mirror of
https://github.com/cemu-project/DS4Windows.git
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b4a6249fa3
Significant CPU usage decrease by reworking how single instances work, on a mobile i7 for example with a single controller connected usage went from 4-6% to .5-1.5%. With no controllers connected the usage went from 2.5-4.5% to 0%! As mentioned before, single instances has been reworked, so trying to relaunch DS4W more reliably opens the previous instance Fixed Shift modifier not working if main controls were not modified Fixed Tilt Left for Shift modifier Fixed default text of shift controls Remove touchpad movement notification when swipe for controls is enabled Can test the rumble motors separately via Heavy and Light Truly implemented Flush HID (I think) Slight change in profiles, when loading profiles in for the first time in this new version, there may be a slight delay Updated French Translations Removed mouse moving as an option for touch swipes controls, as they weren't implemented nor have a purpose to be
37 lines
815 B
C#
37 lines
815 B
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Diagnostics;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace DS4Windows
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{
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public partial class Alreadyrunning : Form
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{
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Stopwatch sw;
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public Alreadyrunning()
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{
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InitializeComponent();
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this.WindowState = FormWindowState.Minimized;
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Hide();
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Timer t = new Timer();
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t.Start();
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t.Tick += t_Tick;
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sw = new Stopwatch();
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sw.Start();
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}
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void t_Tick(object sender, EventArgs e)
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{
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if (sw.ElapsedMilliseconds >= 10)
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this.Close();
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}
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}
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}
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