mirror of
https://github.com/cemu-project/DS4Windows.git
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c228b4348c
Now use one dimensional array instead
391 lines
17 KiB
C#
391 lines
17 KiB
C#
/*
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Modified version of http://damieng.com/blog/2006/08/08/calculating_crc32_in_c_and_net
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Using a default table improves drastically the performance of the algorithm.
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Credit for the implementation should be awarded to Damien Guard.
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Modified under the intention of creating a Nuget package
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Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
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You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
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Originally published at http://damieng.com/blog/2006/08/08/calculating_crc32_in_c_and_net
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*/
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using System;
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using System.Security.Cryptography;
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namespace DS4Windows
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{
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/// <summary>
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/// Implements a 32-bit CRC hash algorithm compatible with Zip etc.
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/// </summary>
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/// <remarks>
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/// Crc32 should only be used for backward compatibility with older file formats
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/// and algorithms. It is not secure enough for new applications.
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/// If you need to call multiple times for the same data either use the HashAlgorithm
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/// interface or remember that the result of one Compute call needs to be ~ (XOR) before
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/// being passed in as the seed for the next Compute call.
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/// </remarks>
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public sealed class Crc32Algorithm : HashAlgorithm
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{
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public const uint DefaultPolynomial = 0xedb88320u;
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public const uint DefaultSeed = 0xffffffffu;
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private static readonly uint[] defaultTable =
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{
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0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA,
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0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3,
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0x0EDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988,
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0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91,
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0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE,
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0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7,
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0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC,
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0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5,
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0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172,
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0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B,
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0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940,
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0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59,
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0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116,
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0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F,
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0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924,
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0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D,
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0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A,
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0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433,
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0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818,
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0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01,
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0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E,
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0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457,
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0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C,
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0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65,
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0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2,
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0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB,
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0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0,
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0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9,
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0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086,
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0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F,
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0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4,
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0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD,
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0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A,
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0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683,
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0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8,
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0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1,
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0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE,
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0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7,
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0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC,
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0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5,
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0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252,
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0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B,
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0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60,
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0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79,
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0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236,
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0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F,
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0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04,
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0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D,
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0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A,
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0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713,
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0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38,
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0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21,
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0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E,
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0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777,
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0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C,
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0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45,
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0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2,
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0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB,
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0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0,
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0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9,
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0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6,
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0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF,
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0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94,
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0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D
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};
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private static uint[] testLook = new uint[16 * 256];
