mirror of
https://github.com/cemu-project/DS4Windows.git
synced 2024-12-30 18:21:52 +01:00
144 lines
6.7 KiB
C#
144 lines
6.7 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using Nefarius.ViGEm.Client;
|
|
using Nefarius.ViGEm.Client.Targets;
|
|
using Nefarius.ViGEm.Client.Targets.Xbox360;
|
|
|
|
namespace DS4Windows
|
|
{
|
|
public class Xbox360OutDevice : OutputDevice
|
|
{
|
|
private const int inputResolution = 127 - (-128);
|
|
private const float reciprocalInputResolution = 1 / (float)inputResolution;
|
|
private const int outputResolution = 32767 - (-32768);
|
|
public const string devType = "X360";
|
|
|
|
public Xbox360Controller cont;
|
|
private Xbox360Report report;
|
|
|
|
public Xbox360OutDevice(ViGEmClient client)
|
|
{
|
|
cont = new Xbox360Controller(client);
|
|
report = new Xbox360Report();
|
|
}
|
|
|
|
public override void ConvertandSendReport(DS4State state, int device)
|
|
{
|
|
Xbox360Buttons tempButtons = 0;
|
|
|
|
unchecked
|
|
{
|
|
if (state.Share) tempButtons |= Xbox360Buttons.Back;
|
|
if (state.L3) tempButtons |= Xbox360Buttons.LeftThumb;
|
|
if (state.R3) tempButtons |= Xbox360Buttons.RightThumb;
|
|
if (state.Options) tempButtons |= Xbox360Buttons.Start;
|
|
|
|
if (state.DpadUp) tempButtons |= Xbox360Buttons.Up;
|
|
if (state.DpadRight) tempButtons |= Xbox360Buttons.Right;
|
|
if (state.DpadDown) tempButtons |= Xbox360Buttons.Down;
|
|
if (state.DpadLeft) tempButtons |= Xbox360Buttons.Left;
|
|
|
|
if (state.L1) tempButtons |= Xbox360Buttons.LeftShoulder;
|
|
if (state.R1) tempButtons |= Xbox360Buttons.RightShoulder;
|
|
|
|
if (state.Triangle) tempButtons |= Xbox360Buttons.Y;
|
|
if (state.Circle) tempButtons |= Xbox360Buttons.B;
|
|
if (state.Cross) tempButtons |= Xbox360Buttons.A;
|
|
if (state.Square) tempButtons |= Xbox360Buttons.X;
|
|
if (state.PS) tempButtons |= Xbox360Buttons.Guide;
|
|
report.SetButtonsFull(tempButtons);
|
|
}
|
|
|
|
report.LeftTrigger = state.L2;
|
|
report.RightTrigger = state.R2;
|
|
|
|
SASteeringWheelEmulationAxisType steeringWheelMappedAxis = Global.GetSASteeringWheelEmulationAxis(device);
|
|
switch (steeringWheelMappedAxis)
|
|
{
|
|
case SASteeringWheelEmulationAxisType.None:
|
|
report.LeftThumbX = AxisScale(state.LX, false);
|
|
report.LeftThumbY = AxisScale(state.LY, true);
|
|
report.RightThumbX = AxisScale(state.RX, false);
|
|
report.RightThumbY = AxisScale(state.RY, true);
|
|
break;
|
|
|
|
case SASteeringWheelEmulationAxisType.LX:
|
|
report.LeftThumbX = (short)state.SASteeringWheelEmulationUnit;
|
|
report.LeftThumbY = AxisScale(state.LY, true);
|
|
report.RightThumbX = AxisScale(state.RX, false);
|
|
report.RightThumbY = AxisScale(state.RY, true);
|
|
break;
|
|
|
|
case SASteeringWheelEmulationAxisType.LY:
|
|
report.LeftThumbX = AxisScale(state.LX, false);
|
|
report.LeftThumbY = (short)state.SASteeringWheelEmulationUnit;
|
|
report.RightThumbX = AxisScale(state.RX, false);
