mirror of
https://github.com/cemu-project/DS4Windows.git
synced 2025-01-26 06:45:30 +01:00
3680b6b425
(Windows 10) Thanks to another workaround found, it has been added to DS4Windows, there is a button on the main tab, to connect your controller exclusively, this will temporarily kill explorer (The taskbar) and bring it back once a controller is connected Macros: When recording with a delay, you can now add rumble and changing the lightbar color during the macro, you can use the touchpad zones to add rumble or lightbar options. To change how much rumble happens or the lightbar color, just double click the item in the list
575 lines
25 KiB
XML
575 lines
25 KiB
XML
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<DependentUpon>SpecActions.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="DS4Windows\WelcomeDialog.de-DE.resx">
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<DependentUpon>WelcomeDialog.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="DS4Windows\WelcomeDialog.es.resx">
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<DependentUpon>WelcomeDialog.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="DS4Windows\WelcomeDialog.fr-FR.resx">
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<DependentUpon>WelcomeDialog.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="DS4Windows\WelcomeDialog.it-IT.resx">
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<DependentUpon>WelcomeDialog.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="DS4Windows\WelcomeDialog.pt-BR.resx">
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<DependentUpon>WelcomeDialog.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="DS4Windows\WelcomeDialog.resx">
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<DependentUpon>WelcomeDialog.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="DS4Windows\WelcomeDialog.ro-RO.resx">
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<DependentUpon>WelcomeDialog.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="DS4Windows\WelcomeDialog.ru-RU.resx">
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<DependentUpon>WelcomeDialog.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="DS4Windows\WelcomeDialog.tr.resx">
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<DependentUpon>WelcomeDialog.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="DS4Windows\WinProgs.de-DE.resx">
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<DependentUpon>WinProgs.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="DS4Windows\WinProgs.es.resx">
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<DependentUpon>WinProgs.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="DS4Windows\WinProgs.fr-FR.resx">
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<DependentUpon>WinProgs.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="DS4Windows\WinProgs.it-IT.resx">
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<DependentUpon>WinProgs.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="DS4Windows\WinProgs.pt-BR.resx">
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|
<DependentUpon>WinProgs.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="DS4Windows\WinProgs.resx">
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|
<DependentUpon>WinProgs.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="DS4Windows\WinProgs.ro-RO.resx">
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|
<DependentUpon>WinProgs.cs</DependentUpon>
|
|
</EmbeddedResource>
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<EmbeddedResource Include="DS4Windows\WinProgs.ru-RU.resx">
|
|
<DependentUpon>WinProgs.cs</DependentUpon>
|
|
</EmbeddedResource>
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<EmbeddedResource Include="DS4Windows\WinProgs.tr.resx">
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|
<DependentUpon>WinProgs.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Properties\Resources.de-DE.resx" />
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<EmbeddedResource Include="Properties\Resources.es.resx" />
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<EmbeddedResource Include="Properties\Resources.fr-FR.resx" />
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<EmbeddedResource Include="Properties\Resources.it-IT.resx" />
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<EmbeddedResource Include="Properties\Resources.pt-BR.resx" />
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<EmbeddedResource Include="Properties\Resources.resx">
|
|
<Generator>ResXFileCodeGenerator</Generator>
|
|
<SubType>Designer</SubType>
|
|
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
|
</EmbeddedResource>
|
|
<EmbeddedResource Include="Properties\Resources.ro-RO.resx" />
|
|
<EmbeddedResource Include="Properties\Resources.ru-RU.resx" />
|
|
<EmbeddedResource Include="Properties\Resources.tr.resx" />
|
|
<None Include="app.manifest" />
|
|
<None Include="Properties\Settings.settings">
|
|
<Generator>SettingsSingleFileGenerator</Generator>
|
|
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
|
</None>
|
|
<Compile Include="Properties\Resources.Designer.cs">
|
|
<AutoGen>True</AutoGen>
|
|
<DesignTime>True</DesignTime>
|
|
<DependentUpon>Resources.resx</DependentUpon>
|
|
</Compile>
|
|
<Compile Include="Properties\Settings.Designer.cs">
|
|
<AutoGen>True</AutoGen>
|
|
<DependentUpon>Settings.settings</DependentUpon>
|
|
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
|
</Compile>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="App.config" />
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|
</ItemGroup>
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<ItemGroup>
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<COMReference Include="IWshRuntimeLibrary">
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|
<Guid>{F935DC20-1CF0-11D0-ADB9-00C04FD58A0B}</Guid>
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<VersionMajor>1</VersionMajor>
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<VersionMinor>0</VersionMinor>
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<Lcid>0</Lcid>
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<WrapperTool>tlbimp</WrapperTool>
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|
<Isolated>False</Isolated>
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|
<EmbedInteropTypes>True</EmbedInteropTypes>
|
|
</COMReference>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<Content Include="HidLibrary\LICENSE.htm" />
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|