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private static bool secondTablePop = false;
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private readonly uint _seed;
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private readonly uint[] _table;
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private uint _hash;
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public Crc32Algorithm()
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: this(DefaultPolynomial, DefaultSeed)
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{
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}
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public Crc32Algorithm(uint polynomial, uint seed)
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{
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_table = InitializeTable(polynomial);
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_seed = _hash = seed;
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}
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public override void Initialize()
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{
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_hash = _seed;
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}
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protected override void HashCore(byte[] buffer, int start, int length)
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{
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_hash = CalculateHash(_table, _hash, buffer, start, length);
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}
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protected override byte[] HashFinal()
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{
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var hashBuffer = UintToBigEndianBytes(~_hash);
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HashValue = hashBuffer;
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return hashBuffer;
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}
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public override int HashSize { get { return 32; } }
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public static uint Compute(byte[] buffer)
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{
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return ~CalculateHash(defaultTable, DefaultSeed, buffer, 0, buffer.Length);
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}
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public static uint Compute(uint seed, byte[] buffer)
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{
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return ~CalculateHash(defaultTable, seed, buffer, 0, buffer.Length);
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}
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public static uint Compute(uint polynomial, uint seed, byte[] buffer)
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{
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return ~CalculateHash(InitializeTable(polynomial), seed, buffer, 0, buffer.Length);
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}
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public static uint[] InitializeTable(uint polynomial)
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{
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if (polynomial == DefaultPolynomial)
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{
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if (!secondTablePop)
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{
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for (int i = 0; i <= 0xFF; i++)
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{
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testLook[0 + i] = defaultTable[i];
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testLook[256+i] = (defaultTable[i] >> 8) ^ defaultTable[defaultTable[i] & 0xFF];
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testLook[512 + i] = (testLook[256 + i] >> 8) ^ defaultTable[testLook[256 + i] & 0xFF];
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testLook[768 + i] = (testLook[512 + i] >> 8) ^ defaultTable[testLook[512 + i] & 0xFF];
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testLook[1024 + i] = (testLook[768 + i] >> 8) ^ defaultTable[testLook[768 + i] & 0xFF];
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testLook[1280 + i] = (testLook[1024 + i] >> 8) ^ defaultTable[testLook[1024 + i] & 0xFF];
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testLook[1536 + i] = (testLook[1280 + i] >> 8) ^ defaultTable[testLook[1280 + i] & 0xFF];
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testLook[1792 + i] = (testLook[1536 + i] >> 8) ^ defaultTable[testLook[1536 + i] & 0xFF];
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testLook[2048 + i] = (testLook[1792 + i] >> 8) ^ defaultTable[testLook[1792 + i] & 0xFF];
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testLook[2304 + i] = (testLook[2048 + i] >> 8) ^ defaultTable[testLook[2048 + i] & 0xFF];
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testLook[2560 + i] = (testLook[2304 + i] >> 8) ^ defaultTable[testLook[2304 + i] & 0xFF];
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testLook[2816 + i] = (testLook[2560 + i] >> 8) ^ defaultTable[testLook[2560 + i] & 0xFF];
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testLook[3072 + i] = (testLook[2816 + i] >> 8) ^ defaultTable[testLook[2816 + i] & 0xFF];
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testLook[3328 + i] = (testLook[3072 + i] >> 8) ^ defaultTable[testLook[3072 + i] & 0xFF];
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testLook[3584 + i] = (testLook[3328 + i] >> 8) ^ defaultTable[testLook[3328 + i] & 0xFF];
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testLook[3840 + i] = (testLook[3584 + i] >> 8) ^ defaultTable[testLook[3584 + i] & 0xFF];
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}
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secondTablePop = true;
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}
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return defaultTable;
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}
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var createTable = new uint[256];
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for (uint i = 0; i < 256; i++)
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{
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var entry = i;
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for (var j = 0; j < 8; j++)
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entry = ((entry & 1) == 1) ? (entry >> 1) ^ polynomial : (entry >> 1);
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createTable[i] = entry;
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}
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return createTable;
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}
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private static uint CalculateHash(uint[] table, uint seed, byte[] buffer, int start, int size)
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{
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var crc = seed;
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for (var i = start; i < size - start; i++)
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crc = (crc >> 8) ^ table[buffer[i] ^ crc & 0xff];
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return crc;
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}
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public static unsafe uint CalculateBasicHash(ref uint seed, ref byte[] buffer, int offset, int size)
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{
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uint crc = seed;
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int i = offset;
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fixed (byte* byteP = buffer)
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fixed (uint* byteT = testLook)
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{
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while (size >= 16)
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{
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uint one = (byteP[i++] |
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(uint)(byteP[i++] << 8) |
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(uint)(byteP[i++] << 16) |
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(uint)(byteP[i++] << 24)) ^ crc;
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uint two = byteP[i++] |
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(uint)(byteP[i++] << 8) |
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(uint)(byteP[i++] << 16) |
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(uint)(byteP[i++] << 24);
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uint three = (byteP[i++] |
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(uint)(byteP[i++] << 8) |
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(uint)(byteP[i++] << 16) |
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(uint)(byteP[i++] << 24));
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uint four = byteP[i++] |
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(uint)(byteP[i++] << 8) |
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(uint)(byteP[i++] << 16) |
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(uint)(byteP[i++] << 24);
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crc = byteT[3840 + (one & 0xFF)] ^
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byteT[3584 + ((one >> 8) & 0xFF)] ^
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byteT[3328 + ((one >> 16) & 0xFF)] ^
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byteT[3072 + ((one >> 24) & 0xFF)] ^
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byteT[2816 + (two & 0xFF)] ^
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byteT[2560 + ((two >> 8) & 0xFF)] ^
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byteT[2304 + ((two >> 16) & 0xFF)] ^
