mirror of
https://github.com/cemu-project/DS4Windows.git
synced 2024-11-23 09:49:16 +01:00
285 lines
9.9 KiB
C#
285 lines
9.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using NonFormTimer = System.Timers.Timer;
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using DS4Windows;
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namespace DS4WinWPF.DS4Forms
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{
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/// <summary>
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/// Interaction logic for ControllerReadingsControl.xaml
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/// </summary>
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public partial class ControllerReadingsControl : UserControl
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{
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private enum LatencyWarnMode : uint
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{
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None,
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Caution,
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Warn,
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}
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private int deviceNum;
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private NonFormTimer readingTimer;
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private bool useTimer;
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private double lsDead;
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private double rsDead;
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private double sixAxisXDead;
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private double sixAxisZDead;
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private double l2Dead;
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private double r2Dead;
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public double LsDead
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{
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get => lsDead;
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set
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{
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lsDead = value;
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LsDeadChanged?.Invoke(this, EventArgs.Empty);
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}
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}
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public event EventHandler LsDeadChanged;
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public double RsDead
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{
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get => rsDead;
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set
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{
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rsDead = value;
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RsDeadChanged?.Invoke(this, EventArgs.Empty);
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}
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}
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public event EventHandler RsDeadChanged;
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public double SixAxisXDead
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{
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get => sixAxisXDead;
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set
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{
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sixAxisXDead = value;
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SixAxisDeadXChanged?.Invoke(this, EventArgs.Empty);
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}
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}
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public event EventHandler SixAxisDeadXChanged;
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public double SixAxisZDead
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{
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get => sixAxisZDead;
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set
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{
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sixAxisZDead = value;
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SixAxisDeadZChanged?.Invoke(this, EventArgs.Empty);
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}
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}
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public event EventHandler SixAxisDeadZChanged;
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public double L2Dead
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{
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get => l2Dead;
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set
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{
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l2Dead = value;
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L2DeadChanged?.Invoke(this, EventArgs.Empty);
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}
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}
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public event EventHandler L2DeadChanged;
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public double R2Dead
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{
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get => r2Dead;
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set
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{
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r2Dead = value;
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R2DeadChanged?.Invoke(this, EventArgs.Empty);
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}
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}
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public event EventHandler R2DeadChanged;
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private LatencyWarnMode warnMode;
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private LatencyWarnMode prevWarnMode;
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private const int canvasWidth = 130;
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private const int canvasMidpoint = canvasWidth / 2;
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public ControllerReadingsControl()
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{
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InitializeComponent();
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readingTimer = new NonFormTimer();
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readingTimer.Interval = 1000 / 60.0;
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LsDeadChanged += ChangeLsDeadControls;
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RsDeadChanged += ChangeRsDeadControls;
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SixAxisDeadXChanged += ChangeSixAxisDeadControls;
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SixAxisDeadZChanged += ChangeSixAxisDeadControls;
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}
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private void ChangeSixAxisDeadControls(object sender, EventArgs e)
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{
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sixAxisDeadEllipse.Width = sixAxisXDead * canvasWidth;
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sixAxisDeadEllipse.Height = sixAxisZDead * canvasWidth;
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Canvas.SetLeft(sixAxisDeadEllipse, canvasMidpoint - (sixAxisXDead * canvasWidth / 2.0));
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Canvas.SetTop(sixAxisDeadEllipse, canvasMidpoint - (sixAxisZDead * canvasWidth / 2.0));
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}
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private void ChangeRsDeadControls(object sender, EventArgs e)
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{
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rsDeadEllipse.Width = rsDead * canvasWidth;
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rsDeadEllipse.Height = rsDead * canvasWidth;
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Canvas.SetLeft(rsDeadEllipse, canvasMidpoint - (rsDead * canvasWidth / 2.0));
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Canvas.SetTop(rsDeadEllipse, canvasMidpoint - (rsDead * canvasWidth / 2.0));
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}
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private void ChangeLsDeadControls(object sender, EventArgs e)
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{
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lsDeadEllipse.Width = lsDead * canvasWidth;
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lsDeadEllipse.Height = lsDead * canvasWidth;
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Canvas.SetLeft(lsDeadEllipse, canvasMidpoint - (lsDead * canvasWidth / 2.0));
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Canvas.SetTop(lsDeadEllipse, canvasMidpoint - (lsDead * canvasWidth / 2.0));
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}
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public void UseDevice(int index)
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{
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deviceNum = index;
