mirror of
https://github.com/cemu-project/DS4Windows.git
synced 2024-11-23 01:39:17 +01:00
b4a6249fa3
Significant CPU usage decrease by reworking how single instances work, on a mobile i7 for example with a single controller connected usage went from 4-6% to .5-1.5%. With no controllers connected the usage went from 2.5-4.5% to 0%! As mentioned before, single instances has been reworked, so trying to relaunch DS4W more reliably opens the previous instance Fixed Shift modifier not working if main controls were not modified Fixed Tilt Left for Shift modifier Fixed default text of shift controls Remove touchpad movement notification when swipe for controls is enabled Can test the rumble motors separately via Heavy and Light Truly implemented Flush HID (I think) Slight change in profiles, when loading profiles in for the first time in this new version, there may be a slight delay Updated French Translations Removed mouse moving as an option for touch swipes controls, as they weren't implemented nor have a purpose to be
48 lines
1.4 KiB
C#
48 lines
1.4 KiB
C#
namespace DS4Windows
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{
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partial class Alreadyrunning
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.SuspendLayout();
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//
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// Alreadyrunning
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(226, 43);
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this.Name = "Alreadyrunning";
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this.ShowInTaskbar = false;
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this.Text = "Alreadyrunning";
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this.ResumeLayout(false);
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}
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#endregion
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}
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} |