Controls> DpadUp = new List<DS4Controls>();
List<DS4Controls> DpadDown = new List<DS4Controls>();
List<DS4Controls> DpadLeft = new List<DS4Controls>();
List<DS4Controls> DpadRight = new List<DS4Controls>();
List<DS4Controls> PS = new List<DS4Controls>();
List<DS4Controls> L1 = new List<DS4Controls>();
List<DS4Controls> R1 = new List<DS4Controls>();
List<DS4Controls> L2 = new List<DS4Controls>();
List<DS4Controls> R2 = new List<DS4Controls>();
List<DS4Controls> L3 = new List<DS4Controls>();
List<DS4Controls> R3 = new List<DS4Controls>();
List<DS4Controls> LXN = new List<DS4Controls>();
List<DS4Controls> LXP = new List<DS4Controls>();
List<DS4Controls> LYN = new List<DS4Controls>();
List<DS4Controls> LYP = new List<DS4Controls>();
List<DS4Controls> RXN = new List<DS4Controls>();
List<DS4Controls> RXP = new List<DS4Controls>();
List<DS4Controls> RYN = new List<DS4Controls>();
List<DS4Controls> RYP = new List<DS4Controls>();
foreach (KeyValuePair<DS4Controls, X360Controls> customButton in Global.getCustomButtons(device))
{
if (shift == false ||
(Global.getShiftCustomMacro(device, customButton.Key) == "0" &&
Global.getShiftCustomKey(device, customButton.Key) == 0 &&
Global.getShiftCustomButton(device, customButton.Key) == X360Controls.None))
{
DS4KeyType keyType = Global.getCustomKeyType(device, customButton.Key);
int keyvalue = 0;
switch (customButton.Value)
{
case X360Controls.LeftMouse: keyvalue = 256; break;
case X360Controls.RightMouse: keyvalue = 257; break;
case X360Controls.MiddleMouse: keyvalue = 258; break;
case X360Controls.FourthMouse: keyvalue = 259; break;
case X360Controls.FifthMouse: keyvalue = 260; break;
}
if (keyType.HasFlag(DS4KeyType.Toggle))
{
if (getBoolMapping(device, customButton.Key, cState, eState, tp))
{
resetToDefaultValue(customButton.Key, MappedState);
if (!pressedonce[keyvalue])
{
deviceState.currentClicks.toggle = !deviceState.currentClicks.toggle;
pressedonce[keyvalue] = true;
}
deviceState.currentClicks.toggleCount++;
}
else
{
pressedonce[keyvalue] = false;
}
}
resetToDefaultValue(customButton.Key, MappedState); // erase default mappings for things that are remapped
bool isAnalog = customButton.Key.ToString().Contains("LX") ||
customButton.Key.ToString().Contains("RX") ||
customButton.Key.ToString().Contains("LY") ||
customButton.Key.ToString().Contains("LY") ||
customButton.Key.ToString().Contains("R2") ||
customButton.Key.ToString().Contains("L2") ||
customButton.Key.ToString().Contains("Gyro");
switch (customButton.Value)
{
case X360Controls.A: Cross.Add(customButton.Key); break;
case X360Controls.B: Circle.Add(customButton.Key); break;
case X360Controls.X: Square.Add(customButton.Key); break;
case X360Controls.Y: Triangle.Add(customButton.Key); break;
case X360Controls.LB: L1.Add(customButton.Key); break;
case X360Controls.LS: L3.Add(customButton.Key); break;
case X360Controls.RB: R1.Add(customButton.Key); break;
case X360Controls.RS: R3.Add(customButton.Key); break;
case X360Controls.DpadUp: DpadUp.Add(customButton.Key); break;
case X360Controls.DpadDown: DpadDown.Add(customButton.Key); break;
case X360Controls.DpadLeft: DpadLeft.Add(customButton.Key); break;
case X360Controls.DpadRight: DpadRight.Add(customButton.Key); break;
case X360Controls.Start: Options.Add(customButton.Key); break;
case X360Controls.Guide: PS.Add(customButton.Key); break;
case X360Controls.Back: Share.Add(customButton.Key); break;
case X360Controls.LXNeg: LXN.Add(customButton.Key); break;
case X360Controls.LYNeg: LYN.Add(customButton.Key); break;
case X360Controls.RXNeg: RXN.Add(customButton.Key); break;
case X360Controls.RYNeg: RYN.Add(customButton.Key); break;
case X360Controls.LXPos: LXP.Add(customButton.Key); break;
case X360Controls.LYPos: LYP.Add(customButton.Key); break;
case X360Controls.RXPos: RXP.Add(customButton.Key); break;
case X360Controls.RYPos: RYP.Add(customButton.Key); break;
case X360Controls.LT: L2.Add(customButton.Key); break;
case X360Controls.RT: R2.Add(customButton.Key); break;
case X360Controls.LeftMouse:
if (getBoolMapping(device, customButton.Key, cState, eState, tp))
deviceState.currentClicks.leftCount++;
break;
case X360Controls.RightMouse:
if (getBoolMapping(device, customButton.Key, cState, eState, tp))
deviceState.currentClicks.rightCount++;
break;
case X360Controls.MiddleMouse:
if (getBoolMapping(device, customButton.Key, cState, eState, tp))
deviceState.currentClicks.middleCount++;
break;
case X360Controls.FourthMouse:
if (getBoolMapping(device, customButton.Key, cState, eState, tp))
deviceState.currentClicks.fourthCount++;
break;
case X360Controls.FifthMouse:
if (getBoolMapping(device, customButton.Key, cState, eState, tp))
deviceState.currentClicks.fifthCount++;
break;
case X360Controls.WUP:
if (getBoolMapping(device, customButton.Key, cState, eState, tp))
if (isAnalog)
getMouseWheelMapping(device, customButton.Key, cState, eState, tp, false);
else
deviceState.currentClicks.wUpCount++;
break;
case X360Controls.WDOWN:
if (getBoolMapping(device, customButton.Key, cState, eState, tp))
if (isAnalog)
getMouseWheelMapping(device, customButton.Key, cState, eState, tp, true);
else
deviceState.currentClicks.wDownCount++;
break;
case X360Controls.MouseUp:
if (MouseDeltaY == 0)
{
MouseDeltaY = getMouseMapping(device, customButton.Key, cState, eState, 0);
MouseDeltaY = -Math.Abs((MouseDeltaY == -2147483648 ? 0 : MouseDeltaY));
}
break;
case X360Controls.MouseDown:
if (MouseDeltaY == 0)
{
MouseDeltaY = getMouseMapping(device, customButton.Key, cState, eState, 1);
MouseDeltaY = Math.Abs((MouseDeltaY == -2147483648 ? 0 : MouseDeltaY));
}
break;
case X360Controls.MouseLeft:
if (MouseDeltaX == 0)
{
MouseDeltaX = getMouseMapping(device, customButton.Key, cState, eState, 2);
MouseDeltaX = -Math.Abs((MouseDeltaX == -2147483648 ? 0 : MouseDeltaX));
}
break;
case X360Controls.MouseRight:
if (MouseDeltaX == 0)
{
MouseDeltaX = getMouseMapping(device, customButton.Key, cState, eState, 3);
MouseDeltaX = Math.Abs((MouseDeltaX == -2147483648 ? 0 : MouseDeltaX));
}
break;
}
}
}
if (macroControl[00]) MappedState.Cross = true;
if (macroControl[01]) MappedState.Circle = true;
if (macroControl[02]) MappedState.Square = true;
if (macroControl[03]) MappedState.Triangle = true;
if (macroControl[04]) MappedState.Options = true;
if (macroControl[05]) MappedState.Share = true;
if (macroControl[06]) MappedState.DpadUp = true;
if (macroControl[07]) MappedState.DpadDown = true;
if (macroControl[08]) MappedState.DpadLeft = true;
if (macroControl[09]) MappedState.DpadRight = true;
if (macroControl[10]) MappedState.PS = true;
if (macroControl[11]) MappedState.L1 = true;
if (macroControl[12]) MappedState.R1 = true;
if (macroControl[13]) MappedState.L2 = 255;
if (macroControl[14]) MappedState.R2 = 255;
if (macroControl[15]) MappedState.L3 = true;
if (macroControl[16]) MappedState.R3 = true;
if (macroControl[17]) MappedState.LX = 255;
if (macroControl[18]) MappedState.LX = 0;
if (macroControl[19]) MappedState.LY = 255;
if (macroControl[20]) MappedState.LY = 0;
if (macroControl[21]) MappedState.RX = 255;
if (macroControl[22]) MappedState.RX = 0;
if (macroControl[23]) MappedState.RY = 255;
if (macroControl[24]) MappedState.RY = 0;
foreach (DS4Controls dc in Cross)
if (getBoolMapping(device, dc, cState, eState, tp))
MappedState.Cross = true;
foreach (DS4Controls dc in Circle)
if (getBoolMapping(device, dc, cState, eState, tp))
MappedState.Circle = true;
foreach (DS4Controls dc in Square)
if (getBoolMapping(device, dc, cState, eState, tp))
MappedState.Square = true;
foreach (DS4Controls dc in Triangle)
if (getBoolMapping(device, dc, cState, eState, tp))
MappedState.Triangle = true;
foreach (DS4Controls dc in L1)
if (getBoolMapping(device, dc, cState, eState, tp))
MappedState.L1 = true;
foreach (DS4Controls dc in L2)
if (getByteMapping(device, dc, cState, eState, tp) > 5)
MappedState.L2 = getByteMapping(device, dc, cState, eState, tp);
foreach (DS4Controls dc in L3)
if (getBoolMapping(device, dc, cState, eState, tp))
