mirror of
https://github.com/cemu-project/DS4Windows.git
synced 2024-11-30 04:54:20 +01:00
fa639ba31c
Changed the Rainbow button to an actual button For using the sixaxis as a mouse, changed none to Always on, also better movement for the gyro when the sensitivity is lowered Updated Hebrew, Chinese (Traditional), Itilian, Chinese (Simplified)
194 lines
8.9 KiB
XML
194 lines
8.9 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<root>
|
|
<!--
|
|
Microsoft ResX Schema
|
|
|
|
Version 2.0
|
|
|
|
The primary goals of this format is to allow a simple XML format
|
|
that is mostly human readable. The generation and parsing of the
|
|
various data types are done through the TypeConverter classes
|
|
associated with the data types.
|
|
|
|
Example:
|
|
|
|
... ado.net/XML headers & schema ...
|
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
|
<resheader name="version">2.0</resheader>
|
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
|
</data>
|
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
|
<comment>This is a comment</comment>
|
|
</data>
|
|
|
|
There are any number of "resheader" rows that contain simple
|
|
name/value pairs.
|
|
|
|
Each data row contains a name, and value. The row also contains a
|
|
type or mimetype. Type corresponds to a .NET class that support
|
|
text/value conversion through the TypeConverter architecture.
|
|
Classes that don't support this are serialized and stored with the
|
|
mimetype set.
|
|
|
|
The mimetype is used for serialized objects, and tells the
|
|
ResXResourceReader how to depersist the object. This is currently not
|
|
extensible. For a given mimetype the value must be set accordingly:
|
|
|
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
|
that the ResXResourceWriter will generate, however the reader can
|
|
read any of the formats listed below.
|
|
|
|
mimetype: application/x-microsoft.net.object.binary.base64
|
|
value : The object must be serialized with
|
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
|
: and then encoded with base64 encoding.
|
|
|
|
mimetype: application/x-microsoft.net.object.soap.base64
|
|
value : The object must be serialized with
|
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
|
: and then encoded with base64 encoding.
|
|
|
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
|
value : The object must be serialized into a byte array
|
|
: using a System.ComponentModel.TypeConverter
|
|
: and then encoded with base64 encoding.
|
|
-->
|
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
|
<xsd:element name="root" msdata:IsDataSet="true">
|
|
<xsd:complexType>
|
|
<xsd:choice maxOccurs="unbounded">
|
|
<xsd:element name="metadata">
|
|
<xsd:complexType>
|
|
<xsd:sequence>
|
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
|
</xsd:sequence>
|
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
|
<xsd:attribute name="type" type="xsd:string" />
|
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
|
<xsd:attribute ref="xml:space" />
|
|
</xsd:complexType>
|
|
</xsd:element>
|
|
<xsd:element name="assembly">
|
|
<xsd:complexType>
|
|
<xsd:attribute name="alias" type="xsd:string" />
|
|
<xsd:attribute name="name" type="xsd:string" />
|
|
</xsd:complexType>
|
|
</xsd:element>
|
|
<xsd:element name="data">
|
|
<xsd:complexType>
|
|
<xsd:sequence>
|
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
|
</xsd:sequence>
|
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
|
<xsd:attribute ref="xml:space" />
|
|
</xsd:complexType>
|
|
</xsd:element>
|
|
<xsd:element name="resheader">
|
|
<xsd:complexType>
|
|
<xsd:sequence>
|
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
</xsd:sequence>
|
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
|
</xsd:complexType>
|
|
</xsd:element>
|
|
</xsd:choice>
|
|
</xsd:complexType>
|
|
</xsd:element>
|
|
</xsd:schema>
|
|
<resheader name="resmimetype">
|
|
<value>text/microsoft-resx</value>
|
|
</resheader>
|
|
<resheader name="version">
|
|
<value>2.0</value>
|
|
</resheader>
|
|
<resheader name="reader">
|
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
</resheader>
|
|
<resheader name="writer">
|
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
</resheader>
|
|
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
|
<data name="lbAbout.Size" type="System.Drawing.Size, System.Drawing">
|
|
<value>563, 19</value>
|
|
</data>
|
|
<data name="lbAbout.Text" xml:space="preserve">
|
|
<value>DS4Windows - Jays2Kings Build (Versione</value>
|
|
</data>
|
|
<data name="lLChangelog.Location" type="System.Drawing.Point, System.Drawing">
|
|
<value>7, 3</value>
|
|
</data>
|
|
<data name="linkDonate.Location" type="System.Drawing.Point, System.Drawing">
|
|
<value>453, 3</value>
|
|
</data>
|
|
<data name="linkDonate.Size" type="System.Drawing.Size, System.Drawing">
|
|
<value>106, 13</value>
|
|
</data>
|
|
<data name="linkDonate.Text" xml:space="preserve">
|
|
<value>Donazioni via Paypal</value>
|
|
</data>
|
|
<data name="lbHotkeys.Size" type="System.Drawing.Size, System.Drawing">
|
|
<value>532, 476</value>
|
|
</data>
|
|
<data name="lbHotkeys.Text" xml:space="preserve">
|
|
<value>Nascondi Controller DS4: "Nasconde l'input regolare del DS4 (Dinput) da altri programmi, spunta se stai avendo input doppio nei giochi o se R2 mette in pausa i giochi."
