mirror of
https://github.com/cemu-project/DS4Windows.git
synced 2024-11-27 03:24:20 +01:00
f70b6061e8
Added inverted deadzones to Left and Right Sticks, set the values to negative and pushing the stick past the red in the controller readout will make sure the output doesn't pass the set limit Fixed bug when trying to invert left and right stick with Shift modifier Fixed "Fall back to" text in shift modifier Added Romanian Translation (Thanks Vlad Giurgiu and Anonim) Updated German (added thanks to Jan-Stefan Janetzky & An Op Turk[DedSec]), Russian, and French translations
227 lines
10 KiB
XML
227 lines
10 KiB
XML
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<root>
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<resheader name="version">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
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<data name="lbAbout.Size" type="System.Drawing.Size, System.Drawing">
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<value>582, 19</value>
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</data>
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<data name="lbAbout.Text" xml:space="preserve">
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<value>DS4Windows - Jays2Kings Build (Version</value>
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</data>
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<data name="lLChangelog.Location" type="System.Drawing.Point, System.Drawing">
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<value>7, 3</value>
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</data>
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<data name="lLChangelog.Size" type="System.Drawing.Size, System.Drawing">
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<value>65, 13</value>
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</data>
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<data name="lLChangelog.Text" xml:space="preserve">
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<value>Änderungen</value>
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</data>
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<data name="linkDonate.Location" type="System.Drawing.Point, System.Drawing">
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<value>475, 3</value>
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</data>
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<data name="linkDonate.Size" type="System.Drawing.Size, System.Drawing">
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<value>107, 13</value>
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</data>
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<data name="linkDonate.Text" xml:space="preserve">
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<value>über Paypal spenden</value>
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</data>
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<data name="lbHotkeys.Size" type="System.Drawing.Size, System.Drawing">
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<value>551, 458</value>
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</data>
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<data name="lbHotkeys.Text" xml:space="preserve">
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<value>Verstecke DS4 Controller: Verstecke DS4's Standard Eingabemethode (Dinput) vor anderen Programmen. Überprüfe ob du Doppeleingaben in Spielen bekommst oder R2 das Spiel pausiert.
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Drücke die Linke Seite des Touchpads: Linker Touch
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Drücke die Rechte Seite des Touchpads: Right Touch
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Drücke das Touchpad mit 2 Fingern: Multitouch
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Drücke den oberen Teil des Touchpads: Upper Touch
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PS + Options oder halte PS für 10 Sekunden: Trenne Controller (nur bei Bluetooth)
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Berühre Touchpad + PS: Schalte Touchpadbewegung aus (Klicken funktioniert weiterhin)
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Pad Unten Rechts drücken*: Rechtsklick (Am besten benutzt wenn Rechte Seite als Maustaste verwendet wird.)
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Zwei Finger hoch/runter auf dem Touchpad*: Hoch/Runter blättern
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Drücke und halte Touchpad*: Ziehe Maus Links
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2 Finger Wischgeste auf dem Touchpad nach Links oder Rechts*: Blättere durch die Profile
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Umschalter Modifikator: Halte eine Aktion um ein anderes Steuerungsprofil auszuwählen.
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Wenn Maus und Tastatur Zuordung:
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Wechseln: Taste bleibt im "Gedrückt" Status, bis sie erneut gedrückt wird
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Makro: Weise mehrere Tasten einer Eingabe zu
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Scancode: Tasten werden unterschiedlich interpretiert. Nur für manche Spiele nötig.
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*Falls aktiviert</value>
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</data>
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<value>574, 352</value>
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</data>
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<data name="tPHotkeys.Text" xml:space="preserve">
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<value>Makros</value>
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</data>
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<data name="lbGermanT.Size" type="System.Drawing.Size, System.Drawing">
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<value>436, 22</value>
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</data>
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<value>129, 22</value>
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</data>
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<value>436, 22</value>
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</data>
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<data name="lbItalian.Location" type="System.Drawing.Point, System.Drawing">
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<value>3, 22</value>
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</data>
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<data name="lbRussian.Location" type="System.Drawing.Point, System.Drawing">
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<value>3, 44</value>
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</data>
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<data name="lbRussianT.Location" type="System.Drawing.Point, System.Drawing">
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<value>129, 44</value>
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</data>
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<data name="lbRussianT.Size" type="System.Drawing.Size, System.Drawing">
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<value>436, 22</value>
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</data>
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<data name="lbRomanian.Location" type="System.Drawing.Point, System.Drawing">
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<value>3, 66</value>
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</data>
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<data name="lbRomanianT.Location" type="System.Drawing.Point, System.Drawing">
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<value>129, 66</value>
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<data name="lbRomanianT.Size" type="System.Drawing.Size, System.Drawing">
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<value>436, 22</value>
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<value>568, 227</value>
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<data name="lbTranslators.Size" type="System.Drawing.Size, System.Drawing">
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<value>61, 13</value>
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</data>
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<data name="lbTranslators.Text" xml:space="preserve">
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<value>Übersetzer:</value>
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</data>
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<data name="lbLinkText.Location" type="System.Drawing.Point, System.Drawing">
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<value>3, 336</value>
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</data>
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<data name="tPCredits.Size" type="System.Drawing.Size, System.Drawing">
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<value>574, 352</value>
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</data>
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<data name="tCAbout.Location" type="System.Drawing.Point, System.Drawing">
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<value>0, 19</value>
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</data>
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<data name="tCAbout.Size" type="System.Drawing.Size, System.Drawing">
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<value>582, 378</value>
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</data>
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<data name="$this.ClientSize" type="System.Drawing.Size, System.Drawing">
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<value>582, 397</value>
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</root> |