cemu-DS4Windows/DS4Control/Mapping.cs
jays2kings a4e59cacb8 Version 1.4.15
Use Touchpad swipes for controls and disable it for mouse: swipe in 4
directions to use buttons, marcos, and even use the touchpad as an
analog stick (Relive the great moments of playing an FPS on a
touchscreen)
Mapping Stick directions to triggers now work properly
2014-11-15 16:54:14 -05:00

1711 lines
103 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using DS4Library;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace DS4Control
{
public class Mapping
{
/*
* Represent the synthetic keyboard and mouse events. Maintain counts for each so we don't duplicate events.
*/
public class SyntheticState
{
public struct MouseClick
{
public int leftCount, middleCount, rightCount, fourthCount, fifthCount, wUpCount, wDownCount, toggleCount;
public bool toggle;
}
public MouseClick previousClicks, currentClicks;
public struct KeyPress
{
public int vkCount, scanCodeCount, repeatCount, toggleCount; // repeat takes priority over non-, and scancode takes priority over non-
public bool toggle;
}
public class KeyPresses
{
public KeyPress previous, current;
}
public Dictionary<UInt16, KeyPresses> keyPresses = new Dictionary<UInt16, KeyPresses>();
public void SavePrevious(bool performClear)
{
previousClicks = currentClicks;
if (performClear)
currentClicks.leftCount = currentClicks.middleCount = currentClicks.rightCount = currentClicks.fourthCount = currentClicks.fifthCount = currentClicks.wUpCount = currentClicks.wDownCount = currentClicks.toggleCount = 0;
foreach (KeyPresses kp in keyPresses.Values)
{
kp.previous = kp.current;
if (performClear)
{
kp.current.repeatCount = kp.current.scanCodeCount = kp.current.vkCount = kp.current.toggleCount = 0;
//kp.current.toggle = false;
}
}
}
}
public static SyntheticState globalState = new SyntheticState();
public static SyntheticState[] deviceState = { new SyntheticState(), new SyntheticState(), new SyntheticState(), new SyntheticState() };
// TODO When we disconnect, process a null/dead state to release any keys or buttons.
public static DateTime oldnow = DateTime.UtcNow;
private static bool pressagain = false;
private static int wheel = 0, keyshelddown = 0;
public static void Commit(int device)
{
SyntheticState state = deviceState[device];
lock (globalState)
{
globalState.currentClicks.leftCount += state.currentClicks.leftCount - state.previousClicks.leftCount;
globalState.currentClicks.middleCount += state.currentClicks.middleCount - state.previousClicks.middleCount;
globalState.currentClicks.rightCount += state.currentClicks.rightCount - state.previousClicks.rightCount;
globalState.currentClicks.fourthCount += state.currentClicks.fourthCount - state.previousClicks.fourthCount;
globalState.currentClicks.fifthCount += state.currentClicks.fifthCount - state.previousClicks.fifthCount;
globalState.currentClicks.wUpCount += state.currentClicks.wUpCount - state.previousClicks.wUpCount;
globalState.currentClicks.wDownCount += state.currentClicks.wDownCount - state.previousClicks.wDownCount;
globalState.currentClicks.toggleCount += state.currentClicks.toggleCount - state.previousClicks.toggleCount;
globalState.currentClicks.toggle = state.currentClicks.toggle;
if (globalState.currentClicks.toggleCount != 0 && globalState.previousClicks.toggleCount == 0 && globalState.currentClicks.toggle)
{
if (globalState.currentClicks.leftCount != 0 && globalState.previousClicks.leftCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTDOWN);
if (globalState.currentClicks.rightCount != 0 && globalState.previousClicks.rightCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTDOWN);
if (globalState.currentClicks.middleCount != 0 && globalState.previousClicks.middleCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEDOWN);
if (globalState.currentClicks.fourthCount != 0 && globalState.previousClicks.fourthCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONDOWN, 1);
if (globalState.currentClicks.fifthCount != 0 && globalState.previousClicks.fifthCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONDOWN, 2);
}
else if (globalState.currentClicks.toggleCount != 0 && globalState.previousClicks.toggleCount == 0 && !globalState.currentClicks.toggle)
{
if (globalState.currentClicks.leftCount != 0 && globalState.previousClicks.leftCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTUP);
if (globalState.currentClicks.rightCount != 0 && globalState.previousClicks.rightCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTUP);
if (globalState.currentClicks.middleCount != 0 && globalState.previousClicks.middleCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEUP);
if (globalState.currentClicks.fourthCount != 0 && globalState.previousClicks.fourthCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 1);
if (globalState.currentClicks.fifthCount != 0 && globalState.previousClicks.fifthCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 2);
}
if (globalState.currentClicks.toggleCount == 0 && globalState.previousClicks.toggleCount == 0)
{
if (globalState.currentClicks.leftCount != 0 && globalState.previousClicks.leftCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTDOWN);
else if (globalState.currentClicks.leftCount == 0 && globalState.previousClicks.leftCount != 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTUP);
if (globalState.currentClicks.middleCount != 0 && globalState.previousClicks.middleCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEDOWN);
else if (globalState.currentClicks.middleCount == 0 && globalState.previousClicks.middleCount != 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEUP);
if (globalState.currentClicks.rightCount != 0 && globalState.previousClicks.rightCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTDOWN);
else if (globalState.currentClicks.rightCount == 0 && globalState.previousClicks.rightCount != 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTUP);
if (globalState.currentClicks.fourthCount != 0 && globalState.previousClicks.fourthCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONDOWN, 1);
else if (globalState.currentClicks.fourthCount == 0 && globalState.previousClicks.fourthCount != 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 1);
if (globalState.currentClicks.fifthCount != 0 && globalState.previousClicks.fifthCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONDOWN, 2);
else if (globalState.currentClicks.fifthCount == 0 && globalState.previousClicks.fifthCount != 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 2);
if (globalState.currentClicks.wUpCount != 0 && globalState.previousClicks.wUpCount == 0)
{
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_WHEEL, 100);
oldnow = DateTime.UtcNow;
wheel = 100;
}
else if (globalState.currentClicks.wUpCount == 0 && globalState.previousClicks.wUpCount != 0)
wheel = 0;
if (globalState.currentClicks.wDownCount != 0 && globalState.previousClicks.wDownCount == 0)
{
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_WHEEL, -100);
oldnow = DateTime.UtcNow;
wheel = -100;
}
if (globalState.currentClicks.wDownCount == 0 && globalState.previousClicks.wDownCount != 0)
wheel = 0;
}
if (wheel != 0) //Continue mouse wheel movement
{
DateTime now = DateTime.UtcNow;
if (now >= oldnow + TimeSpan.FromMilliseconds(100) && !pressagain)
{
oldnow = now;
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_WHEEL, wheel);
}
}
// Merge and synthesize all key presses/releases that are present in this device's mapping.
// TODO what about the rest? e.g. repeat keys really ought to be on some set schedule
foreach (KeyValuePair<UInt16, SyntheticState.KeyPresses> kvp in state.keyPresses)
{
SyntheticState.KeyPresses gkp;
if (globalState.keyPresses.TryGetValue(kvp.Key, out gkp))
{
gkp.current.vkCount += kvp.Value.current.vkCount - kvp.Value.previous.vkCount;
gkp.current.scanCodeCount += kvp.Value.current.scanCodeCount - kvp.Value.previous.scanCodeCount;
gkp.current.repeatCount += kvp.Value.current.repeatCount - kvp.Value.previous.repeatCount;
gkp.current.toggle = kvp.Value.current.toggle;
gkp.current.toggleCount += kvp.Value.current.toggleCount - kvp.Value.previous.toggleCount;
}
else
{
gkp = new SyntheticState.KeyPresses();
gkp.current = kvp.Value.current;
globalState.keyPresses[kvp.Key] = gkp;
}
if (gkp.current.toggleCount != 0 && gkp.previous.toggleCount == 0 && gkp.current.toggle)
{
if (gkp.current.scanCodeCount != 0)
InputMethods.performSCKeyPress(kvp.Key);
else
InputMethods.performKeyPress(kvp.Key);
}
else if (gkp.current.toggleCount != 0 && gkp.previous.toggleCount == 0 && !gkp.current.toggle)
{
if (gkp.previous.scanCodeCount != 0) // use the last type of VK/SC
InputMethods.performSCKeyRelease(kvp.Key);
else
InputMethods.performKeyRelease(kvp.Key);
}
else if (gkp.current.vkCount + gkp.current.scanCodeCount != 0 && gkp.previous.vkCount + gkp.previous.scanCodeCount == 0)
{
if (gkp.current.scanCodeCount != 0)
{
oldnow = DateTime.UtcNow;
InputMethods.performSCKeyPress(kvp.Key);
pressagain = false;
keyshelddown = kvp.Key;
}
else
{
oldnow = DateTime.UtcNow;
InputMethods.performKeyPress(kvp.Key);
pressagain = false;
keyshelddown = kvp.Key;
}
}
else if (gkp.current.toggleCount != 0 || gkp.previous.toggleCount != 0 || gkp.current.repeatCount != 0 || // repeat or SC/VK transition
((gkp.previous.scanCodeCount == 0) != (gkp.current.scanCodeCount == 0))) //repeat keystroke after 500ms
{
if (keyshelddown == kvp.Key)
{
DateTime now = DateTime.UtcNow;
if (now >= oldnow + TimeSpan.FromMilliseconds(500) && !pressagain)
{
oldnow = now;
pressagain = true;
}