MappedState.L3 = true;
foreach (DS4Controls dc in R1)
if (getBoolMapping(device, dc, cState, eState, tp))
MappedState.R1 = true;
foreach (DS4Controls dc in R2)
if (getByteMapping(device, dc, cState, eState, tp) > 5)
MappedState.R2 = getByteMapping(device, dc, cState, eState, tp);
foreach (DS4Controls dc in R3)
if (getBoolMapping(device, dc, cState, eState, tp))
MappedState.R3 = true;
foreach (DS4Controls dc in DpadUp)
if (getBoolMapping(device, dc, cState, eState, tp))
MappedState.DpadUp = true;
foreach (DS4Controls dc in DpadRight)
if (getBoolMapping(device, dc, cState, eState, tp))
MappedState.DpadRight = true;
foreach (DS4Controls dc in DpadLeft)
if (getBoolMapping(device, dc, cState, eState, tp))
MappedState.DpadLeft = true;
foreach (DS4Controls dc in DpadDown)
if (getBoolMapping(device, dc, cState, eState, tp))
MappedState.DpadDown = true;
foreach (DS4Controls dc in Options)
if (getBoolMapping(device, dc, cState, eState, tp))
MappedState.Options = true;
foreach (DS4Controls dc in Share)
if (getBoolMapping(device, dc, cState, eState, tp))
MappedState.Share = true;
foreach (DS4Controls dc in PS)
if (getBoolMapping(device, dc, cState, eState, tp))
MappedState.PS = true;
if (Global.getCustomButton(device, DS4Controls.LXNeg) == X360Controls.None)
LXN.Add(DS4Controls.LXNeg);
if (Global.getCustomButton(device, DS4Controls.LXPos) == X360Controls.None)
LXP.Add(DS4Controls.LXPos);
if (Global.getCustomButton(device, DS4Controls.LYNeg) == X360Controls.None)
LYN.Add(DS4Controls.LYNeg);
if (Global.getCustomButton(device, DS4Controls.LYPos) == X360Controls.None)
LYP.Add(DS4Controls.LYPos);
if (Global.getCustomButton(device, DS4Controls.RXNeg) == X360Controls.None)
RXN.Add(DS4Controls.RXNeg);
if (Global.getCustomButton(device, DS4Controls.RXPos) == X360Controls.None)
RXP.Add(DS4Controls.RXPos);
if (Global.getCustomButton(device, DS4Controls.RYNeg) == X360Controls.None)
RYN.Add(DS4Controls.RYNeg);
if (Global.getCustomButton(device, DS4Controls.RYPos) == X360Controls.None)
RYP.Add(DS4Controls.RYPos);
if ((shift && MappedState.LX == 127) || !shift)
if (LXN.Count > 0 || LXP.Count > 0)
{
foreach (DS4Controls dc in LXP)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp, true)) > 5)
MappedState.LX = getXYAxisMapping(device, dc, cState, eState, tp, true);
foreach (DS4Controls dc in LXN)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp)) > 5)
MappedState.LX = getXYAxisMapping(device, dc, cState, eState, tp);
}
else
MappedState.LX = cState.LX;
if ((shift && MappedState.LY == 127) || !shift)
if (LYN.Count > 0 || LYP.Count > 0)
{
foreach (DS4Controls dc in LYN)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp)) > 5)
MappedState.LY = getXYAxisMapping(device, dc, cState, eState, tp);
foreach (DS4Controls dc in LYP)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp, true)) > 5)
MappedState.LY = getXYAxisMapping(device, dc, cState, eState, tp, true);
}
else
MappedState.LY = cState.LY;
if ((shift && MappedState.RX == 127) || !shift)
if (RXN.Count > 0 || RXP.Count > 0)
{
foreach (DS4Controls dc in RXN)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp)) > 5)
MappedState.RX = getXYAxisMapping(device, dc, cState, eState, tp);
foreach (DS4Controls dc in RXP)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp, true)) > 5)
MappedState.RX = getXYAxisMapping(device, dc, cState, eState, tp, true);
}
else
MappedState.RX = cState.RX;
if ((shift && MappedState.RY == 127) || !shift)
if (RYN.Count > 0 || RYP.Count > 0)
{
foreach (DS4Controls dc in RYN)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp)) > 5)
MappedState.RY = getXYAxisMapping(device, dc, cState, eState, tp);
foreach (DS4Controls dc in RYP)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp, true)) > 5)
MappedState.RY = getXYAxisMapping(device, dc, cState, eState, tp, true);
}
else
MappedState.RY = cState.RY;
InputMethods.MoveCursorBy(MouseDeltaX, MouseDeltaY);
}
public static void MapShiftCustom(int device, DS4State cState, DS4State MappedState, DS4StateExposed eState, Mouse tp)
{
//cState.CopyTo(MappedState);
SyntheticState deviceState = Mapping.deviceState[device];
foreach (KeyValuePair<DS4Controls, string> customKey in Global.getShiftCustomMacros(device)) //with delays
{
DS4KeyType keyType = Global.getShiftCustomKeyType(device, customKey.Key);
if (getBoolMapping(device, customKey.Key, cState, eState, tp))
{
resetToDefaultValue(customKey.Key, MappedState);
PlayMacro(device, macroControl, customKey.Value, customKey.Key, keyType);
}
else if (!getBoolMapping(device, customKey.Key, cState, eState, tp))
{
EndMacro(device, macroControl, customKey.Value, customKey.Key);
}
}
foreach (KeyValuePair<DS4Controls, ushort> customKey in Global.getShiftCustomKeys(device))
{
DS4KeyType keyType = Global.getShiftCustomKeyType(device, customKey.Key);
if (getBoolMapping(device, customKey.Key, cState, eState, tp))
{
resetToDefaultValue(customKey.Key, MappedState);
SyntheticState.KeyPresses kp;
if (!deviceState.keyPresses.TryGetValue(customKey.Value, out kp))
deviceState.keyPresses[customKey.Value] = kp = new SyntheticState.KeyPresses();
if (keyType.HasFlag(DS4KeyType.ScanCode))
kp.current.scanCodeCount++;
else
kp.current.vkCount++;
if (keyType.HasFlag(DS4KeyType.Toggle))
{
if (!pressedonce[customKey.Value])
{
kp.current.toggle = !kp.current.toggle;
pressedonce[customKey.Value] = true;
}
kp.current.toggleCount++;
}
kp.current.repeatCount++;
}
else
pressedonce[customKey.Value] = false;
}
MappedState.LX = 127;
MappedState.LY = 127;
MappedState.RX = 127;
MappedState.RY = 127;
int MouseDeltaX = 0;
int MouseDeltaY = 0;
Dictionary<DS4Controls, X360Controls> customButtons = Global.getShiftCustomButtons(device);
//foreach (KeyValuePair<DS4Controls, X360Controls> customButton in customButtons)
// resetToDefaultValue(customButton.Key, MappedState); // erase default mappings for things that are remapped
List<DS4Controls> Cross = new List<DS4Controls>();
List<DS4Controls> Circle = new List<DS4Controls>();
List<DS4Controls> Square = new List<DS4Controls>();
List<DS4Controls> Triangle = new List<DS4Controls>();
List<DS4Controls> Options = new List<DS4Controls>();
List<DS4Controls> Share = new List<DS4Controls>();
List<DS4Controls> DpadUp = new List<DS4Controls>();
List<DS4Controls> DpadDown = new List<DS4Controls>();
List<DS4Controls> DpadLeft = new List<DS4Controls>();
List<DS4Controls> DpadRight = new List<DS4Controls>();
List<DS4Controls> PS = new List<DS4Controls>();
List<DS4Controls> L1 = new List<DS4Controls>();
List<DS4Controls> R1 = new List<DS4Controls>();
List<DS4Controls> L2 = new List<DS4Controls>();
List<DS4Controls> R2 = new List<DS4Controls>();
List<DS4Controls> L3 = new List<DS4Controls>();
List<DS4Controls> R3 = new List<DS4Controls>();
List<DS4Controls> LXN = new List<DS4Controls>();
List<DS4Controls> LXP = new List<DS4Controls>();
List<DS4Controls> LYN = new List<DS4Controls>();
List<DS4Controls> LYP = new List<DS4Controls>();
List<DS4Controls> RXN = new List<DS4Controls>();
List<DS4Controls> RXP = new List<DS4Controls>();
List<DS4Controls> RYN = new List<DS4Controls>();
List<DS4Controls> RYP = new List<DS4Controls>();
foreach (KeyValuePair<DS4Controls, X360Controls> customButton in customButtons)
{
resetToDefaultValue(customButton.Key, MappedState); // erase default mappings for things that are remapped
DS4KeyType keyType = Global.getShiftCustomKeyType(device, customButton.Key);
int keyvalue = 0;
switch (customButton.Value)
{
case X360Controls.LeftMouse: keyvalue = 256; break;
case X360Controls.RightMouse: keyvalue = 257; break;
case X360Controls.MiddleMouse: keyvalue = 258; break;
case X360Controls.FourthMouse: keyvalue = 259; break;
case X360Controls.FifthMouse: keyvalue = 260; break;
}
if (keyType.HasFlag(DS4KeyType.Toggle))
{
if (getBoolMapping(device, customButton.Key, cState, eState, tp))
{
if (!pressedonce[keyvalue])
{
deviceState.currentClicks.toggle = !deviceState.currentClicks.toggle;
pressedonce[keyvalue] = true;
}
deviceState.currentClicks.toggleCount++;
}
else
{
