mirror of
https://github.com/cemu-project/DS4Windows.git
synced 2024-11-23 01:39:17 +01:00
1439973204
Added Press/Toggle Key to Special Actions, you can hold a trigger to hold a key or toggle a key with one set of buttons, and untoggle it by pressing or releasing another set of buttons Added Disconnect BT to Special Actions, PS+Options to d/c is now added to Special actions and can be enabled for each profile. You can now set Disconnect BT to any control(s) and how long you need to hold the control(s) to take affect Added Partial German Translation (Thanks Michél) Added 95% Finished Russian Translation (Thanks overclockers.ru members: KoNoRIMCI & Sr_psycho) Added Partial Italian Translation (Thanks Giulio) Updates to the translations sheets, they should now have every bit of text in DS4Windows, minus the controls of the controller English Spelling fixes Main/Starting tab only shows info for connected controllers, and context menu only shows options for connected controllers. Mouse wheel scrolling with analog sticks/triggers/gyro, the mouse now scrolls smoothly Slightly reworked analog mouse movement + mouse acceleration (not as janky anymore) When starting DS4Windows, if no controllers are connected, DS4Windows defaults to the profile tab Certain log warnings (Like unable to get controller exclusively) shows up in red Easter egg: try pressing a few buttons in sequence while in the log tab Fixed Start Profile with TP off being unchecked next time a profile is opened Other minor Bug Fixes, such as clearing the log then moving to a new tab crashing DS4W
31 lines
697 B
C#
31 lines
697 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace DS4Control
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{
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public class Log
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{
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public static event EventHandler<DebugEventArgs> TrayIconLog;
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public static event EventHandler<DebugEventArgs> GuiLog;
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public static void LogToGui(string data, bool warning)
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{
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if (GuiLog != null)
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{
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GuiLog(null, new DebugEventArgs(data, warning));
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}
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}
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public static void LogToTray(string data)
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{
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if (TrayIconLog != null)
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{
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TrayIconLog(null, new DebugEventArgs(data, false));
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}
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}
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}
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}
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