if (pressagain && gkp.current.scanCodeCount != 0)
{
now = DateTime.UtcNow;
if (now >= oldnow + TimeSpan.FromMilliseconds(25) && pressagain)
{
oldnow = now;
InputMethods.performSCKeyPress(kvp.Key);
}
}
else if (pressagain)
{
now = DateTime.UtcNow;
if (now >= oldnow + TimeSpan.FromMilliseconds(25) && pressagain)
{
oldnow = now;
InputMethods.performKeyPress(kvp.Key);
}
}
}
}
else if ((gkp.current.toggleCount == 0 && gkp.previous.toggleCount == 0) && gkp.current.vkCount + gkp.current.scanCodeCount == 0 && gkp.previous.vkCount + gkp.previous.scanCodeCount != 0)
{
if (gkp.previous.scanCodeCount != 0) // use the last type of VK/SC
{
InputMethods.performSCKeyRelease(kvp.Key);
//InputMethods.performKeyRelease(kvp.Key);
pressagain = false;
}
else
{
InputMethods.performKeyRelease(kvp.Key);
pressagain = false;
}
}
}
globalState.SavePrevious(false);
}
state.SavePrevious(true);
}
public enum Click { None, Left, Middle, Right, Fourth, Fifth, WUP, WDOWN };
public static void MapClick(int device, Click mouseClick)
{
switch (mouseClick)
{
case Click.Left:
deviceState[device].currentClicks.leftCount++;
break;
case Click.Middle:
deviceState[device].currentClicks.middleCount++;
break;
case Click.Right:
deviceState[device].currentClicks.rightCount++;
break;
case Click.Fourth:
deviceState[device].currentClicks.fourthCount++;
break;
case Click.Fifth:
deviceState[device].currentClicks.fifthCount++;
break;
case Click.WUP:
deviceState[device].currentClicks.wUpCount++;
break;
case Click.WDOWN:
deviceState[device].currentClicks.wDownCount++;
break;
}
}
public static int DS4ControltoInt(DS4Controls ctrl)
{
switch (ctrl)
{
case DS4Controls.Share: return 1;
case DS4Controls.Options: return 2;
case DS4Controls.L1: return 3;
case DS4Controls.R1: return 4;
case DS4Controls.L3: return 5;
case DS4Controls.R3: return 6;
case DS4Controls.DpadUp: return 7;
case DS4Controls.DpadDown: return 8;
case DS4Controls.DpadLeft: return 9;
case DS4Controls.DpadRight: return 10;
case DS4Controls.PS: return 11;
case DS4Controls.Cross: return 12;
case DS4Controls.Square: return 13;
case DS4Controls.Triangle: return 14;
case DS4Controls.Circle: return 15;
case DS4Controls.LXNeg: return 16;
case DS4Controls.LYNeg: return 17;
case DS4Controls.RXNeg: return 18;
case DS4Controls.RYNeg: return 19;
case DS4Controls.LXPos: return 20;
case DS4Controls.LYPos: return 21;
case DS4Controls.RXPos: return 22;
case DS4Controls.RYPos: return 23;
case DS4Controls.L2: return 24;
case DS4Controls.R2: return 25;
case DS4Controls.TouchMulti: return 26;
case DS4Controls.TouchLeft: return 27;
case DS4Controls.TouchRight: return 28;
case DS4Controls.TouchUpper: return 29;
case DS4Controls.GyroXNeg: return 30;
case DS4Controls.GyroXPos: return 31;
case DS4Controls.GyroZNeg: return 32;
case DS4Controls.GyroZPos: return 33;
}
return 0;
}
public static bool[] pressedonce = new bool[261], macrodone = new bool[34];
public static int test = 0;
static bool[] macroControl = new bool[25];
/** Map DS4 Buttons/Axes to other DS4 Buttons/Axes (largely the same as Xinput ones) and to keyboard and mouse buttons. */
public static async void MapCustom(int device, DS4State cState, DS4State MappedState, DS4StateExposed eState, Mouse tp)
{
bool shift;
SyntheticState deviceState = Mapping.deviceState[device];
switch (Global.getShiftModifier(device))
{
case 1: shift = getBoolMapping(DS4Controls.Cross, cState, eState, tp); break;
case 2: shift = getBoolMapping(DS4Controls.Circle, cState, eState, tp); break;
case 3: shift = getBoolMapping(DS4Controls.Square, cState, eState, tp); break;
case 4: shift = getBoolMapping(DS4Controls.Triangle, cState, eState, tp); break;
case 5: shift = getBoolMapping(DS4Controls.Options, cState, eState, tp); break;
case 6: shift = getBoolMapping(DS4Controls.Share, cState, eState, tp); break;
case 7: shift = getBoolMapping(DS4Controls.DpadUp, cState, eState, tp); break;
case 8: shift = getBoolMapping(DS4Controls.DpadDown, cState, eState, tp); break;
case 9: shift = getBoolMapping(DS4Controls.DpadLeft, cState, eState, tp); break;
case 10: shift = getBoolMapping(DS4Controls.DpadRight, cState, eState, tp); break;
case 11: shift = getBoolMapping(DS4Controls.PS, cState, eState, tp); break;
case 12: shift = getBoolMapping(DS4Controls.L1, cState, eState, tp); break;
case 13: shift = getBoolMapping(DS4Controls.R1, cState, eState, tp); break;
case 14: shift = getBoolMapping(DS4Controls.L2, cState, eState, tp); break;
case 15: shift = getBoolMapping(DS4Controls.R2, cState, eState, tp); break;
case 16: shift = getBoolMapping(DS4Controls.L3, cState, eState, tp); break;
case 17: shift = getBoolMapping(DS4Controls.R3, cState, eState, tp); break;
case 18: shift = getBoolMapping(DS4Controls.TouchLeft, cState, eState, tp); break;
case 19: shift = getBoolMapping(DS4Controls.TouchUpper, cState, eState, tp); break;
case 20: shift = getBoolMapping(DS4Controls.TouchMulti, cState, eState, tp); break;
case 21: shift = getBoolMapping(DS4Controls.TouchRight, cState, eState, tp); break;
case 22: shift = getBoolMapping(DS4Controls.GyroZNeg, cState, eState, tp); break;
case 23: shift = getBoolMapping(DS4Controls.GyroZPos, cState, eState, tp); break;
case 24: shift = getBoolMapping(DS4Controls.GyroXPos, cState, eState, tp); break;
case 25: shift = getBoolMapping(DS4Controls.GyroXNeg, cState, eState, tp); break;
case 26: shift = cState.Touch1; break;
default: shift = false; break;
}
cState.CopyTo(MappedState);
if (shift)
MapShiftCustom(device, cState, MappedState, eState, tp);
foreach (KeyValuePair<DS4Controls, string> customKey in Global.getCustomMacros(device))
{
if (shift == false ||
(Global.getShiftCustomMacro(device, customKey.Key) == "0" &&
Global.getShiftCustomKey(device, customKey.Key) == 0 &&
Global.getShiftCustomButton(device, customKey.Key) == X360Controls.None))
{
DS4KeyType keyType = Global.getCustomKeyType(device, customKey.Key);
if (getBoolMapping(customKey.Key, cState, eState, tp))
{
resetToDefaultValue(customKey.Key, MappedState);
bool LXChanged = (Math.Abs(127 - MappedState.LX) < 5);
bool LYChanged = (Math.Abs(127 - MappedState.LY) < 5);
bool RXChanged = (Math.Abs(127 - MappedState.RX) < 5);
bool RYChanged = (Math.Abs(127 - MappedState.RY) < 5);
string[] skeys;
int[] keys;
if (!string.IsNullOrEmpty(customKey.Value))
{
skeys = customKey.Value.Split('/');
keys = new int[skeys.Length];
}
else
{
skeys = new string[0];
keys = new int[0];
}
for (int i = 0; i < keys.Length; i++)
keys[i] = ushort.Parse(skeys[i]);
bool[] keydown = new bool[286];
if (!macrodone[DS4ControltoInt(customKey.Key)])
{
macrodone[DS4ControltoInt(customKey.Key)] = true;
for (int i = 0; i < keys.Length; i++)
{
if (keys[i] >= 300) //ints over 300 used to delay
await Task.Delay(keys[i] - 300);
else if (!keydown[keys[i]])
{
if (keys[i] == 256) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTDOWN); //anything above 255 is not a keyvalue
else if (keys[i] == 257) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTDOWN);
else if (keys[i] == 258) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEDOWN);
else if (keys[i] == 259) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONDOWN, 1);
else if (keys[i] == 260) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONDOWN, 2);
else if (keys[i] == 261) macroControl[0] = true;
else if (keys[i] == 262) macroControl[1] = true;
else if (keys[i] == 263) macroControl[2] = true;
else if (keys[i] == 264) macroControl[3] = true;
else if (keys[i] == 265) macroControl[4] = true;
else if (keys[i] == 266) macroControl[5] = true;
else if (keys[i] == 267) macroControl[6] = true;
else if (keys[i] == 268) macroControl[7] = true;
else if (keys[i] == 269) macroControl[8] = true;
else if (keys[i] == 270) macroControl[9] = true;
else if (keys[i] == 271) macroControl[10] = true;
else if (keys[i] == 272) macroControl[11] = true;
else if (keys[i] == 273) macroControl[12] = true;
else if (keys[i] == 274) macroControl[13] = true;
else if (keys[i] == 275) macroControl[14] = true;
else if (keys[i] == 276) macroControl[15] = true;
else if (keys[i] == 277) macroControl[16] = true;
else if (keys[i] == 278) macroControl[17] = true;
else if (keys[i] == 279) macroControl[18] = true;
else if (keys[i] == 280) macroControl[19] = true;
else if (keys[i] == 281) macroControl[20] = true;
else if (keys[i] == 282) macroControl[21] = true;
else if (keys[i] == 283) macroControl[22] = true;
else if (keys[i] == 284) macroControl[23] = true;
else if (keys[i] == 285) macroControl[24] = true;
else if (keyType.HasFlag(DS4KeyType.ScanCode))
InputMethods.performSCKeyPress((ushort)keys[i]);
else
InputMethods.performKeyPress((ushort)keys[i]);
keydown[keys[i]] = true;
}
else
{
if (keys[i] == 256) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTUP); //anything above 255 is not a keyvalue
else if (keys[i] == 257) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTUP);
else if (keys[i] == 258) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEUP);
else if (keys[i] == 259) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 1);
else if (keys[i] == 260) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 2);
else if (keys[i] == 261) macroControl[0] = false;
else if (keys[i] == 262) macroControl[1] = false;
else if (keys[i] == 263) macroControl[2] = false;
else if (keys[i] == 264) macroControl[3] = false;
else if (keys[i] == 265) macroControl[4] = false;
else if (keys[i] == 266) macroControl[5] = false;
else if (keys[i] == 267) macroControl[6] = false;
else if (keys[i] == 268) macroControl[7] = false;
else if (keys[i] == 269) macroControl[8] = false;
else if (keys[i] == 270) macroControl[9] = false;
