mirror of
https://github.com/cemu-project/DS4Windows.git
synced 2025-01-25 06:21:17 +01:00
1439973204
Added Press/Toggle Key to Special Actions, you can hold a trigger to hold a key or toggle a key with one set of buttons, and untoggle it by pressing or releasing another set of buttons Added Disconnect BT to Special Actions, PS+Options to d/c is now added to Special actions and can be enabled for each profile. You can now set Disconnect BT to any control(s) and how long you need to hold the control(s) to take affect Added Partial German Translation (Thanks Michél) Added 95% Finished Russian Translation (Thanks overclockers.ru members: KoNoRIMCI & Sr_psycho) Added Partial Italian Translation (Thanks Giulio) Updates to the translations sheets, they should now have every bit of text in DS4Windows, minus the controls of the controller English Spelling fixes Main/Starting tab only shows info for connected controllers, and context menu only shows options for connected controllers. Mouse wheel scrolling with analog sticks/triggers/gyro, the mouse now scrolls smoothly Slightly reworked analog mouse movement + mouse acceleration (not as janky anymore) When starting DS4Windows, if no controllers are connected, DS4Windows defaults to the profile tab Certain log warnings (Like unable to get controller exclusively) shows up in red Easter egg: try pressing a few buttons in sequence while in the log tab Fixed Start Profile with TP off being unchecked next time a profile is opened Other minor Bug Fixes, such as clearing the log then moving to a new tab crashing DS4W
815 lines
37 KiB
C#
815 lines
37 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using DS4Library;
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using System.IO;
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using System.Reflection;
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using System.Media;
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namespace DS4Control
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{
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public class Control
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{
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public X360Device x360Bus;
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public DS4Device[] DS4Controllers = new DS4Device[4];
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//TPadModeSwitcher[] modeSwitcher = new TPadModeSwitcher[4];
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public Mouse[] touchPad = new Mouse[4];
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private bool running = false;
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private DS4State[] MappedState = new DS4State[4];
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private DS4State[] CurrentState = new DS4State[4];
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private DS4State[] PreviousState = new DS4State[4];
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public DS4StateExposed[] ExposedState = new DS4StateExposed[4];
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public bool recordingMacro = false;
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public event EventHandler<DebugEventArgs> Debug = null;
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public bool eastertime = false;
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private int eCode = 0;
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bool[] buttonsdown = { false, false, false, false };
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List<DS4Controls> dcs = new List<DS4Controls>();
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bool[] held = new bool[4];
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int[] oldmouse = new int[4] { -1, -1, -1, -1 };
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SoundPlayer sp = new SoundPlayer();
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private class X360Data
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{
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public byte[] Report = new byte[28];
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public byte[] Rumble = new byte[8];
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}
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private X360Data[] processingData = new X360Data[4];
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public Control()
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{
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sp.Stream = Properties.Resources.EE;
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x360Bus = new X360Device();
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AddtoDS4List();
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for (int i = 0; i < DS4Controllers.Length; i++)
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{
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processingData[i] = new X360Data();
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MappedState[i] = new DS4State();
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CurrentState[i] = new DS4State();
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PreviousState[i] = new DS4State();
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ExposedState[i] = new DS4StateExposed(CurrentState[i]);
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}
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}
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void AddtoDS4List()
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{
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dcs.Add(DS4Controls.Cross);
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dcs.Add(DS4Controls.Cross);
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dcs.Add(DS4Controls.Circle);
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dcs.Add(DS4Controls.Square);
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dcs.Add(DS4Controls.Triangle);
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dcs.Add(DS4Controls.Options);
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dcs.Add(DS4Controls.Share);
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dcs.Add(DS4Controls.DpadUp);
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dcs.Add(DS4Controls.DpadDown);
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dcs.Add(DS4Controls.DpadLeft);
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dcs.Add(DS4Controls.DpadRight);
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dcs.Add(DS4Controls.PS);
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dcs.Add(DS4Controls.L1);
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dcs.Add(DS4Controls.R1);
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dcs.Add(DS4Controls.L2);
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dcs.Add(DS4Controls.R2);
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dcs.Add(DS4Controls.L3);
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dcs.Add(DS4Controls.R3);
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dcs.Add(DS4Controls.LXPos);
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dcs.Add(DS4Controls.LXNeg);
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dcs.Add(DS4Controls.LYPos);
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dcs.Add(DS4Controls.LYNeg);
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dcs.Add(DS4Controls.RXPos);
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dcs.Add(DS4Controls.RXNeg);
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dcs.Add(DS4Controls.RYPos);
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dcs.Add(DS4Controls.RYNeg);
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dcs.Add(DS4Controls.SwipeUp);
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dcs.Add(DS4Controls.SwipeDown);
