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Concerning SDL2 includes and how do they work. It is seems what the common practice is to append 'SDL2' include path to the compiler options and then do plain #include "SDL.h". While it works in cmake based projects it won't pass in msbuild ones. This patch changes #include to 'global' style <SDL2/SDL.h> and solves the problem.
5 lines
160 B
Plaintext
5 lines
160 B
Plaintext
Source: magnum
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Version: jun2017-2
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Build-Depends: corrade, sdl2, openal-soft
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Description: C++11/C++14 and OpenGL graphics engine http://mosra.cz/blog/magnum.php
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