else if (keys[i] == 271) macroControl[10] = false;
else if (keys[i] == 272) macroControl[11] = false;
else if (keys[i] == 273) macroControl[12] = false;
else if (keys[i] == 274) macroControl[13] = false;
else if (keys[i] == 275) macroControl[14] = false;
else if (keys[i] == 276) macroControl[15] = false;
else if (keys[i] == 277) macroControl[16] = false;
else if (keys[i] == 278) macroControl[17] = false;
else if (keys[i] == 279) macroControl[18] = false;
else if (keys[i] == 280) macroControl[19] = false;
else if (keys[i] == 281) macroControl[20] = false;
else if (keys[i] == 282) macroControl[21] = false;
else if (keys[i] == 283) macroControl[22] = false;
else if (keys[i] == 284) macroControl[23] = false;
else if (keys[i] == 285) macroControl[24] = false;
else if (keyType.HasFlag(DS4KeyType.ScanCode))
InputMethods.performSCKeyRelease((ushort)keys[i]);
else
InputMethods.performKeyRelease((ushort)keys[i]);
keydown[keys[i]] = false;
}
}
for (ushort i = 0; i < keydown.Length; i++)
{
if (keydown[i])
if (i == 256) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTUP); //anything above 255 is not a keyvalue
else if (i == 257) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTUP);
else if (i == 258) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEUP);
else if (i == 259) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 1);
else if (i == 260) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 2);
else if (i == 261) macroControl[0] = false;
else if (i == 262) macroControl[1] = false;
else if (i == 263) macroControl[2] = false;
else if (i == 264) macroControl[3] = false;
else if (i == 265) macroControl[4] = false;
else if (i == 266) macroControl[5] = false;
else if (i == 267) macroControl[6] = false;
else if (i == 268) macroControl[7] = false;
else if (i == 269) macroControl[8] = false;
else if (i == 270) macroControl[9] = false;
else if (i == 271) macroControl[10] = false;
else if (i == 272) macroControl[11] = false;
else if (i == 273) macroControl[12] = false;
else if (i == 274) macroControl[13] = false;
else if (i == 275) macroControl[14] = false;
else if (i == 276) macroControl[15] = false;
else if (i == 277) macroControl[16] = false;
else if (keys[i] == 278) macroControl[17] = false;
else if (keys[i] == 279) macroControl[18] = false;
else if (keys[i] == 280) macroControl[19] = false;
else if (keys[i] == 281) macroControl[20] = false;
else if (keys[i] == 282) macroControl[21] = false;
else if (keys[i] == 283) macroControl[22] = false;
else if (keys[i] == 284) macroControl[23] = false;
else if (keys[i] == 285) macroControl[24] = false;
else if (keyType.HasFlag(DS4KeyType.ScanCode))
InputMethods.performSCKeyRelease(i);
else
InputMethods.performKeyRelease(i);
}
if (keyType.HasFlag(DS4KeyType.HoldMacro))
{
await Task.Delay(50);
macrodone[DS4ControltoInt(customKey.Key)] = false;
}
}
}
else if (!getBoolMapping(customKey.Key, cState, eState, tp))
macrodone[DS4ControltoInt(customKey.Key)] = false;
}
}
foreach (KeyValuePair<DS4Controls, ushort> customKey in Global.getCustomKeys(device))
{
if (shift == false ||
(Global.getShiftCustomMacro(device, customKey.Key) == "0" &&
Global.getShiftCustomKey(device, customKey.Key) == 0 &&
Global.getShiftCustomButton(device, customKey.Key) == X360Controls.None))
{
DS4KeyType keyType = Global.getCustomKeyType(device, customKey.Key);
if (getBoolMapping(customKey.Key, cState, eState, tp))
{
resetToDefaultValue(customKey.Key, MappedState);
SyntheticState.KeyPresses kp;
if (!deviceState.keyPresses.TryGetValue(customKey.Value, out kp))
deviceState.keyPresses[customKey.Value] = kp = new SyntheticState.KeyPresses();
if (keyType.HasFlag(DS4KeyType.ScanCode))
kp.current.scanCodeCount++;
else
kp.current.vkCount++;
if (keyType.HasFlag(DS4KeyType.Toggle))
{
if (!pressedonce[customKey.Value])
{
kp.current.toggle = !kp.current.toggle;
pressedonce[customKey.Value] = true;
}
kp.current.toggleCount++;
}
kp.current.repeatCount++;
}
else
pressedonce[customKey.Value] = false;
}
}
MappedState.LX = 127;
MappedState.LY = 127;
MappedState.RX = 127;
MappedState.RY = 127;
int MouseDeltaX = 0;
int MouseDeltaY = 0;
//Dictionary<DS4Controls, X360Controls> customButtons = Global.getCustomButtons(device);
//foreach (KeyValuePair<DS4Controls, X360Controls> customButton in customButtons)
List<DS4Controls> Cross = new List<DS4Controls>();
List<DS4Controls> Circle = new List<DS4Controls>();
List<DS4Controls> Square = new List<DS4Controls>();
List<DS4Controls> Triangle = new List<DS4Controls>();
List<DS4Controls> Options = new List<DS4Controls>();
List<DS4Controls> Share = new List<DS4Controls>();
List<DS4Controls> DpadUp = new List<DS4Controls>();
List<DS4Controls> DpadDown = new List<DS4Controls>();
List<DS4Controls> DpadLeft = new List<DS4Controls>();
List<DS4Controls> DpadRight = new List<DS4Controls>();
List<DS4Controls> PS = new List<DS4Controls>();
List<DS4Controls> L1 = new List<DS4Controls>();
List<DS4Controls> R1 = new List<DS4Controls>();
List<DS4Controls> L2 = new List<DS4Controls>();
List<DS4Controls> R2 = new List<DS4Controls>();
List<DS4Controls> L3 = new List<DS4Controls>();
List<DS4Controls> R3 = new List<DS4Controls>();
List<DS4Controls> LXN = new List<DS4Controls>();
List<DS4Controls> LXP = new List<DS4Controls>();
List<DS4Controls> LYN = new List<DS4Controls>();
List<DS4Controls> LYP = new List<DS4Controls>();
List<DS4Controls> RXN = new List<DS4Controls>();
List<DS4Controls> RXP = new List<DS4Controls>();
List<DS4Controls> RYN = new List<DS4Controls>();
List<DS4Controls> RYP = new List<DS4Controls>();
foreach (KeyValuePair<DS4Controls, X360Controls> customButton in Global.getCustomButtons(device))
{
if (shift == false ||
(Global.getShiftCustomMacro(device, customButton.Key) == "0" &&
Global.getShiftCustomKey(device, customButton.Key) == 0 &&
Global.getShiftCustomButton(device, customButton.Key) == X360Controls.None))
{
DS4KeyType keyType = Global.getCustomKeyType(device, customButton.Key);
int keyvalue = 0;
switch (customButton.Value)
{
case X360Controls.LeftMouse: keyvalue = 256; break;
case X360Controls.RightMouse: keyvalue = 257; break;
case X360Controls.MiddleMouse: keyvalue = 258; break;
case X360Controls.FourthMouse: keyvalue = 259; break;
case X360Controls.FifthMouse: keyvalue = 260; break;
}
if (keyType.HasFlag(DS4KeyType.Toggle))
{
if (getBoolMapping(customButton.Key, cState, eState, tp))
{
resetToDefaultValue(customButton.Key, MappedState);
if (!pressedonce[keyvalue])
{
deviceState.currentClicks.toggle = !deviceState.currentClicks.toggle;
test++;
pressedonce[keyvalue] = true;
}
deviceState.currentClicks.toggleCount++;
}
else// if (test = 1) && pressedonce[keyvalue])
{
pressedonce[keyvalue] = false;
}
}
resetToDefaultValue(customButton.Key, MappedState); // erase default mappings for things that are remapped
switch (customButton.Value)
{
case X360Controls.A: Cross.Add(customButton.Key); break;
case X360Controls.B: Circle.Add(customButton.Key); break;
case X360Controls.X: Square.Add(customButton.Key); break;
case X360Controls.Y: Triangle.Add(customButton.Key); break;
case X360Controls.LB: L1.Add(customButton.Key); break;
case X360Controls.LS: L3.Add(customButton.Key); break;
case X360Controls.RB: R1.Add(customButton.Key); break;
case X360Controls.RS: R3.Add(customButton.Key); break;
case X360Controls.DpadUp: DpadUp.Add(customButton.Key); break;
case X360Controls.DpadDown: DpadDown.Add(customButton.Key); break;
case X360Controls.DpadLeft: DpadLeft.Add(customButton.Key); break;
case X360Controls.DpadRight: DpadRight.Add(customButton.Key); break;
case X360Controls.Start: Options.Add(customButton.Key); break;
case X360Controls.Guide: PS.Add(customButton.Key); break;
case X360Controls.Back: Share.Add(customButton.Key); break;
case X360Controls.LXNeg: LXN.Add(customButton.Key); break;
case X360Controls.LYNeg: LYN.Add(customButton.Key); break;
case X360Controls.RXNeg: RXN.Add(customButton.Key); break;
case X360Controls.RYNeg: RYN.Add(customButton.Key); break;
case X360Controls.LXPos: LXP.Add(customButton.Key); break;
case X360Controls.LYPos: LYP.Add(customButton.Key); break;
case X360Controls.RXPos: RXP.Add(customButton.Key); break;
case X360Controls.RYPos: RYP.Add(customButton.Key); break;
case X360Controls.LT: L2.Add(customButton.Key); break;
case X360Controls.RT: R2.Add(customButton.Key); break;
case X360Controls.LeftMouse:
if (getBoolMapping(customButton.Key, cState, eState, tp))
deviceState.currentClicks.leftCount++;
break;
case X360Controls.RightMouse:
if (getBoolMapping(customButton.Key, cState, eState, tp))
deviceState.currentClicks.rightCount++;
break;
case X360Controls.MiddleMouse:
if (getBoolMapping(customButton.Key, cState, eState, tp))
deviceState.currentClicks.middleCount++;
break;
case X360Controls.FourthMouse:
if (getBoolMapping(customButton.Key, cState, eState, tp))
deviceState.currentClicks.fourthCount++;
break;
case X360Controls.FifthMouse:
if (getBoolMapping(customButton.Key, cState, eState, tp))
deviceState.currentClicks.fifthCount++;
break;
case X360Controls.WUP:
if (getBoolMapping(customButton.Key, cState, eState, tp))
deviceState.currentClicks.wUpCount++;
break;
case X360Controls.WDOWN:
if (getBoolMapping(customButton.Key, cState, eState, tp))
deviceState.currentClicks.wDownCount++;
break;
case X360Controls.MouseUp:
if (MouseDeltaY == 0)
{
MouseDeltaY = getMouseMapping(device, customButton.Key, cState, eState, 0);
MouseDeltaY = -Math.Abs((MouseDeltaY == -2147483648 ? 0 : MouseDeltaY));
}
break;
case X360Controls.MouseDown:
if (MouseDeltaY == 0)
{
MouseDeltaY = getMouseMapping(device, customButton.Key, cState, eState, 1);
