mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-22 17:49:17 +01:00
62 lines
1.9 KiB
Plaintext
62 lines
1.9 KiB
Plaintext
|
#version 420
|
||
|
#extension GL_ARB_texture_gather : enable
|
||
|
#extension GL_ARB_separate_shader_objects : enable
|
||
|
#ifdef VULKAN
|
||
|
#else
|
||
|
#endif
|
||
|
// shader 2940f7a0fb8ea817
|
||
|
// Used for: Removing the track minimap in the HUD
|
||
|
|
||
|
uniform ivec4 uf_remappedPS[2];
|
||
|
uniform vec2 uf_fragCoordScale;
|
||
|
layout(binding = 0) uniform sampler2D textureUnitPS0;
|
||
|
layout(location = 0) in vec4 passParameterSem0;
|
||
|
layout(location = 1) in vec4 passParameterSem1;
|
||
|
layout(location = 0) out vec4 passPixelColor0;
|
||
|
int clampFI32(int v)
|
||
|
{
|
||
|
if( v == 0x7FFFFFFF )
|
||
|
return floatBitsToInt(1.0);
|
||
|
else if( v == 0xFFFFFFFF )
|
||
|
return floatBitsToInt(0.0);
|
||
|
return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0));
|
||
|
}
|
||
|
float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; }
|
||
|
void main()
|
||
|
{
|
||
|
vec4 R0f = vec4(0.0);
|
||
|
vec4 R1f = vec4(0.0);
|
||
|
vec4 R123f = vec4(0.0);
|
||
|
vec4 R127f = vec4(0.0);
|
||
|
float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f;
|
||
|
vec4 PV0f = vec4(0.0), PV1f = vec4(0.0);
|
||
|
float PS0f = 0.0, PS1f = 0.0;
|
||
|
vec4 tempf = vec4(0.0);
|
||
|
float tempResultf;
|
||
|
int tempResulti;
|
||
|
ivec4 ARi = ivec4(0);
|
||
|
bool predResult = true;
|
||
|
vec3 cubeMapSTM;
|
||
|
int cubeMapFaceId;
|
||
|
R0f = passParameterSem0;
|
||
|
R1f = passParameterSem1;
|
||
|
R1f.xyzw = (texture(textureUnitPS0, R1f.xy).xyzw);
|
||
|
// 0
|
||
|
R127f.z = (mul_nonIEEE(R1f.y,intBitsToFloat(uf_remappedPS[0].y)) + intBitsToFloat(uf_remappedPS[1].y));
|
||
|
R123f.w = (mul_nonIEEE(R1f.x,intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[1].x));
|
||
|
PV0f.w = R123f.w;
|
||
|
// 1
|
||
|
R123f.x = (mul_nonIEEE(R1f.w,intBitsToFloat(uf_remappedPS[0].w)) + intBitsToFloat(uf_remappedPS[1].w));
|
||
|
PV1f.x = R123f.x;
|
||
|
R123f.y = (mul_nonIEEE(R1f.z,intBitsToFloat(uf_remappedPS[0].z)) + intBitsToFloat(uf_remappedPS[1].z));
|
||
|
PV1f.y = R123f.y;
|
||
|
R1f.x = mul_nonIEEE(R0f.x, PV0f.w);
|
||
|
PS1f = R1f.x;
|
||
|
// 2
|
||
|
R1f.y = mul_nonIEEE(R0f.y, R127f.z);
|
||
|
R1f.z = mul_nonIEEE(R0f.z, PV1f.y);
|
||
|
R1f.w = mul_nonIEEE(R0f.w, PV1f.x);
|
||
|
// export
|
||
|
passPixelColor0 = vec4(R1f.x, R1f.y, R1f.z, 0.0);
|
||
|
}
|