pressedonce[keyvalue] = false;
}
}
switch (customButton.Value)
{
case X360Controls.A: Cross.Add(customButton.Key); break;
case X360Controls.B: Circle.Add(customButton.Key); break;
case X360Controls.X: Square.Add(customButton.Key); break;
case X360Controls.Y: Triangle.Add(customButton.Key); break;
case X360Controls.LB: L1.Add(customButton.Key); break;
case X360Controls.LS: L3.Add(customButton.Key); break;
case X360Controls.RB: R1.Add(customButton.Key); break;
case X360Controls.RS: R3.Add(customButton.Key); break;
case X360Controls.DpadUp: DpadUp.Add(customButton.Key); break;
case X360Controls.DpadDown: DpadDown.Add(customButton.Key); break;
case X360Controls.DpadLeft: DpadLeft.Add(customButton.Key); break;
case X360Controls.DpadRight: DpadRight.Add(customButton.Key); break;
case X360Controls.Start: Options.Add(customButton.Key); break;
case X360Controls.Guide: PS.Add(customButton.Key); break;
case X360Controls.Back: Share.Add(customButton.Key); break;
case X360Controls.LXNeg: LXN.Add(customButton.Key); break;
case X360Controls.LYNeg: LYN.Add(customButton.Key); break;
case X360Controls.RXNeg: RXN.Add(customButton.Key); break;
case X360Controls.RYNeg: RYN.Add(customButton.Key); break;
case X360Controls.LXPos: LXP.Add(customButton.Key); break;
case X360Controls.LYPos: LYP.Add(customButton.Key); break;
case X360Controls.RXPos: RXP.Add(customButton.Key); break;
case X360Controls.RYPos: RYP.Add(customButton.Key); break;
case X360Controls.LT: L2.Add(customButton.Key); break;
case X360Controls.RT: R2.Add(customButton.Key); break;
case X360Controls.LeftMouse:
if (getBoolMapping(device, customButton.Key, cState, eState, tp))
deviceState.currentClicks.leftCount++;
break;
case X360Controls.RightMouse:
if (getBoolMapping(device, customButton.Key, cState, eState, tp))
deviceState.currentClicks.rightCount++;
break;
case X360Controls.MiddleMouse:
if (getBoolMapping(device, customButton.Key, cState, eState, tp))
deviceState.currentClicks.middleCount++;
break;
case X360Controls.FourthMouse:
if (getBoolMapping(device, customButton.Key, cState, eState, tp))
deviceState.currentClicks.fourthCount++;
break;
case X360Controls.FifthMouse:
if (getBoolMapping(device, customButton.Key, cState, eState, tp))
deviceState.currentClicks.fifthCount++;
break;
case X360Controls.WUP:
if (getBoolMapping(device, customButton.Key, cState, eState, tp))
deviceState.currentClicks.wUpCount++;
break;
case X360Controls.WDOWN:
if (getBoolMapping(device, customButton.Key, cState, eState, tp))
deviceState.currentClicks.wDownCount++;
break;
case X360Controls.MouseUp:
if (MouseDeltaY == 0)
{
MouseDeltaY = getMouseMapping(device, customButton.Key, cState, eState, 0);
MouseDeltaY = -Math.Abs((MouseDeltaY == -2147483648 ? 0 : MouseDeltaY));
}
break;
case X360Controls.MouseDown:
if (MouseDeltaY == 0)
{
MouseDeltaY = getMouseMapping(device, customButton.Key, cState, eState, 1);
MouseDeltaY = Math.Abs((MouseDeltaY == -2147483648 ? 0 : MouseDeltaY));
}
break;
case X360Controls.MouseLeft:
if (MouseDeltaX == 0)
{
MouseDeltaX = getMouseMapping(device, customButton.Key, cState, eState, 2);
MouseDeltaX = -Math.Abs((MouseDeltaX == -2147483648 ? 0 : MouseDeltaX));
}
break;
case X360Controls.MouseRight:
if (MouseDeltaX == 0)
{
MouseDeltaX = getMouseMapping(device, customButton.Key, cState, eState, 3);
MouseDeltaX = Math.Abs((MouseDeltaX == -2147483648 ? 0 : MouseDeltaX));
}
break;
}
}
if (macroControl[0]) MappedState.Cross = true;
if (macroControl[1]) MappedState.Circle = true;
if (macroControl[2]) MappedState.Square = true;
if (macroControl[3]) MappedState.Triangle = true;
if (macroControl[4]) MappedState.Options = true;
if (macroControl[5]) MappedState.Share = true;
if (macroControl[6]) MappedState.DpadUp = true;
if (macroControl[7]) MappedState.DpadDown = true;
if (macroControl[8]) MappedState.DpadLeft = true;
if (macroControl[9]) MappedState.DpadRight = true;
if (macroControl[10]) MappedState.PS = true;
if (macroControl[11]) MappedState.L1 = true;
if (macroControl[12]) MappedState.R1 = true;
if (macroControl[13]) MappedState.L2 = 255;
if (macroControl[14]) MappedState.R2 = 255;
if (macroControl[15]) MappedState.L3 = true;
if (macroControl[16]) MappedState.R3 = true;
if (macroControl[17]) MappedState.LX = 255;
if (macroControl[18]) MappedState.LX = 0;
if (macroControl[19]) MappedState.LY = 255;
if (macroControl[20]) MappedState.LY = 0;
if (macroControl[21]) MappedState.RX = 255;
if (macroControl[22]) MappedState.RX = 0;
if (macroControl[23]) MappedState.RY = 255;
if (macroControl[24]) MappedState.RY = 0;
foreach (DS4Controls dc in Cross)
if (getBoolMapping(device, dc, cState, eState, tp))
MappedState.Cross = true;
foreach (DS4Controls dc in Circle)
if (getBoolMapping(device, dc, cState, eState, tp))
MappedState.Circle = true;
foreach (DS4Controls dc in Square)
if (getBoolMapping(device, dc, cState, eState, tp))
MappedState.Square = true;
foreach (DS4Controls dc in Triangle)
if (getBoolMapping(device, dc, cState, eState, tp))
MappedState.Triangle = true;
foreach (DS4Controls dc in L1)
if (getBoolMapping(device, dc, cState, eState, tp))
MappedState.L1 = true;
foreach (DS4Controls dc in L2)
if (getByteMapping(device, dc, cState, eState, tp) != 0)
MappedState.L2 = getByteMapping(device, dc, cState, eState, tp);
foreach (DS4Controls dc in L3)
if (getBoolMapping(device, dc, cState, eState, tp))
MappedState.L3 = true;
foreach (DS4Controls dc in R1)
if (getBoolMapping(device, dc, cState, eState, tp))
MappedState.R1 = true;
foreach (DS4Controls dc in R2)
if (getByteMapping(device, dc, cState, eState, tp) != 0)
MappedState.R2 = getByteMapping(device, dc, cState, eState, tp);
foreach (DS4Controls dc in R3)
if (getBoolMapping(device, dc, cState, eState, tp))
MappedState.R3 = true;
foreach (DS4Controls dc in DpadUp)
if (getBoolMapping(device, dc, cState, eState, tp))
MappedState.DpadUp = true;
foreach (DS4Controls dc in DpadRight)
if (getBoolMapping(device, dc, cState, eState, tp))
MappedState.DpadRight = true;
foreach (DS4Controls dc in DpadLeft)
if (getBoolMapping(device, dc, cState, eState, tp))
MappedState.DpadLeft = true;
foreach (DS4Controls dc in DpadDown)
if (getBoolMapping(device, dc, cState, eState, tp))
MappedState.DpadDown = true;
foreach (DS4Controls dc in Options)
if (getBoolMapping(device, dc, cState, eState, tp))
MappedState.Options = true;
foreach (DS4Controls dc in Share)
if (getBoolMapping(device, dc, cState, eState, tp))
MappedState.Share = true;
foreach (DS4Controls dc in PS)
if (getBoolMapping(device, dc, cState, eState, tp))
MappedState.PS = true;
if (Global.getShiftCustomButton(device, DS4Controls.LXNeg) == X360Controls.None)
LXN.Add(DS4Controls.LXNeg);
if (Global.getShiftCustomButton(device, DS4Controls.LXPos) == X360Controls.None)
LXP.Add(DS4Controls.LXPos);
if (Global.getShiftCustomButton(device, DS4Controls.LYNeg) == X360Controls.None)
LYN.Add(DS4Controls.LYNeg);
if (Global.getShiftCustomButton(device, DS4Controls.LYPos) == X360Controls.None)
LYP.Add(DS4Controls.LYPos);
if (Global.getShiftCustomButton(device, DS4Controls.RXNeg) == X360Controls.None)
RXN.Add(DS4Controls.RXNeg);
if (Global.getShiftCustomButton(device, DS4Controls.RXPos) == X360Controls.None)
RXP.Add(DS4Controls.RXPos);
if (Global.getShiftCustomButton(device, DS4Controls.RYNeg) == X360Controls.None)
RYN.Add(DS4Controls.RYNeg);
if (Global.getShiftCustomButton(device, DS4Controls.RYPos) == X360Controls.None)
RYP.Add(DS4Controls.RYPos);
if (LXN.Count > 0 || LXP.Count > 0)
{
foreach (DS4Controls dc in LXP)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp, true)) > 5)
MappedState.LX = getXYAxisMapping(device, dc, cState, eState, tp, true);
foreach (DS4Controls dc in LXN)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp)) > 5)
MappedState.LX = getXYAxisMapping(device, dc, cState, eState, tp);
}
else
MappedState.LX = cState.LX;
if (LYN.Count > 0 || LYP.Count > 0)
{
foreach (DS4Controls dc in LYN)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp)) > 5)
MappedState.LY = getXYAxisMapping(device, dc, cState, eState, tp);