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}
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public void EnableControl(bool state)
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{
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if (state)
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{
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IsEnabled = true;
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useTimer = true;
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readingTimer.Elapsed += ControllerReadingTimer_Elapsed;
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readingTimer.Start();
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}
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else
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{
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IsEnabled = false;
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useTimer = false;
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readingTimer.Elapsed -= ControllerReadingTimer_Elapsed;
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readingTimer.Stop();
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}
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}
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private void ControllerReadingTimer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
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{
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readingTimer.Stop();
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DS4Device ds = Program.rootHub.DS4Controllers[deviceNum];
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if (ds != null)
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{
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DS4StateExposed exposeState = Program.rootHub.ExposedState[deviceNum];
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DS4State baseState = Program.rootHub.getDS4State(deviceNum);
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DS4State interState = Program.rootHub.getDS4StateTemp(deviceNum);
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Dispatcher.Invoke(() =>
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{
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int x = baseState.LX;
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int y = baseState.LY;
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Canvas.SetLeft(lsValRec, x / 255.0 * canvasWidth - 3);
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Canvas.SetTop(lsValRec, y / 255.0 * canvasWidth - 3);
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//bool mappedLS = interState.LX != x || interState.LY != y;
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//if (mappedLS)
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//{
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Canvas.SetLeft(lsMapValRec, interState.LX / 255.0 * canvasWidth - 3);
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Canvas.SetTop(lsMapValRec, interState.LY / 255.0 * canvasWidth - 3);
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//}
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x = baseState.RX;
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y = baseState.RY;
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Canvas.SetLeft(rsValRec, x / 255.0 * canvasWidth - 3);
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Canvas.SetTop(rsValRec, y / 255.0 * canvasWidth - 3);
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Canvas.SetLeft(rsMapValRec, interState.RX / 255.0 * canvasWidth - 3);
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Canvas.SetTop(rsMapValRec, interState.RY / 255.0 * canvasWidth - 3);
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x = exposeState.getAccelX() + 127;
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y = exposeState.getAccelZ() + 127;
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Canvas.SetLeft(sixAxisValRec, x / 255.0 * canvasWidth - 3);
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Canvas.SetTop(sixAxisValRec, y / 255.0 * canvasWidth - 3);
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Canvas.SetLeft(sixAxisMapValRec, Math.Min(Math.Max(interState.Motion.outputAccelX + 127.0, 0), 255.0) / 255.0 * canvasWidth - 3);
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Canvas.SetTop(sixAxisMapValRec, Math.Min(Math.Max(interState.Motion.outputAccelZ + 127.0, 0), 255.0) / 255.0 * canvasWidth - 3);
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l2Slider.Value = baseState.L2;
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l2ValLbTrans.Y = Math.Min(interState.L2, Math.Max(0, 255)) / 255.0 * -70.0 + 77.0;
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if (interState.L2 >= 255)
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{
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l2ValLbBrush.Color = Colors.Green;
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}
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else if (interState.L2 == 0)
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{
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l2ValLbBrush.Color = Colors.Red;
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}
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else
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{
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l2ValLbBrush.Color = Colors.Black;
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}
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r2Slider.Value = baseState.R2;
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r2ValLbTrans.Y = Math.Min(interState.R2, Math.Max(0, 255)) / 255.0 * -70.0 + 77.0;
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if (interState.R2 >= 255)
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{
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r2ValLbBrush.Color = Colors.Green;
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}
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else if (interState.R2 == 0)
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{
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r2ValLbBrush.Color = Colors.Red;
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}
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else
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{
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r2ValLbBrush.Color = Colors.Black;
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}
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gyroYawSlider.Value = baseState.Motion.gyroYawFull;
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gyroPitchSlider.Value = baseState.Motion.gyroPitchFull;
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gyroRollSlider.Value = baseState.Motion.gyroRollFull;
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accelXSlider.Value = exposeState.getAccelX();
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accelYSlider.Value = exposeState.getAccelY();
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accelZSlider.Value = exposeState.getAccelZ();
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double latency = ds.Latency;
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int warnInterval = ds.getWarnInterval();
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inputDelayLb.Content = string.Format(Properties.Resources.InputDelay,
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latency.ToString());
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if (latency > warnInterval)
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{
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warnMode = LatencyWarnMode.Warn;
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inpuDelayBackBrush.Color = Colors.Red;
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inpuDelayForeBrush.Color = Colors.White;
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}
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else if (latency > (warnInterval * 0.5))
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{
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warnMode = LatencyWarnMode.Caution;
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inpuDelayBackBrush.Color = Colors.Yellow;
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inpuDelayForeBrush.Color = Colors.Black;
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}
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else
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{
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warnMode = LatencyWarnMode.None;
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inpuDelayBackBrush.Color = Colors.Transparent;
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inpuDelayForeBrush.Color = SystemColors.WindowTextColor;
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}
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prevWarnMode = warnMode;
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});
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}
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if (useTimer)
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{
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readingTimer.Start();
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}
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}
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}
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}
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