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dcs.Add(DS4Controls.SwipeLeft);
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dcs.Add(DS4Controls.SwipeRight);
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}
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private async void WarnExclusiveModeFailure(DS4Device device)
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{
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if (DS4Devices.isExclusiveMode && !device.IsExclusive)
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{
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await System.Threading.Tasks.Task.Delay(5);
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String message = Properties.Resources.CouldNotOpenDS4.Replace("*Mac address*", device.MacAddress) + " " + Properties.Resources.QuitOtherPrograms;
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LogDebug(message, true);
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Log.LogToTray(message);
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}
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}
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public bool Start(bool showlog = true)
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{
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if (x360Bus.Open() && x360Bus.Start())
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{
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if (showlog)
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LogDebug(Properties.Resources.Starting);
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DS4Devices.isExclusiveMode = Global.getUseExclusiveMode();
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if (showlog)
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{
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LogDebug(Properties.Resources.SearchingController);
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LogDebug(DS4Devices.isExclusiveMode ? Properties.Resources.UsingExclusive: Properties.Resources.UsingShared);
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}
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try
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{
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DS4Devices.findControllers();
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IEnumerable<DS4Device> devices = DS4Devices.getDS4Controllers();
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int ind = 0;
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DS4LightBar.defualtLight = false;
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foreach (DS4Device device in devices)
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{
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if (showlog)
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LogDebug(Properties.Resources.FoundController + device.MacAddress + " (" + device.ConnectionType + ")");
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WarnExclusiveModeFailure(device);
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DS4Controllers[ind] = device;
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device.Removal -= DS4Devices.On_Removal;
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device.Removal += this.On_DS4Removal;
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device.Removal += DS4Devices.On_Removal;
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touchPad[ind] = new Mouse(ind, device);
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DS4Color color = Global.loadColor(ind);
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device.LightBarColor = color;
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if (!Global.getDinputOnly(ind))
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x360Bus.Plugin(ind);
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device.Report += this.On_Report;
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TouchPadOn(ind, device);
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string filename = Path.GetFileName(Global.getAProfile(ind));
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ind++;
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if (showlog)
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if (System.IO.File.Exists(Global.appdatapath + "\\Profiles\\" + filename))
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{
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string prolog = Properties.Resources.UsingProfile.Replace("*number*", ind.ToString()).Replace("*Profile name*", filename.Substring(0, filename.Length - 4));
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LogDebug(prolog);
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Log.LogToTray(prolog);
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}
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else
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{
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LogDebug("Controller " + ind + " is not using a profile");
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Log.LogToTray("Controller " + ind + " is not using a profile");
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}
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if (ind >= 4) // out of Xinput devices!
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break;
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}
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}
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catch (Exception e)
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{
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LogDebug(e.Message);
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Log.LogToTray(e.Message);
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}
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running = true;
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}
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return true;
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}
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public bool Stop(bool showlog = true)
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{
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if (running)
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{
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running = false;
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if (showlog)
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LogDebug(Properties.Resources.StoppingX360);
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bool anyUnplugged = false;
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for (int i = 0; i < DS4Controllers.Length; i++)
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{
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if (DS4Controllers[i] != null)
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{
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if (Global.getDCBTatStop() && !DS4Controllers[i].Charging && showlog)
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DS4Controllers[i].DisconnectBT();
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else
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{
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DS4LightBar.defualtLight = true;
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DS4LightBar.updateLightBar(DS4Controllers[i], i, CurrentState[i], ExposedState[i], touchPad[i]);
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System.Threading.Thread.Sleep(50);
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}
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CurrentState[i].Battery = PreviousState[i].Battery = 0; // Reset for the next connection's initial status change.
