mirror of
https://github.com/cemu-project/DS4Windows.git
synced 2024-11-23 01:39:17 +01:00
b528f3ec61
Added Sensitivity settings for both sticks, triggers, and the gyro Fixed the select an action window popping up after closing the profile settings or in another tab Fixed the lightbar button on the main tab being so long, along with some other random ui fixes Fixed many issues with making a new profile When using a custom color the light now fades out based on the current profile settings (ie. when the battery is low) Added Hebrew and Vietnamese translations Updated Chinese (T), Russian, German, Polish
37 lines
1.5 KiB
C#
37 lines
1.5 KiB
C#
using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("DS4Windows")]
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[assembly: AssemblyDescription("Sony DualShock 4 to Microsoft Xinput controller mapper")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("DS4Windows")]
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[assembly: AssemblyCopyright("Copyright © Scarlet.Crush Productions 2012, 2013; InhexSTER, HecticSeptic, electrobrains 2013, 2014; Jays2Kings 2013, 2014, 2015")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("a52b5b20-d9ee-4f32-8518-307fa14aa0c6")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.4.32")]
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[assembly: AssemblyFileVersion("1.4.32")]
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