MouseDeltaY = Math.Abs((MouseDeltaY == -2147483648 ? 0 : MouseDeltaY));
}
break;
case X360Controls.MouseLeft:
if (MouseDeltaX == 0)
{
MouseDeltaX = getMouseMapping(device, customButton.Key, cState, eState, 2);
MouseDeltaX = -Math.Abs((MouseDeltaX == -2147483648 ? 0 : MouseDeltaX));
}
break;
case X360Controls.MouseRight:
if (MouseDeltaX == 0)
{
MouseDeltaX = getMouseMapping(device, customButton.Key, cState, eState, 3);
MouseDeltaX = Math.Abs((MouseDeltaX == -2147483648 ? 0 : MouseDeltaX));
}
break;
}
}
}
if (macroControl[0]) MappedState.Cross = true;
if (macroControl[01]) MappedState.Circle = true;
if (macroControl[02]) MappedState.Square = true;
if (macroControl[03]) MappedState.Triangle = true;
if (macroControl[04]) MappedState.Options = true;
if (macroControl[05]) MappedState.Share = true;
if (macroControl[06]) MappedState.DpadUp = true;
if (macroControl[07]) MappedState.DpadDown =true;
if (macroControl[08]) MappedState.DpadLeft = true;
if (macroControl[09]) MappedState.DpadRight = true;
if (macroControl[10]) MappedState.PS = true;
if (macroControl[11]) MappedState.L1 = true;
if (macroControl[12]) MappedState.R1 = true;
if (macroControl[13]) MappedState.L2 = 255;
if (macroControl[14]) MappedState.R2 = 255;
if (macroControl[15]) MappedState.L3 = true;
if (macroControl[16]) MappedState.R3 = true;
if (macroControl[17]) MappedState.LX = 255;
if (macroControl[18]) MappedState.LX = 0;
if (macroControl[19]) MappedState.LY = 255;
if (macroControl[20]) MappedState.LY = 0;
if (macroControl[21]) MappedState.RX = 255;
if (macroControl[22]) MappedState.RX = 0;
if (macroControl[23]) MappedState.RY = 255;
if (macroControl[24]) MappedState.RY = 0;
foreach (DS4Controls dc in Cross)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.Cross = true;
foreach (DS4Controls dc in Circle)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.Circle = true;
foreach (DS4Controls dc in Square)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.Square = true;
foreach (DS4Controls dc in Triangle)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.Triangle = true;
foreach (DS4Controls dc in L1)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.L1 = true;
foreach (DS4Controls dc in L2)
if (getByteMapping(device, dc, cState, eState, tp) != 0)
MappedState.L2 = getByteMapping(device, dc, cState, eState, tp);
foreach (DS4Controls dc in L3)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.L3 = true;
foreach (DS4Controls dc in R1)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.R1 = true;
foreach (DS4Controls dc in R2)
if (getByteMapping(device, dc, cState, eState, tp) != 0)
MappedState.R2 = getByteMapping(device, dc, cState, eState, tp);
foreach (DS4Controls dc in R3)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.R3 = true;
foreach (DS4Controls dc in DpadUp)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.DpadUp = true;
foreach (DS4Controls dc in DpadRight)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.DpadRight = true;
foreach (DS4Controls dc in DpadLeft)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.DpadLeft = true;
foreach (DS4Controls dc in DpadDown)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.DpadDown = true;
foreach (DS4Controls dc in Options)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.Options = true;
foreach (DS4Controls dc in Share)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.Share = true;
foreach (DS4Controls dc in PS)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.PS = true;
if (Global.getCustomButton(device, DS4Controls.LXNeg) == X360Controls.None)
LXN.Add(DS4Controls.LXNeg);
if (Global.getCustomButton(device, DS4Controls.LXPos) == X360Controls.None)
LXP.Add(DS4Controls.LXPos);
if (Global.getCustomButton(device, DS4Controls.LYNeg) == X360Controls.None)
LYN.Add(DS4Controls.LYNeg);
if (Global.getCustomButton(device, DS4Controls.LYPos) == X360Controls.None)
LYP.Add(DS4Controls.LYPos);
if (Global.getCustomButton(device, DS4Controls.RXNeg) == X360Controls.None)
RXN.Add(DS4Controls.RXNeg);
if (Global.getCustomButton(device, DS4Controls.RXPos) == X360Controls.None)
RXP.Add(DS4Controls.RXPos);
if (Global.getCustomButton(device, DS4Controls.RYNeg) == X360Controls.None)
RYN.Add(DS4Controls.RYNeg);
if (Global.getCustomButton(device, DS4Controls.RYPos) == X360Controls.None)
RYP.Add(DS4Controls.RYPos);
if (LXN.Count > 0 || LXP.Count > 0)
{
foreach (DS4Controls dc in LXP)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp, true)) > 5)
MappedState.LX = getXYAxisMapping(device, dc, cState, eState, tp, true);
foreach (DS4Controls dc in LXN)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp)) > 5)
MappedState.LX = getXYAxisMapping(device, dc, cState, eState, tp);
}
else
MappedState.LX = cState.LX;
if (LYN.Count > 0 || LYP.Count > 0)
{
foreach (DS4Controls dc in LYN)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp)) > 5)
MappedState.LY = getXYAxisMapping(device, dc, cState, eState, tp);
foreach (DS4Controls dc in LYP)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp, true)) > 5)
MappedState.LY = getXYAxisMapping(device, dc, cState, eState, tp, true);
}
else
MappedState.LY = cState.LY;
if (RXN.Count > 0 || RXP.Count > 0)
{
foreach (DS4Controls dc in RXN)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp)) > 5)
MappedState.RX = getXYAxisMapping(device, dc, cState, eState, tp);
foreach (DS4Controls dc in RXP)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp, true)) > 5)
MappedState.RX = getXYAxisMapping(device, dc, cState, eState, tp, true);
}
else
MappedState.RX = cState.RX;
if (RYN.Count > 0 || RYP.Count > 0)
{
foreach (DS4Controls dc in RYN)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp)) > 5)
MappedState.RY = getXYAxisMapping(device, dc, cState, eState, tp);
foreach (DS4Controls dc in RYP)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp, true)) > 5)
MappedState.RY = getXYAxisMapping(device, dc, cState, eState, tp, true);
}
else
MappedState.RY = cState.RY;
InputMethods.MoveCursorBy(MouseDeltaX, MouseDeltaY);
}
public static async void MapShiftCustom(int device, DS4State cState, DS4State MappedState, DS4StateExposed eState, Mouse tp)
{
//cState.CopyTo(MappedState);
SyntheticState deviceState = Mapping.deviceState[device];
foreach (KeyValuePair<DS4Controls, string> customKey in Global.getShiftCustomMacros(device)) //with delays
{
DS4KeyType keyType = Global.getShiftCustomKeyType(device, customKey.Key);
if (getBoolMapping(customKey.Key, cState, eState, tp))
{
resetToDefaultValue(customKey.Key, MappedState);
bool LXChanged = (Math.Abs(127 - MappedState.LX) < 5);
bool LYChanged = (Math.Abs(127 - MappedState.LY) < 5);
bool RXChanged = (Math.Abs(127 - MappedState.RX) < 5);
bool RYChanged = (Math.Abs(127 - MappedState.RY) < 5);
string[] skeys;
int[] keys;
if (!string.IsNullOrEmpty(customKey.Value))
{
skeys = customKey.Value.Split('/');
keys = new int[skeys.Length];
}
else
{
skeys = new string[0];
keys = new int[0];
}
for (int i = 0; i < keys.Length; i++)
keys[i] = ushort.Parse(skeys[i]);
bool[] keydown = new bool[278];
if (!macrodone[DS4ControltoInt(customKey.Key)])
{
macrodone[DS4ControltoInt(customKey.Key)] = true;
for (int i = 0; i < keys.Length; i++)
{
if (keys[i] >= 300) //ints over 300 used to delay
await Task.Delay(keys[i] - 300);
else if (!keydown[keys[i]])
{
if (keys[i] == 256) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTDOWN); //anything above 255 is not a keyvalue
else if (keys[i] == 257) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTDOWN);
else if (keys[i] == 258) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEDOWN);
else if (keys[i] == 259) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONDOWN, 1);
else if (keys[i] == 260) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONDOWN, 2);
else if (keys[i] == 261) macroControl[0] = true;
else if (keys[i] == 262) macroControl[1] = true;
else if (keys[i] == 263) macroControl[2] = true;
else if (keys[i] == 264) macroControl[3] = true;
else if (keys[i] == 265) macroControl[4] = true;
else if (keys[i] == 266) macroControl[5] = true;
else if (keys[i] == 267) macroControl[6] = true;
else if (keys[i] == 268) macroControl[7] = true;
else if (keys[i] == 269) macroControl[8] = true;
else if (keys[i] == 270) macroControl[9] = true;
else if (keys[i] == 271) macroControl[10] = true;
else if (keys[i] == 272) macroControl[11] = true;
else if (keys[i] == 273) macroControl[12] = true;
else if (keys[i] == 274) macroControl[13] = true;
else if (keys[i] == 275) macroControl[14] = true;
else if (keys[i] == 276) macroControl[15] = true;
else if (keys[i] == 277) macroControl[16] = true;
else if (keys[i] == 278) macroControl[17] = true;
else if (keys[i] == 279) macroControl[18] = true;
else if (keys[i] == 280) macroControl[19] = true;
else if (keys[i] == 281) macroControl[20] = true;
else if (keys[i] == 282) macroControl[21] = true;
else if (keys[i] == 283) macroControl[22] = true;
else if (keys[i] == 284) macroControl[23] = true;
else if (keys[i] == 285) macroControl[24] = true;
else if (keyType.HasFlag(DS4KeyType.ScanCode))
InputMethods.performSCKeyPress((ushort)keys[i]);
else
InputMethods.performKeyPress((ushort)keys[i]);
keydown[keys[i]] = true;
}
else
{
if (keys[i] == 256) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTUP); //anything above 255 is not a keyvalue
else if (keys[i] == 257) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTUP);
else if (keys[i] == 258) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEUP);
else if (keys[i] == 259) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 1);