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x360Bus.Unplug(i);
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anyUnplugged = true;
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DS4Controllers[i] = null;
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touchPad[i] = null;
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}
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}
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if (anyUnplugged)
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System.Threading.Thread.Sleep(XINPUT_UNPLUG_SETTLE_TIME);
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x360Bus.UnplugAll();
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x360Bus.Stop();
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if (showlog)
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LogDebug(Properties.Resources.StoppingDS4);
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DS4Devices.stopControllers();
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if (showlog)
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LogDebug(Properties.Resources.StoppedDS4Windows);
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Global.ControllerStatusChanged(this);
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}
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return true;
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}
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public bool HotPlug()
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{
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if (running)
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{
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DS4Devices.findControllers();
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IEnumerable<DS4Device> devices = DS4Devices.getDS4Controllers();
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foreach (DS4Device device in devices)
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{
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if (device.IsDisconnecting)
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continue;
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if (((Func<bool>)delegate
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{
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for (Int32 Index = 0; Index < DS4Controllers.Length; Index++)
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if (DS4Controllers[Index] != null && DS4Controllers[Index].MacAddress == device.MacAddress)
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return true;
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return false;
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})())
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continue;
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for (Int32 Index = 0; Index < DS4Controllers.Length; Index++)
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if (DS4Controllers[Index] == null)
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{
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LogDebug(Properties.Resources.FoundController + device.MacAddress + " (" + device.ConnectionType + ")");
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WarnExclusiveModeFailure(device);
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DS4Controllers[Index] = device;
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device.Removal -= DS4Devices.On_Removal;
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device.Removal += this.On_DS4Removal;
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device.Removal += DS4Devices.On_Removal;
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touchPad[Index] = new Mouse(Index, device);
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device.LightBarColor = Global.loadColor(Index);
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device.Report += this.On_Report;
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if (!Global.getDinputOnly(Index))
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x360Bus.Plugin(Index);
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TouchPadOn(Index, device);
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string filename = Path.GetFileName(Global.getAProfile(Index));
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if (System.IO.File.Exists(Global.appdatapath + "\\Profiles\\" + filename))
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{
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string prolog = Properties.Resources.UsingProfile.Replace("*number*", (Index + 1).ToString()).Replace("*Profile name*", filename.Substring(0, filename.Length - 4));
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LogDebug(prolog);
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Log.LogToTray(prolog);
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}
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else
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{
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LogDebug("Controller " + (Index + 1) + " is not using a profile");
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Log.LogToTray("Controller " + (Index + 1) + " is not using a profile");
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}
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break;
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}
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}
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}
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return true;
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}
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public void TouchPadOn(int ind, DS4Device device)
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{
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ITouchpadBehaviour tPad = touchPad[ind];
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device.Touchpad.TouchButtonDown += tPad.touchButtonDown;
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device.Touchpad.TouchButtonUp += tPad.touchButtonUp;
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device.Touchpad.TouchesBegan += tPad.touchesBegan;
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device.Touchpad.TouchesMoved += tPad.touchesMoved;
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device.Touchpad.TouchesEnded += tPad.touchesEnded;
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device.Touchpad.TouchUnchanged += tPad.touchUnchanged;
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//LogDebug("Touchpad mode for " + device.MacAddress + " is now " + tmode.ToString());
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//Log.LogToTray("Touchpad mode for " + device.MacAddress + " is now " + tmode.ToString());
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Global.ControllerStatusChanged(this);
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}
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public void TimeoutConnection(DS4Device d)
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{
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try
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{
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System.Diagnostics.Stopwatch sw = new System.Diagnostics.Stopwatch();
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sw.Start();
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while (!d.IsAlive())
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{
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if (sw.ElapsedMilliseconds < 1000)
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System.Threading.Thread.SpinWait(500);
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//If weve been waiting less than 1 second let the thread keep its processing chunk
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else
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System.Threading.Thread.Sleep(500);
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//If weve been waiting more than 1 second give up some resources
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if (sw.ElapsedMilliseconds > 5000) throw new TimeoutException(); //Weve waited long enough
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}
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sw.Reset();
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}
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catch (TimeoutException)
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{
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Stop(false);
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Start(false);
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}
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}
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public string getDS4ControllerInfo(int index)
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{
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if (DS4Controllers[index] != null)
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{
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DS4Device d = DS4Controllers[index];
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if (!d.IsAlive())
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//return "Connecting..."; // awaiting the first battery charge indication
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{
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var TimeoutThread = new System.Threading.Thread(() => TimeoutConnection(d));
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TimeoutThread.IsBackground = true;
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TimeoutThread.Name = "TimeoutFor" + d.MacAddress.ToString();
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TimeoutThread.Start();
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return Properties.Resources.Connecting;
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}
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String battery;
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if (d.Charging)
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{
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if (d.Battery >= 100)
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battery = Properties.Resources.Charged;
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else
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battery = Properties.Resources.Charging.Replace("*number*", d.Battery.ToString());
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}
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else
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{
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battery = Properties.Resources.Battery.Replace("*number*", d.Battery.ToString());
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}
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return d.MacAddress + " (" + d.ConnectionType + "), " + battery;
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//return d.MacAddress + " (" + d.ConnectionType + "), Battery is " + battery + ", Touchpad in " + modeSwitcher[index].ToString();
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}
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else
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return String.Empty;
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}
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public string getDS4MacAddress(int index)
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{
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if (DS4Controllers[index] != null)
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{
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DS4Device d = DS4Controllers[index];
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if (!d.IsAlive())
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//return "Connecting..."; // awaiting the first battery charge indication
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{
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var TimeoutThread = new System.Threading.Thread(() => TimeoutConnection(d));
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TimeoutThread.IsBackground = true;
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TimeoutThread.Name = "TimeoutFor" + d.MacAddress.ToString();
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TimeoutThread.Start();
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return Properties.Resources.Connecting;
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}
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return d.MacAddress;
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}
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else
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return String.Empty;
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}
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public string getShortDS4ControllerInfo(int index)
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{
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if (DS4Controllers[index] != null)
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{
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DS4Device d = DS4Controllers[index];
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String battery;
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if (!d.IsAlive())
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battery = "...";
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if (d.Charging)
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{
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if (d.Battery >= 100)
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battery = Properties.Resources.Full;
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else
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battery = d.Battery + "%+";
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}
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else
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{
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battery = d.Battery + "%";
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}
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return (d.ConnectionType + " " + battery);
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}
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else
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return Properties.Resources.NoneText;
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}
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public string getDS4Battery(int index)
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{
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if (DS4Controllers[index] != null)
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{
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DS4Device d = DS4Controllers[index];
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String battery;
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if (!d.IsAlive())
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battery = "...";
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if (d.Charging)
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{
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if (d.Battery >= 100)
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battery = Properties.Resources.Full;
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else
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battery = d.Battery + "%+";
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}
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else
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{
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battery = d.Battery + "%";
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}
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return battery;
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}
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else
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return Properties.Resources.NA;
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}
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public string getDS4Status(int index)
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{
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if (DS4Controllers[index] != null)
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{
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DS4Device d = DS4Controllers[index];
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return d.ConnectionType+"";
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}
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else
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return Properties.Resources.NoneText;
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}
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private int XINPUT_UNPLUG_SETTLE_TIME = 250; // Inhibit races that occur with the asynchronous teardown of ScpVBus -> X360 driver instance.