foreach (DS4Controls dc in LYP)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp, true)) > 5)
MappedState.LY = getXYAxisMapping(device, dc, cState, eState, tp, true);
}
else
MappedState.LY = cState.LY;
if (RXN.Count > 0 || RXP.Count > 0)
{
foreach (DS4Controls dc in RXN)
{
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp)) > 5)
{
MappedState.RX = getXYAxisMapping(device, dc, cState, eState, tp);
}
}
foreach (DS4Controls dc in RXP)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp, true)) > 5)
MappedState.RX = getXYAxisMapping(device, dc, cState, eState, tp, true);
}
else
MappedState.RX = cState.RX;
if (RYN.Count > 0 || RYP.Count > 0)
{
foreach (DS4Controls dc in RYN)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp)) > 5)
MappedState.RY = getXYAxisMapping(device, dc, cState, eState, tp);
foreach (DS4Controls dc in RYP)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp, true)) > 5)
MappedState.RY = getXYAxisMapping(device, dc, cState, eState, tp, true);
}
else
MappedState.RY = cState.RY;
InputMethods.MoveCursorBy(MouseDeltaX, MouseDeltaY);
}
public static async void MapCustomAction(int device, DS4State cState, DS4State MappedState, DS4StateExposed eState, Mouse tp, ControlService ctrl)
{
foreach (string actionname in Global.ProfileActions[device])
{
//DS4KeyType keyType = Global.getShiftCustomKeyType(device, customKey.Key);
SpecialAction action = Global.GetAction(actionname);
int index = Global.GetActionIndexOf(actionname);
double time;
//If a key or button is assigned to the trigger, a key special action is used like
//a quick tap to use and hold to use the regular custom button/key
bool triggerToBeTapped = action.type == "Key" && action.trigger.Count == 1 &&
(Global.getCustomMacro(device, action.trigger[0]) != "0" ||
Global.getCustomKey(device, action.trigger[0]) != 0 ||
Global.getCustomButton(device, action.trigger[0]) != X360Controls.None);
if (!(action.name == "null" || index < 0))
{
bool triggeractivated = true;
if (action.delayTime > 0)
{
triggeractivated = false;
bool subtriggeractivated = true;
foreach (DS4Controls dc in action.trigger)
{
if (!getBoolMapping(device, dc, cState, eState, tp))
{
subtriggeractivated = false;
break;
}
}
if (subtriggeractivated)
{
time = action.delayTime;
nowAction[device] = DateTime.UtcNow;
if (nowAction[device] >= oldnowAction[device] + TimeSpan.FromSeconds(time))
triggeractivated = true;
}
else if (nowAction[device] < DateTime.UtcNow - TimeSpan.FromMilliseconds(100))
oldnowAction[device] = DateTime.UtcNow;
}
else if (triggerToBeTapped && oldnowKeyAct[device] == DateTime.MinValue)
{
triggeractivated = false;
bool subtriggeractivated = true;
foreach (DS4Controls dc in action.trigger)
{
if (!getBoolMapping(device, dc, cState, eState, tp))
{
subtriggeractivated = false;
break;
}
}
if (subtriggeractivated)
{
oldnowKeyAct[device] = DateTime.UtcNow;
}
}
else if (triggerToBeTapped && oldnowKeyAct[device] != DateTime.MinValue)
{
triggeractivated = false;
bool subtriggeractivated = true;
foreach (DS4Controls dc in action.trigger)
{
if (!getBoolMapping(device, dc, cState, eState, tp))
{
subtriggeractivated = false;
break;
}
}
DateTime now = DateTime.UtcNow;
if (!subtriggeractivated && now <= oldnowKeyAct[device] + TimeSpan.FromMilliseconds(250))
{
await Task.Delay(3); //if the button is assigned to the same key use a delay so the key down is the last action, not key up
triggeractivated = true;
oldnowKeyAct[device] = DateTime.MinValue;
}
else if (!subtriggeractivated)
oldnowKeyAct[device] = DateTime.MinValue;
}
else
foreach (DS4Controls dc in action.trigger)
{
if (!getBoolMapping(device, dc, cState, eState, tp))
{
triggeractivated = false;
break;
}
}
bool utriggeractivated = true;
if (action.type == "Key" && action.uTrigger.Count > 0)
{
foreach (DS4Controls dc in action.uTrigger)
{
if (!getBoolMapping(device, dc, cState, eState, tp))
{
utriggeractivated = false;
break;
}
}
if (action.pressRelease) utriggeractivated = !utriggeractivated;
}
if (triggeractivated && action.type == "Program")
{
if (!actionDone[device, index])
{
actionDone[device, index] = true;
if (!string.IsNullOrEmpty(action.extra))
Process.Start(action.details, action.extra);
else
Process.Start(action.details);
}
}
else if (triggeractivated && action.type == "Profile")
{
if (!actionDone[device, index] && string.IsNullOrEmpty(Global.tempprofilename[device]))
{
actionDone[device, index] = true;
untriggeraction[device] = action;
untriggerindex[device] = index;
foreach (DS4Controls dc in action.trigger)
{
InputMethods.performKeyRelease(Global.getCustomKey(0, dc));
string[] skeys = Global.getCustomMacro(0, dc).Split('/');
ushort[] keys = new ushort[skeys.Length];
for (int i = 0; i < keys.Length; i++)
{
keys[i] = ushort.Parse(skeys[i]);
InputMethods.performKeyRelease(keys[i]);
}
}
Global.LoadTempProfile(device, action.details, true, ctrl);
return;
}
}
else if (triggeractivated && action.type == "Macro")
{
if (!actionDone[device, index])
{
DS4KeyType keyType = action.keyType;
actionDone[device, index] = true;
foreach (DS4Controls dc in action.trigger)
resetToDefaultValue(dc, MappedState);
PlayMacro(device, macroControl, String.Join("/", action.macro), DS4Controls.None, keyType);
}
else
EndMacro(device, macroControl, String.Join("/", action.macro), DS4Controls.None);
}
else if (triggeractivated && action.type == "Key")
{
if (action.uTrigger.Count == 0 || (action.uTrigger.Count > 0 && untriggerindex[device] == -1 && !actionDone[device, index]))
{
actionDone[device, index] = true;
untriggerindex[device] = index;
ushort key;
ushort.TryParse(action.details, out key);
if (action.uTrigger.Count == 0)
{
SyntheticState.KeyPresses kp;
if (!deviceState[device].keyPresses.TryGetValue(key, out kp))
deviceState[device].keyPresses[key] = kp = new SyntheticState.KeyPresses();
if (action.keyType.HasFlag(DS4KeyType.ScanCode))
kp.current.scanCodeCount++;
else
kp.current.vkCount++;
kp.current.repeatCount++;
}
else if (action.keyType.HasFlag(DS4KeyType.ScanCode))
InputMethods.performSCKeyPress(key);
else
InputMethods.performKeyPress(key);
}
}
else if (action.uTrigger.Count > 0 && utriggeractivated && action.type == "Key")
{
if (untriggerindex[device] > -1 && !actionDone[device, index])
{
actionDone[device, index] = true;
untriggerindex[device] = -1;
ushort key;
ushort.TryParse(action.details, out key);
if (action.keyType.HasFlag(DS4KeyType.ScanCode))
InputMethods.performSCKeyRelease(key);
else
InputMethods.performKeyRelease(key);
}
}
else if (triggeractivated && action.type == "DisconnectBT")
{
DS4Device d = ctrl.DS4Controllers[device];
if (!d.Charging)
{
d.DisconnectBT();
foreach (DS4Controls dc in action.trigger)
{
InputMethods.performKeyRelease(Global.getCustomKey(0, dc));
string[] skeys = Global.getCustomMacro(0, dc).Split('/');
ushort[] keys = new ushort[skeys.Length];
for (int i = 0; i < keys.Length; i++)
{
keys[i] = ushort.Parse(skeys[i]);
InputMethods.performKeyRelease(keys[i]);
}
}
return;
}
}
else if (triggeractivated && action.type == "BatteryCheck")
{
string[] dets = action.details.Split(',');
if (bool.Parse(dets[1]) && !actionDone[device, index])
{
Log.LogToTray("Controller " + (device + 1) + ": " +
ctrl.getDS4Battery(device), true);
}
if (bool.Parse(dets[2]))
{
DS4Device d = ctrl.DS4Controllers[device];
if (!actionDone[device, index])
{
lastColor[device] = d.LightBarColor;
DS4LightBar.forcelight[device] = true;
}
DS4Color empty = new DS4Color(byte.Parse(dets[3]), byte.Parse(dets[4]), byte.Parse(dets[5]));
DS4Color full = new DS4Color(byte.Parse(dets[6]), byte.Parse(dets[7]), byte.Parse(dets[8]));
DS4Color trans = Global.getTransitionedColor(empty, full, d.Battery);
if (fadetimer[device] < 100)
DS4LightBar.forcedColor[device] = Global.getTransitionedColor(lastColor[device], trans, fadetimer[device] += 2);
}
actionDone[device, index] = true;
}
else if (!triggeractivated && action.type == "BatteryCheck")
{
if (actionDone[device, index])
{
fadetimer[device] = 0;
/*if (prevFadetimer[device] == fadetimer[device])
