cemu-DS4Windows/DS4Windows/DS4Control/X360Device.cs
mika-n a933eae0a9 New "360 degree gyro steering wheel emulation" functionality. This works best if the DS4 controller is mounted on a "DoItYourself steering wheel rig" (ie. controller attached at a tip of a plastic or wooden pipe which acts as a "steering shaft". This way the controller turns around like a steering wheel and gyro sensor values are more consistent).
At this point there is no GUI to enable this, so you should edit a profile XML file (fex default.xml profile) with Notepad and add <SASteeringWheelEmulationAxis>LXPos</SASteeringWheelEmulationAxis> entry.
Accepted values are None, LXPos, LYPos, RXPos, RYPos) which indicates which X360 axis is used for steering wheel values (ie. gyro tilt converted as steering wheel turning range values). The normal behaviour of this axis should be set as "unmapped" to avoid conflicting values. If steering wheel axis is LX then LY axis is still available for other purposes.
2018-11-17 01:41:21 +02:00

256 lines
8.1 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Runtime.InteropServices;
using Microsoft.Win32.SafeHandles;
using System.Drawing; // Point struct
namespace DS4Windows
{
public partial class X360Device : ScpDevice
{
private const String DS3_BUS_CLASS_GUID = "{F679F562-3164-42CE-A4DB-E7DDBE723909}";
private const int CONTROLLER_OFFSET = 1; // Device 0 is the virtual USB hub itself, and we leave devices 1-10 available for other software (like the Scarlet.Crush DualShock driver itself)
private const int inputResolution = 127 - (-128);
private const float reciprocalInputResolution = 1 / (float)inputResolution;
private const int outputResolution = 32767 - (-32768);
private int firstController = 1;
// Device 0 is the virtual USB hub itself, and we can leave more available for other software (like the Scarlet.Crush DualShock driver)
public int FirstController
{
get { return firstController; }
set { firstController = value > 0 ? value : 1; }
}
protected Int32 Scale(Int32 Value, Boolean Flip)
{
unchecked
{
Value -= 0x80;
//float temp = (Value - (-128)) / (float)inputResolution;
float temp = (Value - (-128)) * reciprocalInputResolution;
if (Flip) temp = (temp - 0.5f) * -1.0f + 0.5f;
return (Int32)(temp * outputResolution + (-32768));
}
}
public X360Device()
: base(DS3_BUS_CLASS_GUID)
{
InitializeComponent();
}
public X360Device(IContainer container)
: base(DS3_BUS_CLASS_GUID)
{
container.Add(this);
InitializeComponent();
}
/* public override Boolean Open(int Instance = 0)
{
if (base.Open(Instance))
{
}
return true;
} */
public override Boolean Open(String DevicePath)
{
m_Path = DevicePath;
m_WinUsbHandle = (IntPtr)INVALID_HANDLE_VALUE;
if (GetDeviceHandle(m_Path))
{
m_IsActive = true;
}
return true;
}
public override Boolean Start()
{
if (IsActive)
{
}
return true;
}
public override Boolean Stop()
{
if (IsActive)
{
//Unplug(0);
}
return base.Stop();
}
public override Boolean Close()
{
if (IsActive)
{
Unplug(0);
}
return base.Close();
}
public void Parse(DS4State state, Byte[] Output, int device)
{
Output[0] = 0x1C;
Output[4] = (Byte)(device + firstController);
Output[9] = 0x14;
for (int i = 10, outLen = Output.Length; i < outLen; i++)
{
Output[i] = 0;
}
unchecked
{
if (state.Share) Output[10] |= (Byte)(1 << 5); // Back
if (state.L3) Output[10] |= (Byte)(1 << 6); // Left Thumb
if (state.R3) Output[10] |= (Byte)(1 << 7); // Right Thumb
