2018-11-21 03:25:16 +01:00
|
|
|
[Definition]
|
|
|
|
titleIds = 000500001014DB00,0005000010157E00,0005000010157F00
|
|
|
|
name = Resolution
|
|
|
|
path = "Bayonetta/Graphics/Resolution"
|
|
|
|
description = Changes the resolution of the game.
|
2019-11-29 04:36:05 +01:00
|
|
|
version = 4
|
2018-11-21 03:25:16 +01:00
|
|
|
|
|
|
|
[Preset]
|
|
|
|
name = 1280x720 (Default)
|
|
|
|
$width = 1280
|
|
|
|
$height = 720
|
|
|
|
$gameWidth = 1280
|
|
|
|
$gameHeight = 720
|
|
|
|
|
|
|
|
// Performance
|
|
|
|
|
|
|
|
[Preset]
|
|
|
|
name = 320x180
|
|
|
|
$width = 320
|
|
|
|
$height = 180
|
|
|
|
$gameWidth = 1280
|
|
|
|
$gameHeight = 720
|
|
|
|
|
|
|
|
[Preset]
|
|
|
|
name = 640x360
|
|
|
|
$width = 640
|
|
|
|
$height = 360
|
|
|
|
$gameWidth = 1280
|
|
|
|
$gameHeight = 720
|
|
|
|
|
|
|
|
[Preset]
|
|
|
|
name = 960x540
|
|
|
|
$width = 960
|
|
|
|
$height = 540
|
|
|
|
$gameWidth = 1280
|
|
|
|
$gameHeight = 720
|
|
|
|
|
|
|
|
// Common HD Resolutions
|
|
|
|
|
2018-12-01 06:35:12 +01:00
|
|
|
[Preset]
|
|
|
|
name = 1600x900
|
|
|
|
$width = 1600
|
|
|
|
$height = 900
|
|
|
|
$gameWidth = 1280
|
|
|
|
$gameHeight = 720
|
|
|
|
|
2018-11-21 03:25:16 +01:00
|
|
|
[Preset]
|
|
|
|
name = 1920x1080
|
|
|
|
$width = 1920
|
|
|
|
$height = 1080
|
|
|
|
$gameWidth = 1280
|
|
|
|
$gameHeight = 720
|
|
|
|
|
|
|
|
[Preset]
|
|
|
|
name = 2560x1440
|
|
|
|
$width = 2560
|
|
|
|
$height = 1440
|
|
|
|
$gameWidth = 1280
|
|
|
|
$gameHeight = 720
|
|
|
|
|
|
|
|
[Preset]
|
|
|
|
name = 3200x1800
|
|
|
|
$width = 3200
|
|
|
|
$height = 1800
|
|
|
|
$gameWidth = 1280
|
|
|
|
$gameHeight = 720
|
|
|
|
|
|
|
|
[Preset]
|
|
|
|
name = 3840x2160
|
|
|
|
$width = 3840
|
|
|
|
$height = 2160
|
|
|
|
$gameWidth = 1280
|
|
|
|
$gameHeight = 720
|
|
|
|
|
|
|
|
[Preset]
|
|
|
|
name = 5120x2880
|
|
|
|
$width = 5120
|
|
|
|
$height = 2880
|
|
|
|
$gameWidth = 1280
|
|
|
|
$gameHeight = 720
|
|
|
|
|
|
|
|
[TextureRedefine]
|
|
|
|
width = 1280
|
|
|
|
height = 720
|
|
|
|
#formats = 0x80e,0x001,0x01a
|
|
|
|
tileModesExcluded = 0x001
|
|
|
|
overwriteWidth = ($width/$gameWidth) * 1280
|
|
|
|
overwriteHeight = ($height/$gameHeight) * 720
|
|
|
|
|
|
|
|
[TextureRedefine]
|
|
|
|
width = 640
|
|
|
|
height = 360
|
|
|
|
#formats = 0x001,0x01a
|
|
|
|
tileModesExcluded = 0x001
|
|
|
|
overwriteWidth = ($width/$gameWidth) * 640
|
|
|
|
overwriteHeight = ($height/$gameHeight) * 360
