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kernwin.i: added add_menu_item to ignore list (it was being wrapped twice (as overloaded function))
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@ -3,6 +3,7 @@
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%ignore close_form;
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%ignore vaskstr;
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%ignore vasktext;
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%ignore add_menu_item;
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%ignore vwarning;
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%ignore vinfo;
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%ignore vnomem;
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@ -33,9 +34,9 @@
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%rename (_askseg) askseg;
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%inline %{
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void refresh_lists(void)
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{
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callui(ui_list);
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void refresh_lists(void)
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{
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callui(ui_list);
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}
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%}
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@ -77,28 +78,28 @@ bool idaapi py_menu_item_callback(void *userdata)
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{
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PyObject *func, *args, *result;
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bool ret = 0;
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// userdata is a tuple of ( func, args )
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// func and args are borrowed references from userdata
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func = PyTuple_GET_ITEM(userdata, 0);
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args = PyTuple_GET_ITEM(userdata, 1);
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// call the python function
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result = PyEval_CallObject(func, args);
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// we cannot raise an exception in the callback, just print it.
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if (!result) {
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PyErr_Print();
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return 0;
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}
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// if the function returned a non-false value, then return 1 to ida,
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// overwise return 0
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if (PyObject_IsTrue(result)) {
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ret = 1;
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}
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Py_DECREF(result);
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return ret;
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}
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%}
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@ -114,11 +115,11 @@ bool wrap_add_menu_item (
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PyObject *args) {
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// FIXME: probably should keep track of this data, and destroy it when the menu item is removed
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PyObject *cb_data;
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if (args == Py_None) {
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Py_DECREF(Py_None);
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args = PyTuple_New( 0 );
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if (!args)
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if (!args)
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return 0;
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}
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@ -222,7 +223,7 @@ uint32 choose_choose(void *self,
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&choose_enter,
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NULL, /* destroy */
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NULL, /* popup_names */
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NULL /* get_icon */
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NULL /* get_icon */
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);
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}
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%}
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@ -249,7 +250,7 @@ class Choose:
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# that the class will never be collected, unless refhack is set to None explicitly.
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if (flags & 1) == 0:
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self.refhack = self
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def sizer(self):
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"""
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Callback: sizer - returns the length of the list
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@ -284,7 +285,7 @@ class Choose:
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def get_icon(self, n):
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pass
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def choose(self):
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"""
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choose - Display the choose dialogue
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