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//Called when DS4 is disconnected or timed out
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protected virtual void On_DS4Removal(object sender, EventArgs e)
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{
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DS4Device device = (DS4Device)sender;
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int ind = -1;
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for (int i = 0; i < DS4Controllers.Length; i++)
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if (DS4Controllers[i] != null && device.MacAddress == DS4Controllers[i].MacAddress)
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ind = i;
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if (ind != -1)
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{
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CurrentState[ind].Battery = PreviousState[ind].Battery = 0; // Reset for the next connection's initial status change.
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x360Bus.Unplug(ind);
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LogDebug(Properties.Resources.ControllerWasRemoved.Replace("*Mac address*", device.MacAddress));
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Log.LogToTray(Properties.Resources.ControllerWasRemoved.Replace("*Mac address*", device.MacAddress));
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System.Threading.Thread.Sleep(XINPUT_UNPLUG_SETTLE_TIME);
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DS4Controllers[ind] = null;
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touchPad[ind] = null;
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Global.ControllerStatusChanged(this);
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}
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}
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//Called every time the new input report has arrived
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protected virtual void On_Report(object sender, EventArgs e)
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{
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DS4Device device = (DS4Device)sender;
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int ind = -1;
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for (int i = 0; i < DS4Controllers.Length; i++)
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if (device == DS4Controllers[i])
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ind = i;
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if (ind != -1)
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{
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if (Global.getFlushHIDQueue(ind))
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device.FlushHID();
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if (!string.IsNullOrEmpty(device.error))
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{
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LogDebug(device.error);
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}
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device.getExposedState(ExposedState[ind], CurrentState[ind]);
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DS4State cState = CurrentState[ind];
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device.getPreviousState(PreviousState[ind]);
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DS4State pState = PreviousState[ind];
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if (pState.Battery != cState.Battery)
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Global.ControllerStatusChanged(this);
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CheckForHotkeys(ind, cState, pState);
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if (eastertime)
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EasterTime(ind);
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GetInputkeys(ind);
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if (Global.getLSCurve(ind) + Global.getRSCurve(ind) + Global.getLSDeadzone(ind) + Global.getRSDeadzone(ind) +
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Global.getL2Deadzone(ind) + Global.getR2Deadzone(ind) > 0) //if a curve or deadzone is in place
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cState = Mapping.SetCurveAndDeadzone(ind, cState);
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if (!recordingMacro && (!string.IsNullOrEmpty(Global.tempprofilename[ind]) ||
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Global.getHasCustomKeysorButtons(ind) || Global.getHasShiftCustomKeysorButtons(ind) || Global.GetProfileActions(ind).Count > 0))
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{
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Mapping.MapCustom(ind, cState, MappedState[ind], ExposedState[ind], touchPad[ind], this);
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cState = MappedState[ind];
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}
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if (Global.getHasCustomExtras(ind))
|
|
DoExtras(ind);
|
|
|
|
// Update the GUI/whatever.
|
|
DS4LightBar.updateLightBar(device, ind, cState, ExposedState[ind], touchPad[ind]);
|
|
|
|
x360Bus.Parse(cState, processingData[ind].Report, ind);
|
|
// We push the translated Xinput state, and simultaneously we
|
|
// pull back any possible rumble data coming from Xinput consumers.
