mirror of
https://github.com/cemu-project/DS4Windows.git
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37 lines
1.5 KiB
C#
37 lines
1.5 KiB
C#
using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("DS4Windows")]
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[assembly: AssemblyDescription("Sony DualShock 4 to Microsoft Xinput controller mapper")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("DS4Windows")]
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[assembly: AssemblyCopyright("Copyright © Scarlet.Crush Productions 2012, 2013; InhexSTER, HecticSeptic, electrobrains 2013, 2014; Jays2Kings 2013, 2014, 2015, 2016; Ryochan7 2017")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("a52b5b20-d9ee-4f32-8518-307fa14aa0c6")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.4.58")]
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[assembly: AssemblyFileVersion("1.4.58")]
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