else if (keys[i] == 260) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 2);
else if (keys[i] == 261) macroControl[0] = false;
else if (keys[i] == 262) macroControl[1] = false;
else if (keys[i] == 263) macroControl[2] = false;
else if (keys[i] == 264) macroControl[3] = false;
else if (keys[i] == 265) macroControl[4] = false;
else if (keys[i] == 266) macroControl[5] = false;
else if (keys[i] == 267) macroControl[6] = false;
else if (keys[i] == 268) macroControl[7] = false;
else if (keys[i] == 269) macroControl[8] = false;
else if (keys[i] == 270) macroControl[9] = false;
else if (keys[i] == 271) macroControl[10] = false;
else if (keys[i] == 272) macroControl[11] = false;
else if (keys[i] == 273) macroControl[12] = false;
else if (keys[i] == 274) macroControl[13] = false;
else if (keys[i] == 275) macroControl[14] = false;
else if (keys[i] == 276) macroControl[15] = false;
else if (keys[i] == 277) macroControl[16] = false;
else if (keys[i] == 278) macroControl[17] = false;
else if (keys[i] == 279) macroControl[18] = false;
else if (keys[i] == 280) macroControl[19] = false;
else if (keys[i] == 281) macroControl[20] = false;
else if (keys[i] == 282) macroControl[21] = false;
else if (keys[i] == 283) macroControl[22] = false;
else if (keys[i] == 284) macroControl[23] = false;
else if (keys[i] == 285) macroControl[24] = false;
else if (keyType.HasFlag(DS4KeyType.ScanCode))
InputMethods.performSCKeyRelease((ushort)keys[i]);
else
InputMethods.performKeyRelease((ushort)keys[i]);
keydown[keys[i]] = false;
}
}
for (ushort i = 0; i < keydown.Length; i++)
{
if (keydown[i])
if (i == 256) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTUP); //anything above 255 is not a keyvalue
else if (i == 257) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTUP);
else if (i == 258) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEUP);
else if (i == 259) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 1);
else if (i == 260) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 2);
else if (i == 261) macroControl[0] = false;
else if (i == 262) macroControl[1] = false;
else if (i == 263) macroControl[2] = false;
else if (i == 264) macroControl[3] = false;
else if (i == 265) macroControl[4] = false;
else if (i == 266) macroControl[5] = false;
else if (i == 267) macroControl[6] = false;
else if (i == 268) macroControl[7] = false;
else if (i == 269) macroControl[8] = false;
else if (i == 270) macroControl[9] = false;
else if (i == 271) macroControl[10] = false;
else if (i == 272) macroControl[11] = false;
else if (i == 273) macroControl[12] = false;
else if (i == 274) macroControl[13] = false;
else if (i == 275) macroControl[14] = false;
else if (i == 276) macroControl[15] = false;
else if (i == 277) macroControl[16] = false;
else if (keys[i] == 278) macroControl[17] = false;
else if (keys[i] == 279) macroControl[18] = false;
else if (keys[i] == 280) macroControl[19] = false;
else if (keys[i] == 281) macroControl[20] = false;
else if (keys[i] == 282) macroControl[21] = false;
else if (keys[i] == 283) macroControl[22] = false;
else if (keys[i] == 284) macroControl[23] = false;
else if (keys[i] == 285) macroControl[24] = false;
else if (keyType.HasFlag(DS4KeyType.ScanCode))
InputMethods.performSCKeyRelease(i);
else
InputMethods.performKeyRelease(i);
}
if (keyType.HasFlag(DS4KeyType.HoldMacro))
{
await Task.Delay(50);
macrodone[DS4ControltoInt(customKey.Key)] = false;
}
}
}
else if (!getBoolMapping(customKey.Key, cState, eState, tp))
macrodone[DS4ControltoInt(customKey.Key)] = false;
}
foreach (KeyValuePair<DS4Controls, ushort> customKey in Global.getShiftCustomKeys(device))
{
DS4KeyType keyType = Global.getShiftCustomKeyType(device, customKey.Key);
if (getBoolMapping(customKey.Key, cState, eState, tp))
{
resetToDefaultValue(customKey.Key, MappedState);
SyntheticState.KeyPresses kp;
if (!deviceState.keyPresses.TryGetValue(customKey.Value, out kp))
deviceState.keyPresses[customKey.Value] = kp = new SyntheticState.KeyPresses();
if (keyType.HasFlag(DS4KeyType.ScanCode))
kp.current.scanCodeCount++;
else
kp.current.vkCount++;
if (keyType.HasFlag(DS4KeyType.Toggle))
{
if (!pressedonce[customKey.Value])
{
kp.current.toggle = !kp.current.toggle;
pressedonce[customKey.Value] = true;
}
kp.current.toggleCount++;
}
kp.current.repeatCount++;
}
else
pressedonce[customKey.Value] = false;
}
MappedState.LX = 127;
MappedState.LY = 127;
MappedState.RX = 127;
MappedState.RY = 127;
int MouseDeltaX = 0;
int MouseDeltaY = 0;
Dictionary<DS4Controls, X360Controls> customButtons = Global.getShiftCustomButtons(device);
//foreach (KeyValuePair<DS4Controls, X360Controls> customButton in customButtons)
// resetToDefaultValue(customButton.Key, MappedState); // erase default mappings for things that are remapped
List<DS4Controls> Cross = new List<DS4Controls>();
List<DS4Controls> Circle = new List<DS4Controls>();
List<DS4Controls> Square = new List<DS4Controls>();
List<DS4Controls> Triangle = new List<DS4Controls>();
List<DS4Controls> Options = new List<DS4Controls>();
List<DS4Controls> Share = new List<DS4Controls>();
List<DS4Controls> DpadUp = new List<DS4Controls>();
List<DS4Controls> DpadDown = new List<DS4Controls>();
List<DS4Controls> DpadLeft = new List<DS4Controls>();
List<DS4Controls> DpadRight = new List<DS4Controls>();
List<DS4Controls> PS = new List<DS4Controls>();
List<DS4Controls> L1 = new List<DS4Controls>();
List<DS4Controls> R1 = new List<DS4Controls>();
List<DS4Controls> L2 = new List<DS4Controls>();
List<DS4Controls> R2 = new List<DS4Controls>();
List<DS4Controls> L3 = new List<DS4Controls>();
List<DS4Controls> R3 = new List<DS4Controls>();
List<DS4Controls> LXN = new List<DS4Controls>();
List<DS4Controls> LXP = new List<DS4Controls>();
List<DS4Controls> LYN = new List<DS4Controls>();
List<DS4Controls> LYP = new List<DS4Controls>();
List<DS4Controls> RXN = new List<DS4Controls>();
List<DS4Controls> RXP = new List<DS4Controls>();
List<DS4Controls> RYN = new List<DS4Controls>();
List<DS4Controls> RYP = new List<DS4Controls>();
foreach (KeyValuePair<DS4Controls, X360Controls> customButton in customButtons)
{
resetToDefaultValue(customButton.Key, MappedState); // erase default mappings for things that are remapped
DS4KeyType keyType = Global.getShiftCustomKeyType(device, customButton.Key);
int keyvalue = 0;
switch (customButton.Value)
{
case X360Controls.LeftMouse: keyvalue = 256; break;
case X360Controls.RightMouse: keyvalue = 257; break;
case X360Controls.MiddleMouse: keyvalue = 258; break;
case X360Controls.FourthMouse: keyvalue = 259; break;
case X360Controls.FifthMouse: keyvalue = 260; break;
}
if (keyType.HasFlag(DS4KeyType.Toggle))
{
if (getBoolMapping(customButton.Key, cState, eState, tp))
{
if (!pressedonce[keyvalue])
{
deviceState.currentClicks.toggle = !deviceState.currentClicks.toggle;
test++;
pressedonce[keyvalue] = true;
}
deviceState.currentClicks.toggleCount++;
}
else// if (test = 1)// && pressedonce[keyvalue])
{
pressedonce[keyvalue] = false;
}
}
switch (customButton.Value)
{
case X360Controls.A: Cross.Add(customButton.Key); break;
case X360Controls.B: Circle.Add(customButton.Key); break;
case X360Controls.X: Square.Add(customButton.Key); break;
case X360Controls.Y: Triangle.Add(customButton.Key); break;
case X360Controls.LB: L1.Add(customButton.Key); break;
case X360Controls.LS: L3.Add(customButton.Key); break;
case X360Controls.RB: R1.Add(customButton.Key); break;
case X360Controls.RS: R3.Add(customButton.Key); break;
case X360Controls.DpadUp: DpadUp.Add(customButton.Key); break;
case X360Controls.DpadDown: DpadDown.Add(customButton.Key); break;
case X360Controls.DpadLeft: DpadLeft.Add(customButton.Key); break;
case X360Controls.DpadRight: DpadRight.Add(customButton.Key); break;
case X360Controls.Start: Options.Add(customButton.Key); break;
case X360Controls.Guide: PS.Add(customButton.Key); break;
case X360Controls.Back: Share.Add(customButton.Key); break;
case X360Controls.LXNeg: LXN.Add(customButton.Key); break;
case X360Controls.LYNeg: LYN.Add(customButton.Key); break;
case X360Controls.RXNeg: RXN.Add(customButton.Key); break;
case X360Controls.RYNeg: RYN.Add(customButton.Key); break;
case X360Controls.LXPos: LXP.Add(customButton.Key); break;
case X360Controls.LYPos: LYP.Add(customButton.Key); break;
case X360Controls.RXPos: RXP.Add(customButton.Key); break;
case X360Controls.RYPos: RYP.Add(customButton.Key); break;
case X360Controls.LT: L2.Add(customButton.Key); break;
case X360Controls.RT: R2.Add(customButton.Key); break;
case X360Controls.LeftMouse:
if (getBoolMapping(customButton.Key, cState, eState, tp))
deviceState.currentClicks.leftCount++;
break;
case X360Controls.RightMouse:
if (getBoolMapping(customButton.Key, cState, eState, tp))
deviceState.currentClicks.rightCount++;
break;
case X360Controls.MiddleMouse:
if (getBoolMapping(customButton.Key, cState, eState, tp))
deviceState.currentClicks.middleCount++;
break;
case X360Controls.FourthMouse:
if (getBoolMapping(customButton.Key, cState, eState, tp))
deviceState.currentClicks.fourthCount++;
break;
case X360Controls.FifthMouse:
if (getBoolMapping(customButton.Key, cState, eState, tp))
deviceState.currentClicks.fifthCount++;
break;
case X360Controls.WUP:
if (getBoolMapping(customButton.Key, cState, eState, tp))
deviceState.currentClicks.wUpCount++;
break;
case X360Controls.WDOWN:
if (getBoolMapping(customButton.Key, cState, eState, tp))
deviceState.currentClicks.wDownCount++;
break;
case X360Controls.MouseUp:
if (MouseDeltaY == 0)
{
MouseDeltaY = getMouseMapping(device, customButton.Key, cState, eState, 0);
