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#pragma once
#include <unordered_map>
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#include <unordered_set>
#include <utility>
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#include <vcpkg/base/checks.h>
#include <vcpkg/base/span.h>
#include <vcpkg/base/system.print.h>
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namespace vcpkg::Graphs
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{
enum class ExplorationStatus
{
// We have not visited this vertex
NOT_EXPLORED,
// We have visited this vertex but haven't visited all vertices in its subtree
PARTIALLY_EXPLORED,
// We have visited this vertex and all vertices in its subtree
FULLY_EXPLORED
};
template<class V, class U>
struct AdjacencyProvider
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{
virtual std::vector<V> adjacency_list(const U& vertex) const = 0;
virtual std::string to_string(const V& vertex) const = 0;
virtual U load_vertex_data(const V& vertex) const = 0;
};
struct Randomizer
{
virtual int random(int max_exclusive) = 0;
protected:
~Randomizer() {}
};
namespace details
{
template<class Container>
void shuffle(Container& c, Randomizer* r)
{
if (!r) return;
for (auto i = c.size(); i > 1; --i)
{
auto j = r->random(static_cast<int>(i));
if (j != i - 1)
{
std::swap(c[i - 1], c[j]);
}
}
}
template<class V, class U>
void topological_sort_internal(const V& vertex,
const AdjacencyProvider<V, U>& f,
std::unordered_map<V, ExplorationStatus>& exploration_status,
std::vector<U>& sorted,
Randomizer* randomizer)
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{
ExplorationStatus& status = exploration_status[vertex];
switch (status)
{
case ExplorationStatus::FULLY_EXPLORED: return;
case ExplorationStatus::PARTIALLY_EXPLORED:
{
System::print2("Cycle detected within graph at ", f.to_string(vertex), ":\n");
for (auto&& node : exploration_status)
{
if (node.second == ExplorationStatus::PARTIALLY_EXPLORED)
{
System::print2(" ", f.to_string(node.first), '\n');
}
}
Checks::exit_fail(VCPKG_LINE_INFO);
}
case ExplorationStatus::NOT_EXPLORED:
{
status = ExplorationStatus::PARTIALLY_EXPLORED;
U vertex_data = f.load_vertex_data(vertex);
auto neighbours = f.adjacency_list(vertex_data);
details::shuffle(neighbours, randomizer);
for (const V& neighbour : neighbours)
topological_sort_internal(neighbour, f, exploration_status, sorted, randomizer);
sorted.push_back(std::move(vertex_data));
status = ExplorationStatus::FULLY_EXPLORED;
return;
}
default: Checks::unreachable(VCPKG_LINE_INFO);
}
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}
}
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template<class VertexContainer, class V, class U>
std::vector<U> topological_sort(VertexContainer starting_vertices,
const AdjacencyProvider<V, U>& f,
Randomizer* randomizer)
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{
std::vector<U> sorted;
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std::unordered_map<V, ExplorationStatus> exploration_status;
details::shuffle(starting_vertices, randomizer);
for (auto&& vertex : starting_vertices)
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{
details::topological_sort_internal(vertex, f, exploration_status, sorted, randomizer);
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}
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return sorted;
}
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template<class V>
struct Graph final : AdjacencyProvider<V, V>
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{
public:
void add_vertex(const V& v) { this->m_edges[v]; }
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void add_edge(const V& u, const V& v)
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{
this->m_edges[v];
this->m_edges[u].insert(v);
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}
std::vector<V> vertex_list() const
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{
std::vector<V> vertex_list;
for (auto&& vertex : this->m_edges)
vertex_list.emplace_back(vertex.first);
return vertex_list;
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}
std::vector<V> adjacency_list(const V& vertex) const override
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{
const std::unordered_set<V>& as_set = this->m_edges.at(vertex);
return std::vector<V>(as_set.cbegin(), as_set.cend()); // TODO: Avoid redundant copy
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}
V load_vertex_data(const V& vertex) const override { return vertex; }
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// Note: this function indicates how tied this template is to the exact type it will be templated upon.
// Possible fix: This type shouldn't implement to_string() and should instead be derived from?
std::string to_string(const V& spec) const override { return spec->spec.to_string(); }
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private:
std::unordered_map<V, std::unordered_set<V>> m_edges;
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};
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}