|
|
if (x360Bus.Report(processingData[ind].Report, processingData[ind].Rumble))
|
|
{
|
|
Byte Big = (Byte)(processingData[ind].Rumble[3]);
|
|
Byte Small = (Byte)(processingData[ind].Rumble[4]);
|
|
|
|
if (processingData[ind].Rumble[1] == 0x08)
|
|
{
|
|
setRumble(Big, Small, ind);
|
|
}
|
|
}
|
|
|
|
// Output any synthetic events.
|
|
Mapping.Commit(ind);
|
|
// Pull settings updates.
|
|
device.IdleTimeout = Global.getIdleDisconnectTimeout(ind);
|
|
}
|
|
}
|
|
|
|
private void DoExtras(int ind)
|
|
{
|
|
DS4State cState = CurrentState[ind];
|
|
DS4StateExposed eState = ExposedState[ind];
|
|
Mouse tp = touchPad[ind];
|
|
DS4Controls helddown = DS4Controls.None;
|
|
foreach (KeyValuePair<DS4Controls, string> p in Global.getCustomExtras(ind))
|
|
{
|
|
if (Mapping.getBoolMapping(p.Key, cState, eState, tp))
|
|
{
|
|
helddown = p.Key;
|
|
break;
|
|
}
|
|
}
|
|
if (helddown != DS4Controls.None)
|
|
{
|
|
string p = Global.getCustomExtras(ind)[helddown];
|
|
string[] extraS = p.Split(',');
|
|
int[] extras = new int[extraS.Length];
|
|
for (int i = 0; i < extraS.Length; i++)
|
|
{
|
|
int b;
|
|
if (int.TryParse(extraS[i], out b))
|
|
extras[i] = b;
|
|
}
|
|
held[ind] = true;
|
|
try
|
|
{
|
|
if (!(extras[0] == extras[1] && extras[1] == 0))
|
|
setRumble((byte)extras[0], (byte)extras[1], ind);
|
|
if (extras[2] == 1)
|
|
{
|
|
DS4Color color = new DS4Color { red = (byte)extras[3], green = (byte)extras[4], blue = (byte)extras[5] };
|
|
DS4LightBar.forcedColor[ind] = color;
|
|
DS4LightBar.forcedFlash[ind] = (byte)extras[6];
|
|
DS4LightBar.forcelight[ind] = true;
|
|
}
|
|
if (extras[7] == 1)
|
|
{
|
|
if (oldmouse[ind] == -1)
|
|
oldmouse[ind] = Global.getButtonMouseSensitivity(ind);
|
|
Global.setButtonMouseSensitivity(ind, extras[8]);
|
|
}
|
|
}
|
|
catch { }
|
|
}
|
|
else if (held[ind])
|
|
{
|
|
DS4LightBar.forcelight[ind] = false;
|
|
DS4LightBar.forcedFlash[ind] = 0;
|
|
//Console.WriteLine(p.Key + " is done");
|
|
Global.setButtonMouseSensitivity(ind, oldmouse[ind]);
|
|
oldmouse[ind] = -1;
|
|
setRumble(0, 0, ind);
|
|
held[ind] = false;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
public void EasterTime(int ind)
|
|
{
|
|
DS4State cState = CurrentState[ind];
|
|
DS4StateExposed eState = ExposedState[ind];
|
|
Mouse tp = touchPad[ind];
|
|
|
|
bool pb = false;
|
|
foreach (DS4Controls dc in dcs)
|
|
{
|
|
if (Mapping.getBoolMapping(dc, cState, eState, tp))
|
|
{
|
|
pb = true;
|
|
break;
|
|
}
|
|
}
|
|
int temp = eCode;
|
|
//Looks like you found the easter egg code, since you're already cheating,
|
|
//I scrambled the code for you :)
|
|
if (pb && !buttonsdown[ind])
|
|
{
|
|
if (cState.Cross && eCode == 9)
|
|
eCode++;
|
|
else if (!cState.Cross && eCode == 9)
|
|
eCode = 0;
|
|
else if (cState.DpadLeft && eCode == 6)
|
|
eCode++;
|
|
else if (!cState.DpadLeft && eCode == 6)
|
|
eCode = 0;
|
|
else if (cState.DpadRight && eCode == 7)
|
|
eCode++;
|
|
else if (!cState.DpadRight && eCode == 7)
|
|
eCode = 0;
|
|
else if (cState.DpadLeft && eCode == 4)
|
|
eCode++;
|
|
else if (!cState.DpadLeft && eCode == 4)
|
|
eCode = 0;
|
|
else if (cState.DpadDown && eCode == 2)
|
|
eCode++;
|
|
else if (!cState.DpadDown && eCode == 2)
|
|
eCode = 0;
|
|
else if (cState.DpadRight && eCode == 5)
|
|
eCode++;
|
|
else if (!cState.DpadRight && eCode == 5)
|
|
eCode = 0;
|
|
else if (cState.DpadUp && eCode == 1)
|
|
eCode++;
|
|
else if (!cState.DpadUp && eCode == 1)
|
|
eCode = 0;
|
|