MouseDeltaY = -Math.Abs((MouseDeltaY == -2147483648 ? 0 : MouseDeltaY));
}
break;
case X360Controls.MouseDown:
if (MouseDeltaY == 0)
{
MouseDeltaY = getMouseMapping(device, customButton.Key, cState, eState, 1);
MouseDeltaY = Math.Abs((MouseDeltaY == -2147483648 ? 0 : MouseDeltaY));
}
break;
case X360Controls.MouseLeft:
if (MouseDeltaX == 0)
{
MouseDeltaX = getMouseMapping(device, customButton.Key, cState, eState, 2);
MouseDeltaX = -Math.Abs((MouseDeltaX == -2147483648 ? 0 : MouseDeltaX));
}
break;
case X360Controls.MouseRight:
if (MouseDeltaX == 0)
{
MouseDeltaX = getMouseMapping(device, customButton.Key, cState, eState, 3);
MouseDeltaX = Math.Abs((MouseDeltaX == -2147483648 ? 0 : MouseDeltaX));
}
break;
}
}
if (macroControl[0]) MappedState.Cross = true;
if (macroControl[1]) MappedState.Circle = true;
if (macroControl[2]) MappedState.Square = true;
if (macroControl[3]) MappedState.Triangle = true;
if (macroControl[4]) MappedState.Options = true;
if (macroControl[5]) MappedState.Share = true;
if (macroControl[6]) MappedState.DpadUp = true;
if (macroControl[7]) MappedState.DpadDown = true;
if (macroControl[8]) MappedState.DpadLeft = true;
if (macroControl[9]) MappedState.DpadRight = true;
if (macroControl[10]) MappedState.PS = true;
if (macroControl[11]) MappedState.L1 = true;
if (macroControl[12]) MappedState.R1 = true;
if (macroControl[13]) MappedState.L2 = 255;
if (macroControl[14]) MappedState.R2 = 255;
if (macroControl[15]) MappedState.L3 = true;
if (macroControl[16]) MappedState.R3 = true;
if (macroControl[17]) MappedState.LX = 255;
if (macroControl[18]) MappedState.LX = 0;
if (macroControl[19]) MappedState.LY = 255;
if (macroControl[20]) MappedState.LY = 0;
if (macroControl[21]) MappedState.RX = 255;
if (macroControl[22]) MappedState.RX = 0;
if (macroControl[23]) MappedState.RY = 255;
if (macroControl[24]) MappedState.RY = 0;
foreach (DS4Controls dc in Cross)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.Cross = true;
foreach (DS4Controls dc in Circle)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.Circle = true;
foreach (DS4Controls dc in Square)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.Square = true;
foreach (DS4Controls dc in Triangle)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.Triangle = true;
foreach (DS4Controls dc in L1)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.L1 = true;
foreach (DS4Controls dc in L2)
if (getByteMapping(device, dc, cState, eState, tp) != 0)
MappedState.L2 = getByteMapping(device, dc, cState, eState, tp);
foreach (DS4Controls dc in L3)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.L3 = true;
foreach (DS4Controls dc in R1)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.R1 = true;
foreach (DS4Controls dc in R2)
if (getByteMapping(device, dc, cState, eState, tp) != 0)
MappedState.R2 = getByteMapping(device, dc, cState, eState, tp);
foreach (DS4Controls dc in R3)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.R3 = true;
foreach (DS4Controls dc in DpadUp)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.DpadUp = true;
foreach (DS4Controls dc in DpadRight)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.DpadRight = true;
foreach (DS4Controls dc in DpadLeft)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.DpadLeft = true;
foreach (DS4Controls dc in DpadDown)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.DpadDown = true;
foreach (DS4Controls dc in Options)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.Options = true;
foreach (DS4Controls dc in Share)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.Share = true;
foreach (DS4Controls dc in PS)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.PS = true;
if (Global.getShiftCustomButton(device, DS4Controls.LXNeg) == X360Controls.None)
LXN.Add(DS4Controls.LXNeg);
if (Global.getShiftCustomButton(device, DS4Controls.LXPos) == X360Controls.None)
LXP.Add(DS4Controls.LXPos);
if (Global.getShiftCustomButton(device, DS4Controls.LYNeg) == X360Controls.None)
LYN.Add(DS4Controls.LYNeg);
if (Global.getShiftCustomButton(device, DS4Controls.LYPos) == X360Controls.None)
LYP.Add(DS4Controls.LYPos);
if (Global.getShiftCustomButton(device, DS4Controls.RXNeg) == X360Controls.None)
RXN.Add(DS4Controls.RXNeg);
if (Global.getShiftCustomButton(device, DS4Controls.RXPos) == X360Controls.None)
RXP.Add(DS4Controls.RXPos);
if (Global.getShiftCustomButton(device, DS4Controls.RYNeg) == X360Controls.None)
RYN.Add(DS4Controls.RYNeg);
if (Global.getShiftCustomButton(device, DS4Controls.RYPos) == X360Controls.None)
RYP.Add(DS4Controls.RYPos);
if (LXN.Count > 0 || LXP.Count > 0)
{
foreach (DS4Controls dc in LXP)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp, true)) > 5)
MappedState.LX = getXYAxisMapping(device, dc, cState, eState, tp, true);
foreach (DS4Controls dc in LXN)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp)) > 5)
MappedState.LX = getXYAxisMapping(device, dc, cState, eState, tp);
}
else
MappedState.LX = cState.LX;
if (LYN.Count > 0 || LYP.Count > 0)
{
foreach (DS4Controls dc in LYN)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp)) > 5)
MappedState.LY = getXYAxisMapping(device, dc, cState, eState, tp);
foreach (DS4Controls dc in LYP)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp, true)) > 5)
MappedState.LY = getXYAxisMapping(device, dc, cState, eState, tp, true);
}
else
MappedState.LY = cState.LY;
if (RXN.Count > 0 || RXP.Count > 0)
{
foreach (DS4Controls dc in RXN)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp)) > 5)
MappedState.RX = getXYAxisMapping(device, dc, cState, eState, tp);
foreach (DS4Controls dc in RXP)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp, true)) > 5)
MappedState.RX = getXYAxisMapping(device, dc, cState, eState, tp, true);
}
else
MappedState.RX = cState.RX;
if (RYN.Count > 0 || RYP.Count > 0)
{
foreach (DS4Controls dc in RYN)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp)) > 5)
MappedState.RY = getXYAxisMapping(device, dc, cState, eState, tp);
foreach (DS4Controls dc in RYP)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp, true)) > 5)
MappedState.RY = getXYAxisMapping(device, dc, cState, eState, tp, true);
}
else
MappedState.RY = cState.RY;
InputMethods.MoveCursorBy(MouseDeltaX, MouseDeltaY);
}
public static DateTime[] mousenow = { DateTime.UtcNow, DateTime.UtcNow, DateTime.UtcNow, DateTime.UtcNow };
public static double mvalue = 0;
public static int[] mouseaccel = new int[34];
public static bool[] mousedoublecheck = new bool[34];
private static int getMouseMapping(int device, DS4Controls control, DS4State cState, DS4StateExposed eState, int mnum)
{
int controlnum = DS4ControltoInt(control);
double SXD = Global.getSXDeadzone(device);
double SZD = Global.getSZDeadzone(device);
int deadzone = 10;
double value = 0;
int speed = Global.getButtonMouseSensitivity(device)+15;
double root = 1.002;
double divide = 10000d;
DateTime now = mousenow[mnum];
bool leftsitcklive = ((cState.LX < 127 - deadzone || 127 + deadzone < cState.LX) || (cState.LY < 127 - deadzone || 127 + deadzone < cState.LY));
bool rightsitcklive = ((cState.RX < 127 - deadzone || 127 + deadzone < cState.RX) || (cState.RY < 127 - deadzone || 127 + deadzone < cState.RY));
switch (control)
{
case DS4Controls.LXNeg:
if (leftsitcklive)
value = -(cState.LX - 127) / 2550d * speed;
break;
case DS4Controls.LXPos:
if (leftsitcklive)
value = (cState.LX - 127) / 2550d * speed;
break;
case DS4Controls.RXNeg:
if (rightsitcklive)
value = -(cState.RX - 127) / 2550d * speed;
break;
case DS4Controls.RXPos:
if (rightsitcklive)
value = (cState.RX - 127) / 2550d * speed;
break;
case DS4Controls.LYNeg:
if (leftsitcklive)
value = -(cState.LY - 127) / 2550d * speed;
break;
case DS4Controls.LYPos:
if (leftsitcklive)
value = (cState.LY - 127) / 2550d * speed;
break;
case DS4Controls.RYNeg:
if (rightsitcklive)
value = -(cState.RY - 127) / 2550d * speed;
break;
case DS4Controls.RYPos:
if (rightsitcklive)
value = (cState.RY - 127) / 2550d * speed;
break;
case DS4Controls.Share: value = (cState.Share ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.Options: value = (cState.Options ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.L1: value = (cState.L1 ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.R1: value = (cState.R1 ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.L3: value = (cState.L3 ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.R3: value = (cState.R3 ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.DpadUp: value = (cState.DpadUp ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.DpadDown: value = (cState.DpadDown ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.DpadLeft: value = (cState.DpadLeft ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.DpadRight: value = (cState.DpadRight ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.PS: value = (cState.PS ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.Cross: value = (cState.Cross ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.Square: value = (cState.Square ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.Triangle: value = (cState.Triangle ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.Circle: value = (cState.Circle ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.L2: value = Math.Pow(root + speed / divide, cState.L2 / 2d) - 1; break;
case DS4Controls.R2: value = Math.Pow(root + speed / divide, cState.R2 / 2d) - 1; break;
}
if (eState != null)
switch (control)
{
case DS4Controls.GyroXPos: return (byte)(eState.GyroX > SXD * 7500 ?
