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
- Add the "VCPKG_DEVELOPMENT_WARNINGS" flag - setting "WERROR" will also set this flag - This flag is set by default - on GCC/clang, this will pass '-Wall -Wextra -Wpedantic -Werror' - on GCC, this will additionally pass '-Wmissing-declarations' - on clang, this will additionally pass '-Wmissing-prototypes' - on MSVC, this will pass '-W4 -WX' - On Visual Studio 2017 and later, pass '-permissive-' - Change the source for fallout of these changes - add `format` subcommand - formats all C++ source and header files using clang-format - move `include/vcpkg-test/catch.h` to `include/catch2/catch.hpp` - pass CONFIGURE_DEPENDS to file(GLOB)
152 lines
5.0 KiB
C++
152 lines
5.0 KiB
C++
#pragma once
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#include <unordered_map>
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#include <unordered_set>
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#include <utility>
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#include <vcpkg/base/checks.h>
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#include <vcpkg/base/span.h>
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#include <vcpkg/base/system.print.h>
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namespace vcpkg::Graphs
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{
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enum class ExplorationStatus
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{
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// We have not visited this vertex
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NOT_EXPLORED,
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// We have visited this vertex but haven't visited all vertices in its subtree
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PARTIALLY_EXPLORED,
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// We have visited this vertex and all vertices in its subtree
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FULLY_EXPLORED
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};
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template<class V, class U>
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struct AdjacencyProvider
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{
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virtual std::vector<V> adjacency_list(const U& vertex) const = 0;
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virtual std::string to_string(const V& vertex) const = 0;
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virtual U load_vertex_data(const V& vertex) const = 0;
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};
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struct Randomizer
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{
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virtual int random(int max_exclusive) = 0;
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protected:
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~Randomizer() {}
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};
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namespace details
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{
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template<class Container>
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void shuffle(Container& c, Randomizer* r)
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{
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if (!r) return;
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for (auto i = c.size(); i > 1; --i)
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{
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std::size_t j = r->random(static_cast<int>(i));
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if (j != i - 1)
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{
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std::swap(c[i - 1], c[j]);
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}
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}
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}
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template<class V, class U>
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void topological_sort_internal(const V& vertex,
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const AdjacencyProvider<V, U>& f,
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std::unordered_map<V, ExplorationStatus>& exploration_status,
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std::vector<U>& sorted,
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Randomizer* randomizer)
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{
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ExplorationStatus& status = exploration_status[vertex];
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switch (status)
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{
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case ExplorationStatus::FULLY_EXPLORED: return;
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case ExplorationStatus::PARTIALLY_EXPLORED:
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{
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System::print2("Cycle detected within graph at ", f.to_string(vertex), ":\n");
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for (auto&& node : exploration_status)
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{
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if (node.second == ExplorationStatus::PARTIALLY_EXPLORED)
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{
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System::print2(" ", f.to_string(node.first), '\n');
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}
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}
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Checks::exit_fail(VCPKG_LINE_INFO);
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}
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case ExplorationStatus::NOT_EXPLORED:
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{
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status = ExplorationStatus::PARTIALLY_EXPLORED;
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U vertex_data = f.load_vertex_data(vertex);
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auto neighbours = f.adjacency_list(vertex_data);
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details::shuffle(neighbours, randomizer);
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for (const V& neighbour : neighbours)
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topological_sort_internal(neighbour, f, exploration_status, sorted, randomizer);
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sorted.push_back(std::move(vertex_data));
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status = ExplorationStatus::FULLY_EXPLORED;
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return;
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}
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default: Checks::unreachable(VCPKG_LINE_INFO);
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}
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}
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}
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template<class VertexContainer, class V, class U>
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std::vector<U> topological_sort(VertexContainer starting_vertices,
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const AdjacencyProvider<V, U>& f,
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Randomizer* randomizer)
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{
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std::vector<U> sorted;
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std::unordered_map<V, ExplorationStatus> exploration_status;
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details::shuffle(starting_vertices, randomizer);
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for (auto&& vertex : starting_vertices)
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{
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details::topological_sort_internal(vertex, f, exploration_status, sorted, randomizer);
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}
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return sorted;
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}
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template<class V>
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struct Graph final : AdjacencyProvider<V, V>
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{
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public:
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void add_vertex(const V& v) { this->m_edges[v]; }
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void add_edge(const V& u, const V& v)
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{
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this->m_edges[v];
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this->m_edges[u].insert(v);
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}
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std::vector<V> vertex_list() const
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{
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std::vector<V> vertex_list;
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for (auto&& vertex : this->m_edges)
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vertex_list.emplace_back(vertex.first);
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return vertex_list;
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}
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std::vector<V> adjacency_list(const V& vertex) const override
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{
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const std::unordered_set<V>& as_set = this->m_edges.at(vertex);
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return std::vector<V>(as_set.cbegin(), as_set.cend()); // TODO: Avoid redundant copy
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}
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V load_vertex_data(const V& vertex) const override { return vertex; }
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// Note: this function indicates how tied this template is to the exact type it will be templated upon.
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// Possible fix: This type shouldn't implement to_string() and should instead be derived from?
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std::string to_string(const V& spec) const override { return spec->spec.to_string(); }
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private:
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std::unordered_map<V, std::unordered_set<V>> m_edges;
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};
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}
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