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https://github.com/cemu-project/vcpkg.git
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113 lines
3.7 KiB
C++
113 lines
3.7 KiB
C++
#pragma once
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#include <vcpkg/base/checks.h>
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#include <vcpkg/base/system.print.h>
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#include <string>
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#include <unordered_map>
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#include <vector>
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namespace vcpkg::Graphs
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{
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enum class ExplorationStatus
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{
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// We have not visited this vertex
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NOT_EXPLORED,
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// We have visited this vertex but haven't visited all vertices in its subtree
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PARTIALLY_EXPLORED,
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// We have visited this vertex and all vertices in its subtree
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FULLY_EXPLORED
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};
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template<class V, class U>
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struct AdjacencyProvider
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{
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virtual std::vector<V> adjacency_list(const U& vertex) const = 0;
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virtual std::string to_string(const V& vertex) const = 0;
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virtual U load_vertex_data(const V& vertex) const = 0;
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};
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struct Randomizer
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{
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virtual int random(int max_exclusive) = 0;
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protected:
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~Randomizer() { }
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};
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namespace details
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{
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template<class Container>
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void shuffle(Container& c, Randomizer* r)
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{
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if (!r) return;
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for (auto i = c.size(); i > 1; --i)
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{
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std::size_t j = r->random(static_cast<int>(i));
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if (j != i - 1)
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{
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std::swap(c[i - 1], c[j]);
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}
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}
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}
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template<class V, class U>
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void topological_sort_internal(const V& vertex,
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const AdjacencyProvider<V, U>& f,
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std::unordered_map<V, ExplorationStatus>& exploration_status,
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std::vector<U>& sorted,
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Randomizer* randomizer)
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{
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ExplorationStatus& status = exploration_status[vertex];
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switch (status)
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{
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case ExplorationStatus::FULLY_EXPLORED: return;
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case ExplorationStatus::PARTIALLY_EXPLORED:
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{
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System::print2("Cycle detected within graph at ", f.to_string(vertex), ":\n");
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for (auto&& node : exploration_status)
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{
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if (node.second == ExplorationStatus::PARTIALLY_EXPLORED)
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{
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System::print2(" ", f.to_string(node.first), '\n');
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}
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}
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Checks::exit_fail(VCPKG_LINE_INFO);
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}
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case ExplorationStatus::NOT_EXPLORED:
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{
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status = ExplorationStatus::PARTIALLY_EXPLORED;
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U vertex_data = f.load_vertex_data(vertex);
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auto neighbours = f.adjacency_list(vertex_data);
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details::shuffle(neighbours, randomizer);
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for (const V& neighbour : neighbours)
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topological_sort_internal(neighbour, f, exploration_status, sorted, randomizer);
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sorted.push_back(std::move(vertex_data));
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status = ExplorationStatus::FULLY_EXPLORED;
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return;
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}
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default: Checks::unreachable(VCPKG_LINE_INFO);
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}
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}
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}
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template<class Range, class V, class U>
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std::vector<U> topological_sort(Range starting_vertices, const AdjacencyProvider<V, U>& f, Randomizer* randomizer)
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{
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std::vector<U> sorted;
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std::unordered_map<V, ExplorationStatus> exploration_status;
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details::shuffle(starting_vertices, randomizer);
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for (auto&& vertex : starting_vertices)
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{
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details::topological_sort_internal(vertex, f, exploration_status, sorted, randomizer);
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}
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return sorted;
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}
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}
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