else if (cState.DpadDown && eCode == 3)
|
|
eCode++;
|
|
else if (!cState.DpadDown && eCode == 3)
|
|
eCode = 0;
|
|
else if (cState.Circle && eCode == 8)
|
|
eCode++;
|
|
else if (!cState.Circle && eCode == 8)
|
|
eCode = 0;
|
|
|
|
if (cState.DpadUp && eCode == 0)
|
|
eCode++;
|
|
|
|
if (eCode == 10)
|
|
{
|
|
string message = "(!)";
|
|
sp.Play();
|
|
LogDebug(message, true);
|
|
eCode = 0;
|
|
}
|
|
|
|
if (temp != eCode)
|
|
Console.WriteLine(eCode);
|
|
buttonsdown[ind] = true;
|
|
}
|
|
else if (!pb)
|
|
buttonsdown[ind] = false;
|
|
}
|
|
|
|
public string GetInputkeys(int ind)
|
|
{
|
|
DS4State cState = CurrentState[ind];
|
|
DS4StateExposed eState = ExposedState[ind];
|
|
Mouse tp = touchPad[ind];
|
|
if (DS4Controllers[ind] != null)
|
|
if (Mapping.getBoolMapping(DS4Controls.Cross, cState, eState, tp)) return "Cross";
|
|
else if (Mapping.getBoolMapping(DS4Controls.Circle, cState, eState, tp)) return "Circle";
|
|
else if (Mapping.getBoolMapping(DS4Controls.Triangle, cState, eState, tp)) return "Triangle";
|
|
else if (Mapping.getBoolMapping(DS4Controls.Square, cState, eState, tp)) return "Square";
|
|
else if (Mapping.getBoolMapping(DS4Controls.L1, cState, eState, tp)) return "L1";
|
|
else if (Mapping.getBoolMapping(DS4Controls.R1, cState, eState, tp)) return "R1";
|
|
else if (Mapping.getBoolMapping(DS4Controls.L2, cState, eState, tp)) return "L2";
|
|
else if (Mapping.getBoolMapping(DS4Controls.R2, cState, eState, tp)) return "R2";
|
|
else if (Mapping.getBoolMapping(DS4Controls.L3, cState, eState, tp)) return "L3";
|
|
else if (Mapping.getBoolMapping(DS4Controls.R3, cState, eState, tp)) return "R3";
|
|
else if (Mapping.getBoolMapping(DS4Controls.DpadUp, cState, eState, tp)) return "Up";
|
|
else if (Mapping.getBoolMapping(DS4Controls.DpadDown, cState, eState, tp)) return "Down";
|
|
else if (Mapping.getBoolMapping(DS4Controls.DpadLeft, cState, eState, tp)) return "Left";
|
|
else if (Mapping.getBoolMapping(DS4Controls.DpadRight, cState, eState, tp)) return "Right";
|
|
else if (Mapping.getBoolMapping(DS4Controls.Share, cState, eState, tp)) return "Share";
|
|
else if (Mapping.getBoolMapping(DS4Controls.Options, cState, eState, tp)) return "Options";
|
|
else if (Mapping.getBoolMapping(DS4Controls.PS, cState, eState, tp)) return "PS";
|
|
else if (Mapping.getBoolMapping(DS4Controls.LXPos, cState, eState, tp)) return "LS Right";
|
|
else if (Mapping.getBoolMapping(DS4Controls.LXNeg, cState, eState, tp)) return "LS Left";
|
|
else if (Mapping.getBoolMapping(DS4Controls.LYPos, cState, eState, tp)) return "LS Down";
|
|
else if (Mapping.getBoolMapping(DS4Controls.LYNeg, cState, eState, tp)) return "LS Up";
|
|
else if (Mapping.getBoolMapping(DS4Controls.RXPos, cState, eState, tp)) return "RS Right";
|
|
else if (Mapping.getBoolMapping(DS4Controls.RXNeg, cState, eState, tp)) return "RS Left";
|
|
else if (Mapping.getBoolMapping(DS4Controls.RYPos, cState, eState, tp)) return "RS Down";
|
|
else if (Mapping.getBoolMapping(DS4Controls.RYNeg, cState, eState, tp)) return "RS Up";
|
|
else if (Mapping.getBoolMapping(DS4Controls.TouchLeft, cState, eState, tp)) return "Touch Left";
|
|
else if (Mapping.getBoolMapping(DS4Controls.TouchRight, cState, eState, tp)) return "Touch Right";
|
|
else if (Mapping.getBoolMapping(DS4Controls.TouchMulti, cState, eState, tp)) return "Touch Multi";
|
|
else if (Mapping.getBoolMapping(DS4Controls.TouchUpper, cState, eState, tp)) return "Touch Upper";
|
|
return "nothing";
|
|
}
|
|
|