if (state.Options) Output[10] |= (Byte)(1 << 4); // Start
if (state.DpadUp) Output[10] |= (Byte)(1 << 0); // Up
if (state.DpadRight) Output[10] |= (Byte)(1 << 3); // Down
if (state.DpadDown) Output[10] |= (Byte)(1 << 1); // Right
if (state.DpadLeft) Output[10] |= (Byte)(1 << 2); // Left
if (state.L1) Output[11] |= (Byte)(1 << 0); // Left Shoulder
if (state.R1) Output[11] |= (Byte)(1 << 1); // Right Shoulder
if (state.Triangle) Output[11] |= (Byte)(1 << 7); // Y
if (state.Circle) Output[11] |= (Byte)(1 << 5); // B
if (state.Cross) Output[11] |= (Byte)(1 << 4); // A
if (state.Square) Output[11] |= (Byte)(1 << 6); // X
if (state.PS) Output[11] |= (Byte)(1 << 2); // Guide
Output[12] = state.L2; // Left Trigger
Output[13] = state.R2; // Right Trigger
Int32 ThumbLX;
Int32 ThumbLY;
Int32 ThumbRX;
Int32 ThumbRY;
DS4Controls steeringWheelMappedAxis = Global.getSASteeringWheelEmulationAxis(device);
if (steeringWheelMappedAxis == DS4Controls.LXPos) ThumbLX = state.SASteeringWheelEmulationUnit;
else ThumbLX = Scale(state.LX, false);
if (steeringWheelMappedAxis == DS4Controls.LYPos) ThumbLY = state.SASteeringWheelEmulationUnit;
else ThumbLY = Scale(state.LY, true);
if (steeringWheelMappedAxis == DS4Controls.RXPos) ThumbRX = state.SASteeringWheelEmulationUnit;
else ThumbRX = Scale(state.RX, false);
if (steeringWheelMappedAxis == DS4Controls.RYPos) ThumbRY = state.SASteeringWheelEmulationUnit;
else ThumbRY = Scale(state.RY, true);
Output[14] = (Byte)((ThumbLX >> 0) & 0xFF); // LX
Output[15] = (Byte)((ThumbLX >> 8) & 0xFF);
Output[16] = (Byte)((ThumbLY >> 0) & 0xFF); // LY
Output[17] = (Byte)((ThumbLY >> 8) & 0xFF);
Output[18] = (Byte)((ThumbRX >> 0) & 0xFF); // RX
Output[19] = (Byte)((ThumbRX >> 8) & 0xFF);
Output[20] = (Byte)((ThumbRY >> 0) & 0xFF); // RY
Output[21] = (Byte)((ThumbRY >> 8) & 0xFF);
}
}
public Boolean Plugin(Int32 Serial)
{
if (IsActive)
{
Int32 Transfered = 0;
Byte[] Buffer = new Byte[16];
Buffer[0] = 0x10;
Buffer[1] = 0x00;
Buffer[2] = 0x00;
Buffer[3] = 0x00;
Serial += firstController;
Buffer[4] = (Byte)((Serial >> 0) & 0xFF);
Buffer[5] = (Byte)((Serial >> 8) & 0xFF);
Buffer[6] = (Byte)((Serial >> 16) & 0xFF);
Buffer[7] = (Byte)((Serial >> 24) & 0xFF);
return DeviceIoControl(m_FileHandle, 0x2A4000, Buffer, Buffer.Length, null, 0, ref Transfered, IntPtr.Zero);
}
return false;
}
public Boolean Unplug(Int32 Serial)
{
if (IsActive)
{
Int32 Transfered = 0;
Byte[] Buffer = new Byte[16];
Buffer[0] = 0x10;
Buffer[1] = 0x00;
Buffer[2] = 0x00;
Buffer[3] = 0x00;
Serial += firstController;
Buffer[4] = (Byte)((Serial >> 0) & 0xFF);
Buffer[5] = (Byte)((Serial >> 8) & 0xFF);
Buffer[6] = (Byte)((Serial >> 16) & 0xFF);
Buffer[7] = (Byte)((Serial >> 24) & 0xFF);
return DeviceIoControl(m_FileHandle, 0x2A4004, Buffer, Buffer.Length, null, 0, ref Transfered, IntPtr.Zero);
}
return false;
}
public Boolean UnplugAll() //not yet implemented, not sure if will
{
if (IsActive)
{
Int32 Transfered = 0;
Byte[] Buffer = new Byte[16];
Buffer[0] = 0x10;
Buffer[1] = 0x00;
Buffer[2] = 0x00;
Buffer[3] = 0x00;
return DeviceIoControl(m_FileHandle, 0x2A4004, Buffer, Buffer.Length, null, 0, ref Transfered, IntPtr.Zero);
}
return false;
}
public Boolean Report(Byte[] Input, Byte[] Output)
{
if (IsActive)
{
Int32 Transfered = 0;
return DeviceIoControl(m_FileHandle, 0x2A400C, Input, Input.Length, Output, Output.Length, ref Transfered, IntPtr.Zero) && Transfered > 0;
}
return false;
}
}
}