Math.Pow(root + speed / divide, eState.GyroX / 62) : 0);
case DS4Controls.GyroXNeg: return (byte)(eState.GyroX < -SXD * 7500 ?
Math.Pow(root + speed / divide, -eState.GyroX / 48) : 0);
case DS4Controls.GyroZPos: return (byte)(eState.GyroZ > SZD * 7500 ?
Math.Pow(root + speed / divide, eState.GyroZ / 62) : 0);
case DS4Controls.GyroZNeg: return (byte)(eState.GyroZ < -SZD * 7500 ?
Math.Pow(root + speed / divide, -eState.GyroZ / 62) : 0);
}
bool LXChanged = (Math.Abs(127 - cState.LX) < deadzone);
bool LYChanged = (Math.Abs(127 - cState.LY) < deadzone);
bool RXChanged = (Math.Abs(127 - cState.RX) < deadzone);
bool RYChanged = (Math.Abs(127 - cState.RY) < deadzone);
if (LXChanged || LYChanged || RXChanged || RYChanged)
now = DateTime.UtcNow;
if (Global.getMouseAccel(device))
{
if (value > 0)
mouseaccel[controlnum]++;
else if (!mousedoublecheck[controlnum])
mouseaccel[controlnum] = 0;
mousedoublecheck[controlnum] = value != 0;
if (mouseaccel[controlnum] > 1000)
value *= (double)Math.Min(2000, (mouseaccel[controlnum])) / 1000d;
}
if (value <= 1)
{
if (now >= mousenow[mnum] + TimeSpan.FromMilliseconds((1 - value) * 500))
{
mousenow[mnum] = now;
return 1;
}
else
return 0;
}
else
return (int)value;
}
public static bool compare(byte b1, byte b2)
{
if (Math.Abs(b1 - b2) > 10)
{
return false;
}
return true;
}
public static byte getByteMapping(int device, DS4Controls control, DS4State cState, DS4StateExposed eState, Mouse tp)
{
double SXD = Global.getSXDeadzone(device);
double SZD = Global.getSZDeadzone(device);
switch (control)
{
case DS4Controls.Share: return (byte)(cState.Share ? 255 : 0);
case DS4Controls.Options: return (byte)(cState.Options ? 255 : 0);
case DS4Controls.L1: return (byte)(cState.L1 ? 255 : 0);
case DS4Controls.R1: return (byte)(cState.R1 ? 255 : 0);
case DS4Controls.L3: return (byte)(cState.L3 ? 255 : 0);
case DS4Controls.R3: return (byte)(cState.R3 ? 255 : 0);
case DS4Controls.DpadUp: return (byte)(cState.DpadUp ? 255 : 0);
case DS4Controls.DpadDown: return (byte)(cState.DpadDown ? 255 : 0);
case DS4Controls.DpadLeft: return (byte)(cState.DpadLeft ? 255 : 0);
case DS4Controls.DpadRight: return (byte)(cState.DpadRight ? 255 : 0);
case DS4Controls.PS: return (byte)(cState.PS ? 255 : 0);
case DS4Controls.Cross: return (byte)(cState.Cross ? 255 : 0);
case DS4Controls.Square: return (byte)(cState.Square ? 255 : 0);
case DS4Controls.Triangle: return (byte)(cState.Triangle ? 255 : 0);
case DS4Controls.Circle: return (byte)(cState.Circle ? 255 : 0);
case DS4Controls.TouchLeft: return (byte)(tp != null && tp.leftDown ? 255 : 0);
case DS4Controls.TouchRight: return (byte)(tp != null && tp.rightDown ? 255 : 0);
case DS4Controls.TouchMulti: return (byte)(tp != null && tp.multiDown ? 255 : 0);
case DS4Controls.TouchUpper: return (byte)(tp != null && tp.upperDown ? 255 : 0);
case DS4Controls.LXNeg: return (byte)(cState.LX - 127.5f > 0 ? 0 : -(cState.LX - 127.5f) * 2);
case DS4Controls.LYNeg: return (byte)(cState.LY - 127.5f > 0 ? 0 : -(cState.LY - 127.5f) * 2);
case DS4Controls.RXNeg: return (byte)(cState.RX - 127.5f > 0 ? 0 : -(cState.RX - 127.5f) * 2);
case DS4Controls.RYNeg: return (byte)(cState.RY - 127.5f > 0 ? 0 : -(cState.RY - 127.5f) * 2);
case DS4Controls.LXPos: return (byte)(cState.LX - 127.5f < 0 ? 0 : (cState.LX - 127.5f) * 2);
case DS4Controls.LYPos: return (byte)(cState.LY - 127.5f < 0 ? 0 : (cState.LY - 127.5f) * 2);
case DS4Controls.RXPos: return (byte)(cState.RX - 127.5f < 0 ? 0 : (cState.RX - 127.5f) * 2);
case DS4Controls.RYPos: return (byte)(cState.RY - 127.5f < 0 ? 0 : (cState.RY - 127.5f) * 2);
case DS4Controls.L2: return cState.L2;
case DS4Controls.R2: return cState.R2;
case DS4Controls.GyroXPos: return (byte)(eState.GyroX > SXD * 7500 ? Math.Min(255, eState.GyroX / 31) : 0);
case DS4Controls.GyroXNeg: return (byte)(eState.GyroX < -SXD * 7500 ? Math.Min(255, -eState.GyroX / 31) : 0);
case DS4Controls.GyroZPos: return (byte)(eState.GyroZ > SZD * 7500 ? Math.Min(255, eState.GyroZ / 31) : 0);
case DS4Controls.GyroZNeg: return (byte)(eState.GyroZ < -SZD * 7500 ? Math.Min(255, -eState.GyroZ / 31) : 0);
case DS4Controls.SwipeUp: return (byte)(tp != null ? tp.swipeUpB : 0);
case DS4Controls.SwipeDown: return (byte)(tp != null ? tp.swipeDownB: 0);
case DS4Controls.SwipeLeft: return (byte)(tp != null ? tp.swipeLeftB: 0);
case DS4Controls.SwipeRight: return (byte)(tp != null ? tp.swipeRightB : 0);
}
return 0;
}
public static bool getBoolMapping(DS4Controls control, DS4State cState, DS4StateExposed eState, Mouse tp)
{
//if (control == DS4Controls.Up)
//Cons
switch (control)
{
case DS4Controls.Share: return cState.Share;
case DS4Controls.Options: return cState.Options;
case DS4Controls.L1: return cState.L1;
case DS4Controls.R1: return cState.R1;
case DS4Controls.L3: return cState.L3;
case DS4Controls.R3: return cState.R3;
case DS4Controls.DpadUp: return cState.DpadUp;
case DS4Controls.DpadDown: return cState.DpadDown;
case DS4Controls.DpadLeft: return cState.DpadLeft;
case DS4Controls.DpadRight: return cState.DpadRight;
case DS4Controls.PS: return cState.PS;
case DS4Controls.Cross: return cState.Cross;
case DS4Controls.Square: return cState.Square;
case DS4Controls.Triangle: return cState.Triangle;
case DS4Controls.Circle: return cState.Circle;
case DS4Controls.TouchLeft: return (tp != null ? tp.leftDown : false);
case DS4Controls.TouchRight: return (tp != null ? tp.rightDown : false);
case DS4Controls.TouchMulti: return (tp != null ? tp.multiDown : false);
case DS4Controls.TouchUpper: return (tp != null ? tp.upperDown : false);
case DS4Controls.LXNeg: return cState.LX < 127 - 55;
case DS4Controls.LYNeg: return cState.LY < 127 - 55;
case DS4Controls.RXNeg: return cState.RX < 127 - 55;
case DS4Controls.RYNeg: return cState.RY < 127 - 55;
case DS4Controls.LXPos: return cState.LX > 127 + 55;
case DS4Controls.LYPos: return cState.LY > 127 + 55;
case DS4Controls.RXPos: return cState.RX > 127 + 55;
case DS4Controls.RYPos: return cState.RY > 127 + 55;
case DS4Controls.L2: return cState.L2 > 100;
case DS4Controls.R2: return cState.R2 > 100;
case DS4Controls.GyroXPos: return eState.GyroX > 5000;
case DS4Controls.GyroXNeg: return eState.GyroX < -5000;
case DS4Controls.GyroZPos: return eState.GyroZ > 5000;
case DS4Controls.GyroZNeg: return eState.GyroZ < -5000;
case DS4Controls.SwipeUp: return (tp != null && tp.swipeUp);
case DS4Controls.SwipeDown: return (tp != null && tp.swipeDown);
case DS4Controls.SwipeLeft: return (tp != null && tp.swipeLeft);
case DS4Controls.SwipeRight: return (tp != null && tp.swipeRight);
}
return false;
}
public static byte getXYAxisMapping(int device, DS4Controls control, DS4State cState, DS4StateExposed eState, Mouse tp, bool alt = false)
{
byte trueVal = 0;
byte falseVal = 127;
double SXD = Global.getSXDeadzone(device);
double SZD = Global.getSZDeadzone(device);
if (alt)
trueVal = 255;
switch (control)
{
case DS4Controls.Share: return (byte)(cState.Share ? trueVal : falseVal);
case DS4Controls.Options: return (byte)(cState.Options ? trueVal : falseVal);
case DS4Controls.L1: return (byte)(cState.L1 ? trueVal : falseVal);