|
public DS4Controls GetInputkeysDS4(int ind)
|
|
{
|
|
DS4State cState = CurrentState[ind];
|
|
DS4StateExposed eState = ExposedState[ind];
|
|
Mouse tp = touchPad[ind];
|
|
if (DS4Controllers[ind] != null)
|
|
if (Mapping.getBoolMapping(DS4Controls.Cross, cState, eState, tp)) return DS4Controls.Cross;
|
|
else if (Mapping.getBoolMapping(DS4Controls.Circle, cState, eState, tp)) return DS4Controls.Circle;
|
|
else if (Mapping.getBoolMapping(DS4Controls.Triangle, cState, eState, tp)) return DS4Controls.Triangle;
|
|
else if (Mapping.getBoolMapping(DS4Controls.Square, cState, eState, tp)) return DS4Controls.Square;
|
|
else if (Mapping.getBoolMapping(DS4Controls.L1, cState, eState, tp)) return DS4Controls.L1;
|
|
else if (Mapping.getBoolMapping(DS4Controls.R1, cState, eState, tp)) return DS4Controls.R1;
|
|
else if (Mapping.getBoolMapping(DS4Controls.L2, cState, eState, tp)) return DS4Controls.L2;
|
|
else if (Mapping.getBoolMapping(DS4Controls.R2, cState, eState, tp)) return DS4Controls.R2;
|
|
else if (Mapping.getBoolMapping(DS4Controls.L3, cState, eState, tp)) return DS4Controls.L3;
|
|
else if (Mapping.getBoolMapping(DS4Controls.R3, cState, eState, tp)) return DS4Controls.R3;
|
|
else if (Mapping.getBoolMapping(DS4Controls.DpadUp, cState, eState, tp)) return DS4Controls.DpadUp;
|
|
else if (Mapping.getBoolMapping(DS4Controls.DpadDown, cState, eState, tp)) return DS4Controls.DpadDown;
|
|
else if (Mapping.getBoolMapping(DS4Controls.DpadLeft, cState, eState, tp)) return DS4Controls.DpadLeft;
|
|
else if (Mapping.getBoolMapping(DS4Controls.DpadRight, cState, eState, tp)) return DS4Controls.DpadRight;
|
|
else if (Mapping.getBoolMapping(DS4Controls.Share, cState, eState, tp)) return DS4Controls.Share;
|
|
else if (Mapping.getBoolMapping(DS4Controls.Options, cState, eState, tp)) return DS4Controls.Options;
|
|
else if (Mapping.getBoolMapping(DS4Controls.PS, cState, eState, tp)) return DS4Controls.PS;
|
|
else if (Mapping.getBoolMapping(DS4Controls.LXPos, cState, eState, tp)) return DS4Controls.LXPos;
|
|
else if (Mapping.getBoolMapping(DS4Controls.LXNeg, cState, eState, tp)) return DS4Controls.LXNeg;
|
|
else if (Mapping.getBoolMapping(DS4Controls.LYPos, cState, eState, tp)) return DS4Controls.LYPos;
|
|
else if (Mapping.getBoolMapping(DS4Controls.LYNeg, cState, eState, tp)) return DS4Controls.LYNeg;
|
|
else if (Mapping.getBoolMapping(DS4Controls.RXPos, cState, eState, tp)) return DS4Controls.RXPos;
|
|
else if (Mapping.getBoolMapping(DS4Controls.RXNeg, cState, eState, tp)) return DS4Controls.RXNeg;
|
|
else if (Mapping.getBoolMapping(DS4Controls.RYPos, cState, eState, tp)) return DS4Controls.RYPos;
|
|
else if (Mapping.getBoolMapping(DS4Controls.RYNeg, cState, eState, tp)) return DS4Controls.RYNeg;
|
|
else if (Mapping.getBoolMapping(DS4Controls.TouchLeft, cState, eState, tp)) return DS4Controls.TouchLeft;
|
|
else if (Mapping.getBoolMapping(DS4Controls.TouchRight, cState, eState, tp)) return DS4Controls.TouchRight;
|
|
else if (Mapping.getBoolMapping(DS4Controls.TouchMulti, cState, eState, tp)) return DS4Controls.TouchMulti;
|
|
else if (Mapping.getBoolMapping(DS4Controls.TouchUpper, cState, eState, tp)) return DS4Controls.TouchUpper;
|
|
return DS4Controls.None;
|
|
}
|
|
|
|
public bool[] touchreleased = { true, true, true, true }, touchslid = { false, false, false, false };
|
|
public byte[] oldtouchvalue = { 0, 0, 0, 0 };
|
|
public int[] oldscrollvalue = { 0, 0, 0, 0 };
|
|
