mirror of
https://github.com/cemu-project/DS4Windows.git
synced 2024-11-25 18:46:58 +01:00
511 lines
19 KiB
C#
511 lines
19 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Configuration;
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using System.Data;
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using System.Diagnostics;
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using System.Globalization;
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using System.IO;
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using System.IO.MemoryMappedFiles;
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using System.Linq;
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using System.Net.Http;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Interop;
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using WPFLocalizeExtension.Engine;
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using NLog;
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using System.Windows.Media;
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namespace DS4WinWPF
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{
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/// <summary>
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/// Interaction logic for App.xaml
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/// </summary>
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[System.Security.SuppressUnmanagedCodeSecurity]
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public partial class App : Application
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{
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[DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)]
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private static extern int GetClassName(IntPtr hWnd, StringBuilder lpClassName, int nMaxCount);
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[DllImport("user32.dll", EntryPoint = "FindWindow")]
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private static extern IntPtr FindWindow(string sClass, string sWindow);
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[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = false)]
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private static extern IntPtr SendMessage(IntPtr hWnd, uint Msg, IntPtr wParam, ref COPYDATASTRUCT lParam);
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[StructLayout(LayoutKind.Sequential)]
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public struct COPYDATASTRUCT
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{
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public IntPtr dwData;
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public int cbData;
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public IntPtr lpData;
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}
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private Thread controlThread;
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public static DS4Windows.ControlService rootHub;
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public static HttpClient requestClient;
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private bool skipSave;
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private bool runShutdown;
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private bool exitApp;
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private Thread testThread;
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private bool exitComThread = false;
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private const string SingleAppComEventName = "{a52b5b20-d9ee-4f32-8518-307fa14aa0c6}";
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private EventWaitHandle threadComEvent = null;
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private Timer collectTimer;
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private static LoggerHolder logHolder;
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private MemoryMappedFile ipcClassNameMMF = null; // MemoryMappedFile for inter-process communication used to hold className of DS4Form window
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private MemoryMappedViewAccessor ipcClassNameMMA = null;
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private void Application_Startup(object sender, StartupEventArgs e)
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{
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runShutdown = true;
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skipSave = true;
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ArgumentParser parser = new ArgumentParser();
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parser.Parse(e.Args);
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CheckOptions(parser);
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if (exitApp)
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{
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return;
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}
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try
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{
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Process.GetCurrentProcess().PriorityClass =
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ProcessPriorityClass.High;
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}
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catch { } // Ignore problems raising the priority.
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// Force Normal IO Priority
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IntPtr ioPrio = new IntPtr(2);
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DS4Windows.Util.NtSetInformationProcess(Process.GetCurrentProcess().Handle,
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DS4Windows.Util.PROCESS_INFORMATION_CLASS.ProcessIoPriority, ref ioPrio, 4);
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// Force Normal Page Priority
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IntPtr pagePrio = new IntPtr(5);
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DS4Windows.Util.NtSetInformationProcess(Process.GetCurrentProcess().Handle,
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DS4Windows.Util.PROCESS_INFORMATION_CLASS.ProcessPagePriority, ref pagePrio, 4);
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try
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{
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// another instance is already running if OpenExisting succeeds.
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threadComEvent = EventWaitHandle.OpenExisting(SingleAppComEventName,
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System.Security.AccessControl.EventWaitHandleRights.Synchronize |
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System.Security.AccessControl.EventWaitHandleRights.Modify);
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threadComEvent.Set(); // signal the other instance.
