cemu-DS4Windows/DS4Control/Mouse.cs
jays2kings df43fd0d74 Revised Custom Mapping
I kinda just felt like doing it :P wanted to test myself,
trying to make a cleaner UI
2014-03-27 21:50:40 -04:00

137 lines
5.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.InteropServices;
using DS4Library;
namespace DS4Control
{
public class Mouse : ITouchpadBehaviour
{
protected DateTime pastTime;
protected Touch firstTouch;
protected int deviceNum;
protected bool rightClick = false;
public Mouse(int deviceID)
{
deviceNum = deviceID;
}
public override string ToString()
{
return "Standard Mode";
}
public virtual void touchesMoved(object sender, TouchpadEventArgs arg)
{
if (arg.touches.Length == 1)
{
double sensitivity = Global.getTouchSensitivity(deviceNum) / 100.0;
int mouseDeltaX = (int)(sensitivity * (arg.touches[0].deltaX));
int mouseDeltaY = (int)(sensitivity * (arg.touches[0].deltaY));
InputMethods.MoveCursorBy(mouseDeltaX, mouseDeltaY);
}
else if (arg.touches.Length == 2)
{
Touch lastT0 = arg.touches[0].previousTouch;
Touch lastT1 = arg.touches[1].previousTouch;
Touch T0 = arg.touches[0];
Touch T1 = arg.touches[1];
//mouse wheel 120 == 1 wheel click according to Windows API
int lastMidX = (lastT0.hwX + lastT1.hwX) / 2, lastMidY = (lastT0.hwY + lastT1.hwY) / 2,
currentMidX = (T0.hwX + T1.hwX) / 2, currentMidY = (T0.hwY + T1.hwY) / 2; // XXX Will controller swap touch IDs?
double coefficient = Global.getScrollSensitivity(deviceNum);
// Adjust for touch distance: "standard" distance is 960 pixels, i.e. half the width. Scroll farther if fingers are farther apart, and vice versa, in linear proportion.
double touchXDistance = T1.hwX - T0.hwX, touchYDistance = T1.hwY - T0.hwY, touchDistance = Math.Sqrt(touchXDistance * touchXDistance + touchYDistance * touchYDistance);
coefficient *= touchDistance / 960.0;
InputMethods.MouseWheel((int)(coefficient * (lastMidY - currentMidY)), (int)(coefficient * (currentMidX - lastMidX)));
}
}
public virtual void touchesBegan(object sender, TouchpadEventArgs arg)
{
pastTime = arg.timeStamp;
firstTouch = arg.touches[0];
}
public virtual void touchesEnded(object sender, TouchpadEventArgs arg)
{
if (Global.getTapSensitivity(deviceNum) != 0)
{
DateTime test = arg.timeStamp;
if (test <= (pastTime + TimeSpan.FromMilliseconds((double)Global.getTapSensitivity(deviceNum) * 2)) && !arg.touchButtonPressed)
{
if (Math.Abs(firstTouch.hwX - arg.touches[0].hwX) < 10 &&
Math.Abs(firstTouch.hwY - arg.touches[0].hwY) < 10)
InputMethods.performLeftClick();
}
}
}
public virtual void touchButtonUp(object sender, TouchpadEventArgs arg)
{
if (arg.touches == null)
{
//No touches, finger on upper portion of touchpad
mapTouchPad(DS4Controls.TouchUpper,true);
}
else if (arg.touches.Length > 1)
mapTouchPad(DS4Controls.TouchMulti, true);
else if (!rightClick && arg.touches.Length == 1 && !mapTouchPad(DS4Controls.TouchButton, true))
{
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTUP);
}
}
public virtual void touchButtonDown(object sender, TouchpadEventArgs arg)
{
if (arg.touches == null)
{
//No touches, finger on upper portion of touchpad
if(!mapTouchPad(DS4Controls.TouchUpper))
InputMethods.performMiddleClick();
}
else if (!Global.getLowerRCOff(deviceNum) && arg.touches[0].hwX > (1920 * 3)/4
&& arg.touches[0].hwY > (960 * 3)/4)
{
rightClick = true;
InputMethods.performRightClick();
}
else if (arg.touches.Length>1 && !mapTouchPad(DS4Controls.TouchMulti))
{
rightClick = true;
InputMethods.performRightClick();
}
else if (arg.touches.Length==1 && !mapTouchPad(DS4Controls.TouchButton))
{
rightClick = false;
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTDOWN);
}
}
protected bool mapTouchPad(DS4Controls padControl, bool release = false)
{
ushort key = Global.getCustomKey(padControl);
if (key == 0)
return false;
else
{
DS4KeyType keyType = Global.getCustomKeyType(padControl);
if (!release)
if (keyType.HasFlag(DS4KeyType.ScanCode))
InputMethods.performSCKeyPress(key);
else InputMethods.performKeyPress(key);
else
if (!keyType.HasFlag(DS4KeyType.Repeat))
if (keyType.HasFlag(DS4KeyType.ScanCode))
InputMethods.performSCKeyRelease(key);
else InputMethods.performKeyRelease(key);
return true;
}
}
}
}