case DS4Controls.R1: return (byte)(cState.R1 ? trueVal : falseVal);
case DS4Controls.L3: return (byte)(cState.L3 ? trueVal : falseVal);
case DS4Controls.R3: return (byte)(cState.R3 ? trueVal : falseVal);
case DS4Controls.DpadUp: return (byte)(cState.DpadUp ? trueVal : falseVal);
case DS4Controls.DpadDown: return (byte)(cState.DpadDown ? trueVal : falseVal);
case DS4Controls.DpadLeft: return (byte)(cState.DpadLeft ? trueVal : falseVal);
case DS4Controls.DpadRight: return (byte)(cState.DpadRight ? trueVal : falseVal);
case DS4Controls.PS: return (byte)(cState.PS ? trueVal : falseVal);
case DS4Controls.Cross: return (byte)(cState.Cross ? trueVal : falseVal);
case DS4Controls.Square: return (byte)(cState.Square ? trueVal : falseVal);
case DS4Controls.Triangle: return (byte)(cState.Triangle ? trueVal : falseVal);
case DS4Controls.Circle: return (byte)(cState.Circle ? trueVal : falseVal);
case DS4Controls.TouchLeft: return (byte)(tp != null && tp.leftDown ? trueVal : falseVal);
case DS4Controls.TouchRight: return (byte)(tp != null && tp.rightDown ? trueVal : falseVal);
case DS4Controls.TouchMulti: return (byte)(tp != null && tp.multiDown ? trueVal : falseVal);
case DS4Controls.TouchUpper: return (byte)(tp != null && tp.upperDown ? trueVal : falseVal);
case DS4Controls.L2: if (alt) return (byte)(127.5f + cState.L2 / 2f); else return (byte)(127.5f - cState.L2 / 2f);
case DS4Controls.R2: if (alt) return (byte)(127.5f + cState.R2 / 2f); else return (byte)(127.5f - cState.R2 / 2f);
case DS4Controls.SwipeUp: if (alt) return (byte)(tp != null ? 127.5f + tp.swipeUpB / 2f : 0); else return (byte)(tp != null ? 127.5f - tp.swipeUpB / 2f : 0);
case DS4Controls.SwipeDown: if (alt) return (byte)(tp != null ? 127.5f + tp.swipeDownB / 2f : 0); else return (byte)(tp != null ? 127.5f - tp.swipeDownB / 2f : 0);
case DS4Controls.SwipeLeft: if (alt) return (byte)(tp != null ? 127.5f + tp.swipeLeftB / 2f : 0); else return (byte)(tp != null ? 127.5f - tp.swipeLeftB / 2f : 0);
case DS4Controls.SwipeRight: if (alt) return (byte)(tp != null ? 127.5f + tp.swipeRightB / 2f : 0); else return (byte)(tp != null ? 127.5f - tp.swipeRightB / 2f : 0);
case DS4Controls.GyroXPos: if (eState.GyroX > SXD * 7500)
if (alt) return (byte)Math.Min(255, 127 + eState.GyroX / 62); else return (byte)Math.Max(0, 127 - eState.GyroX / 62);
else return falseVal;
case DS4Controls.GyroXNeg: if (eState.GyroX < -SXD * 7500)
if (alt) return (byte)Math.Min(255, 127 + -eState.GyroX / 62); else return (byte)Math.Max(0, 127 - -eState.GyroX / 62);
else return falseVal;
case DS4Controls.GyroZPos: if (eState.GyroZ > SZD * 7500)
if (alt) return (byte)Math.Min(255, 127 + eState.GyroZ / 62); else return (byte)Math.Max(0, 127 - eState.GyroZ / 62);
else return falseVal;
case DS4Controls.GyroZNeg: if (eState.GyroZ < -SZD * 7500)
if (alt) return (byte)Math.Min(255, 127 + -eState.GyroZ / 62); else return (byte)Math.Max(0, 127 - -eState.GyroZ / 62);
else return falseVal;
}
if (!alt)
{
switch (control)
{
case DS4Controls.LXNeg: return cState.LX;
case DS4Controls.LYNeg: return cState.LY;
case DS4Controls.RXNeg: return cState.RX;
case DS4Controls.RYNeg: return cState.RY;
case DS4Controls.LXPos: return (byte)(255 - cState.LX);
case DS4Controls.LYPos: return (byte)(255 - cState.LY);
case DS4Controls.RXPos: return (byte)(255 - cState.RX);
case DS4Controls.RYPos: return (byte)(255 - cState.RY);
}
}
else
{
switch (control)
{
case DS4Controls.LXNeg: return (byte)(255 - cState.LX);
case DS4Controls.LYNeg: return (byte)(255 - cState.LY);
case DS4Controls.RXNeg: return (byte)(255 - cState.RX);
case DS4Controls.RYNeg: return (byte)(255 - cState.RY);
case DS4Controls.LXPos: return cState.LX;
case DS4Controls.LYPos: return cState.LY;
case DS4Controls.RXPos: return cState.RX;
case DS4Controls.RYPos: return cState.RY;
}
}
return 0;
}
//Returns false for any bool,
//if control is one of the xy axis returns 127
//if its a trigger returns 0
public static void resetToDefaultValue(DS4Controls control, DS4State cState)
{
switch (control)
{
case DS4Controls.Share: cState.Share = false; break;
case DS4Controls.Options: cState.Options = false; break;
case DS4Controls.L1: cState.L1 = false; break;
case DS4Controls.R1: cState.R1 = false; break;
case DS4Controls.L3: cState.L3 = false; break;
case DS4Controls.R3: cState.R3 = false; break;
case DS4Controls.DpadUp: cState.DpadUp = false; break;
case DS4Controls.DpadDown: cState.DpadDown = false; break;
case DS4Controls.DpadLeft: cState.DpadLeft = false; break;
case DS4Controls.DpadRight: cState.DpadRight = false; break;
case DS4Controls.PS: cState.PS = false; break;
case DS4Controls.Cross: cState.Cross = false; break;
case DS4Controls.Square: cState.Square = false; break;
case DS4Controls.Triangle: cState.Triangle = false; break;
case DS4Controls.Circle: cState.Circle = false; break;
case DS4Controls.LXNeg: cState.LX = 127; break;
case DS4Controls.LYNeg: cState.LY = 127; break;
case DS4Controls.RXNeg: cState.RX = 127; break;
case DS4Controls.RYNeg: cState.RY = 127; break;
case DS4Controls.LXPos: cState.LX = 127; break;
case DS4Controls.LYPos: cState.LY = 127; break;
case DS4Controls.RXPos: cState.RX = 127; break;
case DS4Controls.RYPos: cState.RY = 127; break;
case DS4Controls.L2: cState.L2 = 0; break;
case DS4Controls.R2: cState.R2 = 0; break;
}
}
// Arthritis mode, compensate for cumulative pressure F=kx on the triggers by allowing the user to remap the entire trigger to just the initial portion.
private static byte[,] leftTriggerMap = new byte[4,256], rightTriggerMap = new byte[4,256];
private static double[] leftTriggerMiddle = new double[4], // linear trigger remapping, 0.5 is in the middle of 0 and 255 from the native controller.
oldLeftTriggerMiddle = new double[4],
rightTriggerMiddle = new double[4], oldRightTriggerMiddle = new double[4];
private static void initializeTriggerMap(byte[,] map, double triggerMiddle, int deviceNum)
{
double midpoint = 256.0 * triggerMiddle;
for (uint x = 0; x <= 255; x++)
{
double mapped;
if (x < midpoint) // i.e. with standard 0.5, 0..127->0..127, etc.; with 0.25, 0..63->0..127 and 64..255->128..255\
mapped = (x * 0.5 / triggerMiddle);
else
mapped = 128.0 + 128.0 * (x - midpoint) / (256.0 - midpoint);
map[deviceNum, x] = (byte)mapped;
}
}
public static byte mapLeftTrigger(byte orig, int deviceNum)
{
leftTriggerMiddle[deviceNum] = Global.getLeftTriggerMiddle(deviceNum);
if (leftTriggerMiddle[deviceNum] != oldLeftTriggerMiddle[deviceNum])
{
oldLeftTriggerMiddle[deviceNum] = leftTriggerMiddle[deviceNum];
initializeTriggerMap(leftTriggerMap, leftTriggerMiddle[deviceNum],deviceNum);
}
return leftTriggerMap[deviceNum, orig];
}
public static byte mapRightTrigger(byte orig, int deviceNum)
{
rightTriggerMiddle[deviceNum] = Global.getRightTriggerMiddle(deviceNum);
if (rightTriggerMiddle[deviceNum] != oldRightTriggerMiddle[deviceNum])
{
oldRightTriggerMiddle[deviceNum] = rightTriggerMiddle[deviceNum];
initializeTriggerMap(rightTriggerMap, rightTriggerMiddle[deviceNum], deviceNum);
}
return rightTriggerMap[deviceNum,orig];
}
}
}