protected virtual void CheckForHotkeys(int deviceID, DS4State cState, DS4State pState)
|
|
{
|
|
if (!Global.getUseTPforControls(deviceID) && cState.Touch1 && pState.PS)
|
|
{
|
|
if (Global.getTouchSensitivity(deviceID) > 0 && touchreleased[deviceID])
|
|
{
|
|
oldtouchvalue[deviceID] = Global.getTouchSensitivity(deviceID);
|
|
oldscrollvalue[deviceID] = Global.getScrollSensitivity(deviceID);
|
|
Global.setTouchSensitivity(deviceID, 0);
|
|
Global.setScrollSensitivity(deviceID, 0);
|
|
LogDebug(Global.getTouchSensitivity(deviceID) > 0 ? Properties.Resources.TouchpadMovementOn : Properties.Resources.TouchpadMovementOff);
|
|
Log.LogToTray(Global.getTouchSensitivity(deviceID) > 0 ? Properties.Resources.TouchpadMovementOn : Properties.Resources.TouchpadMovementOff);
|
|
touchreleased[deviceID] = false;
|
|
}
|
|
else if (touchreleased[deviceID])
|
|
{
|
|
Global.setTouchSensitivity(deviceID, oldtouchvalue[deviceID]);
|
|
Global.setScrollSensitivity(deviceID, oldscrollvalue[deviceID]);
|
|
LogDebug(Global.getTouchSensitivity(deviceID) > 0 ? Properties.Resources.TouchpadMovementOn : Properties.Resources.TouchpadMovementOff);
|
|
Log.LogToTray(Global.getTouchSensitivity(deviceID) > 0 ? Properties.Resources.TouchpadMovementOn : Properties.Resources.TouchpadMovementOff);
|
|
touchreleased[deviceID] = false;
|
|
}
|
|
}
|
|
else
|
|
touchreleased[deviceID] = true;
|
|
}
|
|
|
|
public virtual void StartTPOff(int deviceID)
|
|
{
|
|
if (deviceID > 4)
|
|
{
|
|
oldtouchvalue[deviceID] = Global.getTouchSensitivity(deviceID);
|
|
oldscrollvalue[deviceID] = Global.getScrollSensitivity(deviceID);
|
|
Global.setTouchSensitivity(deviceID, 0);
|
|
Global.setScrollSensitivity(deviceID, 0);
|
|
}
|
|
}
|
|
|
|
public virtual string TouchpadSlide(int ind)
|
|
{
|
|
DS4State cState = CurrentState[ind];
|
|
string slidedir = "none";
|
|
if (DS4Controllers[ind] != null)
|
|
if (cState.Touch2)
|
|
if (DS4Controllers[ind] != null)
|
|
if (touchPad[ind].slideright && !touchslid[ind])
|
|
{
|
|
slidedir = "right";
|
|
touchslid[ind] = true;
|
|
}
|
|
else if (touchPad[ind].slideleft && !touchslid[ind])
|
|
{
|
|
slidedir = "left";
|
|
touchslid[ind] = true;
|
|
}
|
|
else if (!touchPad[ind].slideleft && !touchPad[ind].slideright)
|
|
{
|
|
slidedir = "";
|
|
touchslid[ind] = false;
|
|
}
|
|
return slidedir;
|
|
}
|
|
public virtual void LogDebug(String Data, bool warning = false)
|
|
{
|
|
Console.WriteLine(System.DateTime.Now.ToString("G") + "> " + Data);
|
|
if (Debug != null)
|
|
{
|
|
DebugEventArgs args = new DebugEventArgs(Data, warning);
|
|
OnDebug(this, args);
|
|
}
|
|
}
|
|
|
|
public virtual void OnDebug(object sender, DebugEventArgs args)
|
|
{
|
|
if (Debug != null)
|
|
Debug(this, args);
|
|
}
|
|
|
|
//sets the rumble adjusted with rumble boost
|
|
public virtual void setRumble(byte heavyMotor, byte lightMotor, int deviceNum)
|
|
{
|
|
byte boost = Global.loadRumbleBoost(deviceNum);
|
|
uint lightBoosted = ((uint)lightMotor * (uint)boost) / 100;
|
|
if (lightBoosted > 255)
|
|
lightBoosted = 255;
|
|
uint heavyBoosted = ((uint)heavyMotor * (uint)boost) / 100;
|
|
if (heavyBoosted > 255)
|
|
heavyBoosted = 255;
|
|
if (deviceNum < 4)
|
|
if (DS4Controllers[deviceNum] != null)
|
|
DS4Controllers[deviceNum].setRumble((byte)lightBoosted, (byte)heavyBoosted);
|
|
}
|
|
|
|
public DS4State getDS4State(int ind)
|
|
{
|
|
return CurrentState[ind];
|
|
}
|
|
public DS4State getDS4StateMapped(int ind)
|
|
{
|
|
return MappedState[ind];
|
|
}
|
|
}
|
|
}
|