cemu-DS4Windows/DS4Control
jays2kings 9b65de10ad Version 1.4.0.61
bug fix for dinput mode making multiple 360 controllers
2014-09-14 22:52:21 -04:00
..
Properties Even better localization support 2014-08-16 18:09:15 -04:00
Control.cs Version 1.4.0.61 2014-09-14 22:52:21 -04:00
DS4Control.csproj Even better localization support 2014-08-16 18:09:15 -04:00
DS4LightBar.cs Version 1.4.0.6 2014-09-14 22:37:14 -04:00
InputMethods.cs Made keystrokes more akin to phyiscally pressing (holding down actually repeats the key), removed repeat option due to this 2014-05-06 14:49:18 -04:00
ITouchpadBehaviour.cs Merged Electrobrains DS4Windows, Hectic's options, imporved custom mapping 2014-03-29 01:29:08 -04:00
Log.cs Revised Custom Mapping 2014-03-27 21:50:40 -04:00
Mapping.cs Option to start a program when loading a (auto-)profile/connecting a controller 2014-07-25 19:17:45 -04:00
Mouse.cs Shift modifier: Hold an action to use another set of controls, if nothing is set to the shifted control, in falls back to the default action 2014-07-07 15:22:42 -04:00
MouseCursor.cs Major revamp all around: 2014-04-27 15:32:09 -04:00
MouseWheel.cs DS4Windows no longer crashes if no source games are installed (ie shinra's crash) 2014-06-08 19:41:36 -04:00
ScpDevice.cs Revised Custom Mapping 2014-03-27 21:50:40 -04:00
ScpDevice.Designer.cs Revised Custom Mapping 2014-03-27 21:50:40 -04:00
ScpHub.cs Revised Custom Mapping 2014-03-27 21:50:40 -04:00
ScpHub.Designer.cs Revised Custom Mapping 2014-03-27 21:50:40 -04:00
ScpUtil.cs Version 1.4.0.61 2014-09-14 22:52:21 -04:00
TPadModeSwitcher.cs Major revamp all around: 2014-04-27 15:32:09 -04:00
X360Device.cs "Connecting..." issue Fixed again, I think... 2014-05-24 19:08:40 -04:00
X360Device.designer.cs Revised Custom Mapping 2014-03-27 21:50:40 -04:00