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threadComEvent.Close();
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Current.Shutdown(); // Quit temp instance
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return;
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}
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catch { /* don't care about errors */ }
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// Create the Event handle
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threadComEvent = new EventWaitHandle(false, EventResetMode.ManualReset, SingleAppComEventName);
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CreateTempWorkerThread();
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CreateControlService();
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RenderOptions.ProcessRenderMode = RenderMode.SoftwareOnly;
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DS4Windows.Global.FindConfigLocation();
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bool firstRun = DS4Windows.Global.firstRun;
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if (firstRun)
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{
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DS4Forms.SaveWhere savewh = new DS4Forms.SaveWhere(false);
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savewh.ShowDialog();
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}
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DS4Windows.Global.Load();
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if (!CreateConfDirSkeleton())
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{
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MessageBox.Show($"Cannot create config folder structure in {DS4Windows.Global.appdatapath}. Exiting",
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"DS4Windows", MessageBoxButton.OK, MessageBoxImage.Error);
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Current.Shutdown(1);
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}
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logHolder = new LoggerHolder(rootHub);
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DispatcherUnhandledException += App_DispatcherUnhandledException;
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AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException;
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Logger logger = logHolder.Logger;
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string version = DS4Windows.Global.exeversion;
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logger.Info($"DS4Windows version {version}");
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//logger.Info("DS4Windows version 2.0");
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logger.Info("Logger created");
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//DS4Windows.Global.ProfilePath[0] = "mixed";
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//DS4Windows.Global.LoadProfile(0, false, rootHub, false, false);
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if (firstRun)
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{
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logger.Info("No config found. Creating default config");
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//Directory.CreateDirectory(DS4Windows.Global.appdatapath);
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AttemptSave();
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//Directory.CreateDirectory(DS4Windows.Global.appdatapath + @"\Profiles\");
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//Directory.CreateDirectory(DS4Windows.Global.appdatapath + @"\Macros\");
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DS4Windows.Global.SaveAsNewProfile(0, "Default");
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DS4Windows.Global.ProfilePath[0] = DS4Windows.Global.OlderProfilePath[0] = "Default";
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/*DS4Windows.Global.ProfilePath[1] = DS4Windows.Global.OlderProfilePath[1] = "Default";
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DS4Windows.Global.ProfilePath[2] = DS4Windows.Global.OlderProfilePath[2] = "Default";
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DS4Windows.Global.ProfilePath[3] = DS4Windows.Global.OlderProfilePath[3] = "Default";
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*/
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logger.Info("Default config created");
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}
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skipSave = false;
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if (!DS4Windows.Global.LoadActions())
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{
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DS4Windows.Global.CreateStdActions();
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}
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SetUICulture(DS4Windows.Global.UseLang);
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DS4Windows.Global.LoadLinkedProfiles();
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DS4Forms.MainWindow window = new DS4Forms.MainWindow(parser);
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MainWindow = window;
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window.Show();
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HwndSource source = PresentationSource.FromVisual(window) as HwndSource;
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CreateIPCClassNameMMF(source.Handle);
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window.CheckMinStatus();
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rootHub.LaunchHidGuardHelper();
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window.LateChecks(parser);
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}
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private void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e)
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{
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if (!Current.Dispatcher.CheckAccess())
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{
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Logger logger = logHolder.Logger;
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Exception exp = e.ExceptionObject as Exception;
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logger.Error($"Thread App Crashed with message {exp.Message}");
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logger.Error(exp.ToString());
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//LogManager.Flush();
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//LogManager.Shutdown();
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if (e.IsTerminating)
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{
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Dispatcher.Invoke(() =>
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{
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rootHub?.PrepareAbort();
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CleanShutdown();
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});
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}
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}
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}
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private void App_DispatcherUnhandledException(object sender, System.Windows.Threading.DispatcherUnhandledExceptionEventArgs e)
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{
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//Console.WriteLine("App Crashed");
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//Console.WriteLine(e.Exception.StackTrace);
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Logger logger = logHolder.Logger;
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logger.Error($"App Crashed with message {e.Exception.Message}");
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logger.Error(e.Exception.ToString());
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LogManager.Flush();
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LogManager.Shutdown();
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}
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private bool CreateConfDirSkeleton()
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{
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bool result = true;
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try
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{
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Directory.CreateDirectory(DS4Windows.Global.appdatapath);
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Directory.CreateDirectory(DS4Windows.Global.appdatapath + @"\Profiles\");
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Directory.CreateDirectory(DS4Windows.Global.appdatapath + @"\Logs\");
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//Directory.CreateDirectory(DS4Windows.Global.appdatapath + @"\Macros\");
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}
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catch (UnauthorizedAccessException)
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{
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result = false;
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}
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return result;
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}
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private void AttemptSave()
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{
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if (!DS4Windows.Global.Save()) //if can't write to file
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{
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if (MessageBox.Show("Cannot write at current location\nCopy Settings to appdata?", "DS4Windows",
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MessageBoxButton.YesNo, MessageBoxImage.Warning) == MessageBoxResult.Yes)
