cemu-DS4Windows/DS4Windows/Translations/Strings.Designer.cs

649 lines
21 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace DS4WinWPF.Translations {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Strings {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Strings() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("DS4WinWPF.Translations.Strings", typeof(Strings).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Accel.
/// </summary>
public static string Accel {
get {
return ResourceManager.GetString("Accel", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Action.
/// </summary>
public static string Action {
get {
return ResourceManager.GetString("Action", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add Directory.
/// </summary>
public static string AddDirectory {
get {
return ResourceManager.GetString("AddDirectory", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add Programs.
/// </summary>
public static string AddPrograms {
get {
return ResourceManager.GetString("AddPrograms", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add Start Menu Programs.
/// </summary>
public static string AddStartMenuPrograms {
get {
return ResourceManager.GetString("AddStartMenuPrograms", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add Steam Games.
/// </summary>
public static string AddSteamGames {
get {
return ResourceManager.GetString("AddSteamGames", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to All.
/// </summary>
public static string All {
get {
return ResourceManager.GetString("All", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Auto Profiles.
/// </summary>
public static string AutoProfiles {
get {
return ResourceManager.GetString("AutoProfiles", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Battery.
/// </summary>
public static string Battery {
get {
return ResourceManager.GetString("Battery", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Browse.
/// </summary>
public static string Browse {
get {
return ResourceManager.GetString("Browse", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Browse for Other Programs.
/// </summary>
public static string BrowseOtherPrograms {
get {
return ResourceManager.GetString("BrowseOtherPrograms", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Cancel.
/// </summary>
public static string Cancel {
get {
return ResourceManager.GetString("Cancel", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Check For Update Now.
/// </summary>
public static string CheckUpdateNow {
get {
return ResourceManager.GetString("CheckUpdateNow", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Check for DS4Windows Updates at Startup.
/// </summary>
public static string CheckUpdateStartup {
get {
return ResourceManager.GetString("CheckUpdateStartup", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Clear.
/// </summary>
public static string Clear {
get {
return ResourceManager.GetString("Clear", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Close Minimizes.
/// </summary>
public static string CloseMinimizes {
get {
return ResourceManager.GetString("CloseMinimizes", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Color.
/// </summary>
public static string Color {
get {
return ResourceManager.GetString("Color", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Controller 1.
/// </summary>
public static string Controller1Text {
get {
return ResourceManager.GetString("Controller1Text", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Controller 2.
/// </summary>
public static string Controller2Text {
get {
return ResourceManager.GetString("Controller2Text", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Controller 3.
/// </summary>
public static string Controller3Text {
get {
return ResourceManager.GetString("Controller3Text", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Controller 4.
/// </summary>
public static string Controller4Text {
get {
return ResourceManager.GetString("Controller4Text", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Controllers.
/// </summary>
public static string Controllers {
get {
return ResourceManager.GetString("Controllers", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Control Panel.
/// </summary>
public static string ControlPanel {
get {
return ResourceManager.GetString("ControlPanel", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Delete.
/// </summary>
public static string Delete {
get {
return ResourceManager.GetString("Delete", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Controller/Driver Setup.
/// </summary>
public static string DriverSetup {
get {
return ResourceManager.GetString("DriverSetup", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Duplicate.
/// </summary>
public static string Duplicate {
get {
return ResourceManager.GetString("Duplicate", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Edit.
/// </summary>
public static string Edit {
get {
return ResourceManager.GetString("Edit", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Edit Action.
/// </summary>
public static string EditAction {
get {
return ResourceManager.GetString("EditAction", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Export.
/// </summary>
public static string Export {
get {
return ResourceManager.GetString("Export", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Full.
/// </summary>
public static string Full {
get {
return ResourceManager.GetString("Full", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Gyro.
/// </summary>
public static string Gyro {
get {
return ResourceManager.GetString("Gyro", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Hide Unchecked.
/// </summary>
public static string HideUnchecked {
get {
return ResourceManager.GetString("HideUnchecked", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Import.
/// </summary>
public static string Import {
get {
return ResourceManager.GetString("Import", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Left Stick.
/// </summary>
public static string LeftStick {
get {
return ResourceManager.GetString("LeftStick", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Log.
/// </summary>
public static string Log {
get {
return ResourceManager.GetString("Log", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Name.
/// </summary>
public static string Name {
get {
return ResourceManager.GetString("Name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to New.
/// </summary>
public static string New {
get {
return ResourceManager.GetString("New", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to New Action.
/// </summary>
public static string NewAction {
get {
return ResourceManager.GetString("NewAction", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to New Profile.
/// </summary>
public static string NewProfile {
get {
return ResourceManager.GetString("NewProfile", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to None.
/// </summary>
public static string None {
get {
return ResourceManager.GetString("None", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Path.
/// </summary>
public static string Path {
get {
return ResourceManager.GetString("Path", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Profile.
/// </summary>
public static string Profile {
get {
return ResourceManager.GetString("Profile", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Profile Folder.
/// </summary>
public static string ProfileFolder {
get {
return ResourceManager.GetString("ProfileFolder", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Quick Charge.
/// </summary>
public static string QuickCharge {
get {
return ResourceManager.GetString("QuickCharge", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Record.
/// </summary>
public static string RecordText {
get {
return ResourceManager.GetString("RecordText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Remove.
/// </summary>
public static string Remove {
get {
return ResourceManager.GetString("Remove", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Remove Action.
/// </summary>
public static string RemoveAction {
get {
return ResourceManager.GetString("RemoveAction", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Right Stick.
/// </summary>
public static string RightStick {
get {
return ResourceManager.GetString("RightStick", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Rumble.
/// </summary>
public static string Rumble {
get {
return ResourceManager.GetString("Rumble", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to sec.
/// </summary>
public static string RumbleMaxSecs {
get {
return ResourceManager.GetString("RumbleMaxSecs", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Auto stop rumble in secs (0=auto stop disabled).
/// </summary>
public static string RumbleMaxSecsTip {
get {
return ResourceManager.GetString("RumbleMaxSecsTip", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Run At Startup.
/// </summary>
public static string RunAtStartup {
get {
return ResourceManager.GetString("RunAtStartup", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Save.
/// </summary>
public static string Save {
get {
return ResourceManager.GetString("Save", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Save.
/// </summary>
public static string SaveProfile {
get {
return ResourceManager.GetString("SaveProfile", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Settings.
/// </summary>
public static string Settings {
get {
return ResourceManager.GetString("Settings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show Notifications.
/// </summary>
public static string ShowNotifications {
get {
return ResourceManager.GetString("ShowNotifications", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Start Minimized.
/// </summary>
public static string StartMinimized {
get {
return ResourceManager.GetString("StartMinimized", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Start.
/// </summary>
public static string StartText {
get {
return ResourceManager.GetString("StartText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Status.
/// </summary>
public static string Status {
get {
return ResourceManager.GetString("Status", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Stop.
/// </summary>
public static string StopText {
get {
return ResourceManager.GetString("StopText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Scroll.
/// </summary>
public static string TouchScroll {
get {
return ResourceManager.GetString("TouchScroll", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Slide.
/// </summary>
public static string TouchSlide {
get {
return ResourceManager.GetString("TouchSlide", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Tap.
/// </summary>
public static string TouchTap {
get {
return ResourceManager.GetString("TouchTap", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Trigger.
/// </summary>
public static string Trigger {
get {
return ResourceManager.GetString("Trigger", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Warnings only.
/// </summary>
public static string WarningsOnly {
get {
return ResourceManager.GetString("WarningsOnly", resourceCulture);
}
}
}
}