cemu_graphic_packs/Mods/Bayonetta2_HighLOD/patch_gameplayTweaks.asm

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[Bayo2USv0_GP]
moduleMatches = 0xAF5D1A85
.origin = codecave
#Value is scalable in v5 - 100 default, 200 twice the high LOD culling distance
0x100AA3A8 = .float 200.0
#0x1014F804 = .float 3.0