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{
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try
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{
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Directory.CreateDirectory(DS4Windows.Global.appDataPpath);
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File.Copy(DS4Windows.Global.exedirpath + "\\Profiles.xml",
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DS4Windows.Global.appDataPpath + "\\Profiles.xml");
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File.Copy(DS4Windows.Global.exedirpath + "\\Auto Profiles.xml",
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DS4Windows.Global.appDataPpath + "\\Auto Profiles.xml");
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Directory.CreateDirectory(DS4Windows.Global.appDataPpath + "\\Profiles");
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foreach (string s in Directory.GetFiles(DS4Windows.Global.exedirpath + "\\Profiles"))
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{
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File.Copy(s, DS4Windows.Global.appDataPpath + "\\Profiles\\" + Path.GetFileName(s));
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}
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}
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catch { }
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MessageBox.Show("Copy complete, please relaunch DS4Windows and remove settings from Program Directory",
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"DS4Windows");
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}
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else
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{
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MessageBox.Show("DS4Windows cannot edit settings here, This will now close",
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"DS4Windows");
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}
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DS4Windows.Global.appdatapath = null;
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skipSave = true;
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Current.Shutdown();
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return;
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}
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}
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private void CheckOptions(ArgumentParser parser)
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{
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if (parser.HasErrors)
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{
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runShutdown = false;
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exitApp = true;
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Current.Shutdown(1);
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}
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else if (parser.Driverinstall)
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{
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CreateBaseThread();
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DS4Forms.WelcomeDialog dialog = new DS4Forms.WelcomeDialog(true);
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dialog.ShowDialog();
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runShutdown = false;
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exitApp = true;
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Current.Shutdown();
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}
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else if (parser.ReenableDevice)
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{
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DS4Windows.DS4Devices.reEnableDevice(parser.DeviceInstanceId);
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runShutdown = false;
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exitApp = true;
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Current.Shutdown();
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}
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else if (parser.Runtask)
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{
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StartupMethods.LaunchOldTask();
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runShutdown = false;
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exitApp = true;
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Current.Shutdown();
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}
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else if (parser.Command)
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{
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IntPtr hWndDS4WindowsForm = IntPtr.Zero;
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hWndDS4WindowsForm = FindWindow(ReadIPCClassNameMMF(), "DS4Windows");
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if (hWndDS4WindowsForm != IntPtr.Zero)
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{
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COPYDATASTRUCT cds;
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cds.lpData = IntPtr.Zero;
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try
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{
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cds.dwData = IntPtr.Zero;
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cds.cbData = parser.CommandArgs.Length;
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cds.lpData = Marshal.StringToHGlobalAnsi(parser.CommandArgs);
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SendMessage(hWndDS4WindowsForm, DS4Forms.MainWindow.WM_COPYDATA, IntPtr.Zero, ref cds);
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}
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finally
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{
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if (cds.lpData != IntPtr.Zero)
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Marshal.FreeHGlobal(cds.lpData);
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}
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}
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runShutdown = false;
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exitApp = true;
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Current.Shutdown();
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}
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}
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private void CreateControlService()
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{
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controlThread = new Thread(() => {
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rootHub = new DS4Windows.ControlService();
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DS4Windows.Program.rootHub = rootHub;
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requestClient = new HttpClient();
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collectTimer = new Timer(GarbageTask, null, 30000, 30000);
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});
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controlThread.Priority = ThreadPriority.Normal;
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controlThread.IsBackground = true;
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controlThread.Start();
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while (controlThread.IsAlive)
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Thread.SpinWait(500);
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}
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private void CreateBaseThread()
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{
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controlThread = new Thread(() => {
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DS4Windows.Program.rootHub = rootHub;
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requestClient = new HttpClient();
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collectTimer = new Timer(GarbageTask, null, 30000, 30000);
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});
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controlThread.Priority = ThreadPriority.Normal;
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controlThread.IsBackground = true;
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controlThread.Start();
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while (controlThread.IsAlive)
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Thread.SpinWait(500);
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}
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private void GarbageTask(object state)
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{
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GC.Collect(0, GCCollectionMode.Forced, false);
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}
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private void CreateTempWorkerThread()
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{
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testThread = new Thread(SingleAppComThread_DoWork);
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testThread.Priority = ThreadPriority.Lowest;
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testThread.IsBackground = true;
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testThread.Start();
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}
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private void SingleAppComThread_DoWork()
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{
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while (!exitComThread)
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{
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// check for a signal.