{
prevFadetimer[device] = 0;
fadetimer[device] = 0;
}
else
prevFadetimer[device] = fadetimer[device];*/
DS4LightBar.forcelight[device] = false;
actionDone[device, index] = false;
}
}
else if (action.type == "XboxGameDVR")
{
if (Global.getCustomButton(device, action.trigger[0]) != X360Controls.Unbound)
Global.getCustomButtons(device)[action.trigger[0]] = X360Controls.Unbound;
if (Global.getCustomMacro(device, action.trigger[0]) != "0")
Global.getCustomMacros(device).Remove(action.trigger[0]);
if (Global.getCustomKey(device, action.trigger[0]) != 0)
Global.getCustomMacros(device).Remove(action.trigger[0]);
string[] dets = action.details.Split(',');
DS4Device d = ctrl.DS4Controllers[device];
//Global.cus
if (getBoolMapping(device, action.trigger[0], cState, eState, tp) && !getBoolMapping(device, action.trigger[0], d.getPreviousState(), eState, tp))
{//pressed down
pastTime = DateTime.UtcNow;
if (DateTime.UtcNow <= (firstTap + TimeSpan.FromMilliseconds(150)))
{
tappedOnce = false;
secondtouchbegin = true;
}
else
firstTouch = true;
}
else if (!getBoolMapping(device, action.trigger[0], cState, eState, tp) && getBoolMapping(device, action.trigger[0], d.getPreviousState(), eState, tp))
{//released
if (secondtouchbegin)
{
firstTouch = false;
secondtouchbegin = false;
}
else if (firstTouch)
{
firstTouch = false;
if (DateTime.UtcNow <= (pastTime + TimeSpan.FromMilliseconds(200)) && !tappedOnce)
{
tappedOnce = true;
firstTap = DateTime.UtcNow;
TimeofEnd = DateTime.UtcNow;
}
}
}
int type = 0;
string macro = "";
if (tappedOnce) //single tap
{
if (int.TryParse(dets[0], out type))
{
switch (type)
{
case 0: macro = "91/71/71/91"; break;
case 1: macro = "91/164/82/82/164/91"; break;
case 2: macro = "91/164/44/44/164/91"; break;
case 3: macro = dets[3] + "/" + dets[3]; break;
case 4: macro = "91/164/71/71/164/91"; break;
}
}
if ((DateTime.UtcNow - TimeofEnd) > TimeSpan.FromMilliseconds(150))
{
PlayMacro(device, macroControl, macro, DS4Controls.None, DS4KeyType.None);
tappedOnce = false;
}
//if it fails the method resets, and tries again with a new tester value (gives tap a delay so tap and hold can work)
}
else if (firstTouch && (DateTime.UtcNow - pastTime) > TimeSpan.FromMilliseconds(1000)) //helddown
{
if (int.TryParse(dets[1], out type))
{
switch (type)
{
case 0: macro = "91/71/71/91"; break;
case 1: macro = "91/164/82/82/164/91"; break;
case 2: macro = "91/164/44/44/164/91"; break;
case 3: macro = dets[3] + "/" + dets[3]; break;
case 4: macro = "91/164/71/71/164/91"; break;
}
}
PlayMacro(device, macroControl, macro, DS4Controls.None, DS4KeyType.None);
firstTouch = false;
}
else if (secondtouchbegin) //if double tap
{
if (int.TryParse(dets[2], out type))
{
switch (type)
{
case 0: macro = "91/71/71/91"; break;
case 1: macro = "91/164/82/82/164/91"; break;
case 2: macro = "91/164/44/44/164/91"; break;
case 3: macro = dets[3] + "/" + dets[3]; break;
case 4: macro = "91/164/71/71/164/91"; break;
}
}
PlayMacro(device, macroControl, macro, DS4Controls.None, DS4KeyType.None);
secondtouchbegin = false;
}
}
else
actionDone[device, index] = false;
}
}
if (untriggeraction[device] != null)
{
SpecialAction action = untriggeraction[device];
int index = untriggerindex[device];
bool utriggeractivated = true;
foreach (DS4Controls dc in action.uTrigger)
{
if (!getBoolMapping(device, dc, cState, eState, tp))
{
utriggeractivated = false;
break;
}
}
if (utriggeractivated && action.type == "Profile")
{
if ((action.controls == action.ucontrols && !actionDone[device, index]) || //if trigger and end trigger are the same
action.controls != action.ucontrols)
if (!string.IsNullOrEmpty(Global.tempprofilename[device]))
{
foreach (DS4Controls dc in action.uTrigger)
{
actionDone[device, index] = true;
InputMethods.performKeyRelease(Global.getCustomKey(0, dc));
string[] skeys = Global.getCustomMacro(0, dc).Split('/');
ushort[] keys = new ushort[skeys.Length];
for (int i = 0; i < keys.Length; i++)
{
keys[i] = ushort.Parse(skeys[i]);
InputMethods.performKeyRelease(keys[i]);
}
}
untriggeraction[device] = null;
Global.LoadProfile(device, false, ctrl);
}
}
else
actionDone[device, index] = false;
}
}
private static async void PlayMacro(int device, bool[] macrocontrol, string macro, DS4Controls control, DS4KeyType keyType)
{
if (macro.StartsWith("164/9/9/164") || macro.StartsWith("18/9/9/18"))
{
string[] skeys;
int wait = 1000;
if (!string.IsNullOrEmpty(macro))
{
skeys = macro.Split('/');
ushort delay;
if (ushort.TryParse(skeys[skeys.Length - 1], out delay) && delay > 300)
wait = delay - 300;
}
AltTabSwapping(wait, device);
if (control != DS4Controls.None)
macrodone[DS4ControltoInt(control)] = true;
}
else
{
string[] skeys;
int[] keys;
if (!string.IsNullOrEmpty(macro))
{
skeys = macro.Split('/');
keys = new int[skeys.Length];
}
else
{
skeys = new string[0];
keys = new int[0];
}
for (int i = 0; i < keys.Length; i++)
keys[i] = int.Parse(skeys[i]);
bool[] keydown = new bool[286];
if (control == DS4Controls.None || !macrodone[DS4ControltoInt(control)])
{
if (control != DS4Controls.None)
macrodone[DS4ControltoInt(control)] = true;
foreach (int i in keys)
{
if (i >= 1000000000)
{
string lb = i.ToString().Substring(1);
if (i > 1000000000)
{
byte r = (byte)(int.Parse(lb[0].ToString()) * 100 + int.Parse(lb[1].ToString()) * 10 + int.Parse(lb[2].ToString()));
byte g = (byte)(int.Parse(lb[3].ToString()) * 100 + int.Parse(lb[4].ToString()) * 10 + int.Parse(lb[5].ToString()));
byte b = (byte)(int.Parse(lb[6].ToString()) * 100 + int.Parse(lb[7].ToString()) * 10 + int.Parse(lb[8].ToString()));
DS4LightBar.forcelight[device] = true;
DS4LightBar.forcedFlash[device] = 0;
DS4LightBar.forcedColor[device] = new DS4Color(r, g, b);
}
else
{
DS4LightBar.forcedFlash[device] = 0;
DS4LightBar.forcelight[device] = false;
}
}
else if (i >= 1000000)
{
DS4Device d = Program.rootHub.DS4Controllers[device];
string r = i.ToString().Substring(1);
byte heavy = (byte)(int.Parse(r[0].ToString()) * 100 + int.Parse(r[1].ToString()) * 10 + int.Parse(r[2].ToString()));
byte light = (byte)(int.Parse(r[3].ToString()) * 100 + int.Parse(r[4].ToString()) * 10 + int.Parse(r[5].ToString()));
d.setRumble(light, heavy);
}
else if (i >= 300) //ints over 300 used to delay
await Task.Delay(i - 300);
else if (!keydown[i])
{
if (i == 256) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTDOWN); //anything above 255 is not a keyvalue
else if (i == 257) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTDOWN);
else if (i == 258) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEDOWN);
else if (i == 259) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONDOWN, 1);
else if (i == 260) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONDOWN, 2);
else if (i == 261) macroControl[0] = true;
else if (i == 262) macroControl[1] = true;
else if (i == 263) macroControl[2] = true;
else if (i == 264) macroControl[3] = true;
else if (i == 265) macroControl[4] = true;
else if (i == 266) macroControl[5] = true;
else if (i == 267) macroControl[6] = true;
else if (i == 268) macroControl[7] = true;
else if (i == 269) macroControl[8] = true;
else if (i == 270) macroControl[9] = true;
else if (i == 271) macroControl[10] = true;
else if (i == 272) macroControl[11] = true;
else if (i == 273) macroControl[12] = true;
else if (i == 274) macroControl[13] = true;
else if (i == 275) macroControl[14] = true;
else if (i == 276) macroControl[15] = true;
else if (i == 277) macroControl[16] = true;
else if (i == 278) macroControl[17] = true;
else if (i == 279) macroControl[18] = true;
else if (i == 280) macroControl[19] = true;
else if (i == 281) macroControl[20] = true;
else if (i == 282) macroControl[21] = true;
else if (i == 283) macroControl[22] = true;
else if (i == 284) macroControl[23] = true;
else if (i == 285) macroControl[24] = true;
else if (keyType.HasFlag(DS4KeyType.ScanCode))
InputMethods.performSCKeyPress((ushort)i);
else
InputMethods.performKeyPress((ushort)i);
keydown[i] = true;
}
else
{
