cemu-DS4Windows/DS4Windows/DS4Control
2020-01-21 21:56:32 -06:00
..
ControllerSlotManager.cs Import DS4WindowsWPF code 2019-12-18 15:33:23 -06:00
ControlService.cs Save config upon controller unplug 2020-01-16 07:15:18 -06:00
DS4LightBar.cs Added max saturation setting for rainbow lightbar mode 2019-09-06 10:50:20 -05:00
DS4OutDevice.cs Steering wheel emulation for the new dualshock4 controller output option. 2019-05-09 21:32:29 +03:00
DS4StateFieldMapping.cs Migrate status of TouchButton 2019-04-29 21:26:24 -05:00
InputMethods.cs Use ref locals to curb array access for KB+M routines 2019-04-16 16:37:11 -05:00
ITouchpadBehaviour.cs Removed more boxing 2019-02-24 17:11:52 -06:00
Log.cs Resolve name collision with Log class and Diagnostics namespace 2018-09-29 04:42:22 -05:00
MacroParser.cs Import DS4WindowsWPF code 2019-12-18 15:33:23 -06:00
Mapping.cs Increased mouse stick offset 2020-01-21 21:56:32 -06:00
Mouse.cs Fixed Y buffer clearing in trackball routine 2020-01-10 16:09:51 -06:00
MouseCursor.cs Implemented user defined gyro mouse dead zone 2019-01-31 10:59:00 -06:00
MouseWheel.cs Code clean up. Reset xinput mapping for more bound actions. 2017-05-12 07:48:58 -07:00
OutputDevice.cs Added device type strings to output devices 2019-04-23 21:53:41 -05:00
OutputSlotManager.cs Added output slot manager. Added plug and unplug delay of 100 ms for output devices. 2019-12-11 09:58:31 -06:00
ProfilePropGroups.cs Added max output setting for L2 and R2 2020-01-21 03:46:24 -06:00
Program.cs Import DS4WindowsWPF code 2019-12-18 15:33:23 -06:00
ScpUtil.cs Added max output setting for L2 and R2 2020-01-21 03:46:24 -06:00
UdpServer.cs Use pre-allocated buffer in UDP server 2019-07-02 02:06:32 -05:00
Util.cs Removed old ScpVBus related classes 2019-03-19 02:32:49 -05:00
Xbox360OutDevice.cs Added device type strings to output devices 2019-04-23 21:53:41 -05:00