mirror of
https://github.com/cemu-project/DS4Windows.git
synced 2024-11-23 01:39:17 +01:00
102 lines
3.6 KiB
C#
102 lines
3.6 KiB
C#
using System;
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namespace DS4Windows
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{
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public class SixAxisEventArgs : EventArgs
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{
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public readonly SixAxis sixAxis;
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public readonly DateTime timeStamp;
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public SixAxisEventArgs(DateTime utcTimestamp, SixAxis sa)
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{
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sixAxis = sa;
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timeStamp = utcTimestamp;
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}
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}
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public class SixAxis
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{
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public int gyroYaw, gyroPitch, gyroRoll, deltaX, deltaY, deltaZ, accelX, accelY, accelZ;
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public readonly int gyroYawFull, gyroPitchFull, gyroRollFull;
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public int accelXFull, accelYFull, accelZFull;
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public readonly byte touchID;
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public readonly double elapsed;
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public readonly SixAxis previousAxis = null;
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public SixAxis(int X, int Y, int Z, int aX, int aY, int aZ,
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double milliseconds, SixAxis prevAxis = null)
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{
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gyroYaw = -X / 256;
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gyroPitch = Y / 256;
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gyroRoll = -Z / 256;
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gyroYawFull = -X;
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gyroPitchFull = Y;
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gyroRollFull = -Z;
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// Put accel ranges between 0 - 128 abs
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accelX = -aX / 64;
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accelY = -aY / 64;
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accelZ = aZ / 64;
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accelXFull = -aX;
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accelYFull = -aY;
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accelZFull = aZ;
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elapsed = milliseconds;
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previousAxis = prevAxis;
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if (previousAxis != null)
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{
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deltaX = gyroYaw - previousAxis.gyroYaw;
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deltaY = gyroPitch - previousAxis.gyroPitch;
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deltaZ = gyroRoll - previousAxis.gyroRoll;
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}
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}
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}
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public class DS4SixAxis
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{
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// no status change for the touchpad itself... but other sensors may have changed, or you may just want to do some processing
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public event EventHandler<SixAxisEventArgs> SixAccelMoved = null;
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internal int lastGyroYaw, lastGyroPitch, lastGyroRoll,
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lastAX, lastAY, lastAZ; // tracks 0, 1 or 2 touches; we maintain touch 1 and 2 separately
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internal double lastMilliseconds;
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internal byte[] previousPacket = new byte[8];
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public void handleSixaxis(byte[] gyro, byte[] accel, DS4State state, double milliseconds)
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{
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int currentYaw = (short)((ushort)(gyro[3] << 8) | gyro[2]); // Gyro Yaw
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int currentPitch = (short)((ushort)(gyro[1] << 8) | gyro[0]); // Gyro Pitch
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int currentRoll = (short)((ushort)(gyro[5] << 8) | gyro[4]); // Gyro Roll
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int AccelX = (short)((ushort)(accel[1] << 8) | accel[0]);
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int AccelY = (short)((ushort)(accel[3] << 8) | accel[2]);
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int AccelZ = (short)((ushort)(accel[5] << 8) | accel[4]);
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SixAxisEventArgs args = null;
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if (AccelX != 0 || AccelY != 0 || AccelZ != 0)
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{
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if (SixAccelMoved != null)
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{
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SixAxis sPrev = null, now = null;
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sPrev = new SixAxis(lastGyroYaw, lastGyroPitch, lastGyroRoll,
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lastAX, lastAY, lastAZ, lastMilliseconds);
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now = new SixAxis(currentYaw, currentPitch, currentRoll,
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AccelX, AccelY, AccelZ, milliseconds, sPrev);
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args = new SixAxisEventArgs(state.ReportTimeStamp, now);
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state.Motion = now;
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SixAccelMoved(this, args);
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}
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lastGyroYaw = currentYaw;
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lastGyroPitch = currentPitch;
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lastGyroRoll = currentRoll;
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lastAX = AccelX;
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lastAY = AccelY;
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lastAZ = AccelZ;
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lastMilliseconds = milliseconds;
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}
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}
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}
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}
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