mirror of
https://github.com/cemu-project/DS4Windows.git
synced 2024-11-23 01:39:17 +01:00
df43fd0d74
I kinda just felt like doing it :P wanted to test myself, trying to make a cleaner UI
88 lines
1.8 KiB
C#
88 lines
1.8 KiB
C#
using System;
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using System.ComponentModel;
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namespace DS4Control
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{
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public partial class ScpHub : Component
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{
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protected IntPtr m_Reference = IntPtr.Zero;
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protected volatile Boolean m_Started = false;
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public event EventHandler<DebugEventArgs> Debug = null;
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public event EventHandler<ReportEventArgs> Report = null;
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protected virtual Boolean LogDebug(String Data)
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{
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DebugEventArgs args = new DebugEventArgs(Data);
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On_Debug(this, args);
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return true;
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}
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public Boolean Active
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{
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get { return m_Started; }
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}
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public ScpHub()
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{
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InitializeComponent();
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}
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public ScpHub(IContainer container)
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{
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container.Add(this);
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InitializeComponent();
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}
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public virtual Boolean Open()
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{
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return true;
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}
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public virtual Boolean Start()
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{
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return m_Started;
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}
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public virtual Boolean Stop()
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{
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return !m_Started;
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}
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public virtual Boolean Close()
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{
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if (m_Reference != IntPtr.Zero) ScpDevice.UnregisterNotify(m_Reference);
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return !m_Started;
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}
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public virtual Boolean Suspend()
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{
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return true;
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}
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public virtual Boolean Resume()
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{
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return true;
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}
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protected virtual void On_Debug(object sender, DebugEventArgs e)
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{
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if (Debug != null) Debug(sender, e);
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}
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protected virtual void On_Report(object sender, ReportEventArgs e)
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{
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if (Report != null) Report(sender, e);
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}
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}
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}
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