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byteT[2048 + ((two >> 24) & 0xFF)] ^
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byteT[1792 + (three & 0xFF)] ^
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byteT[1536 + ((three >> 8) & 0xFF)] ^
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byteT[1280 + ((three >> 16) & 0xFF)] ^
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byteT[1024 + ((three >> 24) & 0xFF)] ^
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byteT[768 + (four & 0xFF)] ^
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byteT[512 + ((four >> 8) & 0xFF)] ^
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byteT[256 + ((four >> 16) & 0xFF)] ^
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byteT[(four >> 24) & 0xFF];
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size -= 16;
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}
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while (size >= 8)
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{
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uint one8 = (byteP[i++] |
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(uint)(byteP[i++] << 8) |
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(uint)(byteP[i++] << 16) |
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(uint)(byteP[i++] << 24)) ^ crc;
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uint two8 = byteP[i++] |
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(uint)(byteP[i++] << 8) |
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(uint)(byteP[i++] << 16) |
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(uint)(byteP[i++] << 24);
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crc = byteT[1792 + (one8 & 0xFF)] ^
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byteT[1536 + ((one8 >> 8) & 0xFF)] ^
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byteT[1280 + ((one8 >> 16) & 0xFF)] ^
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byteT[1024 + (one8 >> 24)] ^
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byteT[768 + (two8 & 0xFF)] ^
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byteT[512 + ((two8 >> 8) & 0xFF)] ^
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byteT[256 + ((two8 >> 16) & 0xFF)] ^
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byteT[two8 >> 24];
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size -= 8;
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}
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while (--size >= 0)
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{
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crc = (crc >> 8) ^ byteT[(crc & 0xFF) ^ byteP[i++]];// i++;
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}
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}
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return crc;
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}
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public static unsafe uint CalculateFasterBTHash(ref uint seed, ref byte[] buffer, ref int start, ref int size)
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{
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/*uint crc = seed;
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for (int i = start; i < size + start; i++)
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crc = (crc >> 8) ^ defaultTable[buffer[i] ^ crc & 0xff];
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return crc;
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*/
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uint crc = seed;
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int i = start;
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int bufsize = size;
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//while (bufsize >= 16)
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fixed (byte* byteP = buffer)
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fixed (uint* byteT = testLook)
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{
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for (int j = 0; j < 4; j++)
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{
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uint one = (byteP[i++] |
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(uint)(byteP[i++] << 8) |
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(uint)(byteP[i++] << 16) |
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(uint)(byteP[i++] << 24)) ^ crc;
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uint two = byteP[i++] |
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(uint)(byteP[i++] << 8) |
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(uint)(byteP[i++] << 16) |
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(uint)(byteP[i++] << 24);
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uint three = (byteP[i++] |
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(uint)(byteP[i++] << 8) |
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(uint)(byteP[i++] << 16) |
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(uint)(byteP[i++] << 24));
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uint four = byteP[i++] |
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(uint)(byteP[i++] << 8) |
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(uint)(byteP[i++] << 16) |
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(uint)(byteP[i++] << 24);
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crc = byteT[3840+(one & 0xFF)] ^
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byteT[3584+((one >> 8) & 0xFF)] ^
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byteT[3328+((one >> 16) & 0xFF)] ^
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byteT[3072+((one >> 24) & 0xFF)] ^
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byteT[2816+(two & 0xFF)] ^
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byteT[2560+((two >> 8) & 0xFF)] ^
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byteT[2304+((two >> 16) & 0xFF)] ^
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byteT[2048+((two >> 24) & 0xFF)] ^
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byteT[1792+(three & 0xFF)] ^
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byteT[1536+((three >> 8) & 0xFF)] ^
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byteT[1280+((three >> 16) & 0xFF)] ^
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byteT[1024+((three >> 24) & 0xFF)] ^
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byteT[768+(four & 0xFF)] ^
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byteT[512+((four >> 8) & 0xFF)] ^
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byteT[256+((four >> 16) & 0xFF)] ^
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byteT[(four >> 24) & 0xFF];
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bufsize -= 16;
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}
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//while (bufsize >= 8)
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//if (bufsize >= 8)
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uint one8 = (byteP[i++] |
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(uint)(byteP[i++] << 8) |
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(uint)(byteP[i++] << 16) |
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(uint)(byteP[i++] << 24)) ^ crc;
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uint two8 = byteP[i++] |
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(uint)(byteP[i++] << 8) |
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(uint)(byteP[i++] << 16) |
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(uint)(byteP[i++] << 24);
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crc = byteT[1792+(one8 & 0xFF)] ^
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byteT[1536+((one8 >> 8) & 0xFF)] ^
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byteT[1280+((one8 >> 16) & 0xFF)] ^
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byteT[1024+(one8 >> 24)] ^
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byteT[768+(two8 & 0xFF)] ^
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byteT[512+((two8 >> 8) & 0xFF)] ^
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byteT[256+((two8 >> 16) & 0xFF)] ^
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byteT[two8 >> 24];
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bufsize -= 8;
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/*crc ^= buffer[i++] |
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(uint)(buffer[i++] << 8) |
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(uint)(buffer[i++] << 16) |
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(uint)(buffer[i++] << 24);// i = i + 4;
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//crc ^= buffer[i];
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crc = secondLook[3, (crc & 0xFF)] ^
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secondLook[2, ((crc >> 8) & 0xFF)] ^
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secondLook[1, ((crc >> 16) & 0xFF)] ^
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defaultTable[crc >> 24];
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bufsize -= 4;
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*/
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//while (--bufsize >= 0)
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//{
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crc = (crc >> 8) ^ byteT[(crc & 0xFF) ^ byteP[i++]];// i++;
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crc = (crc >> 8) ^ byteT[(crc & 0xFF) ^ byteP[i++]];// i++;
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//}
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}
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return crc;
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}
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private static byte[] UintToBigEndianBytes(uint uint32)
|
|
{
|
|
var result = BitConverter.GetBytes(uint32);
|
|
if (BitConverter.IsLittleEndian)
|
|
Array.Reverse(result);
|
|
return result;
|
|
}
|
|
}
|
|
} |