#include "pch.h" #include "vcpkg_Commands.h" #include "vcpkg_System.h" #include "vcpkg_Input.h" #include "vcpkg_Environment.h" namespace vcpkg::Commands::Edit { void perform_and_exit(const vcpkg_cmd_arguments& args, const vcpkg_paths& paths) { static const std::string example = Commands::Help::create_example_string("edit zlib"); args.check_exact_arg_count(1, example); const std::string port_name = args.command_arguments.at(0); const fs::path portpath = paths.ports / port_name; Checks::check_exit(fs::is_directory(portpath), R"(Could not find port named "%s")", port_name); // Find editor const optional env_EDITOR_optional = System::get_environmental_variable(L"EDITOR"); std::wstring env_EDITOR; if (env_EDITOR_optional) { env_EDITOR = *env_EDITOR_optional; } else { static const fs::path CODE_EXE_PATH = Environment::get_ProgramFiles_32_bit() / "Microsoft VS Code/Code.exe"; if (fs::exists(CODE_EXE_PATH)) { env_EDITOR = CODE_EXE_PATH; } else { Checks::exit_with_message("Visual Studio Code was not found and the environmental variable EDITOR is not set"); } } std::wstring cmdLine = Strings::wformat(LR"("%s" "%s" "%s" -n)", env_EDITOR, portpath.native(), (portpath / "portfile.cmake").native()); exit(System::cmd_execute(cmdLine)); } }