[TPHDv81] 
moduleMatches = 0x1A03E108
#Move some look tweaks to patches instead of shaders

#rodata constants
###exp and haze settings
0x100C3EB8 = .float $nearExp ## Near world (over)exposure 
0x100C36C4 = .float $bloomExp  ## Bloom npc/object (over) " 
0x100C3780 = .float $distExp ## Distant world (over)exposure 
0x100C3774 = .float $distanceFog 

#0x100871C8  = .float 0.01 #100871C8:.float 0.00050000002   ###cloud float