<Content Include="Resources\1401402547_menu-24.png" />
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<Content Include="Resources\360 fades.png" />
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|
<Content Include="Resources\360LS.png" />
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|
<Content Include="Resources\360RS.png" />
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|
<Content Include="Resources\A.PNG" />
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|
<Content Include="Resources\B.png" />
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|
<Content Include="Resources\BACK.png" />
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<Content Include="Resources\BT.png" />
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|
<Content Include="Resources\checked.png" />
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|
<Content Include="Resources\Clock.png" />
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<Content Include="Resources\delete.png" />
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|
<Content Include="Resources\DOWN.png" />
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<Content Include="Resources\DS4 Controller.png" />
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<Content Include="Resources\DS4.ico" />
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<Content Include="Resources\DS4W.ico" />
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<Content Include="Resources\EE.wav" />
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<Content Include="Resources\export.png" />
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<Content Include="Resources\imageres_import.png" />
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<Content Include="Resources\imageres_new.png" />
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<Content Include="Resources\LB.png" />
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<None Include="Resources\left touch.png" />
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|
<Content Include="Resources\LEFT.png" />
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|
<Content Include="Resources\LeftTouch.png" />
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|
<Content Include="Resources\LS.png" />
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|
<Content Include="Resources\LSD.png" />
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|
<Content Include="Resources\LSL.png" />
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<Content Include="Resources\LSR.png" />
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<Content Include="Resources\LSU.png" />
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<Content Include="Resources\LT.png" />
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<Content Include="Resources\mouse.png" />
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<Content Include="Resources\MultiTouch.png" />
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<Content Include="Resources\none.png" />
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<Content Include="Resources\Pairmode.png" />
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<Content Include="Resources\rainbow.png" />
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<Content Include="Resources\rainbowC.png" />
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<Content Include="Resources\RB.png" />
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<Content Include="Resources\Red Circle.png" />
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<None Include="Resources\right touch.png" />
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|
<Content Include="Resources\RIGHT.png" />
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<Content Include="Resources\RightTouch.png" />
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<Content Include="Resources\RS.png" />
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<Content Include="Resources\RSD.png" />
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<Content Include="Resources\RSL.png" />
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<Content Include="Resources\RSR.png" />
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<Content Include="Resources\RSU.png" />
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<Content Include="Resources\RT.png" />
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<Content Include="Resources\saveprofile.png" />
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<Content Include="Resources\Scp_All.ico" />
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<Content Include="Resources\shell32 delete.png" />
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<Content Include="Resources\shell32_copy.png" />
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<Content Include="Resources\shell32_export.png" />
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<Content Include="Resources\shell32_new.png" />
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<Content Include="Resources\size.png" />
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<Content Include="Resources\START.png" />
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<Content Include="Resources\sticks.png" />
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<Content Include="Resources\sticks2.png" />
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<Content Include="Resources\Touch states2.png" />
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<Content Include="Resources\Touch.png" />
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<Content Include="Resources\UP.png" />
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|
<Content Include="Resources\UpperTouch.png" />
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<Content Include="Resources\USB.png" />
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<Content Include="Resources\X.png" />
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<Content Include="Resources\x360test.png" />
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|
<Content Include="Resources\xbox_360_controller.png" />
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|
<Content Include="Resources\Y.png" />
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|
</ItemGroup>
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|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
|
Other similar extension points exist, see Microsoft.Common.targets.
|
|
<Target Name="BeforeBuild">
|
|
</Target>
|
|
<Target Name="AfterBuild">
|
|
</Target>
|
|
-->
|
|
</Project> |