|
|
Clicca parte sinistra del touchpad: Tocco Sinistro
|
|
Clicca parte destra del touchpad: Tocco Destro
|
|
Clicca sul touchpad con 2 dita: Tocco Multiplo
|
|
Clicca parte superiore del touchpad: Tocco Superiore
|
|
PS + Options oppure tieni premuto PS per 10 secondi: Disconnetti Controller (Solo su Bluetooth)
|
|
Tocca Touchpad + PS: Disattiva movimento touchpad (il click funzionerà ancora)
|
|
Click inferiore destro sul Pad*: Click Destro (Meglio usato quando la parte destra è usata come bottone mouse)
|
|
Due dita su/giù sul touchpad*: Scorri Su/Giù
|
|
Tap quindi tieni premuto il touchpad*: Trascinamento mouse Sinistro
|
|
Swipe a 2 dita sul touchpad a sinistra o a destra*: Cicla tra i profili
|
|
Modificatore Shift: Tieni premuta un'azione per usare un altro set di controlli
|
|
Mentre si sta mappando tastiera e mouse:
|
|
Toggle: Il tasto rimarrà nello stato "tenuto giù" finchè non verrà premuto nuovamente
|
|
Macro: Assegna tasti multipli ad un input
|
|
Scansiona Codice: I Tasti sono interpretati differentemente. Potrebbe essere necessario per alcuni giochi
|
|
*Se abilitato</value>
|
|
</data>
|
|
<data name="tPHotkeys.Size" type="System.Drawing.Size, System.Drawing">
|
|
<value>555, 386</value>
|
|
</data>
|
|
<data name="lbTranslators.Size" type="System.Drawing.Size, System.Drawing">
|
|
<value>52, 13</value>
|
|
</data>
|
|
<data name="lbTranslators.Text" xml:space="preserve">
|
|
<value>Traduttori</value>
|
|
</data>
|
|
<data name="lbLinkText.Location" type="System.Drawing.Point, System.Drawing">
|
|
<value>3, 370</value>
|
|
</data>
|
|
<data name="tPCredits.Size" type="System.Drawing.Size, System.Drawing">
|
|
<value>555, 386</value>
|
|
</data>
|
|
<data name="tPCredits.Text" xml:space="preserve">
|
|
<value>Crediti</value>
|
|
</data>
|
|
<data name="tCAbout.Location" type="System.Drawing.Point, System.Drawing">
|
|
<value>0, 19</value>
|
|
</data>
|
|
<data name="tCAbout.Size" type="System.Drawing.Size, System.Drawing">
|
|
<value>563, 412</value>
|
|
</data>
|
|
<data name="$this.ClientSize" type="System.Drawing.Size, System.Drawing">
|
|
<value>563, 431</value>
|
|
</data>
|
|
<data name="lLChangelog.Text" xml:space="preserve">
|
|
<value>Changelog</value>
|
|
</data>
|
|
<data name="tPHotkeys.Text" xml:space="preserve">
|
|
<value>Hotkeys</value>
|
|
</data>
|
|
</root> |