if (i == 256) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTUP); //anything above 255 is not a keyvalue
else if (i == 257) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTUP);
else if (i == 258) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEUP);
else if (i == 259) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 1);
else if (i == 260) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 2);
else if (i == 261) macroControl[0] = false;
else if (i == 262) macroControl[1] = false;
else if (i == 263) macroControl[2] = false;
else if (i == 264) macroControl[3] = false;
else if (i == 265) macroControl[4] = false;
else if (i == 266) macroControl[5] = false;
else if (i == 267) macroControl[6] = false;
else if (i == 268) macroControl[7] = false;
else if (i == 269) macroControl[8] = false;
else if (i == 270) macroControl[9] = false;
else if (i == 271) macroControl[10] = false;
else if (i == 272) macroControl[11] = false;
else if (i == 273) macroControl[12] = false;
else if (i == 274) macroControl[13] = false;
else if (i == 275) macroControl[14] = false;
else if (i == 276) macroControl[15] = false;
else if (i == 277) macroControl[16] = false;
else if (i == 278) macroControl[17] = false;
else if (i == 279) macroControl[18] = false;
else if (i == 280) macroControl[19] = false;
else if (i == 281) macroControl[20] = false;
else if (i == 282) macroControl[21] = false;
else if (i == 283) macroControl[22] = false;
else if (i == 284) macroControl[23] = false;
else if (i == 285) macroControl[24] = false;
else if (keyType.HasFlag(DS4KeyType.ScanCode))
InputMethods.performSCKeyRelease((ushort)i);
else
InputMethods.performKeyRelease((ushort)i);
keydown[i] = false;
}
}
for (ushort i = 0; i < keydown.Length; i++)
{
if (keydown[i])
if (i == 256) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTUP); //anything above 255 is not a keyvalue
else if (i == 257) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTUP);
else if (i == 258) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEUP);
else if (i == 259) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 1);
else if (i == 260) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 2);
else if (i == 261) macroControl[0] = false;
else if (i == 262) macroControl[1] = false;
else if (i == 263) macroControl[2] = false;
else if (i == 264) macroControl[3] = false;
else if (i == 265) macroControl[4] = false;
else if (i == 266) macroControl[5] = false;
else if (i == 267) macroControl[6] = false;
else if (i == 268) macroControl[7] = false;
else if (i == 269) macroControl[8] = false;
else if (i == 270) macroControl[9] = false;
else if (i == 271) macroControl[10] = false;
else if (i == 272) macroControl[11] = false;
else if (i == 273) macroControl[12] = false;
else if (i == 274) macroControl[13] = false;
else if (i == 275) macroControl[14] = false;
else if (i == 276) macroControl[15] = false;
else if (i == 277) macroControl[16] = false;
else if (i == 278) macroControl[17] = false;
else if (i == 279) macroControl[18] = false;
else if (i == 280) macroControl[19] = false;
else if (i == 281) macroControl[20] = false;
else if (i == 282) macroControl[21] = false;
else if (i == 283) macroControl[22] = false;
else if (i == 284) macroControl[23] = false;
else if (i == 285) macroControl[24] = false;
else if (keyType.HasFlag(DS4KeyType.ScanCode))
InputMethods.performSCKeyRelease(i);
else
InputMethods.performKeyRelease(i);
}
DS4LightBar.forcedFlash[device] = 0;
DS4LightBar.forcelight[device] = false;
Program.rootHub.DS4Controllers[device].setRumble(0, 0);
if (keyType.HasFlag(DS4KeyType.HoldMacro))
{
await Task.Delay(50);
if (control != DS4Controls.None)
macrodone[DS4ControltoInt(control)] = false;
}
}
}
}
private static void EndMacro(int device, bool[] macrocontrol, string macro, DS4Controls control)
{
if ((macro.StartsWith("164/9/9/164") || macro.StartsWith("18/9/9/18")) && !altTabDone)
AltTabSwappingRelease();
if (control != DS4Controls.None)
macrodone[DS4ControltoInt(control)] = false;
}
private static void AltTabSwapping(int wait, int device)
{
if (altTabDone)
{
altTabDone = false;
InputMethods.performKeyPress(18);
}
else
{
altTabNow = DateTime.UtcNow;
if (altTabNow >= oldAltTabNow + TimeSpan.FromMilliseconds(wait))
{
oldAltTabNow = altTabNow;
InputMethods.performKeyPress(9);
InputMethods.performKeyRelease(9);
}
}
}
private static void AltTabSwappingRelease()
{
if (altTabNow < DateTime.UtcNow - TimeSpan.FromMilliseconds(10)) //in case multiple controls are mapped to alt+tab
{
altTabDone = true;
InputMethods.performKeyRelease(9);
InputMethods.performKeyRelease(18);
altTabNow = DateTime.UtcNow;
oldAltTabNow = DateTime.UtcNow - TimeSpan.FromDays(1);
}
}
private static void getMouseWheelMapping(int device, DS4Controls control, DS4State cState, DS4StateExposed eState, Mouse tp, bool down)
{
DateTime now = DateTime.UtcNow;
if (now >= oldnow + TimeSpan.FromMilliseconds(10) && !pressagain)
{
oldnow = now;
InputMethods.MouseWheel((int)(getByteMapping(device, control, cState, eState, tp) / 51f * (down ? -1 : 1)), 0);
}
}
private static int getMouseMapping(int device, DS4Controls control, DS4State cState, DS4StateExposed eState, int mnum)
{
int controlnum = DS4ControltoInt(control);
double SXD = Global.SXDeadzone[device];
double SZD = Global.SZDeadzone[device];
int deadzoneL = 3;
int deadzoneR = 3;
if (Global.LSDeadzone[device] >= 3)
deadzoneL = 0;
if (Global.RSDeadzone[device] >= 3)
deadzoneR = 0;
double value = 0;
int speed = Global.ButtonMouseSensitivity[device] + 15;
double root = 1.002;
double divide = 10000d;
//DateTime now = mousenow[mnum];
switch (control)
{
case DS4Controls.LXNeg:
if (cState.LX - 127.5f < -deadzoneL)
value = -(cState.LX - 127.5f) / 2550d * speed;
break;
case DS4Controls.LXPos:
if (cState.LX - 127.5f > deadzoneL)
value = (cState.LX - 127.5f) / 2550d * speed;
break;
case DS4Controls.RXNeg:
if (cState.RX - 127.5f < -deadzoneR)
value = -(cState.RX - 127.5f) / 2550d * speed;
break;
case DS4Controls.RXPos:
if (cState.RX - 127.5f > deadzoneR)
value = (cState.RX - 127.5f) / 2550d * speed;
break;
case DS4Controls.LYNeg:
if (cState.LY - 127.5f < -deadzoneL)
value = -(cState.LY - 127.5f) / 2550d * speed;
break;
case DS4Controls.LYPos:
if (cState.LY - 127.5f > deadzoneL)
value = (cState.LY - 127.5f) / 2550d * speed;
break;
case DS4Controls.RYNeg:
if (cState.RY - 127.5f < -deadzoneR)
value = -(cState.RY - 127.5f) / 2550d * speed;
break;
case DS4Controls.RYPos:
if (cState.RY - 127.5f > deadzoneR)
value = (cState.RY - 127.5f) / 2550d * speed;
break;
case DS4Controls.Share: value = (cState.Share ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.Options: value = (cState.Options ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.L1: value = (cState.L1 ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.R1: value = (cState.R1 ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.L3: value = (cState.L3 ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.R3: value = (cState.R3 ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.DpadUp: value = (cState.DpadUp ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.DpadDown: value = (cState.DpadDown ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.DpadLeft: value = (cState.DpadLeft ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.DpadRight: value = (cState.DpadRight ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.PS: value = (cState.PS ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.Cross: value = (cState.Cross ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.Square: value = (cState.Square ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.Triangle: value = (cState.Triangle ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.Circle: value = (cState.Circle ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.L2: value = Math.Pow(root + speed / divide, cState.L2 / 2d) - 1; break;
case DS4Controls.R2: value = Math.Pow(root + speed / divide, cState.R2 / 2d) - 1; break;
case DS4Controls.GyroXPos: return (byte)(eState.GyroX > SXD * 10 ?
