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include ( vcpkg_common_functions )
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vcpkg_from_github ( OUT_SOURCE_PATH SOURCE_PATH
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R E P O S F M L / S F M L
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R E F 2 . 5 . 0
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H E A D _ R E F m a s t e r
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S H A 5 1 2 9 4 3 0 6 d c b e d 7 d 6 8 b b 7 e 2 2 6 c d 9 1 e 2 5 9 5 0 a 0 7 b c f 3 9 3 9 8 8 c 4 b b 7 9 f 9 d e 3 5 5 5 c 1 8 c 7 8 c a e 4 5 7 3 e 9 1 1 2 3 5 f 7 1 2 e 7 1 1 a 7 c 0 2 a 6 1 4 b f 3 7 0 d f 3 2 b 8 d 8 5 2 4 0 d 2 f 0 8 1 4 2 3 2 7 e 0 5 0 7 6
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)
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file ( REMOVE_RECURSE ${ SOURCE_PATH } /extlibs )
file ( COPY ${ CMAKE_CURRENT_LIST_DIR } /CMakeLists.txt DESTINATION ${ SOURCE_PATH } )
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if ( VCPKG_CMAKE_SYSTEM_NAME AND NOT VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore" )
message ( "SFML currently requires the following libraries from the system package manager:\n libudev\n libx11\n libxrandr\n opengl\n\nThese can be installed on Ubuntu systems via apt-get install libx11-dev libxrandr-dev libxi-dev libudev-dev mesa-common-dev" )
endif ( )
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vcpkg_configure_cmake (
S O U R C E _ P A T H $ { S O U R C E _ P A T H }
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O P T I O N S _ D E B U G
- D S F M L _ S K I P _ H E A D E R S = O N
)
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vcpkg_install_cmake ( )
vcpkg_copy_pdbs ( )
# don't force users to define SFML_STATIC while using static library
if ( VCPKG_LIBRARY_LINKAGE STREQUAL static )
file ( APPEND ${ CURRENT_PACKAGES_DIR } /include/SFML/Config.hpp "#undef SFML_API_IMPORT\n#define SFML_API_IMPORT\n" )
endif ( )
# move sfml-main to manual link dir
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if ( EXISTS ${ CURRENT_PACKAGES_DIR } /lib/sfml-main.lib )
file ( COPY ${ CURRENT_PACKAGES_DIR } /lib/sfml-main.lib DESTINATION ${ CURRENT_PACKAGES_DIR } /lib/manual-link )
file ( REMOVE ${ CURRENT_PACKAGES_DIR } /lib/sfml-main.lib )
file ( COPY ${ CURRENT_PACKAGES_DIR } /debug/lib/sfml-main-d.lib DESTINATION ${ CURRENT_PACKAGES_DIR } /debug/lib/manual-link )
file ( REMOVE ${ CURRENT_PACKAGES_DIR } /debug/lib/sfml-main-d.lib )
endif ( )
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file ( INSTALL ${ SOURCE_PATH } /license.md DESTINATION ${ CURRENT_PACKAGES_DIR } /share/sfml RENAME copyright )