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if (threadComEvent.WaitOne())
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{
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threadComEvent.Reset();
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// The user tried to start another instance. We can't allow that,
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// so bring the other instance back into view and enable that one.
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// That form is created in another thread, so we need some thread sync magic.
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if (!exitComThread)
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{
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Dispatcher.BeginInvoke((Action)(() =>
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{
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MainWindow.Show();
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MainWindow.WindowState = WindowState.Normal;
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}));
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}
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}
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}
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}
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public void CreateIPCClassNameMMF(IntPtr hWnd)
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{
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if (ipcClassNameMMA != null) return; // Already holding a handle to MMF file. No need to re-write the data
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try
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{
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StringBuilder wndClassNameStr = new StringBuilder(128);
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if (GetClassName(hWnd, wndClassNameStr, wndClassNameStr.Capacity) != 0 && wndClassNameStr.Length > 0)
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{
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byte[] buffer = ASCIIEncoding.ASCII.GetBytes(wndClassNameStr.ToString());
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ipcClassNameMMF = MemoryMappedFile.CreateNew("DS4Windows_IPCClassName.dat", 128);
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ipcClassNameMMA = ipcClassNameMMF.CreateViewAccessor(0, buffer.Length);
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ipcClassNameMMA.WriteArray(0, buffer, 0, buffer.Length);
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// The MMF file is alive as long this process holds the file handle open
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}
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}
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catch (Exception)
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{
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/* Eat all exceptions because errors here are not fatal for DS4Win */
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}
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}
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private string ReadIPCClassNameMMF()
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{
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MemoryMappedFile mmf = null;
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MemoryMappedViewAccessor mma = null;
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try
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{
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byte[] buffer = new byte[128];
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mmf = MemoryMappedFile.OpenExisting("DS4Windows_IPCClassName.dat");
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mma = mmf.CreateViewAccessor(0, 128);
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mma.ReadArray(0, buffer, 0, buffer.Length);
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return ASCIIEncoding.ASCII.GetString(buffer);
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}
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catch (Exception)
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{
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// Eat all exceptions
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}
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finally
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{
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if (mma != null) mma.Dispose();
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if (mmf != null) mmf.Dispose();
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}
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return null;
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}
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private void SetUICulture(string culture)
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{
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try
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{
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//CultureInfo ci = new CultureInfo("ja");
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CultureInfo ci = CultureInfo.GetCultureInfo(culture);
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LocalizeDictionary.Instance.SetCurrentThreadCulture = true;
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LocalizeDictionary.Instance.Culture = ci;
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// fixes the culture in threads
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CultureInfo.DefaultThreadCurrentCulture = ci;
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CultureInfo.DefaultThreadCurrentUICulture = ci;
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//DS4WinWPF.Properties.Resources.Culture = ci;
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Thread.CurrentThread.CurrentCulture = ci;
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Thread.CurrentThread.CurrentUICulture = ci;
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}
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catch (CultureNotFoundException) { /* Skip setting culture that we cannot set */ }
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}
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private void Application_Exit(object sender, ExitEventArgs e)
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{
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if (runShutdown)
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{
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Logger logger = logHolder.Logger;
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logger.Info("Request App Shutdown");
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CleanShutdown();
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}
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}
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private void Application_SessionEnding(object sender, SessionEndingCancelEventArgs e)
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{
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Logger logger = logHolder.Logger;
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logger.Info("User Session Ending");
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CleanShutdown();
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}
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private void CleanShutdown()
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{
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if (runShutdown)
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{
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if (rootHub != null)
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{
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Task.Run(() =>
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{
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if (rootHub.running)
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rootHub.Stop();
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}).Wait();
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}
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if (!skipSave)
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{
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DS4Windows.Global.Save();
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}
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exitComThread = true;
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if (threadComEvent != null)
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{
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threadComEvent.Set(); // signal the other instance.
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while (testThread.IsAlive)
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Thread.SpinWait(500);
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threadComEvent.Close();
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}
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if (ipcClassNameMMA != null) ipcClassNameMMA.Dispose();
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if (ipcClassNameMMF != null) ipcClassNameMMF.Dispose();
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LogManager.Flush();
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LogManager.Shutdown();
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}
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}
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}
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}
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