Math.Pow(root + speed / divide, eState.GyroX) : 0);
case DS4Controls.GyroXNeg: return (byte)(eState.GyroX < -SXD * 10 ?
Math.Pow(root + speed / divide, -eState.GyroX) : 0);
case DS4Controls.GyroZPos: return (byte)(eState.GyroZ > SZD * 10 ?
Math.Pow(root + speed / divide, eState.GyroZ) : 0);
case DS4Controls.GyroZNeg: return (byte)(eState.GyroZ < -SZD * 10 ?
Math.Pow(root + speed / divide, -eState.GyroZ) : 0);
}
bool LXChanged = (Math.Abs(127 - cState.LX) < deadzoneL);
bool LYChanged = (Math.Abs(127 - cState.LY) < deadzoneL);
bool RXChanged = (Math.Abs(127 - cState.RX) < deadzoneR);
bool RYChanged = (Math.Abs(127 - cState.RY) < deadzoneR);
bool contains = (control.ToString().Contains("LX") ||
control.ToString().Contains("LY") ||
control.ToString().Contains("RX") ||
control.ToString().Contains("RY"));
if (Global.MouseAccel[device])
{
if (value > 0)
{
mcounter = 34;
mouseaccel++;
}
if (mouseaccel == prevmouseaccel)
{
mcounter--;
}
if (mcounter <= 0)
{
mouseaccel = 0;
mcounter = 34;
}
value *= 1 + (double)Math.Min(20000, (mouseaccel)) / 10000d;
prevmouseaccel = mouseaccel;
}
int intValue;
if (mnum > 1)
{
if ((value > 0.0 && horizontalRemainder > 0.0) || (value < 0.0 && horizontalRemainder < 0.0))
value += horizontalRemainder;
intValue = (int)value;
horizontalRemainder = value - intValue;
}
else
{
if ((value > 0.0 && verticalRemainder > 0.0) || (value < 0.0 && verticalRemainder < 0.0))
value += verticalRemainder;
intValue = (int)value;
verticalRemainder = value - intValue;
}
return intValue;
}
public static bool compare(byte b1, byte b2)
{
if (Math.Abs(b1 - b2) > 10)
{
return false;
}
return true;
}
public static byte getByteMapping(int device, DS4Controls control, DS4State cState, DS4StateExposed eState, Mouse tp)
{
double SXD = Global.SXDeadzone[device];
double SZD = Global.SZDeadzone[device];
bool sOff = Global.UseSAforMouse[device];
switch (control)
{
case DS4Controls.Share: return (byte)(cState.Share ? 255 : 0);
case DS4Controls.Options: return (byte)(cState.Options ? 255 : 0);
case DS4Controls.L1: return (byte)(cState.L1 ? 255 : 0);
case DS4Controls.R1: return (byte)(cState.R1 ? 255 : 0);
case DS4Controls.L3: return (byte)(cState.L3 ? 255 : 0);
case DS4Controls.R3: return (byte)(cState.R3 ? 255 : 0);
case DS4Controls.DpadUp: return (byte)(cState.DpadUp ? 255 : 0);
case DS4Controls.DpadDown: return (byte)(cState.DpadDown ? 255 : 0);
case DS4Controls.DpadLeft: return (byte)(cState.DpadLeft ? 255 : 0);
case DS4Controls.DpadRight: return (byte)(cState.DpadRight ? 255 : 0);
case DS4Controls.PS: return (byte)(cState.PS ? 255 : 0);
case DS4Controls.Cross: return (byte)(cState.Cross ? 255 : 0);
case DS4Controls.Square: return (byte)(cState.Square ? 255 : 0);
case DS4Controls.Triangle: return (byte)(cState.Triangle ? 255 : 0);
case DS4Controls.Circle: return (byte)(cState.Circle ? 255 : 0);
case DS4Controls.TouchLeft: return (byte)(tp != null && tp.leftDown ? 255 : 0);
case DS4Controls.TouchRight: return (byte)(tp != null && tp.rightDown ? 255 : 0);
case DS4Controls.TouchMulti: return (byte)(tp != null && tp.multiDown ? 255 : 0);
case DS4Controls.TouchUpper: return (byte)(tp != null && tp.upperDown ? 255 : 0);
case DS4Controls.LXNeg: return (byte)(cState.LX - 127.5f > 0 ? 0 : -(cState.LX - 127.5f) * 2);
case DS4Controls.LYNeg: return (byte)(cState.LY - 127.5f > 0 ? 0 : -(cState.LY - 127.5f) * 2);
case DS4Controls.RXNeg: return (byte)(cState.RX - 127.5f > 0 ? 0 : -(cState.RX - 127.5f) * 2);
case DS4Controls.RYNeg: return (byte)(cState.RY - 127.5f > 0 ? 0 : -(cState.RY - 127.5f) * 2);
case DS4Controls.LXPos: return (byte)(cState.LX - 127.5f < 0 ? 0 : (cState.LX - 127.5f) * 2);
case DS4Controls.LYPos: return (byte)(cState.LY - 127.5f < 0 ? 0 : (cState.LY - 127.5f) * 2);
case DS4Controls.RXPos: return (byte)(cState.RX - 127.5f < 0 ? 0 : (cState.RX - 127.5f) * 2);
case DS4Controls.RYPos: return (byte)(cState.RY - 127.5f < 0 ? 0 : (cState.RY - 127.5f) * 2);
case DS4Controls.L2: return cState.L2;
case DS4Controls.R2: return cState.R2;
case DS4Controls.GyroXPos: return (byte)(!sOff && eState.GyroX > SXD * 10 ? Math.Min(255, eState.GyroX * 2) : 0);
case DS4Controls.GyroXNeg: return (byte)(!sOff && eState.GyroX < -SXD * 10 ? Math.Min(255, -eState.GyroX * 2) : 0);
case DS4Controls.GyroZPos: return (byte)(!sOff && eState.GyroZ > SZD * 10 ? Math.Min(255, eState.GyroZ * 2) : 0);
case DS4Controls.GyroZNeg: return (byte)(!sOff && eState.GyroZ < -SZD * 10 ? Math.Min(255, -eState.GyroZ * 2) : 0);
case DS4Controls.SwipeUp: return (byte)(tp != null ? tp.swipeUpB : 0);
case DS4Controls.SwipeDown: return (byte)(tp != null ? tp.swipeDownB: 0);
case DS4Controls.SwipeLeft: return (byte)(tp != null ? tp.swipeLeftB: 0);
case DS4Controls.SwipeRight: return (byte)(tp != null ? tp.swipeRightB : 0);
}
return 0;
}
public static bool getBoolMapping(int device, DS4Controls control, DS4State cState, DS4StateExposed eState, Mouse tp)
{
bool sOff = Global.UseSAforMouse[device];
switch (control)
{
case DS4Controls.Share: return cState.Share;
case DS4Controls.Options: return cState.Options;
case DS4Controls.L1: return cState.L1;
case DS4Controls.R1: return cState.R1;
case DS4Controls.L3: return cState.L3;
case DS4Controls.R3: return cState.R3;
case DS4Controls.DpadUp: return cState.DpadUp;
case DS4Controls.DpadDown: return cState.DpadDown;
case DS4Controls.DpadLeft: return cState.DpadLeft;
case DS4Controls.DpadRight: return cState.DpadRight;
case DS4Controls.PS: return cState.PS;
case DS4Controls.Cross: return cState.Cross;
case DS4Controls.Square: return cState.Square;
case DS4Controls.Triangle: return cState.Triangle;
case DS4Controls.Circle: return cState.Circle;
case DS4Controls.TouchLeft: return (tp != null ? tp.leftDown : false);
case DS4Controls.TouchRight: return (tp != null ? tp.rightDown : false);
case DS4Controls.TouchMulti: return (tp != null ? tp.multiDown : false);
case DS4Controls.TouchUpper: return (tp != null ? tp.upperDown : false);
case DS4Controls.LXNeg: return cState.LX < 127 - 55;
case DS4Controls.LYNeg: return cState.LY < 127 - 55;
case DS4Controls.RXNeg: return cState.RX < 127 - 55;
case DS4Controls.RYNeg: return cState.RY < 127 - 55;
case DS4Controls.LXPos: return cState.LX > 127 + 55;
case DS4Controls.LYPos: return cState.LY > 127 + 55;
case DS4Controls.RXPos: return cState.RX > 127 + 55;
case DS4Controls.RYPos: return cState.RY > 127 + 55;
case DS4Controls.L2: return cState.L2 > 100;
case DS4Controls.R2: return cState.R2 > 100;