|
|
|
|
|
|
|
|
#640x352
|
|
|
|
|
|
|
|
[TextureRedefine]
|
|
|
|
width = 320
|
|
|
|
height = 176
|
|
|
|
#formats = 0x01a
|
|
|
|
overwriteWidth = ($width/$gameWidth) * 320
|
|
|
|
overwriteHeight = ($height/$gameHeight) * 176
|
|
|
|
|
|
|
|
#[TextureRedefine] #May unintentionally scale textures
|
|
|
|
#width = 256
|
|
|
|
#height = 256
|
|
|
|
#formatsExcluded = 0x033,0x032,0x031,0x01a,0x001
|
|
|
|
#overwriteWidth = ($width/$gameWidth) * 256
|
|
|
|
#overwriteHeight = ($height/$gameHeight) * 256
|
|
|
|
|
|
|
|
[TextureRedefine]
|
|
|
|
width = 160
|
|
|
|
height = 80
|
|
|
|
#formats =
|
|
|
|
overwriteWidth = ($width/$gameWidth) * 160
|
|
|
|
overwriteHeight = ($height/$gameHeight) * 80
|
|
|
|
|
|
|
|
#[TextureRedefine] #May unintentionally scale textures
|
|
|
|
#width = 128
|
|
|
|
#height = 128
|
|
|
|
#formatsExcluded = 0x033,0x031,0x01a,0x001
|
|
|
|
#overwriteWidth = ($width/$gameWidth) * 128
|
|
|
|
#overwriteHeight = ($height/$gameHeight) * 128
|
|
|
|
|
|
|
|
[TextureRedefine]
|
|
|
|
width = 96
|
|
|
|
height = 48
|
|
|
|
#formats = 0x01a
|
|
|
|
overwriteWidth = ($width/$gameWidth) * 96
|
|
|
|
overwriteHeight = ($height/$gameHeight) * 48
|
|
|
|
|
|
|
|
[TextureRedefine]
|
|
|
|
width = 80
|
|
|
|
height = 48
|
|
|
|
#formats =
|
|
|
|
overwriteWidth = ($width/$gameWidth) * 80
|
|
|
|
overwriteHeight = ($height/$gameHeight) * 48
|
|
|
|
|
|
|
|
[TextureRedefine] ##
|
|
|
|
width = 64
|
|
|
|
height = 32
|
|
|
|
#formats = 0x01a
|
|
|
|
overwriteWidth = ($width/$gameWidth) * 64
|
|
|
|
overwriteHeight = ($height/$gameHeight) * 32
|
|
|
|
|
|
|
|
[TextureRedefine]
|
|
|
|
width = 48
|
|
|
|
height = 32
|
|
|
|
#formats =
|
|
|
|
overwriteWidth = ($width/$gameWidth) * 48
|
|
|
|
overwriteHeight = ($height/$gameHeight) * 32
|
|
|
|
|
|
|
|
#[TextureRedefine] #
|
|
|
|
#width = 32
|
|
|
|
#height = 32
|
|
|
|
#formatsExcluded = 0x031,0x002,0x001,0x01a
|
|
|
|
#overwriteWidth = ($width/$gameWidth) * 32
|
|
|
|
#overwriteHeight = ($height/$gameHeight) * 32
|
|
|
|
|
|
|
|
[TextureRedefine]
|
|
|
|
width = 32
|
|
|
|
height = 16
|
|
|
|
#formats =
|
|
|
|
overwriteWidth = ($width/$gameWidth) * 32
|
|
|
|
overwriteHeight = ($height/$gameHeight) * 16
|
|
|
|
|
|
|
|
[TextureRedefine] #
|
|
|
|
width = 8
|
|
|
|
height = 8
|
|
|
|
formats = 0x001a
|
|
|
|
overwriteWidth = ($width/$gameWidth) * 8
|
|
|
|
overwriteHeight = ($height/$gameHeight) * 8
|