|
|
report.RightThumbY = AxisScale(state.RY, true);
|
|
break;
|
|
|
|
case SASteeringWheelEmulationAxisType.RX:
|
|
report.LeftThumbX = AxisScale(state.LX, false);
|
|
report.LeftThumbY = AxisScale(state.LY, true);
|
|
report.RightThumbX = (short)state.SASteeringWheelEmulationUnit;
|
|
report.RightThumbY = AxisScale(state.RY, true);
|
|
break;
|
|
|
|
case SASteeringWheelEmulationAxisType.RY:
|
|
report.LeftThumbX = AxisScale(state.LX, false);
|
|
report.LeftThumbY = AxisScale(state.LY, true);
|
|
report.RightThumbX = AxisScale(state.RX, false);
|
|
report.RightThumbY = (short)state.SASteeringWheelEmulationUnit;
|
|
break;
|
|
|
|
case SASteeringWheelEmulationAxisType.L2R2:
|
|
report.LeftTrigger = report.RightTrigger = 0;
|
|
if (state.SASteeringWheelEmulationUnit >= 0) report.LeftTrigger = (Byte)state.SASteeringWheelEmulationUnit;
|
|
else report.RightTrigger = (Byte)state.SASteeringWheelEmulationUnit;
|
|
goto case SASteeringWheelEmulationAxisType.None;
|
|
|
|
case SASteeringWheelEmulationAxisType.VJoy1X:
|
|
case SASteeringWheelEmulationAxisType.VJoy2X:
|
|
DS4Windows.VJoyFeeder.vJoyFeeder.FeedAxisValue(state.SASteeringWheelEmulationUnit, ((((uint)steeringWheelMappedAxis) - ((uint)SASteeringWheelEmulationAxisType.VJoy1X)) / 3) + 1, DS4Windows.VJoyFeeder.HID_USAGES.HID_USAGE_X);
|
|
goto case SASteeringWheelEmulationAxisType.None;
|
|
|
|
case SASteeringWheelEmulationAxisType.VJoy1Y:
|
|
case SASteeringWheelEmulationAxisType.VJoy2Y:
|
|
DS4Windows.VJoyFeeder.vJoyFeeder.FeedAxisValue(state.SASteeringWheelEmulationUnit, ((((uint)steeringWheelMappedAxis) - ((uint)SASteeringWheelEmulationAxisType.VJoy1X)) / 3) + 1, DS4Windows.VJoyFeeder.HID_USAGES.HID_USAGE_Y);
|
|
goto case SASteeringWheelEmulationAxisType.None;
|
|
|
|
case SASteeringWheelEmulationAxisType.VJoy1Z:
|
|
case SASteeringWheelEmulationAxisType.VJoy2Z:
|
|
DS4Windows.VJoyFeeder.vJoyFeeder.FeedAxisValue(state.SASteeringWheelEmulationUnit, ((((uint)steeringWheelMappedAxis) - ((uint)SASteeringWheelEmulationAxisType.VJoy1X)) / 3) + 1, DS4Windows.VJoyFeeder.HID_USAGES.HID_USAGE_Z);
|
|
goto case SASteeringWheelEmulationAxisType.None;
|
|
|
|
default:
|
|
// Should never come here but just in case use the NONE case as default handler....
|
|
goto case SASteeringWheelEmulationAxisType.None;
|
|
}
|
|
|
|
cont.SendReport(report);
|
|
}
|
|
|
|
private short AxisScale(Int32 Value, Boolean Flip)
|
|
{
|
|
unchecked
|
|
{
|
|
Value -= 0x80;
|
|
|
|
//float temp = (Value - (-128)) / (float)inputResolution;
|
|
float temp = (Value - (-128)) * reciprocalInputResolution;
|
|
if (Flip) temp = (temp - 0.5f) * -1.0f + 0.5f;
|
|
|
|
return (short)(temp * outputResolution + (-32768));
|
|
}
|
|
}
|
|
|
|
public override void Connect() => cont.Connect();
|
|
public override void Disconnect() => cont.Disconnect();
|
|
public override string GetDeviceType() => devType;
|
|
}
|
|
}
|