2017-07-11 06:56:39 +02:00
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[Definition]
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2017-10-18 01:23:43 +02:00
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titleIds = 0005000010176900,0005000010176A00,0005000010162B00
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2017-09-12 04:13:38 +02:00
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name = "Splatoon - 640x360"
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2017-07-11 06:56:39 +02:00
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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2017-10-18 01:23:43 +02:00
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formatsExcluded = 0x19,0x1a
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formats = 0x19,0x1a
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overwriteFormat = 0x1f
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overwriteWidth = 640
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overwriteHeight = 360
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2017-07-11 06:56:39 +02:00
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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2017-10-18 01:23:43 +02:00
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overwriteWidth = 320
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overwriteHeight = 180
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2017-07-11 06:56:39 +02:00
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2017-09-15 03:49:23 +02:00
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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2017-10-18 01:23:43 +02:00
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overwriteWidth = 160
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overwriteHeight = 90
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2017-07-11 06:56:39 +02:00
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[TextureRedefine] # squid sisters
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width = 1024
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height = 576
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2017-10-18 01:23:43 +02:00
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overwriteWidth = 512
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overwriteHeight = 288
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2017-07-11 06:56:39 +02:00
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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2017-10-18 01:23:43 +02:00
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # zoom blur
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width = 512
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height = 288
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overwriteWidth = 256
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overwriteHeight = 144
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[TextureRedefine] # sub zoom blur
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width = 448
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height = 252
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overwriteWidth = 224
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overwriteHeight = 126
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[TextureRedefine] # player icon - GL_SRGB8_ALPHA8
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width = 128
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height = 128
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formats = 0x41A
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#overwriteWidth = 384
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#overwriteHeight = 384 #Need to confirm on next Cemu version
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[TextureRedefine] # player icon - GL_RGBA8
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width = 256
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height = 256
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formats = 0x01a
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#overwriteWidth = 768
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#overwriteHeight = 768 #Need to confirm on next Cemu version
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2017-07-11 06:56:39 +02:00
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[TextureRedefine] # multiplayer
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width = 848
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height = 480
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2017-10-18 01:23:43 +02:00
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overwriteWidth = 640
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overwriteHeight = 360
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2017-07-11 06:56:39 +02:00
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2017-10-18 01:23:43 +02:00
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[TextureRedefine] # half-res alpha (multiplayer)
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width = 424
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height = 240
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overwriteWidth = 320
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overwriteHeight = 180
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2017-07-11 06:56:39 +02:00
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2017-10-18 01:23:43 +02:00
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[TextureRedefine] # a bloom mip
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width = 160
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height = 90
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formats = 0x816
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overwriteWidth = 80
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overwriteHeight = 45
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