case DS4Controls.GyroXPos: return !sOff ? eState.GyroX > 67 : false;
case DS4Controls.GyroXNeg: return !sOff ? eState.GyroX < -67 : false;
case DS4Controls.GyroZPos: return !sOff ? eState.GyroZ > 67 : false;
case DS4Controls.GyroZNeg: return !sOff ? eState.GyroZ < -67 : false;
case DS4Controls.SwipeUp: return (tp != null && tp.swipeUp);
case DS4Controls.SwipeDown: return (tp != null && tp.swipeDown);
case DS4Controls.SwipeLeft: return (tp != null && tp.swipeLeft);
case DS4Controls.SwipeRight: return (tp != null && tp.swipeRight);
}
return false;
}
public static byte getXYAxisMapping(int device, DS4Controls control, DS4State cState, DS4StateExposed eState, Mouse tp, bool alt = false)
{
byte trueVal = 0;
byte falseVal = 127;
double SXD = Global.SXDeadzone[device];
double SZD = Global.SZDeadzone[device];
bool sOff = Global.UseSAforMouse[device];
if (alt)
trueVal = 255;
switch (control)
{
case DS4Controls.Share: return (byte)(cState.Share ? trueVal : falseVal);
case DS4Controls.Options: return (byte)(cState.Options ? trueVal : falseVal);
case DS4Controls.L1: return (byte)(cState.L1 ? trueVal : falseVal);
case DS4Controls.R1: return (byte)(cState.R1 ? trueVal : falseVal);
case DS4Controls.L3: return (byte)(cState.L3 ? trueVal : falseVal);
case DS4Controls.R3: return (byte)(cState.R3 ? trueVal : falseVal);
case DS4Controls.DpadUp: return (byte)(cState.DpadUp ? trueVal : falseVal);
case DS4Controls.DpadDown: return (byte)(cState.DpadDown ? trueVal : falseVal);
case DS4Controls.DpadLeft: return (byte)(cState.DpadLeft ? trueVal : falseVal);
case DS4Controls.DpadRight: return (byte)(cState.DpadRight ? trueVal : falseVal);
case DS4Controls.PS: return (byte)(cState.PS ? trueVal : falseVal);
case DS4Controls.Cross: return (byte)(cState.Cross ? trueVal : falseVal);
case DS4Controls.Square: return (byte)(cState.Square ? trueVal : falseVal);
case DS4Controls.Triangle: return (byte)(cState.Triangle ? trueVal : falseVal);
case DS4Controls.Circle: return (byte)(cState.Circle ? trueVal : falseVal);
case DS4Controls.TouchLeft: return (byte)(tp != null && tp.leftDown ? trueVal : falseVal);
case DS4Controls.TouchRight: return (byte)(tp != null && tp.rightDown ? trueVal : falseVal);
case DS4Controls.TouchMulti: return (byte)(tp != null && tp.multiDown ? trueVal : falseVal);
case DS4Controls.TouchUpper: return (byte)(tp != null && tp.upperDown ? trueVal : falseVal);
case DS4Controls.L2: if (alt) return (byte)(127.5f + cState.L2 / 2f); else return (byte)(127.5f - cState.L2 / 2f);
case DS4Controls.R2: if (alt) return (byte)(127.5f + cState.R2 / 2f); else return (byte)(127.5f - cState.R2 / 2f);
case DS4Controls.SwipeUp: if (alt) return (byte)(tp != null ? 127.5f + tp.swipeUpB / 2f : 0); else return (byte)(tp != null ? 127.5f - tp.swipeUpB / 2f : 0);
case DS4Controls.SwipeDown: if (alt) return (byte)(tp != null ? 127.5f + tp.swipeDownB / 2f : 0); else return (byte)(tp != null ? 127.5f - tp.swipeDownB / 2f : 0);
case DS4Controls.SwipeLeft: if (alt) return (byte)(tp != null ? 127.5f + tp.swipeLeftB / 2f : 0); else return (byte)(tp != null ? 127.5f - tp.swipeLeftB / 2f : 0);
case DS4Controls.SwipeRight: if (alt) return (byte)(tp != null ? 127.5f + tp.swipeRightB / 2f : 0); else return (byte)(tp != null ? 127.5f - tp.swipeRightB / 2f : 0);
case DS4Controls.GyroXPos: if (!sOff && eState.GyroX > SXD * 10)
if (alt) return (byte)Math.Min(255, 127 + eState.GyroX); else return (byte)Math.Max(0, 127 - eState.GyroX);
else return falseVal;
case DS4Controls.GyroXNeg: if (!sOff && eState.GyroX < -SXD * 10)
if (alt) return (byte)Math.Min(255, 127 + -eState.GyroX); else return (byte)Math.Max(0, 127 - -eState.GyroX);
else return falseVal;
case DS4Controls.GyroZPos: if (!sOff && eState.GyroZ > SZD * 10)
if (alt) return (byte)Math.Min(255, 127 + eState.GyroZ); else return (byte)Math.Max(0, 127 - eState.GyroZ);
else return falseVal;
case DS4Controls.GyroZNeg: if (!sOff && eState.GyroZ < -SZD * 10)
if (alt) return (byte)Math.Min(255, 127 + -eState.GyroZ); else return (byte)Math.Max(0, 127 - -eState.GyroZ);
else return falseVal;
}
if (!alt)
{
switch (control)
{
case DS4Controls.LXNeg: return cState.LX;
case DS4Controls.LYNeg: return cState.LY;
case DS4Controls.RXNeg: return cState.RX;
case DS4Controls.RYNeg: return cState.RY;
case DS4Controls.LXPos: return (byte)(255 - cState.LX);
case DS4Controls.LYPos: return (byte)(255 - cState.LY);
case DS4Controls.RXPos: return (byte)(255 - cState.RX);
case DS4Controls.RYPos: return (byte)(255 - cState.RY);
}
}
else
{
switch (control)
{
case DS4Controls.LXNeg: return (byte)(255 - cState.LX);
case DS4Controls.LYNeg: return (byte)(255 - cState.LY);
case DS4Controls.RXNeg: return (byte)(255 - cState.RX);
case DS4Controls.RYNeg: return (byte)(255 - cState.RY);
case DS4Controls.LXPos: return cState.LX;
case DS4Controls.LYPos: return cState.LY;
case DS4Controls.RXPos: return cState.RX;
case DS4Controls.RYPos: return cState.RY;
}
}
return 0;
}
//Returns false for any bool,
//if control is one of the xy axis returns 127
//if its a trigger returns 0
public static void resetToDefaultValue(DS4Controls control, DS4State cState)
{
switch (control)
{
case DS4Controls.Share: cState.Share = false; break;
case DS4Controls.Options: cState.Options = false; break;
case DS4Controls.L1: cState.L1 = false; break;
case DS4Controls.R1: cState.R1 = false; break;
case DS4Controls.L3: cState.L3 = false; break;
case DS4Controls.R3: cState.R3 = false; break;
case DS4Controls.DpadUp: cState.DpadUp = false; break;
case DS4Controls.DpadDown: cState.DpadDown = false; break;
case DS4Controls.DpadLeft: cState.DpadLeft = false; break;
case DS4Controls.DpadRight: cState.DpadRight = false; break;
case DS4Controls.PS: cState.PS = false; break;
case DS4Controls.Cross: cState.Cross = false; break;
case DS4Controls.Square: cState.Square = false; break;
case DS4Controls.Triangle: cState.Triangle = false; break;
case DS4Controls.Circle: cState.Circle = false; break;
case DS4Controls.LXNeg: cState.LX = 127; break;
case DS4Controls.LYNeg: cState.LY = 127; break;
case DS4Controls.RXNeg: cState.RX = 127; break;
case DS4Controls.RYNeg: cState.RY = 127; break;
case DS4Controls.LXPos: cState.LX = 127; break;
case DS4Controls.LYPos: cState.LY = 127; break;
case DS4Controls.RXPos: cState.RX = 127; break;
case DS4Controls.RYPos: cState.RY = 127; break;
case DS4Controls.L2: cState.L2 = 0; break;
case DS4Controls.R2: cState.R2 = 0; break;
}
}
}
}