2016-09-18 20:50:08 -07:00
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#pragma once
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2017-10-13 18:37:41 -07:00
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#include <vcpkg/binaryparagraph.h>
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#include <vcpkg/packagespec.h>
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2018-07-09 06:29:37 -07:00
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#include <vcpkg/tools.h>
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#include <vcpkg/vcpkgcmdarguments.h>
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2017-10-13 18:37:41 -07:00
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2018-04-06 14:51:53 -07:00
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#include <vcpkg/base/cache.h>
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#include <vcpkg/base/expected.h>
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#include <vcpkg/base/files.h>
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#include <vcpkg/base/lazy.h>
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2016-09-18 20:50:08 -07:00
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namespace vcpkg
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{
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namespace Tools
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{
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static const std::string SEVEN_ZIP = "7zip";
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static const std::string SEVEN_ZIP_ALT = "7z";
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static const std::string MAVEN = "mvn";
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static const std::string CMAKE = "cmake";
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static const std::string GIT = "git";
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static const std::string NINJA = "ninja";
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static const std::string NUGET = "nuget";
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static const std::string IFW_INSTALLER_BASE = "ifw_installerbase";
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static const std::string IFW_BINARYCREATOR = "ifw_binarycreator";
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static const std::string IFW_REPOGEN = "ifw_repogen";
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}
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2017-08-24 13:26:42 +03:00
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struct ToolsetArchOption
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{
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CStringView name;
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System::CPUArchitecture host_arch;
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System::CPUArchitecture target_arch;
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};
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struct Toolset
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{
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fs::path visual_studio_root_path;
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fs::path dumpbin;
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fs::path vcvarsall;
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std::vector<std::string> vcvarsall_options;
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CStringView version;
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std::vector<ToolsetArchOption> supported_architectures;
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};
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2017-11-25 11:49:15 -08:00
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namespace Build
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{
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struct PreBuildInfo;
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}
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struct VcpkgPaths
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{
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struct TripletFile
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{
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std::string name;
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fs::path location;
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TripletFile(const std::string& name, const fs::path& location) : name(name), location(location) {}
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};
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VcpkgPaths(Files::Filesystem& filesystem, const VcpkgCmdArguments& args);
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fs::path package_dir(const PackageSpec& spec) const;
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fs::path build_info_file_path(const PackageSpec& spec) const;
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2016-11-07 17:54:23 -08:00
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fs::path listfile_path(const BinaryParagraph& pgh) const;
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[vcpkg] Make Filesystem::remove_all faster #7570
I added benchmarks to measure how fast the parallel remove_all code was
-- it turns out, about 3x slower than stdfs::remove_all. Since this was
the case, I removed all of the parallelism and rewrote it serially, and
ended up about 30% faster than stdfs::remove_all (in addition to
supporting symlinks).
In addition, I did the following three orthogonal changes:
- simplified the work queue, basing it on Billy O'Neal's idea
- Fix warnings on older versions of compilers in tests, by splitting
the pragmas out of pch.h.
- Ran clang-format on some files
In fixing up remove_all, the following changes were made:
- On Windows, regular symlinks and directory symlinks are distinct;
as an example, to remove directory symlinks (and junctions, for that
matter), one must use RemoveDirectory. Only on Windows, I added new
`file_type` and `file_status` types, with `file_type` including a new
`directory_symlink` enumerator, and `file_status` being exactly the
same as the old one except using the new `file_type`. On Unix, I
didn't make that change since they don't make a distinction.
- I added new `symlink_status` and `status` functions which use the
new `file_status` on Windows.
- I made `Filesystem::exists` call `fs::exists(status(p))`, as opposed
to the old version which called `stdfs::exists` directly.
- Added benchmarks to `vcpkg-test/files.cpp`. They test the
performance of `remove_all` on small directories (~20 files), with
symlinks and without, and on large directories (~2000 files), with
symlinks and without.
2019-08-02 16:49:45 -07:00
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bool is_valid_triplet(Triplet t) const;
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const std::vector<std::string> get_available_triplets_names() const;
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const std::vector<TripletFile>& get_available_triplets() const;
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const fs::path get_triplet_file_path(Triplet triplet) const;
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2016-09-23 14:25:17 -07:00
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fs::path original_cwd;
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fs::path root;
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fs::path buildtrees;
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fs::path downloads;
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fs::path packages;
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fs::path ports;
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fs::path installed;
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fs::path triplets;
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fs::path community_triplets;
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fs::path scripts;
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fs::path prefab;
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fs::path tools;
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fs::path buildsystems;
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fs::path buildsystems_msbuild_targets;
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fs::path vcpkg_dir;
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fs::path vcpkg_dir_status_file;
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fs::path vcpkg_dir_info;
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fs::path vcpkg_dir_updates;
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fs::path ports_cmake;
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const fs::path& get_tool_exe(const std::string& tool) const;
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const std::string& get_tool_version(const std::string& tool) const;
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2017-06-02 18:13:12 +02:00
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/// <summary>Retrieve a toolset matching a VS version</summary>
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/// <remarks>
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/// Valid version strings are "v120", "v140", "v141", and "". Empty string gets the latest.
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/// </remarks>
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const Toolset& get_toolset(const Build::PreBuildInfo& prebuildinfo) const;
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Files::Filesystem& get_filesystem() const;
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private:
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Lazy<std::vector<TripletFile>> available_triplets;
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Lazy<std::vector<Toolset>> toolsets;
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Lazy<std::vector<Toolset>> toolsets_vs2013;
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fs::path default_vs_path;
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std::vector<fs::path> triplets_dirs;
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Files::Filesystem* fsPtr;
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mutable std::unique_ptr<ToolCache> m_tool_cache;
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mutable vcpkg::Cache<Triplet, fs::path> m_triplets_cache;
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};
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}
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