mirror of
https://github.com/cemu-project/DS4Windows.git
synced 2025-01-25 06:21:17 +01:00
1439973204
Added Press/Toggle Key to Special Actions, you can hold a trigger to hold a key or toggle a key with one set of buttons, and untoggle it by pressing or releasing another set of buttons Added Disconnect BT to Special Actions, PS+Options to d/c is now added to Special actions and can be enabled for each profile. You can now set Disconnect BT to any control(s) and how long you need to hold the control(s) to take affect Added Partial German Translation (Thanks Michél) Added 95% Finished Russian Translation (Thanks overclockers.ru members: KoNoRIMCI & Sr_psycho) Added Partial Italian Translation (Thanks Giulio) Updates to the translations sheets, they should now have every bit of text in DS4Windows, minus the controls of the controller English Spelling fixes Main/Starting tab only shows info for connected controllers, and context menu only shows options for connected controllers. Mouse wheel scrolling with analog sticks/triggers/gyro, the mouse now scrolls smoothly Slightly reworked analog mouse movement + mouse acceleration (not as janky anymore) When starting DS4Windows, if no controllers are connected, DS4Windows defaults to the profile tab Certain log warnings (Like unable to get controller exclusively) shows up in red Easter egg: try pressing a few buttons in sequence while in the log tab Fixed Start Profile with TP off being unchecked next time a profile is opened Other minor Bug Fixes, such as clearing the log then moving to a new tab crashing DS4W
91 lines
3.6 KiB
C#
91 lines
3.6 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.0
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace DS4Windows {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class MessageTextBox {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal MessageTextBox() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("DS4Windows.MessageTextBox", typeof(MessageTextBox).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Abbrechen.
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/// </summary>
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internal static string btnCancel_Text {
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get {
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return ResourceManager.GetString("btnCancel.Text", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Speichern.
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/// </summary>
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internal static string btnSave_Text {
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get {
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return ResourceManager.GetString("btnSave.Text", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to <Neuen Namen hier eingeben>.
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/// </summary>
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internal static string tBProfile_Text {
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get {
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return ResourceManager.GetString("tBProfile.Text", resourceCulture);
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}
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}
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}
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}
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